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Smartphone and Wireless Anatomy
Smartphone and Wireless Anatomy
Smartphone and Wireless Anatomy
The author has previously reported on principles of diffusion of innovations, the proc-
esses by which new technologies become popularly adopted, specifically in relation to
anatomy and education. In presentations on adopting handheld computers [personal digi-
tal assistants (PDAs)] and personal media players for health sciences education, particular
attention has been directed to the anticipated integration of PDA functions into popular
cellular telephones. However, limited distribution of early ‘‘smartphones’’ (e.g., Palm
Treo and Blackberry) has provided few potential users for anatomical learning resources.
In contrast, iPod media players have been self-adopted by millions of students, and ‘‘pod-
casting’’ has become a popular medium for distributing educational media content. The
recently introduced Apple iPhone has combined smartphone and higher resolution media
player capabilities. The author successfully tested the iPhone and the ‘‘work alike’’ iPod
touch wireless media player with text-based ‘‘flashcard’’ resources, existing PDF educa-
tional documents, 3D clinical imaging data, lecture ‘‘podcasts,’’ and clinical procedure
video. These touch-interfaced, mobile computing devices represent just the first of a new
generation providing practical, scalable wireless Web access with enhanced multimedia
capabilities. With widespread student self-adoption of such new personal technology,
educators can look forward to increasing portability of well-designed, multiplatform ‘‘learn
anywhere’’ resources. Anat Sci Ed 1:233–239, 2008. © 2008 American Association of Anatomists.
234 Trelease
Figure 1.
Screen capture images of four successive screens of the iNatomy limb muscles flashcard application running on an iPod touch with the Safari Web browser, down-
loaded from a public Web site. Hyperlinks, in blue, are selected by tapping on them with a finger. Pages can be scrolled up or down with a touch-and-slide gesture.
Clockwise from upper left: (1) Starting menu; (2) the selected upper limb menu; (3) the selected flexor compartment menu; (4) the selected pronator teres informa-
tion displayed at the top, with other muscles in the compartment, below. This display is virtually identical to that on an iPhone.
iTunes synchronization. Each set of data was loaded as an forward and backward display buttons were tapped. Further-
individual Photos library (e.g., head CT1). Individual images more, structural image captions could be displayed, and indi-
were displayed full screen by the built-in iPhone/touch Photos vidual frames could be ‘‘zoomed’’ to higher magnification and
software in portrait or landscape viewing format, and the dis- panned using simple finger touch gestures (see Fig. 2). How-
played anatomical objects would appear to rotate when the ever, because the iPhone operating system did not provide a
236 Trelease
Figure 2.
Three different frames from playback of serial images from a volume-mapped CT imaging study, originally configured as a QuickTime ‘‘virtual reality learning
object’’ (Trelease and Rosset, 2008). Left: tapping the left arrow button rotates the apparent head object and pops up structural labels. Middle: a finger spreading
gesture on the touch screen ‘‘zooms’’ the image to a higher magnification. Right: the magnified image is panned with a wiping motion of the fingertip.
Figure 3.
Two types of educational video displayed on an iPhone. Top: screen shot of a slide from a cardiovascular development lecture podcast. Original font sizes greater
than 18 points are easily read on exported PowerPoint slides. Bottom: screen shot of a frame from a converted commercial digital video showing a laparoscopic
cholecystectomy.
Figure 4.
Three frames from a Web-based flashcard application for learning the cranial nerves. Left: the starting menu, showing hyperlinks for individual cranial nerves, a dia-
gram, and popular mnemonics. Middle: a simply labeled color diagram showing the gross connections of the cranial nerves on the ventral brainstem and brain.
Right: example of the ‘‘top’’ information page for the trigeminal nerve, with links to specific course, ganglia, and nuclei subpages. These images were captured from
the iPhone simulator software.
screens and advanced media features, and Google and T-mo- tributions to student learning outside the immediate class-
bile have produced the G1 smartphone, based on the Android room or laboratory settings. Furthermore, depending on the
(embedded Linux) operating system. Thus, the ongoing adop- educational domain (e.g., community college anatomy
tion of new, higher performance personal technology can be instruction), some institutions may find it quite feasible to
expected to equip a new generation of students with replace conventional lectures with podcasts and other high-
advanced mobile Web and multimedia playback capabilities. quality digital media that can be distributed to smartphones
In fact, as this article was being revised, the David Geffen and media players.
School of Medicine was considering allowing third- and No specific claims are made here for the educational effi-
fourth-year students to use iPhones in 2009, in compliance cacy of media and other resources distributed on iPhones,
with the previously discussed PDA requirement (UCLA other smartphones, and wireless media players. While some
Health Sciences, 2008). educators may feel that podcasting is just ‘‘a recent revival of
The author is also not specifically proposing that smart- the moribund art of lecture taping,’’ others have argued that
phones will become an appropriate, chosen platform for pri- it enhances the preclinical educational experience (Pilarski
mary instruction in anatomical sciences at health sciences et al, 2008). Indeed, effective use of podcasting and smart-
schools. However, given that multiple educational media phone technology will depend on the skills of educational
types can be effectively used on these mobile devices, they developers and appropriate integration with other learning
can be readily integrated with existing PC-based learning resources within specific instructional programs. However, it
environments, such as Web-based course resources. Indeed, a is worth noting that the rapid evolution of computer applica-
blended or multimodal approach (in educational psychology tions has lead to widespread adoption of such new technolo-
terms) has been promoted for efficient medical education gies without a priori formal educational assessment. While
(Ruiz et al., 2006). In a similar context, Ward and Walker this does not obviate the need for assessment of new technol-
(2008) have demonstrated that a majority of successful veteri- ogy, it does indicate that educational innovations can be
nary students use multiple methods to learn anatomy, and widely adopted if they are readily embraced and demanded
mobile learning resources may thus make a considerable con- by the current ‘‘net generation’’ students (Kennedy et al.,
238 Trelease
2008). As consumer information technology continues to iNatomy Limb Muscles. 2008. URL: http://web.mac.com/rtrelease/RapidEye
Tech/iNatomy.html [accessed 20 October 2008].
evolve, future work should continue to focus on the most
J.D. Power and Associates. 2006. US Wireless Mobile Phone Evaluation Study.
educationally sound ways to implement new learning resour- Westlake Village, CA: The McGraw-Hill Companies. URL: http://www.jdpo-
ces for students’ personal computing devices. wer.com/corporate/news/releases/pressrelease.aspx?ID52006075 [accessed
20 October 2008].
Kennedy G, Gray K, Tse J. 2008. ‘Net Generation’ medical students: Techno-
ACKNOWLEDGMENT logical experiences of pre-clinical and clinical students. Med Teach 30:10–16.
Osirix. 2008. Osirix Medical Imaging Software. Advanced Open-Source
The author thanks Dr. Wojciech Pawlina for his good advice PACS Workstation DICOM Viewer, Geneva, Switzerland. URL: http://www.
osirix-viewer.com/ [accessed 20 October 2008].
and support for this work.
Pilarski PP, Johnstone DA, Pettepher CC, Osheroff N. 2008. From music to
macromolecules: Using rich media/podcast lecture recordings to enhance the
preclinical educational experience. Med Teach 30:630–632.
NOTE ON CONTRIBUTOR Rogers EM. 2004. Diffusion of Innovations. 5th Ed. New York, NY: Free
Press. 512 p.
ROBERT B. TRELEASE, Ph.D., is a professor in the Division Ruiz JG, Mintzer MJ, Issenberg SB. 2006. Learning objects in medical educa-
of Integrative Anatomy, Department of Pathology and Labo- tion. Med Teach 28:599–605.
ratory Medicine, as well as associate director of the Instruc- Salaway J, Borrison G. 2007. The ECAR study of undergraduate students and
information technology 2007-key findings. Boulder, CO: Educase Center
tional Design and Technology Unit, Dean’s Office, David for Applied Research. URL: http://connect.educause.edu/Library/ECAR/The
Geffen School of Medicine at UCLA, Los Angeles, California. ECARStudyofUndergradua/45076 [accessed 20 October 2008].
Trelease RB. 2006. Anatomical informatics: Diffusion of innovations and the
iPod. Anat Rec 269B:160–168.
LITERATURE CITED
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