Download as xlsx, pdf, or txt
Download as xlsx, pdf, or txt
You are on page 1of 164

Table of Contents

Welcome
Changelogs Introduction of
Aikeva's Tier List
[KR]Attributes
[Global]Attributes
Sets This is Aikeva, and I created this spreadsheet to help both new and veteran
Sockets
Recommended Units I have compiled many useful information from many sources, especially from our G
journey!
[KR]D.Crack
[Global]D.Chasm
I and my editors will try to update this spreadsheet with new information whene
Raid 01
If you like more up-to-date information quickly, head on over to our Discord server
Raid 02
Raid 03 I am thankful to that community that helped me when I was new to the
Raid 04 Silvia is also translating lots of juicy information for the community so come
Raid 05
[KR] Affinity Mission List The awesome people behind this
Miscellaneous
Feedback
[Legacy]Tier List

Creator: Aikeva#1314 Lead Editor: Aivlis#6566 Editor: 큐 x


Credits, and huge thanks to the respective owners, as well as the
Character Chibis by Official GCKakao | Discord Logo by Official Discor
spreadsheet

to help both new and veteran players of GCK and other global servers.
Join us: https://discordapp.com/invite/5pdVa69
ources, especially from our GCK Community Discord Server, to help with your
journey!

with new information whenever available, depending on our busy schedule.


on over to our Discord server created and managed by Kiu ( 큐 x 리르#6969).

d me when I was new to the game, especially Page and Veena! <3
for the community so come on down to the server and spoil yourselves!

awesome people behind this


Feedback and Questions goes here!~

[KR] = Contents currently in Kakao Server only.

Editor: 큐 x 리르#6969
Avoid if you hate #spoilers
Editor: Veena#3466 Game Sprites: Kira#2445
ective owners, as well as the amazing Discord Community!
cord Logo by Official Discord | Game Sprites mined by Kira#2445
rdapp.com/invite/5pdVa69

Questions goes here!~

ently in Kakao Server only.


ou hate #spoilers
Spreadsheet Changel
Table of Contents Date
Welcome 14th September 2019 - Affinity Mission List has been updated wth all Affi
Changelogs
Aikeva's Tier List 11th September 2019 - Affinity Mission List has been updated with Lire's
[KR]Attributes
[Global]Attributes 8th September 2019 - Affinity Mission List has been updated with Lire's
Sets
Sockets 21st August 2019 - [KR] Raid 06 has been updated with recommende
Recommended Units
[KR]D.Crack 19th August 2019 - [KR] Raid 06 has been completed. All the best.
[Global]D.Chasm
Raid 01 10th August 2019 - Affinity Mission List updated.
Raid 02
Raid 03 31st July 2019 - Affinity Mission List has been updated with the ne
Raid 04
Raid 05 30th July 2019 - Preliminary guide up for [KR] Raid 06.
[KR] Affinity Mission List
Miscellaneous 23th July 2019 - [KR] Raid 06 has been updated with Challenge Mis
Feedback
[Legacy]Tier List - [KR] D.Crack has been updated with all stages ava
18th June 2019
- [KR] Attributes has been updated for all units.

11th June 2019 - [KR]Attributes and [Global]Attributes has been s

10th June 2019 - [KR]D.Crack and [Global]D.Chasm has been sepe

2nd June 2019 - Affinity Mission List has been updated due to the

3rd May 2019 - Grandiel, Arsad and C.Gaian's Sets, Traits and Acc

- [KR] Affinity Mission List has been added and is u


20th April 2019
- Added Table of Contents at the side for easier nav

- Kanavan's Sets, Traits, and Sockets have been upda


12th April 2019
- Some Sockets have been updated.

25 March 2019 - More videos for Raid 5 added.

5th March 2019 - Dimensional Crack Hero Buffs have been updated w

- Recommended Sets have been updated for Dio.


24th February 2019
- Kanavan's Sets and Traits have been added.
4th February 2019 - Aikeva's Tier List Phase 1

29th January 2019 - Sets updated for Ronan, Asin included for Sets and

- Added Miscellaneous Sheet for links to other inform


19th January 2019 - More Accessories have been updated.
- A rough guide for Raid 5 is complete. Some video

18th January 2019 - Traits & Accessories has been updated, especiall

14th January 2019 - Dimension Crack has been updated up to the late

- [KR]Raid 05 added
- Sets: Ronan and Dio updated for PvP recommendat
11th January 2019
- Traits and Accessories: Updated for several units
- Sockets: Added Kanavan and Werner, Serdin update

8th October 2018 - Mass Update on [ALL]Sets

4th September 2018 - Updates to Lass, Sieghart, Jin, Arme, Ley, Rufus, R

31st August 2018 - Update for Jin, Rufus, Ryan and Veigas in Tier Lis

27th August 2018 - Added Dimensional Crack (Chasm) Guide

20th ~ 26th August 2018 - Added Raid 04 Guide, Added Veigas

18th August 2018 - Updated Raid 02 Guide

9th August 2018 - Updated [ALL]Tier List from Korean Sources. Che

4th August 2018 - Added [ALL]Traits & Accessories for several S Un

29th July 2018 - Added [ALL]Traits & Accessories for SS(SR) Units

- Updated [ALL]Hero Tier List for changes to Lass,


22nd July 2018
- Added notes to rankings that were changed for re
Spreadsheet Changelogs Message f
Details
t has been updated wth all Affinity Missions available in KR.

t has been updated with Lire's and Nelia's Missions.

t has been updated with Lire's Missions with the exception of Episode 9.

en updated with recommended units for stages that require special attention.

en completed. All the best.

t updated.

t has been updated with the new changes implemented in KR.

p for [KR] Raid 06.

en updated with Challenge Mission details.

en updated with all stages available. All the best.


been updated for all units.

[Global]Attributes has been seperated due to version difference. (Revamped in KR server)

lobal]D.Chasm has been seperated due to version difference. (Revamped in KR server)

t has been updated due to the revamps implemented in KR.

d C.Gaian's Sets, Traits and Accessories and Sockets have been added.
AIKEVA
on List has been added and is updated with all Affinity Missions available in KR.
tents at the side for easier navigation

s, and Sockets have been updated.


been updated.

d 5 added.

Hero Buffs have been updated with the buffs from 5/3 KR Update.

have been updated for Dio.


Traits have been added.
ase 1

nan, Asin included for Sets and Traits.

s Sheet for links to other information not found here


ave been updated.
aid 5 is complete. Some video links as well

s has been updated, especially the PURPLE BOLD TEXT. Really outdated, my bad :>

as been updated up to the latest stages available in KR.

updated for PvP recommendation, Werner included


es: Updated for several units
avan and Werner, Serdin updated

L]Sets

eghart, Jin, Arme, Ley, Rufus, Ryan, Amy, and Lime in Tier List

s, Ryan and Veigas in Tier List

Crack (Chasm) Guide

e, Added Veigas

ide

ist from Korean Sources. Check the attached notes for specific changes to the tier.

Accessories for several S Units (Most used units)

Accessories for SS(SR) Units

Tier List for changes to Lass, Sieghart, Elesis, Dio, Amy, and Lime and added Rin.
kings that were changed for reference
Message from the Creator / Editors
Aikeva:

Silvia:
AIKEVA WHERE ART THOU
Table of Contents 1. Content Ratings are compared between units of the SAME classe
2. My ratings are also based on how well they work in a team, synchronizi
Welcome
3. Meta will be focused on KR serv
Changelogs
4. Raid Boss ratings are for Raid Stages tha
Aikeva's Tier List If you have any feedbacks regarding the tierlist/ratings on the He
[KR]Attributes Hero Dungeon Raid Boss
[Global]Attributes Ronan A A
Sets Ryan Pending Pending
Sockets Jin SS- SS-
Recommended Units Zero S- S-
[KR]D.Crack Asin Pending Pending
[Global]D.Chasm King Arsad Pending Pending
Raid 01 [LB] Ronan S A+
Raid 02 [LB] Ryan Pending Pending
Raid 03 Elesis S+ SS-
Raid 04 Sieghart A+ S-
Raid 05 Lass SS- SS
[KR] Affinity Mission List Dio Pending Pending
Miscellaneous Edel SS- SS
Feedback Kanavan Pending Pending
[Legacy]Tier List [LB] Elesis SS+ SS+
Arme S- S
Mari Pending Pending
Ley SS+ S+
Veigas S+ S
Corrupted Gaian Pending Pending
[LB] Arme SS S+
[LB] Mari SS- SS-
Lire A SS
Rufus SS- SS-
Werner Pending Pending
[LB] Lire S- SS+
[LB] Rufus SS SS
Amy SS SS
Rin A+ B
Lime S+ SS-
Serdin Pending Pending
[LB] Amy Pending Pending
[LB] Rin Pending Pending
Here a some of the factors I take into consideration when giving ratings
ed between units of the SAME classes. Tanks will be rated between Tanks, and so on. However, Overall ratings are compared
well they work in a team, synchronizing with other members, such as Lime+Ronan in PvP Attack. The more sync they have with
3. Meta will be focused on KR server. I will still take other servers into consideration, but main focus will still be in KR server.
d Boss ratings are for Raid Stages that only has Boss to fight without going through mobs. (e.g. Cerberus, Flaune, Decanee, Pino
regarding the tierlist/ratings on the Heroes, feel free to use the feedback form or join the Discord Community to discuss with other Chas
PvP Attack PvP Defense D.Beast Overall
SS- SS C S+
Pending Pending Pending Pending
S- S+ SS- S+
S- SS C S
Pending Pending Pending Pending
Pending Pending Pending Pending
SS- SS C SS-
Pending Pending Pending Pending
S S S+ S+
S- SS- C S-
SS S+ SS SS
Pending Pending Pending Pending
SS SS- SS SS
Pending Pending Pending Pending
SS SS SS+ SS+
A+ A B A
Pending Pending Pending Pending
SS+ S+ SS+ SS
SS- S+ S SS-
Pending Pending Pending Pending
SS SS- SS- SS-
SS- A+ S+ S+ *Thanks Page#7350 for [LB] Mari
A A- SS S+
SS- SS- SS- SS-
Pending Pending Pending Pending
S- A- SS+ SS-
SS SS SS+ SS
S- S+ SS SS-
SS SS B SS-
SS+ SS+ B SS
Pending Pending Pending Pending
Pending Pending Pending Pending
Pending Pending Pending Pending
hen giving ratings
wever, Overall ratings are compared between ALL units of ALL classes
Attack. The more sync they have with other units, the better the rating points.
ut main focus will still be in KR server.
(e.g. Cerberus, Flaune, Decanee, Pino, Randy)
d Community to discuss with other Chasers. Link in the `Welcome` tab

Last Updated
4th Feb 2019

ks Page#7350 for [LB] Mari


Remarks
Table of Contents *Note from Silvia
First and second priority attributes are interchangeable
Welcome
on when players wish to acquire them.
Changelogs
However, the third priority attribute is to be selected after
Aikeva's Tier List attaining LV 100.
[KR]Attributes Assess the suggestions based on needs at hand - these
[Global]Attributes are not hard and fast rules to follow.
Sets
Sockets
Recommended Units With the revamped unit leveling system in place, players,
[KR]D.Crack especially newer ones, will have a harder time to
get more trait points quickly compared to
[Global]D.Chasm
the prestige system, as players will need the unit to be at
Raid 01
least Awakening 3 and Level 120 to get all 12 trait points.
Raid 02
Raid 03 Priority Listing aims to recommend which attribute to get
Raid 04 first with the limited points for lower level units,
Raid 05 depending on which build players are going for.
[KR] Affinity Mission List There are also different recommendation variation
Miscellaneous players
Feedback can choose from.
[Legacy]Tier List
*Legends
CritC = Increase Critical Chance
ASpd = Increase Attack Speed
CastSpd = Increase Casting Speed
CDR = Cooldown Duration Reduction
HRI = Healing Received Increased
S.Dmg = Increase Skill Damage Dealt
B.Dmg = Increase Basic Damage Dealt
SkillReduc = Reduce Skill Damage Received
BasicReduc = Reduce Basic Attack Damage Received
Game Content > PvP
Heroes Priority > First Second Third
Trait 1 CritC SkillReduc BasicReduc
Trait 2 SkillReduc BasicReduc CritC
Trait 3 CritC S.Dmg SkillReduc
Accessories v1 CritC CritC SkillReduc
Jin Accessories v2 BasicReduc SkillReduc SkillReduc
Trait 1 CDR HRI SkillReduc
Trait 2 HRI SkillReduc BasicReduc
Trait 3 - - -
Accessories v1 BasicReduc CDR CDR
Ryan Accessories v2 BasicReduc SkillReduc SkillReduc
Trait 1 CDR SkillReduc BasicReduc
Trait 2 - - -
Trait 3 - - -
Accessories v1 BasicReduc CDR CDR
Ronan Accessories v2 - - -
Trait 1 CritC CDR SkillReduc
Trait 2 CritC CDR ASpd
Trait 3 - - -
Accessories v1 CritC CDR CDR
Zero Accessories v2 CritC CritC CDR
Trait 1 CDR SkillReduc BasicReduc
Trait 2 CDR SkillReduc S.Dmg
Trait 3 - - -
Accessories v1 CritC CDR CDR
Asin Accessories v2 BasicReduc CDR CDR
Trait 1 CDR SkillReduc BasicReduc
Trait 2 - - -
Trait 3 - - -
Accessories v1 BasicReduc CDR CDR
Arsad Accessories v2 - - -
Trait 1 CritC S.Dmg CDR
Trait 2 CritC CDR S.Dmg
Trait 3 - - -
Accessories v1 CritC CritC CDR
Lass Accessories v2 CritC CDR CDR
Trait 1 CDR SkillReduc BasicReduc
Trait 2 - - -
Trait 3 - - -
Accessories v1 CritC CDR CDR
Sieghart Accessories v2 BasicReduc CDR CDR
Trait 1 CDR S.Dmg SkillReduc
Trait 2 CDR SkillReduc S.Dmg
Trait 3 - - -
Accessories v1 BasicReduc CDR CDR
Elesis Accessories v2 CritC CDR CDR
Trait 1 CDR ASpd SkillReduc
Trait 2 CDR SkillReduc BasicReduc
Trait 3 - - -
Accessories v1 ASpd CDR CDR
Dio Accessories v2 BasicReduc CDR CDR
Trait 1 ASpd B.Dmg CDR
Trait 2 CDR ASpd B.Dmg
Trait 3 ASpd CritC B.Dmg
Accessories v1 ASpd CritC ASpd
Edel Accessories v2 ASpd CDR ASpd
Trait 1 ASpd CDR CritC
Trait 2 CritC S.Dmg CDR
Trait 3 ASpd CritC S.Dmg
Accessories v1 CritC ASpd ASpd
Kanavan Accessories v2 ASpd CDR CDR
Trait 1 ASpd B.Dmg CritC
Trait 2 CDR S.Dmg ASpd
Trait 3 - - -
Accessories v1 ASpd CDR ASpd
Mari Accessories v2 ASpd CDR CDR
Trait 1 CDR CritC S.Dmg
Trait 2 CDR S.Dmg CritC
Trait 3 - - -
Accessories v1 CritC CritC CDR
Arme Accessories v2 CritC CDR CDR
Trait 1 ASpd B.Dmg CritC
Trait 2 ASpd B.Dmg CDR
Trait 3 - - -
Accessories v1 ASpd CDR ASpd
Ley Accessories v2 ASpd CritC ASpd
Trait 1 CDR CritC S.Dmg
Trait 2 CDR S.Dmg CritC
Trait 3 - - -
Accessories v1 CritC CDR CDR
Veigas Accessories v2 CritC CritC CDR
Trait 1 CastSpd S.Dmg CritC
Trait 2 CastSpd S.Dmg CDR
Trait 3 - - -
Accessories v1 CastSpd CastSpd CDR
Corrupted Gaian Accessories v2 - - -
Trait 1 ASpd B.Dmg CritC
Trait 2 B.Dmg ASpd CritC
Trait 3 - - -
Accessories v1 ASpd CritC ASpd
Rufus Accessories v2 - - -
Trait 1 - - -
Trait 2 - - -
Trait 3 - - -
Accessories v1 - - -
Lire Accessories v2 - - -
Trait 1 CDR CritC B.Dmg
Trait 2 CDR B.Dmg CritC
Trait 3 - - -
Accessories v1 CritC CritC CDR
Werner Accessories v2 CritC CDR CDR
Trait 1 CDR SkillReduc S.Dmg
Trait 2 CDR SkillReduc BasicReduc
Trait 3 - - -
Accessories v1 BasicReduc CDR CDR
Amy Accessories v2 ASpd CDR CDR
Trait 1 CDR S.Dmg SkillReduc
Trait 2 CDR SkillReduc BasicReduc
Trait 3 CDR S.Dmg ASpd
Accessories v1 ASpd CDR CDR
Lime Accessories v2 CritC CDR CDR
Trait 1 CritC CDR SkillReduc
Trait 2 CritC CDR S.Dmg
Trait 3 - - -
Accessories v1 CritC CDR CDR
Rin Accessories v2 CritC CritC CDR
Trait 1 CDR SkillReduc B.Dmg
Trait 2 CDR ASpd B.Dmg
Trait 3 CDR SkillReduc ASpd
Accessories v1 ASpd CDR CDR
Serdin Accessories v2 BasicReduc CDR CDR
Trait 1 CDR SkillReduc BasicReduc
Trait 2 CDR SkillReduc S.Dmg
Trait 3 - - -
Accessories v1 BasicReduc CDR CDR
Grandiel Accessories v2 - - -
PvE
First Second Third
CritC S.Dmg ASpd
- - -
- - -
CritC CritC ASpd
- - -
CDR HRI SkillReduc
HRI SkillReduc BasicReduc
- - -
BasicReduc CDR CDR
BasicReduc SkillReduc SkillReduc
CDR SkillReduc BasicReduc
- - -
- - -
CritC CDR CDR
- - -
CritC CDR SkillReduc
CritC CDR ASpd
- - -
CritC CDR CDR
CritC CritC CDR
CDR CritC S.Dmg
CDR CritC ASpd
- - -
CritC CDR CDR
ASpd CDR CDR
CDR SkillReduc BasicReduc
- - -
- - -
BasicReduc CDR CDR
- - -
CritC S.Dmg CDR
CritC CDR S.Dmg
- - -
CritC CritC CDR
CritC CDR CDR
CDR CritC S.Dmg
- - -
- - -
CritC CDR CDR
- - -
CDR S.Dmg CritC
- - -
- - -
CritC CDR CDR
- - -
CDR ASpd SkillReduc
- - -
- - -
ASpd CDR CDR
- - -
ASpd B.Dmg CritC
ASpd CritC B.Dmg
- - -
ASpd CritC ASpd
- - -
CritC ASpd S.Dmg
S.Dmg CritC CDR
ASpd CritC CDR
CritC ASpd ASpd
CritC CritC ASpd
ASpd B.Dmg CritC
CDR S.Dmg ASpd
ASpd S.Dmg CDR
ASpd CDR ASpd
ASpd CritC ASpd
CritC CDR S.Dmg
S.Dmg CDR CritC
- - -
CritC CritC CDR
CritC CDR CDR
ASpd B.Dmg CritC
ASpd B.Dmg CDR
- - -
ASpd CDR ASpd
ASpd CritC ASpd
CDR CritC S.Dmg
CDR S.Dmg CritC
- - -
CritC CDR CDR
CritC CritC CDR
CastSpd S.Dmg CritC
CastSpd S.Dmg CDR
- - -
CastSpd CastSpd CDR
- - -
ASpd B.Dmg CritC
B.Dmg ASpd CritC
- - -
ASpd CritC ASpd
- - -
ASpd B.Dmg CritC
B.Dmg CDR ASpd
ASpd B.Dmg CDR
ASpd CritC ASpd
ASpd CDR ASpd
CDR CritC B.Dmg
CDR B.Dmg CritC
- - -
CritC CritC CDR
CritC CDR CDR
CDR S.Dmg ASpd
CDR ASpd S.Dmg
- - -
ASpd CDR CDR
CritC CDR CDR
CDR S.Dmg ASpd
CDR ASpd CritC
CDR S.Dmg CritC
ASpd CDR CDR
CritC CDR CDR
CritC CDR S.Dmg
- - -
- - -
CritC CDR CDR
CritC CritC CDR
ASpd B.Dmg CDR
ASpd B.Dmg CritC
ASpd CritC B.Dmg
ASpd CDR ASpd
ASpd CritC ASpd
CDR S.Dmg SkillReduc
- - -
- - -
BasicReduc CDR CDR
- - -
Remarks
Table of Contents *Credits to Rorin (이준희#2146) for sharing the original table
Welcome and to the original source
Changelogs
Aikeva's Tier List *This table has been further expanded based on my opinion, as
[KR]Attributes well as some discussions within the Discord Community, and
[Global]Attributes are just recommendations for the best of each unit's
Sets passive/active skills. Everyone has their own preferences, but it
Sockets is not recommended to go for 2 [2-set effect] builds, UNLESS it
Recommended Units is Blue + Red (4% Cooldown + 4% Cooldown) on tank units
[KR]D.Crack
[Global]D.Chasm *This table is dated <whenever Silvia updates it>
Raid 01
Raid 02 *Recommended Set(s) may vary at all times
Raid 03
Raid 04 *With the exception of Elesis, Orange set is the better version of
Raid 05 Pink set
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List
Hero Recommended Set(s)
Game Mode: PvE PvP
Jin Orange Blue
Ryan Blue
Ronan Blue
Zero Orange Blue
Asin Blue
Arsad Blue
Lass Orange
Sieghart Blue Red
Elesis Pink Blue
Dio Blue Blue + Red
Edel Green Blue
Kanavan Green Orange
Mari Green Blue
Arme Orange Blue
Ley Green
Veigas Orange
C.Gaian Orange
Rufus Green
Lire Green
Werner Pink Orange
Amy Green Orange Blue Red
Lime Blue Red
Rin Orange Blue
Serdin Green Blue
Grandiel Blue
Captain Bohr Blue
Dr. Molly Blue
Baronas Blue
Poseidon Blue
Dullahan Blue
Vega Blue
Taco'el Blue
Briel Blue
Kalisa Blue
Olivia Green
Hanout Blue
Belial Blue
Thebes Orange
Turmeric Orange Blue
Gaian Blue
Mecha Rocco Orange Blue
Flaune Blue
Terragon Orange
Nephilim Orange Blue
Ras El Green
Agios Orange
Berry Green
Sophia Green
Bergamot Green
Charon Green
Nea Green
Narucy Green
Sage Green Orange
Nacho'el Blue
Sachi Blue
Cleo Blue
Ferma Blue
Balzac Who
Why is it recommended?
PvE
Increases 'Fireball' damage + Crit Chance
Tanky + Skill CDR for Transformation & Totem
Tanky
More chance to proc Passive Critical Effects
Tanky + Skill CDR to reliably debuff enemies
Tanky + Skill CDR to activate passive buff
More Critical Chance for Gigaslash re-use & Increases skill damage
Tanky + Skill CDR for Enemy Atk Reduction & Cancel
Maximizes the passive every 50 seconds Tanky + Skill CDR for Shield, especially LB
Tanky + Skill CDR
Quicker Flintlock which has high damage + Armor Break
Cheap and easy to maintain without the need of skills
More Chance to proc Overload
Increases skill damage + Crit chance on each hit
AS for Passive Effects + Set effect stacks also applies to Haunt and Jeev
Increases skill damage + Crit chance on each hit
Increases skill damage + Crit chance on each hit
Increases attack speed and damage to basic attacks
Increases attack speed + damage to basic attacks + Procs passive faste
Guarantees a Maximization every 50s, granting him stacks
SP Factory More Heal Amount
Tanky enough to support frontline + Skill CDR
More Heal Amount + More chance to proc Passive Crit Effects
AS for Passive Effects (Heal+ More Damage)
Tanky + Skill CDR
Tanky + Skill CDR for Silence & Cancel Summons & Link
Tanky + Skill CDR for Shield
Tanky + Skill CDR for Shield & Cancel Summons
Tanky + Skill CDR for Shield
Tanky + Skill CDR for Cancel & Silence & Provoke
Tanky + Skill CDR for Shield & Invincibility
Tanky + Skill CDR

Builds passive stacks faster

S.Dmg + Has Skill CDR in passive


Skill Damage Up Tanky + Skill CDR
Tanky + Skill CDR
Skill Damage Up Tanky + Skill CDR
Tanky + Skill CDR
Skill Damage Up
Skill Damage Up Tanky + Skill CDR
Increases attack speed and Basic Damage
Increases skill damage
5 basic attacks = Reinforcement of skill (passive skill)
Increases attack speed and damage to basic attacks
Increases attack speed and damage to basic attacks
Increases attack speed and damage to basic attacks
Basic attacks are the most important for the Archer.
This is why all Archers use the Green Set
SP Factory More Heal Amount
Tanky + Skill CDR
Tanky + Skill CDR
Tanky + Skill CDR
Tanky + Skill CDR
Dat?
is it recommended?
PvP
Tanky + Skill CDR for Shield
CDR for Transformation & Totem
Tanky
assive Critical Effects Tanky + Skill CDR
CDR to reliably debuff enemies
ll CDR to activate passive buff
Gigaslash re-use & Increases skill damage
my Atk Reduction & Cancel
Tanky + Skill CDR for Shield, especially LB Mega Slash
4% CDR + 4% CDR for more Skill Spam
high damage + Armor Break Tanky + Skill CDR
More Crit + Passive Proc Damage
proc Overload Tanky + Skill CDR
Crit chance on each hit Tanky + Skill CDR
effect stacks also applies to Haunt and Jeeves
damage + Crit chance on each hit
damage + Crit chance on each hit
speed and damage to basic attacks
amage to basic attacks + Procs passive faster
Consistent criticals to try and rack up as much stacks as possible
Tanky + Skill CDR
ort frontline + Skill CDR
nce to proc Passive Crit Effects Tanky + Skill CDR
(Heal+ More Damage) Tanky + Skill CDR
Tanky + Skill CDR
or Silence & Cancel Summons & Link
y + Skill CDR for Shield
DR for Shield & Cancel Summons
y + Skill CDR for Shield
DR for Cancel & Silence & Provoke
ll CDR for Shield & Invincibility
Tanky + Skill CDR
Tanky + Skill CDR
Tanky + Skill CDR
s passive stacks faster
Tanky + Skill CDR
Tanky + Skill CDR

Tanky + Skill CDR


Tanky + Skill CDR
Tanky + Skill CDR
Tanky + Skill CDR
Skill Damage Up
Tanky + Skill CDR
d and Basic Damage

ment of skill (passive skill)


speed and damage to basic attacks
speed and damage to basic attacks
speed and damage to basic attacks
e the most important for the Archer.
all Archers use the Green Set
More Heal Amount
Tanky + Skill CDR
Tanky + Skill CDR
Tanky + Skill CDR
Tanky + Skill CDR
Dat?
Remarks Hero
Table of Contents *This table is dated Game Mode:
Welcome <whenever Silvia updates it> Jin
Changelogs Ryan
Aikeva's Tier List Ronan
[KR]Attributes Zero
[Global]Attributes Asin
Sets Arsad
Sockets Lass
Recommended Units Sieghart
[KR]D.Crack Elesis
[Global]D.Chasm Dio
Raid 01 Edel
Raid 02 Kanavan
Raid 03 Mari
Raid 04 Arme
Raid 05 Ley
[KR] Affinity Mission List Veigas
Miscellaneous C.Gaian
Feedback Rufus
[Legacy]Tier List Lire
Werner
Amy
Lime
Rin
Serdin
Grandiel
Captain Bohr
Dr. Molly
Baronas
Poseidon
Dullahan
Taco'el
Briel
Kalisa
Olivia
Hanout
Belial
Thebes
Turmeric
Gaian
Meca Riccoon
Flowaune
Terragon
Nephilim
Ras El
Agios
Berry
Sophia
Bergamot
Charon
Nea
Narucy
Sage
Nacho'el
Sachi
Cleo
Ferma
Balzac
Silver Pink Blue
PvE PvP PvE PvP PvE
P.Attack Max Health Crit.Chance Skill.CDR S.AtkDmgInc
Max Health P.Defense Skill.CDR S.AtkDmgRed
Max Health P.Defense Skill.CDR S.AtkDmgRed
Max Health Crit.Chance Skill.CDR S.AtkDmgRed
Max Health P.Defense Skill.CDR S.AtkDmgRed
Max Health P.Defense Skill.CDR S.AtkDmgRed
P.Attack Crit.Chance S.AtkDmgInc
P.Attack P.Defense Skill.CDR S.AtkDmgRed
P.Attack Skill.CDR S.AtkDmgInc
Max Health P.Defense Skill.CDR S.AtkDmgRed
P.Attack Basic A.Spd B.AtkDmgInc
P.Attack Crit.Chance Skill.CDR S.AtkDmgInc
M.Attack Basic A.Spd S.AtkDmgInc
M.Attack Skill.CDR S.AtkDmgInc
M.Attack Basic A.Spd B.AtkDmgInc
M.Attack Crit.Chance Skill.CDR S.AtkDmgInc
M.Attack Cast Speed Reduce S.AtkDmgInc
P.Attack Basic A.Spd B.AtkDmgInc
P.Attack Basic A.Spd B.AtkDmgInc
P.Attack Skill.CDR Crit.Chance B.AtkDmgInc
M.Attack Basic A.Spd Skill.CDR S.AtkDmgInc
M.Attack P.Defense Skill.CDR S.AtkDmgInc
M.Attack P.Defense Crit.Chance Skill.CDR S.AtkDmgRed
M.Attack P.Defense Basic A.Spd Skill.CDR B.AtkDmgInc
M.Attack P.Defense Skill.CDR S.AtkDmgRed
Blue
PvP
S.AtkDmgRed
S.AtkDmgRed
S.AtkDmgRed
S.AtkDmgRed
S.AtkDmgRed
S.AtkDmgRed
S.AtkDmgInc
S.AtkDmgRed
S.AtkDmgInc
S.AtkDmgRed
B.AtkDmgInc
S.AtkDmgInc
S.AtkDmgInc
S.AtkDmgInc
B.AtkDmgInc
S.AtkDmgInc
S.AtkDmgInc
B.AtkDmgInc
B.AtkDmgInc
B.AtkDmgInc
S.AtkDmgInc
S.AtkDmgInc
S.AtkDmgRed
B.AtkDmgInc
S.AtkDmgRed
Remarks
Table of Contents *Credits to Kiu (큐 x 리르#6969) for the recommendations
Welcome
Changelogs *Recommendations are for New Chasers
Aikeva's Tier List
[KR]Attributes *Top to Bottom : Most Priority to Least Priority
[Global]Attributes
Sets *This list is dated July 8th, 2018. <Discontinued?>
Sockets
Recommended Units *Recommended Unit(s) may vary at all times
[KR]D.Crack
[Global]D.Chasm
Raid 01
Raid 02
Raid 03
Raid 04
Raid 05
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List
Recommended Units

Lass

Ryan

Mari

SR
Ronan

Sieghart

Arme

Olivia

Bergamot

Sage

Ras El

S
S Captain Boar

Cleo

Charon

Hanout

Sachi
Reasons

High burst dmg + Low cooldown + Less SP cost + Good debuff ultimate
+ Useful in all content
(Lass is basically a must to get even in KR server at the moment)

Tanky + Self Heal + Transfer dmg taken from teammates to himself + Self revive
Downside : He is easy to counter in PvP with Cleo
(Ryan is a PvE tank god until Jin comes)

Great mob clearing + Robot can tank


Downside : She is only great on clearing mobs . Her auto atk is pretty mediocre
against single target boss like those in D.Beast
(Better than Ras El but is outshined by Ley later on)

Tanky + Has good buff + Invincible


Downside : Long cooldown on skills . Less effective than Ryan in PvE
(Great for PvP Defense or against Burst type of bosses like one boss in D.Crack)

Tanky + Annoying debuff + Annoying CC


Downside : Not good in PvE . Better not use him in PvE at all . Elesis will be your
buffer Assault later on
(Great for PvP Defense)

Great burst + AoE slow


Downside : Too long CD + Cost too much SP on meteor + Auto attack has too long
animation . Better pick Mari than Arme
(Great for DPS quest or when you need to burst dmg)

OP Passive + OP Ultimate
Downside : Skill 2 has less chance to increase the star pattern . Low skill dmg . No
gathering skill

Great mob clearing thanks to passive


Downside : Less single-target focus
(Still the best Archer for S rank till now on KR)

Healing burst + SP regen buff that surpasses even Amy who is SS(SR) + SP
regen from passive
Downside : skill 2 is not that useful
(Best PvE healer for S rank. More SP means more skill spam and faster mana
gaining to use ultimate)

Great mob clearing thanks to passive + Summoning can somewhat tank


Downside : Same as Mari , has mediocre dmg against single target
(Still the best S Mage if you dont have Mari)
Silence that also push enemies + Buff ally + 30% DR passive
Downside : No gather skill
(Great on PvP defense even till now on KR)

Great great 1SP Dispel skill that remove enemy's buff and permanently prevent
enemies from taking buff until they walk out of effect's area or enemies
breaking the staff (Great on PvP attack against buff stacker team) (SS/SR
character - Rin will replace her spot in the future though)

Great single target DPS


Downside : Not that great to fight against huge wave of mobs
(Best auto attack single target DPS for S rank . Great on D.Beast)

Annoying AoE slow + Annoying AoE stun


Downside : Just good for PvP Defense only
(Good for PvP Defense)

Good in PvP defense thanks to Cleanse and Revive on passive


Downside : No SP regen buff at all . Good ultimate but it doesnt reduce skill SP cost
so its not that useful
Recommended Sets

Red set for tier 5-7 . But later change to Orange set
for tier 8-10 (Raid world 2 or higher)

Blue set to make him even tankier

Green set to make her clear mobs even faster

Blue set for tankiness

Blue set for tankiness

Red set for more crit chance + Maximize every


50s . But later change to Orange set for even
more crit chance and skill dmg

Green set for more AS = Faster passive

Green set for more AS

Green set for more SP regen from passive

Green set for faster mob clearing


Blue set for tankiness and CDR

Blue set so she wont die too fast from enemy's


attack

Green set for more AS

Blue set for tankiness

Red set for crit healing or Blue set to make her


harder to be killed in PvP
Remarks
Table of Contents
*On 28th May 2019, a huge update was released on the KR
Welcome Server
Changelogs with many revamps, including Dimensional Crack.
Therefore, this sheet is updated with the following:
Aikeva's Tier List 1. 5 NEW stages
[KR]Attributes 2. Difficulty on the stage is now stated individually
[Global]Attributes 3. Recommend to you if you should proceed with Rank 4 or 5
Note: For lower TAP, just adjust one rank down accordingly
Sets
Sockets
Recommended Units
[KR]D.Crack *Always go for the highest rank, Rank 5
However, if you lack the units or the TAP to attempt Rank 5,
[Global]D.Chasm please attempt Rank 4 to prevent any loss of materials.
Raid 01
Raid 02
Raid 03 Recommended TAP for Rank 5: 878,175
Raid 04 Recommended TAP for Rank 4: 642,465
Raid 05 Recommended TAP for Rank 3: 459,540
[KR] Affinity Mission List Recommended TAP for Rank 2: 384,480
Miscellaneous Recommended TAP for Rank 1: 253,260
Feedback
[Legacy]Tier List *The secondary stats of the sub-weapon is RANDOM.
There is a chance to get HP, Physical Defense, Magical
Defense,
or Physical / Magical Attack
Highest sub stats seen so far:
HP: 10,000
Attack/Defense: 2,000
Stage

BF

Vega
Altair

Fabian

Kav
Kav

Fermat

Dullahan

Briel
Nephilim

Tacoel

Charon

Flaune
Agios

Dr. Molly

Balzac

Fennel
Capt. Boar

Marjoram

Belial

Ras El
Hanout

Poseidon
Notes

Recommended units: Serdin, Ryan, Units with Basic Attack focus (Rufus, Edel), El
Due to the Stage Buff, Basic Damage units are key to this stage.
Also, Serdin, who provides the Hero Bonus, is a unit whose concept revolves around Basic Attacks, more

The stage features waves with a large number of mobs summoned per wave.
In addition, the Super Cannons which are located at the end of each zone deals high da
As such, solely relying on Serdin for heals might not be reliable if mobs are not debuffed with Interm
Ryan is a good recommendation for a tank due to his innate healing per second with Nature Punish which is
BF first appears by himself. He'll use Drop the Beat which will increase the party's damage
While that is not threatening when BF is alone, waves of mobs and Super Cannons will be summ
It is best to quickly defeat the boss. Use Serdin's Ultimate along with Elesis's Ultimate to quickly deal dama
Notable enemies: Super Cannon, Ponya

Base Difficulty: Medium-Hard


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Questionable, needs Tank
If you have no Hero Bonus and your TAP is below recommended Rank: Good luck surviving the cannons
If you have Hero Bonus but your TAP is below recommended Rank: Questionable, Serdin and Tank needs to be we

Recommended units: Edel, Rin, Mage Units (Arme, Veigas)


All prominent units are able to provide shields to units. With the Stage Buff increasing buff durations
The Stage Buff also has a weird composition of buffs, hampering both basic damage units like Rufus and Mages w
Since the Hero Bonus offsets the Stage Buff's skill damage received reduction, Mages are
Edel's Armor Break will also increase the damage Mages can deal.

The difficult part of this stage is the opener.


Even if there are shields from Dr.Molly for Rin to dispel and heal with, the sheer amount of mobs coupled with the S
Try to handle each group of mobs individually. Don't rush in and aggro all of the mo
The Attendant with the electric gun can immobilize units, preventing escape at the crucial
Don't worry, the distribution of the mobs at later zones are a lot more manageable, so if you can survive the first

Vega as the boss is simple. She cannot deal much damage, and there are not many mobs at
Rin can remove all of her shields, making her defenseless.
Notable enemies: Dr. Molly, Nachoel

Base Difficulty: Medium-Hard


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Questionable base
If you have no Hero Bonus and your TAP is below recommended Rank: Not recommended, Rin is compulsory but be
If you have Hero Bonus but your TAP is below recommended Rank: Questionable, Rin is compulsory but be care

Recommended units: Kanavan, Physical Damage Units (Rufus, Elesis), Zero


The simplest of the Guilty Seven stages, there are no gimmicks to the stage.

Altair as the boss is simple.


While he and Peach can hit hard due to the Stage Buff, none of the mobs can provide some form of p
Slowly chip away their health while occasionally healing when needed.
Notable enemies: Watcher of Oblivion, Porch
Recommended units: Kanavan, Physical Damage Units (Rufus, Elesis), Zero
The simplest of the Guilty Seven stages, there are no gimmicks to the stage.

Altair as the boss is simple.


While he and Peach can hit hard due to the Stage Buff, none of the mobs can provide some form of p
Slowly chip away their health while occasionally healing when needed.
Notable enemies: Watcher of Oblivion, Porch

Base Difficulty: Easy


If you have no Hero Bonus but your TAP is above recommended for the specific Ran
If you have no Hero Bonus and your TAP is below recommended Rank: Doable, be careful not to be mobbed
If you have Hero Bonus but your TAP is below recommended Rank: Easily doable, auto game with Kan

Recommended units: Physical Damage Units (Rufus, Elesis, Kanavan, Edel, Werner), Tank units (Rona
Mobs in this stage are strangely tanky despite the Stage Buff not providing any form of damag
While Werner would be nice to have due to the Hero Bonus increasing Physical Damage dealt, he is not a co
In addition, due to the amount of mobs that appear per zone, a Tank is recommended even if LB!El
Ryan and Asin can help to increase physical damage dealt to mobs.
From the second zone onwards, Redkal will appear.
One will appear in the second zone, and two will appear in the third zone.
Redkal will occasionally transform units into souls, making them unable to act.
It will be marked with a field, and a ghost's cry can be heard.
Players can walk out of the field, or use Lime's Glory to negate the transformation
Should Lime be transformed, Ronan's Magic Guard can cleanse it.
If Zero is used, units under the effects of Gran Domination will be immune to the transfor

Fabian as the boss is simple, though he can deal quite a bit of damage due to additional hits that will occ
The mark can be cleansed, so use Lime's Glory periodically.
Notable enemies: Redkal (17-9 Boss)

Base Difficulty: Medium-Hard


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Doable, hope Lime isn
If you have no Hero Bonus and your TAP is below recommended Rank: Doable with
If you have Hero Bonus but your TAP is below recommended Rank: Doable, hope Lime isn't transfor

Recommended units: Asin, Physical Damage Units (Rufus, Elesis), Lime


Throughout the stage, there will be cannons from Raid 5-3 that will be constantly firing at all p
In addition, the jesters will be around to dispel any shields or buffs. They can also create a slow field
Do not cluster together. One shot from the cannon is painful enough, receiving four when shields are lost is pretty mu
The drill mobs are also present, they can be a threat when too many multiply at the same time while th
Priority should be killing the jesters as fast as possible. Asin can buy some time gathering the drills together with Press
them

Among the Guilty Seven members, Kav is the most threatening of them all.
His Transformation bonus boosts his damage capabilities while reducing damage received, and with the Stage Bonus c
hurt.
His Gunblade Spin will gather units together, and he will follow up with Smash Up which deals more damag
In addition, jesters and cannons will still be present, adding on to the list of threat
Asin's Ultimate is useful in inflicting damage cut due to its large area of effect.
Priority should be destroying the cannons as fast as possible while reducing the damage Kav can deal
Notable enemies: Jesters (Burning Canyon), Cannons (Raid 5-3)

Base Difficulty: Terribad


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Not recomme
If you have no Hero Bonus and your TAP is below recommended Rank: Please do not
If you have Hero Bonus but your TAP is below recommended Rank: Doable, but be careful of dama

Recommended units: Ronan, Dio, Mage units (Veigas, Arme)


The entire stage is merciless due to the crazy stage buff and the hero buff providing no buffs to mitigate
This stage has the worst opener with Flaune immobilizing the party, the defense reduction crystal from Kounat Esc
As such, Ronan is recommended due to Magic Guard granting an extended duration of invincibility (

Fermat himself is not a threat. His ultimate can be cancelled since it is a casting skill in th
However, he comes with several other mobs and with the stage buff, they will hur
Fermat can also buff the mobs with Body Upgrade Test I, making them more tanky
Taking down the mobs that come with Fermat is not a bad idea because he is completely powerle

Good luck in not getting this stage at Rank 5.


Notable enemies: Flaune, Felix (15-9 Boss), Marjoram, Fermat

Base Difficulty: Terribad


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Not recomme
If you have no Hero Bonus and your TAP is below recommended Rank: Please don't
If you have Hero Bonus but your TAP is below recommended Rank: Good luck with the
Recommended Units: Veigas, Lime, Mage units
This stage is relatively straightforward, tanky but mobs don't have any special gimmi
On the other hand, Dullahan can be difficult due to the number of mobs he will begin with and summon over time
In addition to the silence he can inflict with Spirit Charge, he can also inflict 'Terror' with h
Party members inflicted with 'Terror' will be immobilized, be unable to attack or use
Lime will come in handy with Glory.
Notable enemy units: Big Al, Kushan (14-3 Boss), Bergamot

Base Difficulty: Hard


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Doable, all
If you have no Hero Bonus and your TAP is below recommended Rank: Not recommende
If you have Hero Bonus but your TAP is below recommended Rank: Doable, hope Dullahan doesn't silen

Recommended Units: Lime, Rufus


The hero buff that Lime grants extends the duration of Glory's continuous purification, but it doesn't last indefinitel
When you reach the boss room, Briel will immediately use his ultimate, dealing high damag
He will also summon 2 clones, but those clones will not approach your party if they are not attacke
Don't hesitate to use Lime's ultimate if you need the constant purification.
Notable enemy units: Sai, Kyle, Tacoel, Hanout, Orca

Base Difficulty: Hard


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Not recommended, g
If you have no Hero Bonus and your TAP is below recommended Rank: Not recommended, good luck
If you have Hero Bonus but your TAP is below recommended Rank: Doable, pace Lim

Recommended Units: Ley, Mage units


Ley is a definite must in this stage because of the amount of healing the mobs are capa
In the third room, the bats are capable of stunning. There will be a guideline shown before t
Nephilim as the boss hits hard due to her passive and her ultimate.
With her passive, her cooldowns and casting are negligible and thus she can repeatedly spam
Her ultimate creates a field that reduces defense by 40%, and a constant DoT. It is best to go all out with ultimates
Note that her meteors will heal her. While it is possible to dodge them, if you lack the TAP to kill her fast, plea
Notable enemy units: Hanaru, Sasha, Mamin, Sage, Cleo, Sachi, Rares, Bear (11-3 Boss), Haru (12
Recommended Units: Ley, Mage units
Ley is a definite must in this stage because of the amount of healing the mobs are capa
In the third room, the bats are capable of stunning. There will be a guideline shown before t
Nephilim as the boss hits hard due to her passive and her ultimate.
With her passive, her cooldowns and casting are negligible and thus she can repeatedly spam
Her ultimate creates a field that reduces defense by 40%, and a constant DoT. It is best to go all out with ultimates
Note that her meteors will heal her. While it is possible to dodge them, if you lack the TAP to kill her fast, plea
Notable enemy units: Hanaru, Sasha, Mamin, Sage, Cleo, Sachi, Rares, Bear (11-3 Boss), Haru (12

Base Difficulty: Hard, Terribad at R5


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Not recommended
If you have no Hero Bonus and your TAP is below recommended Rank: Please don't
If you have Hero Bonus but your TAP is below recommended Rank: Not recommended, good luck

Recommended Units: Rin, Ronan


All prominent units in this stage have buffs. With the stage buff increasing the duration of the buf
While there are no gimmicks in this stage, Tacoel's stage has one of the worst opene
Fermat's buff coupled with Rares (plural) strong lasers and the stage buff can end your a
While Jin is still viable, Ronan is recommended over Jin solely because of Magic Guard's invincibility duration
Notable enemy units: Fermat, Rares, Nachoel

Base Difficulty: Hard


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Not recommended, good lu
If you have no Hero Bonus and your TAP is below recommended Rank: Not recommended, go
If you have Hero Bonus but your TAP is below recommended Rank: Doable, good luck survivng Fer

Recommended Units: Zero


Most of the mobs in this stage have summons.
If you have sufficient SP, Zero's ultimate is handy in grouping up all the mobs and then clearing all the summ
Charon will summon 4 clones periodically. The clones can be removed by Zero.
Notable enemy units: Watcher of Oblivion, Orca, Fennel, Yulia

Base Difficulty: Easy


If you have no Hero Bonus but your TAP is above recommended for the specific Rank
If you have no Hero Bonus and your TAP is below recommended Rank: Doable, handle the
If you have Hero Bonus but your TAP is below recommended Rank: Easily doab

Recommended Units: Elesis, Lime, Skill Cancellers, Physical units


Every room will feature Coco who will be casting, and they'll die when attacked by a skill that c
All of Flaune's skills require casting. However, Secret Garden has the highest priority in terms
In the case where your skill cancel skill is in cooldown, Lime's Glory can be used to cleanse and provide
Notable enemy units: Coco

Base Difficulty: Easy


If you have no Hero Bonus but your TAP is above recommended for the specific Ran
If you have no Hero Bonus and your TAP is below recommended Rank: Doable, be careful o
If you have Hero Bonus but your TAP is below recommended Rank: Easily doab

Recommended Units: Jin


One of the more straightforward stages, though it has a rather tough opener with Oliv
Agios will be in be in a permanent state of Fusion.
He'll have 50% cooldown reduction which allows him to use his skills more often
Keeping up Stone Immortal should be enough to preserve the party.
Notable enemy units: Olivia, Tarragon, Narushi, Charon, Balzac
Recommended Units: Jin
One of the more straightforward stages, though it has a rather tough opener with Oliv
Agios will be in be in a permanent state of Fusion.
He'll have 50% cooldown reduction which allows him to use his skills more often
Keeping up Stone Immortal should be enough to preserve the party.
Notable enemy units: Olivia, Tarragon, Narushi, Charon, Balzac

Base Difficulty: Medium


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Doable but be ca
If you have no Hero Bonus and your TAP is below recommended Rank: Doable, tanks defin
If you have Hero Bonus but your TAP is below recommended Rank: Easily doab

Recommended Units: Rin, Physical units


All prominent units in this stage grant shields, and with the stage buff, the shields will las
Bring Rin to dispel them. Overall an easy stage if you have Rin.
Notable enemy units: Dolly, Ponya, Poseidon, Nachoel

Base Difficulty: Easy


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Easily doa
If you have no Hero Bonus and your TAP is below recommended Rank: Easily doable, Rin
If you have Hero Bonus but your TAP is below recommended Rank: Easily doable, auto ga

Recommended Unit(s): Rufus / Bergamot


Considered the most difficult (yet straightforward) due to the painful mobs and Balz
It is advisable to use long range units due to painful bleeding effect.
First few waves might seem easy, but as you progress, you get ambush from the back by a creep of mobs that dish o
Notable enemy units: Balzac, Belial, Hanaru, Navarus

Base Difficulty: Easy


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: E
If you have no Hero Bonus and your TAP is below recommended Rank: Doable, be careful of the dam
If you have Hero Bonus but your TAP is below recommended Rank: Easily doable, auto game with a Tank

Recommended Unit(s): Sieghart / Elesis / Edel / Gatherer


Tanky (and pain) Mobs! Lure the mobs to Mini-Wendy with the bombs to kill them ea
Notable enemy units: Fennel, Olivia, Stavrogin, Husky, Kyle, Charlotte. Nicholas, L

Base Difficulty: Easy but irritating


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Doab
If you have no Hero Bonus and your TAP is below recommended Rank: Doable with
If you have Hero Bonus but your TAP is below recommended Rank: Doable with pa

Recommended Unit(s): Ley / Mari / Ras El


Considered a high difficulty stage, due to having Boar appear as mobs along the way with
Watch out for poison plants! Use your summon spawns to kill them quickly as they are l
Once they bloom, they can be deadly!! (similar to Raid 2-3)
Watch out for ambushes! Progress carefully and slowly, while making sure no poison plan
Notable enemy units: Nephilim, Boar, Poison Plant(!!!), Swen, Charlotte, Kaiga, Po
Recommended Unit(s): Ley / Mari / Ras El
Considered a high difficulty stage, due to having Boar appear as mobs along the way with
Watch out for poison plants! Use your summon spawns to kill them quickly as they are l
Once they bloom, they can be deadly!! (similar to Raid 2-3)
Watch out for ambushes! Progress carefully and slowly, while making sure no poison plan
Notable enemy units: Nephilim, Boar, Poison Plant(!!!), Swen, Charlotte, Kaiga, Po

Base Difficulty: Easy


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: E
If you have no Hero Bonus and your TAP is below recommended Rank: Easily do
If you have Hero Bonus but your TAP is below recommended Rank: Easily doab

Recommended Unit(s): Elesis / Sieghart / Veigas / Lime / Skill Canceler


Marjoram and Dr.Merken will spawn in to Skill Channel.
Quickly cancel to prevent Hex + Summon (Osiris from Marjoram, Stavrogin from Dr.Me
Take your time to progress and keep an eye on those 2 spawning in. Save your cancels fo
Notable enemy units: Marjoram, Dr. Merken, Rose, Duchi, Ponya, Mecha Rocco
Stavrogin(Summon), Osiris(Summon)

Base Difficulty: Medium


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Doable, time Glo
If you have no Hero Bonus and your TAP is below recommended Rank: Doable, be careful not to get transform
If you have Hero Bonus but your TAP is below recommended Rank: Easily doable, auto gam

Recommended Unit(s): Ronan, or Ryan with Invincibility Party Skill


A relatively easy stage, with an annoying stage mechanic.
Belial will appear after and during certain waves (fixed) and will charge up for a burst
Notice the lightning striking on him as he charges, up to 5 times. 4th and 5th will be
At 4th charge, use Invincibility (Ronan) or Ryan Transformation + Invincibility (Party Skill
Notable enemy units: Belial, Charon, Bergamot, Poseidon, Cleo, Pepe, Big Imp

Base Difficulty: Easy


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Questionable base
If you have no Hero Bonus and your TAP is below recommended Rank: Questionable based on lineup, move to p
If you have Hero Bonus but your TAP is below recommended Rank: Easily doable, auto game with Ronan

Recommended Unit(s): -
One of the easier ones. Watch out for poison DoT throughout the whole stage.
Destroy enemies and progress towards Ras El.
She will use her Ultimate to summon 3 Black Fire Demons.
Notable enemy units: Ras El, Mecha Rocco, Sai, Rocco, Porch, Ponya, Husky

Base Difficulty: Easy


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: Easily doab
If you have no Hero Bonus and your TAP is below recommended Rank: Easily do
If you have Hero Bonus but your TAP is below recommended Rank: Easily doable, auto ga

Recommended Unit(s): -
One of the easier ones as there is no notable stage mechanics to look out for.
Just destroy enemies to reach Hanout.
Just be aware that at high level, the mobs can be VERY painful.
Notable enemy units: Hanout, Ras El, Bergamot, Cindy
Recommended Unit(s): -
One of the easier ones as there is no notable stage mechanics to look out for.
Just destroy enemies to reach Hanout.
Just be aware that at high level, the mobs can be VERY painful.
Notable enemy units: Hanout, Ras El, Bergamot, Cindy

Base Difficulty: Easy


If you have no Hero Bonus but your TAP is above recommended for the specific Ran
If you have no Hero Bonus and your TAP is below recommended Rank: Doable, be careful of dam
If you have Hero Bonus but your TAP is below recommended Rank: Doable, be careful of dama

Recommended Unit(s): -
One of the easier ones as there is no notable stage mechanics to look out for.
Just be aware of the large room. Take each corner one by one, do not rush to spawn all to
Poseidon's shield CANNOT be dispelled.
Quickly DPS her when her shield is down. Her shield has time duration limit.
Notable enemy units: Poseidon, Rose, Osiris, Shasha, Captain Claw, Urca, Swen

Base Difficulty: Easy


If you have no Hero Bonus but your TAP is above recommended for the specific Rank: E
If you have no Hero Bonus and your TAP is below recommended Rank: Doabl
If you have Hero Bonus but your TAP is below recommended Rank: Easily doable, auto game with Am
Hero Bonus Stage Buff

Serdin/Healer!Carnello
Skill Damage Dealt increased by 80%
Skill Damage Received reduced by 80%
Magic Damage Dealt increased by 80%
Physical Damage Dealt increased by 80%
Skill Damage Received reduced by 80%
Healing Received increased by 50%

Edel/Kav Physical Damage Received reduced by 80%


Skill Damage Dealt increased by 80% Skill Damage Received reduced by 80%
Critical Rate increased by 30% Physical Damage Dealt increased by 80%
Skill Cooldown reduced by 30% Buff Duration increased by 80%

Kanavan/Balzac
Physical Damage Dealt increased by 80% Magic Damage Dealt increased by 80%
Magic Damage Received reduced by 80% Physical Damage reduced by 80%
Critical Rate increased by 50%
Kanavan/Balzac
Physical Damage Dealt increased by 80% Magic Damage Dealt increased by 80%
Magic Damage Received reduced by 80% Physical Damage reduced by 80%
Critical Rate increased by 50%

Werner/Hyde Magic Damage Recevied reduced by 80%


Attack Speed increased by 50% Movement Speed increased by 30%
Physical Damage Dealt increased by 80% Skill Cooldown reduced by 30%

Asin/Dullahan
Skill Damage Received reduced by 80% Physical Damage Received reduced by 80%
Physical Damage Dealt increased by 80% Skill Damage Dealt increased by 80%
Skill Cooldown reduced by 30%
Skill Cooldown reduced by 30%

Movement Speed increased by 30%.


Dio/Karissa
Critical Rate increased by 50%.
Buff Duration increased by 80%.
Skill Attack Damage Dealt increased by 50%.
Skill Cooldown Duration reduced by 30%.
Basic Attack Damage Dealt increased by 50%.

Veigas/Tarragon
Physical Attack Damage Dealt increased by 50%.
Skill Damage Dealt increased by 80%.
Physical Attack Damage Received reduced by
Physical Attack Damage Received reduced by
80%.
80%.

Lime/Sachi
Buff Duration increased by 80%. Attack Speed increased by 40%.
Skill Cooldown Duration reduced by 30%. Physical Attack Damage Dealt increased by 50%.
Physical Attack Damage Received reduced by Skill Attack Damage Received reduced by 50%.
80%.

Ley/Agios
Skill Attack Damage Dealt increased by 50%.
Magic Attack Damage Dealt increased by 80%.
Skill Cooldown reduced by 30%.
Enemies' Recovery reduced by 80%.
Ley/Agios
Skill Attack Damage Dealt increased by 50%.
Magic Attack Damage Dealt increased by 80%.
Skill Cooldown reduced by 30%.
Enemies' Recovery reduced by 80%.

Rin/Cleo
Magic Attack Damage Received reduced by Buff Duration increased by 50%.
80%. Magic Attack Damage Dealt increased by 50%.
Buff Duration increased by 80%.

Critical Rate increased by 50%.


Attack Speed increased by 40%.
Zero/Varonas
Basic Attack Damage Dealt increased by 50%.
Skill Cooldown Duration reduced by 30%.
Physical Attack Damage Received reduced by
Physical Damage Received reduced by 80%.
80%.
Magic Attack Damage Received reduced by 80%.

Elesis/Tacoel Magic Attack Damage Dealt increased by 50%.


Skill Cooldown Duration reduced by 30%. Magic Attack Damage Received decreased by
Skill Attack Damage Received reduced by 80%. 50%.

Jin/Dr. Molly
Critical Rate increased by 50%.
Skill Attack Damage Received reduced by 80%.
Basic Attack Damage Dealt increased by 50%.
Basic Attack Damage Received reduced by
Skill Attack Damage Dealt increased by 50%.
80%.
Jin/Dr. Molly
Critical Rate increased by 50%.
Skill Attack Damage Received reduced by 80%.
Basic Attack Damage Dealt increased by 50%.
Basic Attack Damage Received reduced by
Skill Attack Damage Dealt increased by 50%.
80%.
Allies' Healing Received reduced by 50%.
Healing Received increased by 50%.

Lire/Narushi
Buff Duration increased by 50%.
Physical Attack Damage Dealt increased by
Magic Attack Damage Received reduced by 80%.
80%.

Rufus/Bergamot
Magic Attack Damage Received reduced by 40%.
Attack Speed increased by 30%.
Skill Attack Damage Received reduced by 40%.
Physical Attack Damage Dealt increased by
Physical Attack Damage Dealt increased by 80%.
80%.

Sieghart/Belial Basic Attack Damage Received reduced by 50%.


Skill Cooldown Duration reduced by 30%. Skill Attack Damage Received reduced by 50%.

Mari/Ras El Movement Speed increased by 30%.


Party will heal 2% of their max HP every second. Basic Attack Damage dealt increased by 50%.
Mari/Ras El Movement Speed increased by 30%.
Party will heal 2% of their max HP every second. Basic Attack Damage dealt increased by 50%.

Lass/Briel
Skill Cooldown Duration reduced by 20%.
Casting Duration reduced by 50%.
Movement Speed increased by 40%.
Skill Cooldown Duration reduced by 30%.

Ronan/Poseidon
Skill Attack Damage Received reduced by 80%. Skill Cooldown Duration reduced by 30%.
Skill Cooldown Duration reduced by 30%.

Ryan/Captain Boar
Basic Attack Damage Received reduced by Skill Attack Damage Dealt increased by 80%.
80%. Party will receive a continuous DoT.
Skill Attack Damage Received reduced by 80%.

Basic Attack Damage Received reduced by 50%.


Arme/Hanout
Skill Attack Damage Received reduced by 50%.
Skill Damage Dealt increased by 80%.
Critical Rate increased by 50%.
Basic Attack Damage Received reduced by 50%.
Arme/Hanout
Skill Attack Damage Received reduced by 50%.
Skill Damage Dealt increased by 80%.
Critical Rate increased by 50%.

Amy/ Sage
Basic Attack Damage reduced by 50%.
SP Regeneration Rate increased by 50%.
Remarks
Table of Contents *Credits to Alex (Ale✘Oda#1427) for sharing in Discord
Welcome
Changelogs *Credits to Juicetin 'The Dolphin' for the Tips / Guides, which I
Aikeva's Tier List edited and added more details
[KR]Attributes
[Global]Attributes
Sets
Sockets
Recommended Units
[KR]D.Crack
[Global]D.Chasm
Raid 01
Raid 02
Raid 03
Raid 04
Raid 05
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List
Raid Stage Challenge Missions
Clear with 0 hero deaths

1-1
Clear within 1 minute 10 seconds
Eliminate the boss within 20 seconds
Clear with 3 or less party members
Deploy 3 Ranger Units
Use party skill 0 times

1-2
Clear within 3 minutes
Eliminate the boss within 40 seconds
Clear with 3 or less party members
Use hero skills 15 times or less
Clear with 0 hero deaths

1-3
Clear within 1 minute 10 seconds
Clear with 3 or less party members
Use hero skills 10 times or less
Deploy 2 Support units
Clear with 0 hero deaths

1-4
Clear within 2 minutes 30 seconds
Eliminate the boss within 20 seconds
Clear with 3 or less party members
Deploy 2 Guardian units
Use party skill 0 times

1-5
Clear within 2 minutes 20 seconds
Clear with 3 or less party members
Use hero skills 40 times or less
Deploy 2 Mage units
Use party skill 0 times

1-6
Clear with 0 hero deaths
Clear within 3 minutes 40 seconds
Clear with 3 or less party members
Use hero skills 20 times or less

Clear with 0 deaths

1-7
Clear within 6 minutes
Eliminate the boss within 1 minute 50 seconds
Clear with 3 or less party members
Use hero skills 40 times or less
1-7
Tips / Guides

A straighforward stage. Clear all the mobs to de-activate the


barrier, where you will encounter Rose. You can rush past her
and go straight for Captain Bohr at the end of the map
3 phases of mob rush, and 1 boss phase. There are a total of 4
unit symbols, 1 at each direction. Head over to one of those
symbols to deny that wave of mobs to spawn, and get certain
buffs. If none is denied, the phase will spawn all 4 waves.
During the boss phase, Bergamot will spawn at the bottom
right. Just rush over to him and DPS him quickly to avoid
fighting the other enemies
Boss fight. Relatively easy. Avoid the breath if you are unable to
outheal/tank it. Recommend having 1 or 2 units with AoE to
quickly kill the mobs that spawn on the left or right or both
sides occasionally. If the mobs touches the boss, it will buff and
heal the boss.
There are 4 shrines in this map, Offence, Defence, Regeneration
and Cooldown. Destroying each of those shrine will weaken the
boss attribute based on which shrine you destroyed. Destroying
shine also raises the time limit left. If challenging 2minutes and
30seconds mission, just go via the edge and you will reach the
boss at top right.
A straightforward stage. It is similar to PvP, except the player
has to fight 3 phases of a PvP team in a row. If failed to kill
within the time limit, Sage will help out in the fight, and she is
invulnerable. Just ignore her and quickly finish up. The timer
and Sage will reset for each phase.
Sort of a Tower Defense stage.Protect the 5 NPCs as they focus
on gathering energy against the wave of mobs. Keep track of
the NPCs health on the top of the screen. It is recommended to
NOT bring a tank as the 5 NPCs will aggro most of the mobs.
Bring a healer just in case, and 3 other DPS. You can ignore the
goblin catapults at the top right of the map if you cannot DPS
3 phases of boss fight. The fastfirst boss, Poseidon, has 2 notable
enough.
attacks, Laser beam and AoE Ripple on the ground. Try luring
Poseidon to a corner of the map, and keep her around there, as
the Ripple stays on the ground forever, which will hinder your
other phases of the boss fight. You will also receive a Frost
Debuff throughout the fight.
The next boss phase, Balzac, also has 2 notable attacks, Fiery
Tornado, and a full map AoE Attack. Dodge the tornado when
you see him charging for it, if you can't tank or heal enough. THe
Frost Debuff you got from Poseidon phase will reduce in stacks
over time, and if the stacks get to a low number or gone, you will
receive burn DoT, so kill this boss ASAP.
The last boss phase, Beliel, has 3 notable attacks, tornado
(similar to Balzac), laser, and suction spin. Watch out for the
tornado.
Gameplay Videos

https://media.discordapp.net/attachments/429702387138166795/429704120396546048/Raid_Boss_Map_4.2.pn
Raid Stage
Table of Contents
Welcome
Changelogs
Aikeva's Tier List
[KR]Attributes
[Global]Attributes
Sets
Sockets
Recommended Units
[KR]D.Crack

2-1
[Global]D.Chasm
Raid 01
Raid 02
Raid 03
Raid 04
Raid 05
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List

2-2

2-3
2-3

2-4
2-5
Challenge Missions
Use party skill 0 times
Clear with 0 hero deaths
Clear within 3 minutes
Clear with 3 or less party members
Use hero skills 35 times or less

Use party skill 0 times


Clear within 3 minutes 20 seconds
Eliminate the boss within 40 seconds
Use hero skills 60 times or less
Deploy 2 Assault Units

Use party skill 0 times


Clear within 4 minutes
Clear with 3 or less party members
Use hero skills 40 times or less
Deploy 2 Support units
Clear with 0 hero deaths
Clear within 4 minutes
Eliminate the boss within 40 seconds
Clear with 3 or less party members
Deploy 2 Mage units

Use party skill 0 times


Clear with 0 hero deaths
Clear within 6 minutes
Clear with 3 or less party members
Deploy 2 Guardian units
Tips / Guides
1. Charged Rush (Charged Attack)
When the boss starts charging, players will be able to see a red line (rectangle) that shows which direction the b
charging.
Avoid this at all cost if you have low TAP, as this deals an insane amount of DPS to your team. Boss will be stunn
collision

2. Spit Fall (Star Fall)


Boss will spit out bullets, which will fall on to the field over time. There will be light blue marks to show where it w
players can easily avoid it.

3. Golem Creation (Summons)


2 phases of Golem Creation at around 2/3 and 1/3 of the boss HP.
The boss will initiate this skill by roaring, which will push the players' units back, and then fly up to the sky. After a w
will drop down.
The 1st phase will have 6 golems, while the 2nd phase will have 8 golems.
Players will need to quickly take them out, as they will inflict a stackable debuff (Curse of the Temple Guardian) ove
the phases.
The longer the player take to finish the mobs, the more stacks of debuff will be applied.
Once the mobs are cleared, the boss will then dropped down, signified by a huge red AoE marking. Stand at the edg
to avoid.

*Curse of the Temple Guardian* (Debuff)


This debuff will cause a Physical Damage over Time (DoT) to all units. The more the debuff stacks, the more dama
over time.
It is advisable for players to save their SP for gathering + AoE Skills1prior
2 phases of Shrine Destruction, phaseto of
theDr.
Golem
MollyCreation
boss. skill to quickly take
For the first 2 phase, players have to take out as many mobs and altars as possible.
Each of these 2 phases have 1 min and 20 seconds, and 3 Shrines.
For the last phase, Dr. Molly will spawn in with corresponding buffs of shrines standing, as well as the leftove

It is advisable to take out all mobs during the phases as they will be brought over to the next wave.
Players who have difficulty taking out shrines, should at least focus on the following:
Phase 1: Once spawn, head straight all the way to the opposite and take out that shrine. (Defence Shrin
Phase 2: Once spawn, head to the Upper Left shrineand take it out. (Cooldown Reduction Shrine)
Taking out those shrine prevents both Dr. Molly and the mobs from having the defence and CDR buff, which will m
easier
*Combo Suggestion on Dr.Molly: Use Nullto
3 Major attack patterns Zone to dispel
lookout for: Molly's Shield.

1. Secret Garden (Stun / Immobolize / Damage Over Time)


Flaune will start channeling and once channeled finish, vines will appear in an AoE of the targetted unit, and stun
AoE while dealing DoT.
Avoid this skill by using Skill Cancel / Stunning Flaune before he channels finish.
Players can use Cleanse party skill to temporarily avoid the effects. However, once the cleanse buff is over, the
immobilise units again.
immobilise units again.
Once captured by vines, players can only wait for the skill duration to be over to get out of the debuff.

2. Explosive Plant (Damage + Debuff)


A circle mark will appear on the ground to signify the exploding plant landing.
If any units were hit by it, they will receive a debuff (Poison) that can be stacked by getting hit again with another
You can remove it with Cleanse party skill.
If no units were hit by this skill, a plant creature (same as the one from the start of battle) will spawn.

3. Spore Flowers (Summons)


Flaune will teleport to the center of the map, and summon around 6 or more Spore flowers.
These flowers will bloom in a few second, and start spitting poison at players' units.
Recommended to take them out quickly with range attacks,
as they will explode in a melee AoE (which can be very painful against low TAP)

An annoying and fustrating stage. (Debuff)


There will
*Poison* be a total of 4 blocks of platforms.
Units affected by this debuff will platform
Each have reduced Healing
will have Received
a target and within
to defeat takes Additional Damage from Flaune's
a time limit.
Once the countdown of time limit is finished, or if the target is destroyed within the time limit,
a Large Starfall will prepare to fall, and players will have to quickly move to the next Block to avoid being destroye
platform.
Fail to do so, and it's DEFEAT.

1st Block: 1 minute to destroy the barrier with mobs and 2 different patterns of Star Fall.
2nd Block: 1 minute to destroy the barrier with mobs and 3 different patterns of Star Fall
3rd Block: 1 minute to destroy the barrier with mobs and 5 different patterns of Star Fall
4th Block: 2 minutes 30 seconds to defeat Briel. Briel will revive 2 times.

1st Briel: The Star Falls will be on the upper left.


2nd Briel: The Star Falls will be on the bottom right.
3rd Briel: NO Star Falls, but mobs will spawn in.

Keep avoiding the Star Falls, while gathering mobs and using AoE DPS to quickly take them out along with the
*Recommended
Leftover mobs can eitherUnit(s):
perish Ronan
along for
witheasier mechanicor
the platform, dodge (Invulnerable
follow Skill)platform.
you to the next
Lire for Single-Target DPS, and 40 SP Ultimate (combined with Lass Ultimate)
Endless Growth
2 Phases of Boss Fight.

Phase 1: Gaian + 6 Golem mobs. Defeat all to progress to phase 2.


For the 6 golem mobs, they will spawn in 1 by 1 over time.
It is recommended to seperate them up when you defeat them if you don't have Ronan, as they turn into blockable r
in Phase 2.
*If the player has Ronan in the lineup, just defeat them together for easier clear.
4 Major Attack patterns:

1. Death Claws (6-Linear Directional Claw Wave)


If units are hit by the sharks, players will receive a stackable debuff (Hand of the Fallen) for each unit h
It is always recommended to avoid being hit by this attack because of the debuff.
It is always recommended to avoid being hit by this attack because of the debuff.
The rubble will have flashing mark to signify the Sharks spawning from that rubble, thus it is easy to avo

2. Shockwave (Homing)
Gaian teleports to the center, and sends a homing shockwave to the players' units.
If units are hit by the shockwave, players will receive a stackable debuff (Hand of the Fallen) for each unit
It is always recommended to avoid being hit by this attack because of the debuff, and the final shock deals a burst
Easily avoid this skill by moving your units behind the rubble facing Gaian. The rubble will be destroyed if blocked s
This is why it is recommended to seperate when defeating the golems in Phase 1, since the AoE of the shockwave
to waste 2 or more rubbles.
*Alternatively, run away from the shockwave and use Ronan's Invincibility right before the shockwave hits the play
easier mechanic dodge.

3. Death Claws Stampede (Half-map AoE Claw Wave)


At around 3/5 or 3/4 of Dark Gaian's HP, the Death Claws will upgrade to this attack pattern.
If units are hit by the sharks, players will receive a stackable debuff (Hand of the Fallen) for each unit h
It is always recommended to avoid being hit by this attack because of the debuff.
There will be red markings to signify the start of this attack, and able to easily dodge as well.

4. Rage Mode (Below 1/4 HP Activation)


Player units will start receiving a stackable debuff (Curse of the Fallen) over time.
*Hand of the Fallen*
Each stack received will increase the Magic Damage taken from Gaian's Skill by 1% (A 100 stack = 100% increase
Cannot be cleanse.

*Curse of the Fallen*


This debuff will cause a Magical Damage over Time (DoT) to all units. The more the debuff stacks, the more dama
over time.
It is advisable to throw out their Burst DPS Ultimate once Gaian enters Rage Mode.
Cannot be cleanse.
Gameplay Videos
Challenge Mode Gameplay by Gianity#1932

Challenge Mode Gameplay by Gianity#1932


Challenge Mode Gameplay by Gianity#1932

Challenge Mode Gameplay by Gianity#1932

Gameplay + Guides/Tips by Gianity#1932


Raid Stage
Table of Contents

3-1
Welcome
Changelogs
Aikeva's Tier List
[KR]Attributes
[Global]Attributes

3-2
Sets
Sockets
Recommended Units
[KR]D.Crack
[Global]D.Chasm

3-3
Raid 01
Raid 02
Raid 03
Raid 04
Raid 05

3-4
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List

3-5

3-6

3-7
Challenge Missions
Use party skill 0 times
Clear within 1 minute 50 seconds
Eliminate the boss within 30 seconds
Clear with 3 or less party members
Deploy 2 Support units
Clear with 0 hero deaths
Clear within 2 minutes
Clear with 3 or less party members
Use hero skills 30 times or less
Deploy 2 Support units
Use party skill 0 times
Eliminate the boss within 1 minute 50 seconds
Clear with 3 or less party members
Use hero skills 20 times or less
Clear without any Assault units
Clear with 0 hero deaths
Use party skill 0 times
Eliminate the boss within 2 minutes and 30 seconds
Clear with 3 or less party members
Use hero skills 30 times or less
Clear with 0 hero deaths
Use party skill 0 times
Eliminate the boss within 1 minute 30 seconds
Clear with 3 or less party members
Deploy 2 Ranger units
Clear with 0 hero deaths
Use party skill 0 times
Clear within 3 minutes
Clear with 3 or less party members
Use hero skills 40 times or less
Use party skill 0 times
Clear with 0 hero deaths
Clear with 3 or less party members
Use hero skills 60 times or less
Clear without any Assault units
Tips / Guides

Pending

Pending

Pending

Pending

Pending

Pending

Pending
Gameplay Videos

3-man Challenge Mode by Nyx

Challenge Mode by Page

Normal Mode by Page

'No Assault' Challenge Mode by Page


Raid Stage
Table of Contents

4-1
Welcome
Changelogs
Aikeva's Tier List
[KR]Attributes
[Global]Attributes

4-2
Sets
Sockets
Recommended Units
[KR]D.Crack
[Global]D.Chasm

4-3
Raid 01
Raid 02
Raid 03
Raid 04
Raid 05

4-4
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List

4-5

4-6

4-7
Challenge Missions
Clear with 0 hero deaths
Use party skill 0 times
Use hero skills 70 times or less
Clear within 4 minutes 50 seconds
Eliminate the boss within 55 seconds
Use party skill 0 times
Clear with 3 or less party members
Clear without any Tank units
Clear without using any Hero's Ultimate Skill
Clear within 5 minutes
Clear with 0 hero deaths
Use party skill 0 times
Eliminate the boss within 3 minutes
Clear without using any Hero's Ultimate Skill
Clear without any Archer units
Clear with 0 hero deaths
Clear with 3 or less party members
Eliminate the boss within 3 minutes
Use hero skills 40 times or less
Clear without any Tank units
Clear within 4 minutes
Use party skill 0 times
Clear with 0 hero deaths
Clear with 3 or less party members
Deploy 2 Ranger units
Clear with 0 hero deaths
Use party skill 0 times
Eliminate the boss within 3 minutes 30 seconds
Use hero skills 80 times or less
Deploy 2 Mage units
Clear with 3 or less party members
Use party skill 0 times
Clear with 0 hero deaths
Deploy 2 Assault units
Clear without using any Hero's Ultimate Skill
Tips / Guides

Pending

Pending

Pending

Pending

Pending

Pending

Pending
Gameplay Videos
Challenge Mode Gameplay by Aikeva

No Tank Deployed Mission by Aikeva

Challenge Mode Gameplay by Aikeva

Challenge Mode Gameplay by Aikeva

Challenge Mode Gameplay by Aikeva

Challenge Mode Gameplay by Aikeva

3-man Party Mission by Aikeva


Raid Stage
Table of Contents

5-1
Welcome
Changelogs
Aikeva's Tier List
[KR]Attributes
[Global]Attributes
Sets
Sockets
Recommended Units
[KR]D.Crack
[Global]D.Chasm
Raid 01
Raid 02
Raid 03
5-2
Raid 04
Raid 05
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List

5-3

5-4
5-4

5-5

5-6

5-7
5-7
Challenge Missions
Clear with 3 or less party members
Use party skill 0 times
Clear without using any Hero's Ultimate Skill
Clear without any Tank units
Clear within 3 minutes 40 seconds
Use hero skills 50 times or less
Eliminate the boss within 4 minutes
Use party skill 0 times
Clear with 0 hero deaths
Deploy 2 Mage units

Clear with 0 hero deaths


Clear with 3 or less party members
Use hero skills 90 times or less
Clear within 6 minutes
Use party skill 0 times

Clear with 0 hero deaths


Use party skill 0 times
Clear without using any Hero's Ultimate Skill
Eliminate the boss within 1 minute 30 seconds
Clear within 8 minutes
Clear with 3 or less party members
Use party skill 0 times
Deploy 2 Assault units
Clear within 4 minutes
Clear with 0 hero deaths

Clear with 3 or less party members


Use party skill 0 times
Use hero skills 80 times or less
Eliminate the boss within 3 minutes
Clear with 0 hero deaths

Clear with 3 or less party members


Use party skill 0 times
Clear without using any Hero's Ultimate Skill
Clear with 0 hero deaths
Clear without any Archer units
Tips / Guides
Recommended Units: A balance of Magic and Physical units
Ghost Passengers (Ghosts in purple robes) receive lesser physical damage.
The Train Crew (Wearing the uniform) receive lesser magic damage.
Bounty hunters have no damage reduction.
Overall a simple but long stage, Hyde herself is a pushover.

Recommended Units: Ranged units; best would be Arme and Rufus, Mari is viable without summoning Kormet, Ley is te
The shaman will summon clones. The shaman receives damage whenever the clones are attacked.
There will be an AoE marked by a red circle surrounding the shaman and the clones.
Units within the AoE will have their life sucked and the shaman will regain HP.

The shaman follows this attacking pattern:


Creating a circle that snares the party > Disappear > Teleport to a unit and leave a clone at where it was previously
Initially, the clones will not move, while the shaman will be able to.
Use Lime's Glory when the shaman binds the party so that you can prepare to move when the shaman teleports.
Not long after summoning ~ 3 clones, there will be a warning.
The shaman will not move while the clones will be moving towards a specific unit that will be marked.
This will be a good time to get the clones to gather so that it will be easier to attack them all together.
At the end of the gathering, a 'Underworld's Touch' stack will be acquired, which reduces the party's healing receive
The process will repeat until you defeat the shaman.

Having patience is key to this stage.

Recommended Units:
The trains will start coming 40 seconds after the start of the stage.
When the train is coming, there will be a guideline.
Trains will ply at a higher frequency the longer the stage goes.
Try to avoid getting anyone (including enemies) into the train's path because not only will your units receive high dam
units run over by the train will be banished from the stage for a while, wasting time.

The Guilty Seven will start coming in waves after each completed wave.
The order follows: Yulia/Fabian > Vega/Altair > BF/Carnello > Kav

Whenever the Guilty Seven members appear, a 'Fall of Guilty Seven' stack will be acquired.
Guilty Seven members will receive 7% more damage per stack.
While that makes them easier to clear, be careful of the cannons that will spawn on the left and right of the stage per w

In addition, there will be space debris that will fly in periodically.


It will be marked with a guideline, and try to avoid it because it can stun, wasting time.
There are 5 cars of mobs to clear making this a long and irritating stage but use them to gain SP for your ultimat

Rufus as the boss has some new tricks in this stage.


He do a Bullet Time-esque move with 2 Final Shots fired diagonally from him.
He can also jump backwards and fire normal bullets, and charge right up to a unit and attack with Nether Blade
Final Shot and Make It Rain will be in their LB forms.
However, Wolf Seal is not in its LB form so it is cleansable.
The most dangerous move Rufus has is his ultimate that he will activate every minute from the moment the boss s
starts.
starts.
With Wolf Seal 1.5x multiplier, it will hurt and will most likely kill your archers and mages.
If you're not confident that you'll survive Expunge, try to use Lime's Glory before the ulti so that Wolf Seal will not pro
ulti.
Alternatively, you can use Ronan's Magic Guard to grant invincibility to the party, or Asin's Obliteration to reduce da
Recommended Units: Ranged units; Ley not advised due to summons dying
A blast from the past - it's time to fight the train's engine again.

The engine can reveal its arms to push units away.


It can also send a fireball to a designated area.
The most potent move it has is to send explosions to the area in front of it. Best to avoid it.

The conductor cannot be killed, but he will be be unable to do anything for a while when his HP drops to 0.
There'll be a timer before the mechanics come.
When the mechanics come, TRY to kill the mechanics before they reach the engine.
Whenever a mechanic reaches the engine, the engine will recover HP, and will gain a stack that strengthens it.

Recommended Units:
Guilty Seven returns, now in their transformed forms.
They'll receive their transformation passives throughout the entire stage.

Every 50 seconds (40 in Challenge), Guilty Seven will gather to perform their sentai-esque ultimate Guilty Buste
Regardless of where you are in the stage, you'll definitely be attacked by the beam.
In addition, any fallen members will be revived during Guilty Buster with ~15% of their HP restored.
As such, you have to kill them all together.
However, after each Guilty Buster, Guilty Seven will be immobilized and unable to act.
They'll also acquire a stack of 'Fall of Guilty Seven', the same as it is in 5-3.
Randy has 3 phases; his normal self, Use that time
Demon to burst
Randy, downRandy.
and Beast asap. KoG really proves that their middle name is Sadist with this stage

In the first phase, Randy will summon 2 different kinds of clones.


Randy will summon a set of clones (4 for Story, 6 for Normal, 12 for Challenge) around him in the center of the sta
You'll have 20 seconds to kill the clones, and there will be a timer on the UI. These clones receive lesser magic dam
Asin's Obliteration range is large enough to debuff all of the clones, should they be overwhelming for the party
Randy will absorb the clones after the timer finishes, reducing damage that he'll receive and reducing the party's he
received.
He'll summon those clones twice during the first phase upon reaching certain HP thresholds.
The second kind of clones he'll summon cannot be killed.
When he is about to summon those clones, there'll be a marker tracking a unit.
The clone will be summoned at that position.
It is best to space them out so that you'll not get hit from them, and for a gimmick during Beast Randy.
When the clone is about to attack, there will be a guideline showing its range.
Upon getting hit, depending on the color of the shot, you'll receive a stack that increases physical or magic dama
received.
There will be a total of 4 of such clones summoned one at a time upon reaching certain HP thresholds.

In the second phase, Randy will transform into a demon.


Randy is capable of these attacks:
1. Randy will summon bats and push the party back.
2. Randy will transform his arm into a demonic creature and snap at the party, stunning them.
2. Randy will transform his arm into a demonic creature and snap at the party, stunning them.
3. Randy will mark an area surrounding the party, and a Prickle Gash like move will emerge.
Attacks will be cancelled and summons will be eliminated.
In this form, he will deal magic damage, so beware of the blue stacks attained from the unkillable clones.
In addition, Randy will summon the clones with a timer similar to his normal form 3 times at certain HP threshol

In the final phase, Randy will be in his beast form.


Randy is capable of these attacks:
1. Randy will mark an area and lunge at the area, creating spikes upon landing. The spikes cancel attacks and elim
summons.
2. Randy will mark a unit. He will charge at the unit dealing high damage. However, you can lead him to one of th
unkillable clones. Upon striking the clone, Randy will be stunned for some time.
3. At certain HP thresholds, Randy will roar, dealing high damage to the party if they are in range. It is best to use Ro
Magic Guard to tank the roar if you cannot get out of range in time. Asin's Obliteration will also reduce damage t
manageable level if too many red stacks are attained.
In Normal and Challenge mode, upon roaring Randy will summon 1 (Normal) or 2 (Challenge) clones of Beast Ran
Beast Randy is the most powerful among the 3 phases.
Gameplay Videos

2-unit Challenge by Aikeva

2 Mage Challenge by Silvia

3 Unit Challenge by Silvia


2 Assault Unit Deployed Challenge by Aikeva

3 Unit Challenge by Silvia

Deploy 3 Units Challenge by Aikeva

No Archer Deployed Challenge by Aikeva

3 Units Deployed Challenge by Aikeva


Raid Stage Challenge Missions
Table of Contents Clear with 0 Units dead
Welcome Clear with 0 Party Skills
Changelogs Clear without a Mage in the party

6-1
Aikeva's Tier List Clear within 3 minutes
[KR]Attributes Clear without using a Unit Ultimate Skill
[Global]Attributes
Sets
Sockets
Recommended Units Clear without a Tank in the party
[KR]D.Crack Clear with 0 Party Skills
[Global]D.Chasm Clear with 3 or less Units in the party
Raid 01 Clear within 3 minutes
Raid 02

6-2
Clear with 25 or less Unit Skills used
Raid 03
Raid 04
Raid 05
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List Clear with 0 Party Skills
Clear without an Archer in the party
Clear with 25 or less Unit Skills used
Clear without using a Unit Ultimate Skill
Clear with 3 or less Units in the party

6-3

Clear with 3 or less Units in the party


Clear with 0 Units dead
Clear with 0 Party Skills

6-4
Clear without an Assault in the party
Clear within 4 minutes and 30 seconds

6-4

Clear with 0 Party Skills


Clear with 0 Units dead
Clear without a Tank in the party
Clear with 2 Mages in the party
Clear within 4 minutes and 55 seconds

6-5

Clear with 0 Units dead


Clear without an Assault in the party
Clear with 3 or less Units in the party
Clear with 0 Party Skills
Clear with 55 or less Unit Skills used

6-6

Clear with 0 Party Skills


Clear with 0 Units dead
Clear without using a Unit Ultimate Skill
Clear within 5 minutes
Clear without a Tank in the party

6-7
Tips / Guides

A very standard dungeon style raid stage, clear two zones of mobs before facing Yoanna and the faux 'Ze

Similar to her boss stage at 18-9, Yoanna will summon stars that has several effects depending on the co
She will also be accompanied with 3 other 'Zeros', who are similar to their boss stage at 16-9.
The catch is, Yoanna will be protected with a barrier that will only be disabled when the 'Zeros' are incapaci
They will be reactivated after a certain amount of time, however the amount of HP they'll have when revived is n
Simply clear the 'Zeros' whenever they revive and continue hammering away.

The journey to the boss zone is pretty simple - clear the mobs spawned.

The boss, Kazeaze(!) has several attacks at her arsenal.


Fire Tornadoes: 2 tornadoes will be unleashed, damaging units in their path.
Scars of Thunder: Lightning will be summoned at random across the map. Units will receive more damage whe
Hell's Swamp: Upon reaching a certain HP threshold, Kazeaze will generate a shield at random intervals
If the shield is not removed in time, an area will be set on fire, damaging units within it.

Do not stay at one spot for too long when Kazeaze starts spawning Hell's Swamp.
Too many spawns stacking on top of each other can be dangerous, when accounting for the damage received
However, Kazeaze helps with spacing out. If the unit with the highest attack is some distance away from her, she w
them.
Recommended Units: Lime, Lupus, Lire, Serdin, Elesis, Kanavan, Edel

The Librarian will summon wedges periodically, granting several effects to it.
There are 4 different colors: Red, Yellow, Blue and Purple.
Red: Strengthens the Librarian's attacks
Yellow: Deal damage to party over time
Blue:Heals and protects the Librarian
Purple: Weakens party's defenses
Note that the more wedges there are on the field, the more potent the effects will be.
Attacking the wedges will not do any damage to the Librarian.

While the Librarian does not do much damage on its own, it is the wedges that will make it a threat.
It can also release a flash of light that stuns.
The Librarian will create a blast if its casting is not disrupted.
It can be difficult to see the casting bar depending on the position of the units on the map.
However, the Librarian will have a purple outline while casting, which makes it easy to identify when it is cas
Thankfully, the Librarian is rooted to one spot so Lire can use [Enhanced] Rain Arrow without concern.

Trivia: The wedges are named after the six realms of Samsara.
Red: Asura Yellow: Hell Blue: Heaven Purple: Preta

Recommended Units: Elesis, Kanavan, Lupus, Serdin, Veigas, Zero, Ronan, Asin

There will be 3 zones to clear before getting to Tristan.


A timer will be running at every zone, and when the timer goes to 0, debris will fall onto the stage.
The location of where the debris will fall with be marked, and it will do high damage if it falls on a unit.

Upon reaching the last zone, there will be groups of mobs to handle before actually reaching Tristan.
Don't be fooled - Tristan can actually snipe units despite being at the end of the zone.
Recommended Units: Elesis, Kanavan, Lupus, Serdin, Veigas, Zero, Ronan, Asin

There will be 3 zones to clear before getting to Tristan.


A timer will be running at every zone, and when the timer goes to 0, debris will fall onto the stage.
The location of where the debris will fall with be marked, and it will do high damage if it falls on a unit.

Upon reaching the last zone, there will be groups of mobs to handle before actually reaching Tristan.
Don't be fooled - Tristan can actually snipe units despite being at the end of the zone.
It is advised to bring a tank for this stage as Tristan will target the unit with the highest attack.
It is most likely a guarantee that the unit will be killed in one shot if the unit marked is an archer or mage.

Lupus Raid stage flashbacks urgh

Finally a challenging Raid stage in a long while.

Edna will start the stage by marking an area.


After a while, she will crash into the center of the area, and all units within the radius will be dragged in
The final hit of the flurry of attacks will stun the unit.
Invulnerability and continuous cleanse will be able to prevent the unit from being dragged in.

If units are near Edna after the flurry of attacks, she will spin in a certain direction.
Units (plus summons) attacked by that attack will generate 'Gale of Edna' stacks, which will increase her movemen
speed.
While it is difficult to determine the direction she will attack, be careful not to get too much of those stac
All of her attacks will be sped up, making it difficult to react to if the stacks are at a high amount.

Edna will occasionally drop a sword at a unit, dealing high damage and drawing them in.
Units around the sword will have their movement speed reduced.
The sword will also explode after a while, dealing high damage.
It is best to move away immediately after the sword lands.

The last notable attack she has is a three-strike charge.


Edna will mark a unit, and then charge towards them.
The attack will then repeat twice.
Units attacked will stagger, preventing them from moving.
It is highly likely that they will not be able to evade subsequent charges due to the stagger and proximity of the
For each hit from this attack (hits to summons included), a 'Rage of Edna' stack will be generated.
It increases Edna's damage dealt depending on the amount generated.
This is the most crucial attack to evade due to the stacks involved.

At times, Edna will create a seal.


While the seal is in effect, Edna will receive lesser damage.
Do not waste any skills or ultimates during this time.

Recommended Units:
AboutElesis,
DuelLire, Kanavan,
at the center Serdin, Veigas,- Zero, Asin, Ronan
of the stage

Nelia will be accompanied with Haggler, who will charge at a high speed.
Units that are attacked by the charge will be stunned, and he hits as hard as his 22-9 counterpart when the shiel
Players can either move out of the charge which will be marked, or tank it with continuous cleanse or immu
Players can either move out of the charge which will be marked, or tank it with continuous cleanse or immu

When the stage begins, Nelia will have a shield and a blue aura.
The shield can only be broken by either physical or magic damage depending on the color of the aura.
Blue: Physical Red: Magic
If the shield is not broken in time, Nelia will attack the party with a blast and gain stacks according to the numbe
attacked.
Each stack will increase her damage dealt.

After a certain amount of time, Nelia will teleport to the center of the stage and summon 6 bats around h
A specific bat will be casting, and must be interrupted.
Failure to do so will reduce the amount of damage Nelia will receive, and each unit will have a bat hovering abov
The bat will eventually explode, dealing an absurd amount of damage. It is a guranteed instant kill at this p
The lesser HP Nelia has, more bats will be casting whenever they are summoned.
At the last 10% of HP remanining, Nelia will summon 3 bats that will be casting.
Players can either burst her down, or use a combination of skills to cancel the casting.
For the last Raid stage, Pluton seems relatively simple.

Pluton will have a counter above him.


When the counter is empty, the subsequent attack will stun the unit attacked.

Upon reaching certain HP thresholds, Pluton will teleport to the center and be invulnerable while he summons t
Depending on the color of the card summoned, the soldiers that he will summon will NOT receive a specific type
Blue: Magic Red: Physical
As such, bringing a Mage unit is recommended in this stage.
Solely relying on Serdin to deal with the red card summons will take too much time, distracting units from focusin
During this time, seals will be randomly summoned across the map.
If the seals are broken by the debris, Pluton will receive 2 stacks that increases the magic damage he dea
It also reduces healing received for the party.
However, if a unit is standing below the debris, the unit will receive high damage, and prevent stacks from being
Seals will be continuously summoned until one of these conditions are fulfilled:
1. All summoned soldiers are cleared
2. Pluton's HP reaching the threshold where he will summon clones

Pluton will summon clones of himself upon reaching certain HP thresholds.


The seals will be broken regardless of a unit taking the hit, and units near the seals will receive damage
Upon the seal breaking, a clone will emerge.
Clear the clones before they reach Pluton.
If they get to Pluton, they will act like the main Pluton, and will be able to stun units with their attacks.

When Pluton has 20% of his HP left, clones of himself will rush down in a line.
The path where the clones will be summoned will be marked on the field.
These summons will most likely instant kill any unit except Tanks when they come into contact.
Pluton will also deal significantly more damage during this phase.
Gameplay Videos
Within 3 Minutes

3 Man

No Archer

Within 25 Skills

No Party Skill
No Party Skill

3 Man

Within 55 Skills
No Tank
Remarks
Table of Contents
Affinity Missions first require the unit to reach a certain
Awakening level before it is unlocked.
Welcome
After fulfilling the conditions, the mission can proceed.
Changelogs Clearing a mission will unlock the unit's Episode.
Aikeva's Tier List Clearing specific missions will also award icons, frames,
and an avatar exclusive to the unit.
[KR]Attributes
Mission 3: Profile Icon
[Global]Attributes
Mission 6: Frame
Sets
Sockets Fast clear or autoable dungeons are added to the Notes section.
Recommended Units
[KR]D.Crack Information compiled by Veena
[Global]D.Chasm
Raid 01 This list consists of all Affinity Missions as of 14th September 2019.
Raid 02
Raid 03
Raid 04
Raid 05
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List
Unit Episode

Elesis
5

Sieghart
5

7
7

5
Lass

Lire 5

8
8

Nelia 5

9
Mission
Clear 20 Adventure Dungeons with a Recommended TAP of more than 80,000 with Elesis in the party

Attack 20 Dimensional Beasts

Defeat 30 Assault Bosses with a Recommended TAP of more than 130,000 with Elesis in the party
Clear Annihilation Stage 1 and above twice

Accumulate 30,000,000 damage in Dimension Beasts with Elesis in the party

Acquire 15 Dimension Beast Summon Bonus


Clear 50 Adventure Dungeons with a Recommended TAP of more than 230,000 with Elesis in the party
Clear Annihilation Stage 1 and above 3 times
Clear Raid 3-1
Defeat 60 Archer Bosses with a Recommended TAP of more than 300,000 with Elesis in the party
Clear 3 Daily Defense with Elesis in the party
Use Elesis's Critical X 300 times in Adventure Dungeons
Defeat 70 Assault Bosses with a Recommended TAP of more than 310,000 with Elesis in the party
Clear Wizard Labyrinth 5 times
Defeat 80 Mage Bosses with a Recommended TAP of more than 360,000 with Elesis in the party
Clear Rank 1 and above Dimension Chasm 14 times
Clear (Challenge 1) 17-9 10 times
Accumulate 1,000,000,000 damage in Dimension Beasts with Elesis in the party
Accumulate 150,000,000 damage in Guild Boss
Defeat 100 Tank Bosses with a Recommended TAP of more than 420,000 with Elesis in the party
Acquire 10* at Guild War
Attack 30 Dimensional Beasts with Sieghart in the party
Summon 10 Dimension Beasts
Defeat 30 Tank Bosses with a Recommended TAP of more than 130,000 with Sieghart in the party
Clear 2 Daily Defense with Sieghart in the party
Defeat 40 Mage Bosses with a Recommended TAP of more than 175,000 with Sieghart in the party
Clear Wizard Labyrinth 3 times
Clear Raid 3-5
Defeat 50 Healer Bosses with a Recommended TAP of more than 220,000 with Sieghart in the party
Clear Rank 1 and above Dimension Chasm 14 times
Clear Raid 3-7
Defeat 60 Mage Bosses with a recommended TAP of more than 270,000 with Sieghart in the party
Clear 3 Daily Defense with Sieghart in the party
Defeat 60 Healer Bosses with a recommended TAP of more than 270,000 with Sieghart in the party
Defeat 70 Archer Bosses with a Recommended TAP of more than 310,000 with Sieghart in the party
Gift 80 Adventurer Marks
Defeat 80 Assault Bosses with a Recommended TAP of more than 345,000 with Sieghart in the party
Complete Annihilation Stage 1 and above 3 times
Clear 90 Adventure Dungeons with a Recommended TAP of more than 380,000 with Sieghart in the party
Clear 4 Daily Defense with Sieghart in the party
Clear 100 Adventure Dungeons with a Recommended TAP of more than 420,000 with Sieghart in the party
Acquire 20 Dimension Beast Summon Bonus
Clear Raid 4-4
Accumulate 100,000,000 damage in Dimension Beasts with Lass in the party
Clear Rank 1 and above Dimension Chasm 14 times
Defeat 30 Healer Bosses with a Recommended TAP of more than 130,000 with Lass in the party
Complete Annhilation Stage 1 and above once
Clear 40 Adventure Dungeons with a Recommended TAP of more than 175,000 with Lass in the party
Acquire 6* at Guild War
Clear 50 Adventure Dungeons with a Recommended TAP of more than 220,000 with Lass in the party
Clear Annihilation Stage 1 and above twice
Defeat 60 Assault Bosses with a Recommended TAP of more than 270,000 with Lass in the party
Clear Rank 1 and above Dimension Chasm 14 times
Clear Raid 1-7
Accumulate 500,000,000 damage in Dimension Beasts with Lass in the party
Acquire 20 Dimension Beast Summon Bonus
Clear Raid 3-6
Clear 80 Adventure Dungeons with a Recommended TAP of more than 345,000 with Lass in the party
Accumulate 100,000,000 damage in Guild Boss
Defeat 90 Archer Bosses with a Recommended TAP of more than 380,000 with Lass in the party
Clear 2 Daily Defense with Lass in the party
Accumulate 1,000,000,000 damage in Dimension Beasts with Lass in the party
Clear Wizard Labyrinth 5 times
Defeat 20 Archer Bosses with a Recommended TAP of more than 80,000 with Lire in the party
Attack 10 Dimensional Beasts
Clear 30 Adventure Dungeons wih a Recommended TAP of more than 130,000 TAP with Lire in the party
Clear Annihilation Stage 1 and above twice
Accumulate 300,000,000 damage in Dimension Beasts with Lire in the party
Acquire 10 Dimension Beast Summon Bonus
Defeat 50 Tank Bosses with a Recommended TAP of more than 175,000 TAP with Lire in the party
Clear Wizard Labryrinth 2 tmes
Defeat 60 Archer Bosses with a Recommended TAP of more than 240,000 with Lire in the party
Accumulate 500,000,000 damage in Dimension Beasts with Lire in the party
Clear Adventure Dungeons wih a Recommended TAP of more than 270,000 TAP with Lire in the party
Clear Rank 1 and above Dimension Chasm 14 times
Clear 3 Daily Defense with Lire in the party
Clear Wizard Labyrinth 3 times
Accumulate 1,000,000,000 damage in Dimension Beasts with Lire in the party
Acquire 15 Dimension Beast Summon Bonus
Accumulate 300,000,000 damage in Guild Boss with Lire in the party
Acquire 6* at Guild War
Clear 20 Adventure Dungeons with a Recommended TAP of more than 80,000 with Nelia in the party
Clear Wizard Labyrinth 2 times
Defeat 30 Tank Bosses with a Recommended TAP of more than 130,000 with Nelia in the party
Defeat 30 Mage Bosses with a Recommended TAP of more than 130,000 with Nelia in the party
Defeat 40 Mage Bosses with a Recommended TAP of more than 175,000 with Nelia in the party
Acquire 8* at Guild War
Clear 50 Adventure Dungeons with a Recommended TAP of more than 230,000 with Nelia in the party
Clear 2 Daily Defense with Nelia in the party
Defeat 60 Mage Bosses with a recommended TAP of more than 270,000 with Nelia in the party
Acquire 6 Dimension Beast Summon Bonus
Clear Annihilation 5 times
Clear Wizard Labyrinth 5 times
Clear 80 Adventure Dungeons with a Recommended TAP of more than 345,000 with Nelia in the party
Clear Rank 1 and above Dimension Chasm 7 times
Defeat 90 Mage Bosses with a recommended TAP of more than 375,000 with Nelia in the party
Clear Annihilation 2 times
Clear 6 Daily Defense with Nelia in the party
Clear Wizard Labryrinth 8 times
Notes

9-9 or 10-9
Requires 2 days or 1 reset

Requires 5 days

Requires 3 days or 2 resets

17-3
Requires 3 days or 2 resets, Instant Complete not counted
Use Amy's ultimate and spam Elesis's Critical X, or bring Grandiel to generate SP with orbs
19-6 or 20-3
Requires 5 days or less if weekends or resets are included
18-6
Requires 2 weeks or 1 reset
Only counts if appropriate difficulty is completed

19-3
Requires at least 2 Guild Wars, good luck

11-6
Requires 2 days or 1 reset, Instant Complete not counted
12-3
Requires 3 days or less if weekends or resets are included
Only counts if Story Mode difficulty is completed
14-6
Requires 2 weeks or 1 reset

18-6
Instant Complete will not count
14-6
17-3
Requires 3 days, or removing and adding new friends
19-6 or 20-3
Requires 3 days or 2 resets

Requires 4 days or 3 resets, Instant Complete not counted

Requires 7 days

Requires 2 weeks or 1 reset


9-6

Requires at least 1 Guild War, good luck

Requires 2 days or 1 reset


19-6 or 20-3
Requires 2 weeks or 1 reset

Requires 7 days

19-3 (Higher difficulties not available in KR) or 22-6


Requires 2 days or 1 reset, Instant Complete not counted

Requires 5 days or less if weekends or resets are included


8-6

Requires 2 days or 1 reset

Requires 4 days
11-6
Requires 2 days or less if weekends or resets are included
17-3

Requires 2 weeks or 1 reset


Requires 3 days or 2 resets, Instant Complete not counted
Requires 3 days or 2 resets
Requires 5 days

Requires at least 1 Guild War, good luck

Requires 2 days or 1 reset


11-6
12-3

Requires at least 2 Guild Wars, good luck

Requires 2 days or 1 reset, Instant Complete not counted


14-3
Requires 2 days
Requires 5 days or 4 resets
Requires at least 5 days or less if weekends or resets are included

Requires 2 days or 1 reset


Requires 6 days or 5 resets, Instant Complete not counted
Requires at least 7 days or less if weekends or resets are included
Table of ContentsMore Miscellaneous information are available in the Grand Chase
Welcome Head over to the discord server
Changelogs
Aikeva's Tier List
[KR]Attributes Grand Chase for Kakao Discord Community Server
[Global]Attributes
Sets Portuguese Translation for GrandChase Information Compilation by Al
Sockets
Recommended Units French Translation for GrandChase Information Compilation by ShuElji
[KR]D.Crack
[Global]D.Chasm GCDC English Voice by Kira#2445 (Playlist organized by FireZero#9
Raid 01
Raid 02 GCDC JP Voice by Kira#2445 (Playlist organized by FireZero#910
Raid 03
Raid 04 Story Mission Compilation/Translation by Ashouramaru#6185
Raid 05
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List
le in the Grand Chase for Kakao Discord Server, under the #information Channel, or in the followin
r to the discord server to find out more and hang out with other fellow chasers

rd Community Server Klara Libri/Claire Bible Guide by Aivlis#6566 - Silvia

ormation Compilation by Alzr#1318 Portuguese Translation for GrandChase Information Compilation by Bur

tion Compilation by ShuEljira#9682 Prana Farming Guide by 큐 x 리르#6969

st organized by FireZero#9103) GCK Korean Voice by Kira#2445 (Playlist organized by FireZero#9

organized by FireZero#9103) Prestige Chart by @Lishensi #0001

ion by Ashouramaru#6185
nnel, or in the following links below
rs

by Aivlis#6566 - Silvia

mation Compilation by Burbage#4438

큐 x 리르#6969

st organized by FireZero#9103)

shensi #0001
Timestamp
Discord Username (e.g. Aikeva#1314)
2/5/2019 21:43:29 Victor
Table of Contents 2/7/2019 5:37:51 Lance #1629
Welcome 2/8/2019 1:43:21 yonfire #6270
Changelogs 2/11/2019 7:24:37 Maitao#8745
Aikeva's Tier List 2/12/2019 13:30:37
[KR]Attributes 2/19/2019 2:05:12 Wickd
[Global]Attributes 2/21/2019 5:25:58 Diarmuid#8234
Sets 2/25/2019 2:25:32 OverGodi #1533
Sockets 2/25/2019 6:06:26
Recommended Units 2/25/2019 15:33:44 NScoups
[KR]D.Crack 2/26/2019 9:25:18
[Global]D.Chasm 3/8/2019 21:26:13 joyce
Raid 01 3/16/2019 5:38:07 h
Raid 02 3/27/2019 12:59:51
Raid 03 4/4/2019 1:30:57
Raid 04 4/4/2019 12:01:27 Windalf#4322
Raid 05 4/9/2019 4:46:13 ricardo#0397
[KR] Affinity Mission List 4/23/2019 3:07:37
Miscellaneous 4/23/2019 4:52:30
Feedback 4/25/2019 4:33:00
[Legacy]Tier List 4/30/2019 6:02:04 [ � � � � � � � � � ]
5/13/2019 4:53:58 Windalf#4322
5/17/2019 20:48:31 Limit break
5/27/2019 5:12:36 AmaneYuu
5/27/2019 5:17:08 AmaneYuu#1345
6/1/2019 21:52:47 AmaneYuu#1345
7/6/2019 7:03:34
7/20/2019 21:04:02 Windalf
7/21/2019 17:55:22
7/30/2019 13:52:42 Jakey
7/31/2019 5:43:52
8/7/2019 6:30:07 AnnRea
8/20/2019 13:52:35 Goku's Dad#4557
8/21/2019 20:59:29
8/23/2019 12:10:21 fucko#7704
8/26/2019 5:53:24
8/27/2019 21:15:22 Kaya
9/28/2019 21:06:08 Windalf
8/19/2019 12:07:00
Feedbacks/Comments/Questions
Chave do baile
What is [LB] in Aikeva's Tier List
Just want to say awesome job! Keep up the great work!
Best trait for Lime
0
The character Narushi is better than the Charron for world boss?
On global server, can Ley still be used for pvp atk at highest level (challenger) when Zero is
I mean, the work you do is insane, and it helps a lot of newbies! Keep up the great work! Topen Viadum
Allow us to filter so we can isolate which information we want to see.
Is there will be a new update for sheet recommended units?
When are we getting the written guides for the remaining raids? These in-depth guides are way
QUESTIONS
hg
When LB comes out in global, what is the best choice for Arme skill to breakthrough. I prefe
How often is this document updated?
Can you update the tierlist more often? and why don't delete the legacy tier list?
How often does this doc get updated and will i need another link to it if it does?
Why lime and amy have red set as recommend? is it good? everybody saiyng that red set is goo
New table of contents doesn't seem to work
Could you leave the old tier list at the end since the new tier list isn't finished?
Hey there! I have a question regarding the Aikeva Tierlist(If that's you, my bad ;;), when will
there is any chance of making a Pet tier list?
pls Add recommend LB skill
Good day. Thanks a lot for the work with this spreadsheet. May I ask if you also have a shortened link for this spreadshee
Oops. Massive apologies, I didn't think my message would stretch that far. Sorry. DX
Yay thank you so much for the links! Now I can share it to ZA WARUDO-- I mean SEA server! XDD
Hello, I was wondering if there was a chance you could update the tier list since a lot of them still says pending
We really need a major update in this spreadsheet for it to be usefull again, its kinda outdated
Hi, would be nice to include information about stacking buffs/debuffs
I was wondering who are the best characters right now because I’m debating on which SR to get and I’m not sure what
can we have a major update in this spreadshet? many things are outdated in global pages
Do you have a list of best LB for each hero? I just got my LB for my Elesis, Lass and Amy. I haven't added anything yet. Th
It seems Elesis likability episode 6 changed some of the conditions. It is no longer defeat assault boss, and is now, 'Remo
Is it possible to add a tab for recommended LB skills for each character?
would you ever add a section for recommended limit break skills both T3 and T6?
Please update the Tier list or have a group of people review it or updated it. Also something like this would be cool: http
the BR table has an interesting form for specializations, could do the same in the global table or add the new ones in the
Aikeva are you alive?
Where are you Aikeva arghhh
Replies from Aikeva

Limit Break. Probably being known as Breakthrough in PH servers

Ley can still be used with several baiting methods. Recommend to find videos on that to learn
work! Topen Viadum
I will see what I can do about that
That will be up to Kiu as he is the one who created that sheet.
Unfortunately, that won't be on the priority list as the raid has been released for very long... Will get to it once time allow

The LB passive is the one that tends to be overwhelming, but also relies on luck to proc.
That depends on my editors, as I am currently out of touch of the game till June 2019. Gotta settle my workplace
I'm sorry for not being able to update lately due to my new job. I should be settled down by June 2019 and will get back t
That depends on my editors, at least till June. There is no need for a new link ^_^
Red is more of PvP meta. I personally used both blue and red on Lime, and I prefer Red. Blue is still recommended as it c
Works fine for me on both PC and Mobile though. Are you using the HTML sheets? It doesn't work on that version
Well, someone asked why did I not delete it before haha. It's back as the last tabsheet
Thanks ^_^. Unfortunately, I have been out of the game for a few months, and out of meta. Fortunately, Silvia has been he
That can be considered, although I shall give a simple one now, Lirubi for PvE Damage, Muse for PvE Heals
I will take this suggestion into consideration.
ave a shortened link for this spreadsheet (like bit.ly or tinyurl.com) that will enable us to share this link easily like in Discord or in-ga
No worries ^.^ There are 2 shortened links out there, https://aikeva.page.link/GCKss and https://goo.gl/hbmPW1
EA server! XDD
lot of them still says pending
nda outdated

which SR to get and I’m not sure what

d Amy. I haven't added anything yet. Thank you.


r defeat assault boss, and is now, 'Remove successful 10 times in claire bible with elesis', at least for the north American servers.

something like this would be cool: https://cdn.discordapp.com/attachments/265492849099931649/600680032725368875/TierL


global table or add the new ones in the BR table
. Will get to it once time allows

a settle my workplace
y June 2019 and will get back to it

ue is still recommended as it can be used for both PvE and PvP


't work on that version

Fortunately, Silvia has been helping me to update the sheet. I am not sure when I can update the tier list again. Sorry :'(
se for PvE Heals

k easily like in Discord or in-game chat? I noticed that the results for the title of this spreadsheet doesn't really appear if I google them
https://goo.gl/hbmPW1

north American servers.

600680032725368875/TierList170719.png. Could ask these people: Climmy#9890, Jaay#0001, BUILDS#5452


st again. Sorry :'(

't really appear if I google them, thus can't ask the players to just go ahead and "Google Grand Chase Kakao Information Compilation"
akao Information Compilation". In any case, it would be nice if you consider that as well. Once again thanks a lot!
Remarks
Table of Contents *Credits to Alex (Ale✘Oda#1427) and Purubi (Chuse#1743) for
Welcome sharing the original table
Changelogs
Aikeva's Tier List *Credits to source http://blog.naver.com/kpgsh
[KR]Attributes
[Global]Attributes *This table is dated September 3rd, 2018
Sets
Sockets *Highlighted Ratings dictates that specific hero's field of expertise
Recommended Units
[KR]D.Crack *For reference, old tiers that have been updated can be seen by
[Global]D.Chasm clicking on each specific tiers as notes
Raid 01
Raid 02 *Updates to Lass, Sieghart, Jin, Arme, Ley, Rufus, Ryan, Amy, and
Raid 03 Lime
Raid 04
Raid 05
This is a Legacy Tier List. It is outdated and no longer being updated
[KR] Affinity Mission List
Miscellaneous
Feedback
[Legacy]Tier List

For example, Ronan and Ryan. Ro


Hero Adventure PvP Attack
Jin SS- SS-
Ryan S+ S-
Ronan B S+
Zero T.B.A T.B.A
Lass SS- SS+
Sieghart S- S+
Elesis S+ S
Dio S SS-
Edel T.B.A T.B.A
Kanavan T.B.A T.B.A
Mari S- S
Arme S- A
Ley SS+ SS+
Veigas S+ SS-
Rufus S+ SS-
Lire A- A
Amy SS S
Lime S+ SS
Rin A+ SS+
Serdin A B

*DISCLAIMER*
DO NOT blindly look at the overall rating for your decisions.
Some Units gets higher rating because of purely PvP or purely PvE.
example, Ronan and Ryan. Ronan has higher overall rating, but he only excels in PvP, whereas Ryan excels in Adventure.
Be sure to check properly which content they are good for before judging.
PvP Defense Dimensional Beast Overall Rating
S+ SS- SS-
S- C A+
SS C S+
T.B.A T.B.A T.B.A
S+ SS- SS
SS+ C S+
S S S
SS B SS-
T.B.A T.B.A T.B.A
T.B.A T.B.A T.B.A
S- S S
A B A
S+ SS+ SS+
SS- S SS-
SS- SS- SS-
A- SS S+
S+ SS SS-
SS+ B SS
SS- B SS-
B S+ A

decisions.
or purely PvE.
n PvP, whereas Ryan excels in Adventure.
or before judging.
Remarks
Table of Contents
Welcome *It is advisable to always pick the most difficult one at lower
stage due to lower BP requirement.
Changelogs
It makes a lot of difference.
Aikeva's Tier List
However, if your overall BP is still too low, don't force yourself.
[KR]Attributes
Get stronger and come back to challenge.
[Global]Attributes This is one of the more difficult content in GCDC.
Sets
*The secondary stats of the sub-weapon is RANDOM.
Sockets
There is a chance to get HP, Physical Defense, Magical Defense,
Recommended Units
or Physical / Magical Attack (Attack stats depends on Weapon
[KR]D.Crack
Class)
[Global]D.Chasm (e.g. Assault gets Physical Attack, Mage gets Magical Attack)
Raid 01
Raid 02
Raid 03
Recommended TAP for each Stage
Raid 04
Raid 05 1st Stage: 164,500
[KR] Affinity Mission List 2nd Stage: 187,600
3rd Stage: 210,700
Miscellaneous 4th Stage: 236,900
Feedback 5th Stage: 260,600
6th Stage: 277,400
[Legacy]Tier List 7th Stage: 295,400
8th Stage: 309,000
9th Stage: 323,400
10th Stage: 337,500
11th Stage: 351,300
12th Stage: 385,500
13th Stage: 423,100
14th Stage: 438,600
15th Stage: 454,700
16th Stage: 471,400
17th Stage: 489,400
Difficulty Stage

Poseidon

Hanout

Very
Easy
Ras El

Belial

Marjoram

Captain Boar

Easy Fennel

Balzac
Dr. Molly

Agios

Flaune

Medium
Charon

Tacoel

Nephilim

Hard Briel

Dullahan
Dullahan

Terribad Fermat
Notes
Recommended Unit(s): -
One of the easier ones as there is no notable stage mechanics to look out for.
Just be aware of the large room. Take each corner one by one, do not rush to spawn all toge
Poseidon's shield CANNOT be dispelled.
Quickly DPS her when her shield is down. Her shield has time duration limit.
Notable enemy units: Poseidon, Rose, Osiris, Shasha, Captain Claw, Urca, Swen
Recommended Unit(s): -
One of the easier ones as there is no notable stage mechanics to look out for.
Just destroy enemies to reach Hanout.
Just be aware that at high level, the mobs can be VERY painful.
Notable enemy units: Hanout, Ras El, Bergamot, Cindy

Recommended Unit(s): -
One of the easier ones. Watch out for poison DoT throughout the whole stage.
Destroy enemies and progress towards Ras El.
She will use her Ultimate to summon 3 Black Fire Demons.
Notable enemy units: Ras El, Mecha Rocco, Sai, Rocco, Porch, Ponya, Husky
Recommended Unit(s): Ronan, or Ryan with Invincibility Party Skill
A relatively easy stage, with an annoying stage mechanic.
Belial will appear after and during certain waves (fixed) and will charge up for a burst attac
Notice the lightning striking on him as he charges, up to 5 times. 4th and 5th will be fast
At 4th charge, use Invincibility (Ronan) or Ryan Transformation + Invincibility (Party Skill) to a
Notable enemy units: Belial, Charon, Bergamot, Poseidon, Cleo, Pepe, Big Imp
Recommended Unit(s): Elesis / Sieghart / Veigas / Lime / Skill Canceler
Marjoram and Dr.Merken will spawn in to Skill Channel.
Quickly cancel to prevent Hex + Summon (Osiris from Marjoram, Stavrogin from Dr.Merke
Take your time to progress and keep an eye on those 2 spawning in. Save your cancels for th
Notable enemy units: Marjoram, Dr. Merken, Rose, Duchi, Ponya, Mecha Rocco
Stavrogin(Summon), Osiris(Summon)
Recommended Unit(s): Ley / Mari / Ras El
Considered a high difficulty stage, due to having Boar appear as mobs along the way with Sile
Watch out for poison plants! Use your summon spawns to kill them quickly as they are low
Once they bloom, they can be deadly!! (similar to Raid 2-3)
Watch out for ambushes! Progress carefully and slowly, while making sure no poison plants b
Notable enemy units: Nephilim, Boar, Poison Plant(!!!), Swen, Charlotte, Kaiga, Porch

Recommended Unit(s): Sieghart / Elesis / Edel / Gatherer


Tanky (and pain) Mobs! Lure the mobs to Mini-Wendy with the bombs to kill them easily!
Notable enemy units: Fennel, Olivia, Stavrogin, Husky, Kyle, Charlotte. Nicholas, Lilia

Recommended Unit(s): Rufus / Bergamot


Considered the most difficult (yet straightforward) due to the painful mobs and Balzac.
It is advisable to use long range units due to painful bleeding effect.
First few waves might seem easy, but as you progress, you get ambush from the back by a creep of mobs that dish
with Tank.
Notable enemy units: Balzac, Belial, Hanaru, Navarus
Recommended Unit(s): Rin, Physical units
All prominent units in this stage grant shields, and with the stage buff, the shields will last lon
Bring Rin to dispel them. Overall an easy stage if you have Rin.
Notable enemy units: Dolly, Ponya, Poseidon, Nachoel

Recommended Units: Jin


One of the more straightforward stages, though it has a rather tough opener with Olivias.
Agios will be in be in a permanent state of Fusion.
He'll have 50% cooldown reduction which allows him to use his skills more often.
Keeping up Stone Immortal should be enough to preserve the party.
Notable enemy units: Olivia, Tarragon, Narushi, Charon, Balzac
Recommended Units: Elesis, Lime, Skill Cancellers, Physical units
Every room will feature Coco who will be casting, and they'll die when attacked by a skill that cance
All of Flaune's skills require casting. However, Secret Garden has the highest priority in terms of ca
In the case where your skill cancel skill is in cooldown, Lime's Glory can be used to cleanse and provide con
Notable enemy units: Coco

Recommended Units: Zero


Most of the mobs in this stage have summons.
If you have sufficient SP, Zero's ultimate is handy in grouping up all the mobs and then clearing all the summons
Charon will summon 4 clones periodically. The clones can be removed by Zero.
Notable enemy units: Watcher of Oblivion, Orca, Fennel, Yulia

Recommended Units: Rin, Ronan


All prominent units in this stage have buffs. With the stage buff increasing the duration of the buffs, R
While there are no gimmicks in this stage, Tacoel's stage has one of the worst openers.
Fermat's buff coupled with Rares (plural) strong lasers and the stage buff can end your attem
While Jin is still viable, Ronan is recommended over Jin solely because of Magic Guard's invincibility duration bei
Notable enemy units: Fermat, Rares, Nachoel
Recommended Units: Ley, Mage units
Ley is a definite must in this stage because of the amount of healing the mobs are capable
In the third room, the bats are capable of stunning. There will be a guideline shown before they
Nephilim as the boss hits hard due to her passive and her ultimate.
With her passive, her cooldowns and casting are negligible and thus she can repeatedly spam h
Her ultimate creates a field that reduces defense by 40%, and a constant DoT. It is best to go all out with ultimates
ASAP.
Notable enemy units: Hanaru, Sasha, Mamin, Recommended
Sage, Cleo, Units:
Sachi, Lime,
Rares,Rufus
Bear (11-3 Boss), Haru (12-6 Boss)
Notable enemy units have some form of stun.
The hero buff that Lime grants extends the duration of Glory's continuous purification, but it doesn't last indefinitely
use it.
When you reach the boss room, Briel will immediately use his ultimate, dealing high damage an
He will also summon 2 clones, but those clones will not approach your party if they are not attacked, o
Don't hesitate to use Lime's ultimate if you need the constant purification.
Recommended
Notable enemy units: Sai,Units:
Kyle,Veigas,
Tacoel,Lime
Hanout, Orca
This stage is relatively straightforward, tanky but mobs don't have any special gimmicks.
On the other hand, Dullahan can be difficult due to the number of mobs he will begin with and summon over time,
inflict.
In addition to the silence he can inflict with Spirit Charge, he can also inflict 'Terror' with his ult
In addition to the silence he can inflict with Spirit Charge, he can also inflict 'Terror' with his ult
Party members inflicted with 'Terror' will be immobilized, be unable to attack or use skills
Lime will come in handy with Glory.
Notable enemy units: Big Al, Kushan (14-3 Boss), Bergamot
Recommended Units: Ronan, Dio, Mage units (if you bring Dio)
The entire stage is merciless due to the crazy stage buff and the hero buff providing no buffs to mitigate the
This stage has the worst opener with Flaune immobilizing the party, the defense reduction crystal from Kounat Esc
Felix.
As such, Ronan is recommended due to Magic Guard granting an extended duration of invincibility (if yo

Fermat himself is not a threat. His ultimate can be cancelled since it is a casting skill in this s
However, he comes with several other mobs and with the stage buff, they will hurt.
Fermat can also buff the mobs with Body Upgrade Test I, making them more tanky.
Taking down the mobs that come with Fermat is not a bad idea because he is completely powerless w

Good luck in not getting this stage as the 16th stage.


Notable units: Flaune, Felix (15-9 Boss), Marjoram, Fermat
Hero Bonus Stage Buff

Amy/ Sage
Basic Attack Damage reduced by 50%.
SP Regeneration Rate increased by 50%.

Basic Attack Damage Received reduced by 50%.


Arme/Hanout
Skill Attack Damage Received reduced by 50%.
Skill Damage Dealt increased by 80%.
Critical Rate increased by 50%.

Ryan/Captain Boar
Skill Attack Damage Dealt increased by 80%.
Basic Attack Damage Received reduced by 80%.
Party will receive a continuous DoT.
Skill Attack Damage Received reduced by 80%.

Ronan/Poseidon
Skill Attack Damage Received reduced by 80%. Skill Cooldown Duration reduced by 30%.
Skill Cooldown Duration reduced by 30%.

Lass/Briel
Skill Cooldown Duration reduced by 20%.
Casting Duration reduced by 50%.
Movement Speed increased by 40%.
Skill Cooldown Duration reduced by 30%.

Mari/Ras El Movement Speed increased by 30%.


Party will heal 2% of their max HP every second. Basic Attack Damage dealt increased by 50%.

Sieghart/Belial Basic Attack Damage Received reduced by 50%.


Skill Cooldown Duration reduced by 30%. Skill Attack Damage Received reduced by 50%.

Rufus/Bergamot Magic Attack Damage Received reduced by 40%.


Attack Speed increased by 30%. Skill Attack Damage Received reduced by 40%.
Physical Attack Damage Dealt increased by 80%.Physical Attack Damage Dealt increased by 80%.
Lire/Narushi Buff Duration increased by 50%.
Physical Attack Damage Dealt increased by 80%.Magic Attack Damage Received reduced by 80%.

Jin/Dr. Molly Critical Rate increased by 50%.


Skill Attack Damage Received reduced by 80%. Basic Attack Damage Dealt increased by 50%.
Basic Attack Damage Received reduced by 80%. Skill Attack Damage Dealt increased by 50%.
Healing Received increased by 50%. Allies' Healing Received reduced by 50%.

Elesis/Tacoel
Magic Attack Damage Dealt increased by 50%.
Skill Cooldown Duration reduced by 30%.
Magic Attack Damage Received decreased by 50%.
Skill Attack Damage Received reduced by 80%.

Critical Rate increased by 50%.


Zero/Varonas Attack Speed increased by 40%.
Skill Cooldown Duration reduced by 30%. Basic Attack Damage Dealt increased by 50%.
Physical Damage Received reduced by 80%. Physical Attack Damage Received reduced by 80%.
Magic Attack Damage Received reduced by 80%.

Rin/Cleo
Buff Duration increased by 50%.
Magic Attack Damage Received reduced by 80%.
Magic Attack Damage Dealt increased by 50%.
Buff Duration increased by 80%.

Ley/Agios
Skill Attack Damage Dealt increased by 50%.
Magic Attack Damage Dealt increased by 80%.
Skill Cooldown reduced by 30%.
Enemies' Recovery reduced by 80%.

Lime/Sachi
Attack Speed increased by 40%.
Buff Duration increased by 80%.
Physical Attack Damage Dealt increased by 50%.
Skill Cooldown Duration reduced by 30%.
Physical Attack Damage Received reduced by 80%.Skill Attack Damage Received reduced by 50%.

Veigas/Tarragon
Physical Attack Damage Dealt increased by 50%.
Skill Damage Dealt increased by 80%.
Physical Attack Damage Received reduced by 80%.
Physical Attack Damage Received reduced by 80%.
Veigas/Tarragon
Physical Attack Damage Dealt increased by 50%.
Skill Damage Dealt increased by 80%.
Physical Attack Damage Received reduced by 80%.
Physical Attack Damage Received reduced by 80%.

Movement Speed increased by 30%.


Dio/Karissa
Critical Rate increased by 50%.
Buff Duration increased by 80%.
Skill Attack Damage Dealt increased by 50%.
Skill Cooldown Duration reduced by 30%.
Basic Attack Damage Dealt increased by 50%.
Remarks
Table of Contents
Welcome *DISCLAIMER*
Changelogs This table is based on my own opinion and experience, with
some from the Discord Community.
Aikeva's Tier List The PURPLE BOLD ITALIC text are what I chose for my own team.
[KR]Attributes Several of the units have 1 or 2 other recommendations based on
other possible play build.
[Global]Attributes (e.g. Jin can be built Offensive, or Defensive, based on your build)
Sets
Sockets All recommendations will always vary,
Recommended Units depending on your personal build.
[KR]D.Crack This is just a base template to get you rolling.
[Global]D.Chasm
Raid 01
Raid 02 The BLUE BOLD ITALIC text is Kiu's recommendation
Raid 03 Green Bold text is Silvia's recommendation.
Raid 04
Raid 05 *Legends*
CritC = Critical Chance
[KR] Affinity Mission List AS = Attack Speed
Miscellaneous CDR = Cooldown Duration Reduction
HRI = Healing Received Increased
Feedback SDR = Skill Damage Received Reduction
[Legacy]Tier List BDR = Basic Attack Damage Received Reduction

*This table is <being updated>


Hero Recommended Traits
Jin 5 CritC + 5 SDmg 5 CritC + 5 CDR
Ryan 5 HRI + 3 SDR + 2 BDR 5 SDR + 5 BDR
Ronan 5 CDR + 3 SDR + 2 BDR -
Zero 5 CritC + 5 CDR -
Asin 5 CDR + 5 SDR -
Arsad 5 CDR + 5 SDR -
Lass 5 CritC + 5 SDmg -
Sieghart 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR
Elesis 5 CDR + 3 SDR + 2 BDR 5 CDR + 5 SDmg
Dio 5 CDR + 5 AS -
Edel 5 AS + 5 CritC 5 AS + 5 CDR
Kanavan 5 SDmg + 5 CritC 5 AS + 5 SDmg
Mari 5 AS + 5 BDmg 5 AS + 5 SDmg
Arme 5 CritC + 5 SDmg 5 CDR + 5 CritC
Ley 5 AS + 5 BDmg 5 AS + 5 CritC
Veigas 5 SDmg + 5 CritC 5 CDR + 5 SDmg
C.Gaian 5 SDmg + 5 Cast Red -
Rufus 5 AS + 5 BDmg 5 AS + 5 CritC
Lire 5 AS + 5 BDmg -
Werner 5 CDR + 5 CritC -
Amy 5 AS + 5 SDmg 5 AS + 5 CDR
Lime 5 CDR + 5 SDmg 5 CDR + 5 AS
Rin 5 CritC + 5 CDR 5 CritC + 5 SDmg
Serdin 5 AS + 5 BDmg -
Grandiel 5 CDR + 5 SDR -
Captain Bohr 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR
Dr. Molly 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR
Baronas 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR
Poseidon 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR
Dullahan 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR
Taco'el 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR
Briel 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR
Kalisa
Olivia 5 AS + 5 SDmg 5 AS + 5 CritC
Hanout 5 CDR + 3 SDR + 2 BDR 5 SDR + 5 BDR
Belial
Thebes
Turmeric
Gaian
Mecha Rocco
Flaune
Terragon
Nephilim
Ras El 5 AS + 5 SDmg AS + CC
Agios
Berry
Sophia 5 AS + 5 BDmg 5 AS + 5 CritC
Bergamot 5 AS + 5 BDmg 5 AS + 5 CritC
Charon 5 AS + 5 BDmg 5 AS + 5 CritC
Nea
Narucy
Sage 5 AS + 5 SDmg -
Nacho'el
Sachi 5 CDR + 5 SDmg -
Cleo 5 CDR + 5 SDmg -
Ferma
Balzac
ed Traits Recommended Accessories
- 2 CritC + 1 AS 2 CDR + 1 AS 2 CritC + 1 SDR
5 CDR + 5 HRI 2 CDR + 1 BDR 2 SDR + 1 BDR -
- 2 CDR + 1 BDR 2 SDR + 1 BDR -
- 2 CritC + 1 CDR - -
- 2 CDR + 1 CritC - -
- 2 CDR + 1 BDR - -
- 2 CritC + 1 CDR 2 CritC + 1 AS -
5 CDR + 5 SDR 2 SDR + 1 BDR 2 CDR + 1 BDR 2 CDR + 1 CritC
- 2 SDR + 1 BDR 2 CDR + 1 BDR 2 CDR + 1 CritC
- 2 CDR + 1 AS 2 AS + 1 CDR -
5 AS + 5 BDmg 2 AS + 1 CritC 2 AS + 1 CDR -
- 2 CDR + 1 CritC 2 CritC + 1 CDR -
- 2 AS + 1 CritC 2 CDR + 1 AS -
- 2 CritC + 1 CDR 2 CDR + 1 CritC -
- 2 AS + 1 CritC - -
- 2 CritC + 1 CDR 2 CDR + 1 CritC -
- 2 Cast Red + 1 CDR - -
- 2 AS + 1 CritC - -
- 2 AS + 1 CritC 2 AS + 1 CDR -
- 2 CDR + 1 CritC - -
- 2 AS + 1 CritC 2 CritC + 1 AS 2 CDR + 1 AS
- 2 CDR + 1 AS 2 CDR + 1 CritC -
- 2 CritC + 1AS 2 CDR + 1 CritC -
- 2 AS + 1 CritC 2 CDR + 1 AS -
- 2 CDR + 1 BDR - -
- 2 CDR + 1 BDR 2 SDR + 1 BDR -
- 2 CDR + 1 BDR 2 SDR + 1 BDR -
- 2 CDR + 1 BDR 2 SDR + 1 BDR -
- 2 CDR + 1 BDR 2 SDR + 1 BDR -
- 2 CDR + 1 BDR 2 SDR + 1 BDR -
- 2 CDR + 1 BDR 2 SDR + 1 BDR -
- 2 CDR + 1 BDR 2 SDR + 1 BDR -
-
- 2 AS + 1 CritC - -
- 2 CDR + 1 BDR 2 SDR + 1 BDR -
-
-
-
-
-
-
-
-
- 2 AS + 1 CritC - -
-
-
- 2 AS + 1 CritC - -
5 AS + 5 SDmg 2 AS + 1 CritC - -
- 2 AS + 1 CritC - -
-
-
- 2 AS + 1 CritC - -
-
- 2 CDR + 1 BDR - -
- 2 CDR + 1 BDR - -
-
-

You might also like