Mil Lesson 7

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CURRENT AND FUTURE TRENDS

ON MEDIA AND INFORMATION


With modern technology allowing people
access to more information anytime and anywhere, a new
question has arisen: what will the future of learning be?
Schools and universities knew very well how technology can
revolutionize education. As such, a new system has been
developed to ensure that learning can be more accessible
for everyone.
Simply defined as learning anytime and
anywhere, particularly using mobile technologies. Nowadays,
computers have become portable – laptops, tablets and smartphones
are used everywhere, and with internet access they can easily be used
for gathering or spreading information. Ubiquitous learning is situated
and immersive. It can take place in a virtual environment. The idea of
ubiquity originated from the ease of utilizing technological devices of
today.
INTERACTIVITY. One
PERMANENCY. Despite
of the
using
advantages
portable computing
of ubiquitous
devices,
learning
ubiquitous
is that
you mayallows
learning be able
online
to access
collaborations
learning with
materials
teachers
anytime
and peers
you want,
through
as
they will
chats, forums,
alwaysand
be blog,
available
thusunless
makingpurposely
online learning
deleted.
more interactive.

SITUATED INSTRUCTIONAL
ACCESSIBILITY. Ubiquitous learning
ACTIVITIES.
is designed
Students
to may
help learn
students
in context
access
learning
or on-site.
materials anywhere. This gives them the opportunity to study
outside the traditional
classroom.
ADAPTABILITY. This means getting the right information at right place
for the right student.
IMMEDIACY. Ubiquitous learning allows students access to learning
materials at anytime.
MASSIVE OPEN ONLINE COURSE (MOOC)
With the occurrence of better technology, along with the rise of
the internet, comes a new platform to promote learning. Massive
Open Online Courses (also known as MOOC) refer to open-access
online course (i.e., without specific participation restrictions) that
allow for unlimited (massive) participation
Usually, the duration of a MOOC is from 6 to 12 weeks,
depending on the subject. Students can access them in their own
time and at their own pace, although some MOOCs may offer
optional “live” webinars. Its assessments are usually composed of
multiple choice questions. Assignments are an important part of
the MOOC platform, and can be evaluated automatically or by
peer-to-peer evaluation.
With MOOC, you can build knowledge of a special interest topic.
MOOCs are ideal for professionals of today. It allows them to grow with
extracurricular initiative, and it also gives employers an idea on how
committed you are to pursuing professional development.
MOOCs are FREE. This means that you can learn all required course
material free of charge.
MOOCs are open and accessible to everyone, thus students all over the
world can utilize them for learning
WEARABLE TECHNOLOGY
Wearable technology is a new industry that is slowly gaining popularity
these days. There has been a noticeable increase in wearable gadgets. By
definition, wearable technology (also known as wearable gadgets) is a term
used to refer to a category of technology devices which can be worn and
often include small motion sensors that allows tracking of information
related to health and fitness.
More commonly known as smart
glasses, you may put on these
wearable as sunglasses. The lens(es)
act like a screen, which may display a
view of a map with directions to your
destination, the weather, and other
information.
Health-wear. This is basically any device that
can be worn anywhere and designed to
monitor the wearer’s health. Health-wear
devices have existed longer than other
wearable technology, hence they are cheaper.
They come in various designs: some can be
worn around the wrist or the ankles while
some can be worn around the chest or neck.
Nevertheless, all of these are built to record
the body’s conditions, such as the heart rate,
breathing, or amount of calories burned.
Smartwatches. These wearable are
similar to a regular wristwatch.
Nowadays, more than just display the
time, smartwatches are designed to do
things such as alert the wearer to text
messages or posts on social media.
They can even display weather alerts,
and keep track of heart rate.
PROTOTYPE
The original model of something from which later forms are developed
an original model on which something is patterned

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