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ga00 4940 _G90aa ar cease ty ceOTNER MIDOLE-EARTN ROLE
playing prooucts
#2003 Middle-earth Campaign Guide™/+ map $20.00.
112 packed pages + a full 24° x 36" color map insert of Middle-earth
(originally published as two separate titles, Middle-earth Campaign &
Adventure Guidebook , Volumes I & 1). The well-documented reaches of
northwestern Endor, as well s the shadowy lands hat comprise the rest of
the continent are included in the in-depth coverage of the entire history of
the West. Theme maps detailing topography, climate, trade routes &
population centers will helpany Middle-earth campaign. Also included are
A comprehensive glossary and an Elvish dictionary provides notes on
pronunciation and grammar.
#2004 MERP™ 2nd Ed. Combat Screen™ $8.00
‘This sturdy combat screen includes all the MERP tables needed for
battles, maneuvering, andaction. The screen measures 34"x 11" and the two
17° x [1 reference sheets can be used as sereen extenders.
#2008 MERP Poster Maps™ $15.00
‘This finely packaged tubed set includes ICE’ original 2'x¥ poster map
of Middle-earth (also in the Middle-earth Campaign Guide) and 1
22°x34" Nonihwestern Midale-carth map (also inthe Northwestern Middle
earth Gazettees), These two acclaimed maps are heavier paper in poster
format with no grid overlay —NO CREASES! — are sure to be a must for
any Middle-earth gamer or enthusiast.
#2005 Arnor™ — M-E Realm $35.00
‘This intial release in the new Realms of Middle-earth series covers the
North Kingdom that was splitinto three independent, neighboring but lesser
states in the year 861 of the Third Age. Much of the material covering
Arthedain and Cardolan was previously available in Rangers ofthe North
and The Lost Realm of Cardolan. The information on Rhudaur, together
with more extensive lore concerning the inhabitants of sundered Amor, has
never appeared in previous modules. Color maps of Arthedain, Cardolan,
Rhudaur, Tharbad, Arniminas, Fomost, etc,
#2006 Valar and Maiar"™ — Peoples of M-E $15.00
Valar and Maiar is the frst book in ICE's new “Peoples of Middle
earth” seties, This lavishly-illustrated character compendium documents
the Holy Ones: the exalted Valar (Manwé, Elbereth, Aule, the Black Bnemy
Morgoth, etc.) and the Valar’s immortal servants, the Maiar (Gandalf,
Saruman, the Balrogs, Sauron, et.)
#2007 Minas Tirith™ — Citadels of Middle-earth,
$25.00
‘The firs in aseries of Citadels, this new printing of Minas Tiith™, will
feature a brand new, expanded and improved 2 ft. x3 it color city map
insert! With a new lay-out with new interior art, this product has all the
information you need to take your campaign tothe famous Guarded City of
‘Minas Tisth, (Note: this replaces previous ST#8301),
#4000 Northwestern Middle-earth Gazetteer™ $20.00
“This isthe companion reference book tothe Northnvestern Middle-earth
‘Map Sei™. This 160 page sourcebook provides critical facts for role playing
‘campaigns set in any site in northwestern Endor. Realm descriptions, ste
entries, and information on trade routes as well as data on topography and
climate detail the world presented visually inthe map set The gazetteer also
includes a 22” x 34” color map of northwestern Middle-earth.
‘These fine products are sold at better retail outlets worldwide. Avail-
able at better game stores—or contact ICE, Inc. P.O. Box 1605
Charlottesville, VA 22902, USA. Prices are subject to alteration
without prior notice. VISA and MASTERCARD orders (and catalog
requests) call (800) 325-0479, Virginia residents, Canadians, and
overseas customers call (80) 295-3917. Please make phone orders
during business hours: 9am-Spm (Eastem Time). Monday-Friday,
Call or write for a free catalog!
DISPLAY AND STAND-UP.
CHARACTER GUIDELINES
‘PHE DISPLAYS
“This prodact contains larger versions (called displays) ofthe layouts
forthe sample game seting in Pare VI of MERP(p, 98-112), a8 well as
generic countryside displays that can be used for camping, encounters,
or batles that take plac i the courtsyside. Also included are ceanspar-
ent plastic sheets with hexgrids (consisting of hexagons) printed on
them. These sheets can be placed over the displays to aid in resolving
‘movement, The hexagons (hexes) can be used to gauge distances and ¢0
resolve movement.
Daring play, the Gamemaster should only seveal to the players the
parts ofthe displays which they have already discovered, To accomplish
thisthe GM may ether cover the undiscovered parts withsheetsof paper
for he may cut che displays into seperate pieces (usually separate rooms
or halls) and bring the various pieces into play as they a entered.
‘THE STAND-UP CHARACTERS
‘The stand-up characters are printed in full color on heavy,
coated cardboard, When cut out, folded and placed in the plastic
stands, they provide individual figures for the characters. These
figures have their professions, hits, levels, armor, and some of the
more important bonuses printed onthe back. This same informa
tion may be placed on the six PC character figures—ause a pencil
soy es eg th Sau ci ei
experience level.
Noe: Small met figure all minitres are else avilable represent
characterand creatures Minatrescan bpd and individual provide
«sry sel cin for repreting parce Pantry Roe Paying
crane A fe rage of Middle carebmunstre from Mite Mints
areal at mt holly andgane toes. Ifthe Gamenatr and players wish
(awe rine (nal ae of various ears and shiracers as rks,
hy en et te infront bck the stad carats and tape
or pst 1 the bc of be naar, Ober type of mares such as ess
pte co be wed in sar manne.
KEY FOR THE STAND-UP CHARACTERS
‘Name, Culture/Race, Profession = As defined by MERP.
Lal = Experience Level
MowM
AT. = Armor Type (ic, the typeof aemor nocmlly worn}:
‘None; RL= Rigid Leather: SL = Soft Leather; Chain; Plate:
H= Helmet, AG = Arm Greaves, LG = Leg Greaves
DB = Defensive Borws (special bonus is one is normally used, eg, abield
bonus, defensive spell bonuses ete). DB inclides special bom if one i
‘osicated in parentheses, Sh = Shield
OB = Offensive Bonus (weapon used & weapon bons) Weapon category:
This OB incades weapon bonus Fone i seicated in parembeses The
soap egy abbrevion ares B= LH Edged, C= 1-H Concussion, T
= 2-Hunded, Th = Thrown, M = Missile, P= Poleasms
Te win bbevanns are: ba = batle-aae; ho = bol; bs = browdsword:
cb = crossbow composite how; da = dagger f= Naik
Jaa = nda; hb = halbard ja = javelin Ib = long bow; ma = mace;
ne movning sary m= mounted lances ne = net; p= quate
ro dhrowa roc (ceslve on MERP Table AT-4 with a Farble
Range of 1-2, crs sits, and a Base Range of 50).
scimitar; a = sling ep = spear; = short swardh
1s = two-handed awonds wh = war haromers wp = whip.
‘Movement and Maneuver bons For Armor notmlly worn
shext bow;
PP = Power Points (spell bonus item). "+H indicates a-+¥ spell adder:
‘ff indicates a x# spell ripier (heady included in PPs given)
BS = Base Spell OB.
DS = Diceced Spells bonus.
"Note: For approximate values for other skill bonuses, a Gamemaster can
3 (MERP p. 252-254),
refer the Master Character Table SOVERVIEW OF THE CASTLETue Four T:
OWERS.
‘ %
it
OF THE CASTLEFLOOR
Keep — FirstKeep — SECOND FLOORKeep — THIRD FLOORLower CHAMBERS — LEVEL ONE,Lower CHampers — LeveL. Two-ALower CHAMBERS — LEVEL Two-BLower CHAMBERS — LEVEL THREEINN AT THE Last BripGe — First FLooRINN AT THE Last BripGE — SECOND FLoor
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Pe
PEMiddle-earth Role Playing Accessory Pack includes
THE LOONS OF THE LONG FELL, an enthrllny adventure in
d the wonders of fantasy role playing in Middle
io inclules
= 6 fully developed characters ready to play and enjoy with no
preparation or hassle
= Exeensive notes for the Gamemaster 0 help less expetienced
‘GMs learn the subsletics of crafting and running an adven=
+ Maps & floorplans of the adventure sites geared specifically for
the GM, with information that shoul mitully be conceated
from the pliers
60 STAND-UP FIGURES exquisitely rendered in fall colox. All the
people encountered in Pix Loos of de Lng Bll are mudd,
well as the creatures and folk from the sample adventure sn the
‘Middle-earth Role Playing” ralesbook.
16 PAGES OF COLOR DISPLAYS bring adventure alive when
stanckiep figures are placed on their surfaces, You'll see a crow's
ew of the ceztain and the action. The displays inchude color
maps and floorplans of:
= The Last Inn, Fulcwians House, & The Long Fell for the
audventure in this Accessory Pack.
+ The Ruined Caste & the Trolls Lair for the senario in the
‘Middle-carth Role Playing vulesbook.
DICE for use with MERP and The Loonr of te Long Fl
ome of tis material was previously published in the boxed
fist edition of Midie-arb Role Playing
‘Made in USA #2002
JIN
1.55806-192-4
Produced and Distributed by
ICE PO Box 60s
Charlottesville, VA 22902, USA
ICEIS00
ENTERPRISES full he exisve workinie len oc TANT
UR Talkiets THE LORD OF
Come to Middle-earth and experience thrilling
moments sich as when che Ringwraiths approached
Strider and the Hobbits on Weatt
“Over the lp ofthe dell, on the side away from the bil, sey
_fel, rther shan sav, a shadow rise, one shadow or more than
‘ang They strained their ges, and the shadows seemed t0 grow
Soon thre could be mo doubt thr or fover lack figures wre
standing tere on the slope, looking down ow thaw. Frodo
thovght tha be Beard a fain hiss as of vencrnous breath and fel a
thor pering dll, Then th shapes slowly aduaneed”
—The Fellowship of the Ri
Play Aids for
? ®
MIUOOLe @P Carcth?
And most other major
Fantasy Role Playing Games
PLAYING GAMES sal ADULT BOARD: