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Vionira Agny - 1162080081
Vionira Agny - 1162080081
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TABLE OF CONTENS
Abstract.......................................................................................................................................................2
FOREWORD..............................................................................................................................................3
TABLE OF CONTENS...............................................................................................................................4
LIST OF FIGURES.....................................................................................................................................6
BAB 1 INTRODUCTION.......................................................................................................................7
BAB 2 METHOD....................................................................................................................................9
BAB 3 RESULTS AND DISCUSSION.................................................................................................10
3.1 The Analysis phase....................................................................................................................10
3.2 Design Development Phase.......................................................................................................10
BAB 4 CONCLUSION.........................................................................................................................14
REFERENCES..........................................................................................................................................15
LIST OF TABLE
Chemistry includes three levels: macroscopic, submicroscopic, and symbolic levels. The
problem was that learning chemistry usually emphasized the symbolic level and problem solving
only, while the visualization of both the macroscopic and submicroscopic levels were also
required (Daviddowitz & Chittleborough, 2009) to make students understand The whole concept
of chemistry. The metal structure was formed by the order of the same atoms tightly packed in a
crystal. Atoms, molecules, and ions were theoretical models that underlaid the dynamic
explanation of particle levels closely related to the representation of the submicroscopic.
Learning abstract concepts and abstract concepts with concrete examples were hard to do in the
laboratory, although these phenomena could be observed visually. However, animations were
required for further explanation to illustrate the phenomena on a molecular basis. Research
showed that many high school students, college students and even some teachers found it
difficult to transfer from one level to another level of representation (Chittleborough & Treagust,
2007). In understanding chemical phenomena, both teachers and textbooks did not emphasize
thedifferences. and linkages between all three levels of representation. This was because students
were considered to be able to distinguish and relate the three levels of representation
(Chittleborough & Treagust, 2007). Students experienced difficulties, especially at
submicroscopic and symbolic levels, because the representation was invisible and abstract while
their thinking relied on sensory information. Based on these explanations, one of the alternatives
that could be used to develop the three levels of representation in chemistry learning, and to help
students in understanding chemistry, was using the tools to build a coherent mental
representation from the material presented in the form of instructional media, such as words,
pictures, and animations (Mayer, 2003).
Due to the development of science and technology today and the demands of the future,
computer technology was widely used in various fields, such as in the areas of information,
education, business and communication, associated with educational computer technology or
developed in learning. Moreover, there was a computer technology that was currently being
developed, called technology-based Augmented Reality (AR) (Furht et al., 2010). The
advantages of AR technology itself could be implemented widely in various media, as an
application in a smartphone in a product package, and even in the print media, such as books,
magazines, or newspapers, so that it was user friendly for the low cost tools and facilities
producing awesome learning media. Therefore, AR had many opportunities to develop, and
could support educational facilities. In this decade, progress in the development of pedagogical
concepts, applications, and technologies, the decrease of hardware costs, and the use of small-
scale AR technology in educational institutions made it possible that it could be used as
interesting learning media. The purpose of this research was to analyze the feasibility of AR
technology-based learning media on the material of metal structures to develop the students’
capabilities of submicroscopic representation (Kaufmann, 2002).
BAB 2 METHOD
The method used in this research was Research and Development (R & D). The research
and development method was a research method used to produce particular products, and to test
the effectiveness of these products. The subjects of this research were expert lecturers instructed
to examine the feasibility of AR technology-based learning media, including experts in media
education and learning, and some students of chemistry education at UIN Sunan Gunung Djati
Bandung. In conducting this research, the researchers focused on the making of AR technology-
based learning media. The stages of making these AR technologybased learning media refered to
the CAI (Computer Assisted Instruction) tutorial design model,which had been modified.
Therefore, in general,
the stages of making these media consisted of the analysis phase and the design development
phase, described as follows:
At this stage, an analysis of the concept was con- ducted and the concept map of the metal
structures was created based on the curriculum. It aimed to produce a material suitable with
metal structure and instructional media created. The analysis results of the material concept
of metal structures can be seen in Table 1 below. After analyzing the concept, the next stage
was arranging the learning indicators that would be used in the making of the AR
technology-based learning media. The indicators of the metal struc- ture learning media are
presented in table. The following table visualized the indicators of metal structure learning.
The due diligence of the AR technology-based learning media was done in two stages:
1) validation test consisting of the validation test of the learn- ing aspect, the aspects of the
material substance, the aspects of visual communication, and software engineering of learning
media on metal structure, 2) trial limited test of the student group, consisting of ten randomly
selected students of chemistry educa- tion. The results can be seen in the table below: The
results of rcalculation on each criterion in the learning aspects had the highest result of a
feasi- bility value of 1.0 or was valid on the indicator of the accuracy of the use of learning
strategies, so that the use of the correct learning strategies could help students to improve
their comprehension and attractively and reliably present data (Arsyad, 2007). Meanwhile,
the lowest result of rcalculation was in the completeness and quality indicator of learn- ing
materials, with rcalculation 0.8, which showed that an improvement in the quality of the
materials was needed, since the quality of the teaching materi- als could improve the quality
of the learning out- comes so that it could be well integrated (Arsyad, 2007). The result of
the validity of the media stated that teaching materials were valid if the value of rcalculation
was above the value of rcritic, which was Therefore, it can be concluded that the learn- ing
aspect in this research was valid and feasible to be used as a teaching material (Sugiyono,
2011)
BAB 4 CONCLUSION
Chittleborough, G. &. (2007). The modelling ability of non-major chemistry students and their
understanding of the sub microscopic level.