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Lab 01 PLC
Lab 01 PLC
Lab 01 PLC
Students’ Names:
BOT Mohammed
OULD-AMARA Massil
AMMOUR Manel
Experiment Number: 01
Buzzer Game/ Conveyor Systems
2. In-lab:
2.1.Task 01:
We are asked to design a ladder program which will determine the priority of
players in a game.
If player i pushes his push button, the corresponding light will be on and a
buzzer sounds for 5 seconds.
Once a player pushes his push button, the other two are blocked.
The player light will not turn off until the host pushes the reset push button.
2.1.1.I/O Assignment:
When the host key is temporarily pushed, all the outputs will be immediately off and
so the buzzer. If the key host key is not pushed, then if a switch "𝑖" is pushed while the other
players outputs are not on, the corresponding output will became on and force the other
outputs to be zero. Furthermore, each output will activate a feed state once it becomes on it
remains on.
The following Ladder diagram is used to realize the desired specifications:
2.2.1.I/O Assignment:
Inputs Device and its function
X0 Start push-button
X1 Stop push-button
Outputs Device and its function
Y0 Conveyor forward, motor
Y1 Sounds when it is on , buzzer
Y2 Green light
Y3 Yellow light
3. Conclusion:
At the end of this laboratory experiment, we have seen how to design a ladder
diagram and how to test it. Moreover, we have seen some techniques concerning the
use of push buttons. Furthermore, we have got familiar with the use of memories.