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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
24 - Jakup
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
[The wild Dugtrio: Dig=100, Slash=100, Earthquake=100, Fissure=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
***Round 2***
[The wild Dugtrio: Dig=100, Slash=100, Earthquake=100, Fissure=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
***Round 3***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
[The wild Cofagrigus: Shadow Ball=100, Grudge=100, Mean Look=100, Destiny Bond=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Cofagrigus lost 108 HP, now has 53 HP]
***Round 2***
[The wild Cofagrigus: Shadow Ball=100, Grudge=100, Mean Look=100, Destiny Bond=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Cofagrigus lost 53 HP, now has 0 HP]
[The wild Cofagrigus fainted]
==============================
Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
[The wild Dugtrio: Dig=100, Slash=100, Earthquake=100, Fissure=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Using two-turn attack]
***Round 2***
[reusing commands for the wild Dugtrio]
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
[The wild Gligar: X-Scissor=100, Sky Uppercut=100, Swords Dance=100,
Guillotine=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
***Round 2***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
33 - Layla
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***Round 1***
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Battle Start!
34 - Herald
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
44 - Dewey
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
[The wild Ribombee: Bug Buzz=100, Dazzling Gleam=100, Aromatherapy=100, Quiver
Dance=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
***Round 2***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
Wild Battle
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***Round 1***
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Battle Start!
10 - Amanda
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***Round 1***
Scratch: initial score: 28
Scratch: final score: 28
***Round 2***
Tackle: initial score: 20
Tackle: final score: 20
***Round 2***
Tackle: initial score: 16
Tackle: final score: 16
***Round 4***
Tackle: initial score: 17
Tackle: final score: 17
[The foe Marill: Tackle=5, Water Gun=52, Tail Whip=5, Water Sport=5]
[Prefer Water Gun]
[Spoot lost 3 HP, now has 27 HP]
***Round 5***
Tackle: initial score: 11
Tackle: final score: 11
[The foe Marill: Tackle=12, Water Gun=16, Tail Whip=5, Water Sport=5]
[Prefer Water Gun]
[The foe Marill lost 6 HP, now has 12 HP]
[Spoot lost 3 HP, now has 21 HP]
***Round 7***
Tackle: initial score: 14
Tackle: final score: 14
[The foe Marill: Tackle=14, Water Gun=19, Tail Whip=5, Water Sport=5]
[Prefer Water Gun]
[The foe Marill lost 7 HP, now has 5 HP]
[Spoot lost 3 HP, now has 18 HP]
***Round 8***
Tackle: initial score: 16
Tackle: final score: 16
[The foe Marill: Tackle=16, Water Gun=22, Tail Whip=5, Water Sport=5]
[Prefer Water Gun]
[The foe Marill lost 5 HP, now has 0 HP]
[The foe Marill fainted]
==============================
Battle Start!
34 - Andrew
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Shinx: initial switchscore: 0
***Round 6***
Tackle: initial score: 28
Tackle: final score: 28
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Spearow: initial switchscore: 0
***Round 6***
Bubble: initial score: 40
Bubble: final score: 40
}
Skiddo: highest move score: 10
Skiddo: final switching score: -65
10 > -65, will not switch
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Phanpy: initial switchscore: 0
Initial noswitchscore building: Stat Stages (0)
Initial noswitchscore building: Entry Hazards (0)
Initial noswitchscore building: Better Switching Options (0)
Initial noswitchscore building: Second Wind Situations (0)
Phanpy: initial noswitchscore: 100
***Round 4***
Bide: initial score: 110
Priority Check Begin
AI Pokemon is faster.
Expected damage taken: 40
Priority Check End
Bide: final score: 37
***Round 3***
Barrier: initial score: 25
Barrier: final score: 14
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Wooper: initial switchscore: 0
***Round 6***
Water Gun: initial score: 18
Water Gun: final score: 18
[The foe Azurill: Splash=1, Water Gun=2, Tail Whip=0, Water Sport=5]
[Prefer Water Sport]
[The foe Azurill lost 9 HP, now has 13 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Azurill: initial switchscore: 0
[The foe Azurill: Splash=1, Water Gun=2, Tail Whip=0, Water Sport=0]
[Prefer Water Gun]
[The foe Azurill lost 10 HP, now has 3 HP]
[Spoot lost 1 HP, now has 34 HP]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Azurill: initial switchscore: 0
***Round 3***
Tackle: initial score: 35
Tackle: final score: 35
{
Sand Attack: initial score: 5
Sand Attack: final score: 5
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Wingull: initial switchscore: 0
}
Wingull: highest move score: 63
Wingull: final switching score: -100
63 > -100, will not switch
***Round 9***
Yawn: initial score: 20
Yawn: final score: 24
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Wingull: initial switchscore: 0
***Round 8***
Yawn: initial score: 20
Yawn: final score: 24
***Round 4***
Absorb: initial score: 6
Absorb: final score: 6
***Round 3***
Peck: initial score: 18
Peck: final score: 18
}
Litleo: highest move score: 119
Litleo: final switching score: -50
119 > -50, will not switch
***Round 4***
Headbutt: initial score: 110
Headbutt: final score: 119
[The foe Pyroar: Headbutt=119, Noble Roar=3, Take Down=84, Fire Fang=114]
[Prefer Fire Fang]
[Player used Potion]
[Spoot lost 12 HP, now has 11 HP]
[The foe Pyroar lost 24 HP, now has 58 HP]
***Round 5***
Headbutt: initial score: 110
Headbutt: final score: 119
[The foe Pyroar: Headbutt=119, Noble Roar=3, Take Down=84, Fire Fang=113]
[Prefer Headbutt]
[Player used Potion]
[Spoot lost 31 HP, now has 0 HP]
[Spoot fainted]
***Round 6***
Headbutt: initial score: 110
Headbutt: final score: 119
[The foe Pyroar: Headbutt=119, Noble Roar=3, Take Down=84, Fire Fang=118]
[Prefer Fire Fang]
[The foe Pyroar lost 5 HP, now has 53 HP]
[Borb lost 33 HP, now has 10 HP]
[The foe Pyroar lost 8 HP, now has 45 HP]
[The foe Pyroar lost 8 HP, now has 37 HP]
***Round 7***
Headbutt: initial score: 110
Headbutt: final score: 119
[The foe Pyroar: Headbutt=119, Noble Roar=3, Take Down=5, Fire Fang=160]
[Prefer Fire Fang]
[The foe Pyroar lost 5 HP, now has 32 HP]
[Borb lost 10 HP, now has 0 HP]
[Borb fainted]
[The foe Pyroar lost 8 HP, now has 24 HP]
[The foe Pyroar lost 12 HP, now has 12 HP]
***Round 8***
Headbutt: initial score: 110
Headbutt: final score: 119
[The foe Pyroar: Headbutt=119, Noble Roar=0, Take Down=5, Fire Fang=114]
[Prefer Headbutt]
[Damian lost 42 HP, now has 0 HP]
[Damian fainted]
[The foe Pyroar lost 10 HP, now has 2 HP]
[The foe Pyroar lost 2 HP, now has 0 HP]
[The foe Pyroar fainted]
==============================
Battle Start!
81 - Novae
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Trumbeak: initial switchscore: 0
{
Pluck: initial score: 51
Pluck: final score: 51
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Steenee: initial switchscore: 0
[The foe Steenee: Double Slap=17, Razor Leaf=18, Play Rough=17, Synthesis=0]
[Prefer Razor Leaf]
[The foe Steenee lost 24 HP, now has 25 HP]
[Fuegoleona lost 8 HP, now has 38 HP]
[The foe Steenee lost 6 HP, now has 19 HP]
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Steenee: initial switchscore: 100
[The foe Steenee: Double Slap=5, Razor Leaf=5, Play Rough=5, Synthesis=78]
[Prefer Synthesis]
[The foe Steenee gained 24 HP, now has 43 HP]
[The foe Steenee lost 6 HP, now has 37 HP]
***Round 5***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Steenee: initial switchscore: 0
}
Steenee: highest move score: 36
Steenee: final switching score: -62
36 > -62, will not switch
[The foe Steenee: Double Slap=5, Razor Leaf=5, Play Rough=5, Synthesis=36]
[Prefer Synthesis]
[The foe Steenee gained 12 HP, now has 49 HP]
[The foe Steenee lost 6 HP, now has 43 HP]
***Round 6***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Steenee: initial switchscore: 0
[The foe Steenee: Double Slap=22, Razor Leaf=21, Play Rough=20, Synthesis=0]
[Prefer Double Slap]
[Fuegoleona lost 3 HP, now has 35 HP]
[Fuegoleona lost 3 HP, now has 32 HP]
[The foe Steenee lost 6 HP, now has 37 HP]
***Round 7***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Steenee: initial switchscore: 100
Initial noswitchscore building: Stat Stages (0)
Initial noswitchscore building: Entry Hazards (0)
Initial noswitchscore building: Better Switching Options (0)
Initial noswitchscore building: Second Wind Situations (0)
Steenee: initial noswitchscore: 12
[The foe Sandygast: Sand Tomb=85, Mega Drain=5, Sand Attack=0, Astonish=0]
[Prefer Sand Tomb]
[The foe Sandygast gained 0 HP, now has 27 HP]
[Fuegoleona lost 24 HP, now has 8 HP]
[Fuegoleona lost 5 HP, now has 3 HP]
[The foe Sandygast lost 6 HP, now has 21 HP]
***Round 10***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sandygast: initial switchscore: 0
Initial noswitchscore building: Stat Stages (0)
Initial noswitchscore building: Entry Hazards (0)
Initial noswitchscore building: Better Switching Options (0)
Initial noswitchscore building: Second Wind Situations (0)
Sandygast: initial noswitchscore: 75
[The foe Sandygast: Sand Tomb=65, Mega Drain=5, Sand Attack=0, Astonish=0]
[Prefer Sand Tomb]
[Fuegoleona lost 5 HP, now has 31 HP]
[The foe Sandygast lost 6 HP, now has 12 HP]
***Round 12***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sandygast: initial switchscore: 80
[The foe Sandygast: Sand Tomb=76, Mega Drain=5, Sand Attack=0, Astonish=0]
[Prefer Sand Tomb]
[The foe Sandygast lost 12 HP, now has 0 HP]
[The foe Sandygast fainted]
Scoring for Sandygast switching to: Trumbeak
Score: -10000000
***Round 13***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Rockruff: initial switchscore: 0
***Round 15***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Steenee: initial switchscore: 0
[The foe Steenee: Double Slap=11, Razor Leaf=11, Play Rough=11, Synthesis=0]
[Prefer Razor Leaf]
[Hana lost 6 HP, now has 52 HP]
[The foe Steenee lost 12 HP, now has 37 HP]
[The foe Steenee lost 6 HP, now has 31 HP]
***Round 16***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Steenee: initial switchscore: 0
[The foe Steenee: Double Slap=5, Razor Leaf=5, Play Rough=5, Synthesis=35]
[Prefer Synthesis]
[The foe Steenee gained 18 HP, now has 49 HP]
[The foe Steenee lost 12 HP, now has 37 HP]
[The foe Steenee lost 6 HP, now has 31 HP]
***Round 17***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Steenee: initial switchscore: 0
Initial noswitchscore building: Stat Stages (0)
Initial noswitchscore building: Entry Hazards (0)
Initial noswitchscore building: Better Switching Options (0)
Initial noswitchscore building: Second Wind Situations (0)
Steenee: initial noswitchscore: 62
[The foe Steenee: Double Slap=5, Razor Leaf=5, Play Rough=5, Synthesis=35]
[Prefer Synthesis]
[The foe Steenee gained 18 HP, now has 49 HP]
[The foe Steenee lost 12 HP, now has 37 HP]
[The foe Steenee lost 6 HP, now has 31 HP]
***Round 18***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Steenee: initial switchscore: 0
[The foe Steenee: Double Slap=12, Razor Leaf=12, Play Rough=12, Synthesis=0]
[Prefer Double Slap]
[The foe Steenee lost 12 HP, now has 19 HP]
[Hana lost 3 HP, now has 49 HP]
[Hana lost 4 HP, now has 45 HP]
[The foe Steenee lost 6 HP, now has 13 HP]
***Round 19***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Steenee: initial switchscore: 0
[The foe Steenee: Double Slap=14, Razor Leaf=14, Play Rough=13, Synthesis=0]
[Prefer Razor Leaf]
[Hana lost 6 HP, now has 39 HP]
[The foe Steenee lost 12 HP, now has 1 HP]
[The foe Steenee lost 1 HP, now has 0 HP]
[The foe Steenee fainted]
Scoring for Steenee switching to: Trumbeak
Score: -10000000
***Round 20***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Charjabug: initial switchscore: 0
{
Spark: initial score: 83
Spark: final score: 111
***Round 26***
Rock Smash: initial score: 110
[Preferring damaging move]
Rock Smash: final score: 102
[The foe Psyduck: Water Sport=5, Scratch=5, Tail Whip=5, Water Gun=50]
[Prefer Water Gun]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Growlithe: initial switchscore: -100
Initial noswitchscore building: Stat Stages (0)
Initial noswitchscore building: Entry Hazards (0)
Initial noswitchscore building: Better Switching Options (0)
Initial noswitchscore building: Second Wind Situations (0)
Growlithe: initial noswitchscore: 100
***Round 2***
Water Sport: initial score: 5
Water Sport: final score: 5
[The foe Psyduck: Water Sport=5, Scratch=5, Tail Whip=5, Water Gun=80]
[Prefer Water Gun]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Growlithe: initial switchscore: -100
{
Roar: initial score: 20
Roar: final score: 0
***Round 3***
Pound: initial score: 16
Pound: final score: 16
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Magikarp: initial switchscore: 0
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Magikarp: initial switchscore: 0
***Round 6***
Tackle: initial score: 80
Tackle: final score: 80
[The ally Buneary: Fake Out=120, Double Hit=110, Fire Punch=100, Baby-Doll Eyes=1]
[Prefer Fake Out]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Growlithe: initial switchscore: 0
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Bunnelby: initial switchscore: 0
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=121, Baby-Doll Eyes=1]
[Prefer Fire Punch]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Poochyena: initial switchscore: 80
***Round 3***
Mud Sport: initial score: 5
Mud Sport: final score: 5
[The foe Drilbur: Mud Sport=5, Rapid Spin=5, Mud-Slap=5, Fury Swipes=52]
[Prefer Fury Swipes]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
[The ally Buneary: Fake Out=0, Double Hit=91, Fire Punch=80, Baby-Doll Eyes=5]
[Prefer Double Hit]
Mud Sport: initial score: 5
Mud Sport: final score: 5
[The ally Buneary: Fake Out=120, Double Hit=99, Fire Punch=121, Baby-Doll Eyes=1]
[Prefer Fire Punch]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Pichu: initial switchscore: 0
[The foe Pichu: Thunder Shock=25, Charm=5, Tail Whip=0, Sweet Kiss=21]
[Prefer Thunder Shock]
[The foe Pichu lost 28 HP, now has 0 HP]
[The foe Pichu fainted]
[The foe Lotad lost 11 HP, now has 22 HP]
[Spoot lost 1 HP, now has 56 HP]
[The ally Buneary lost 5 HP, now has 35 HP]
Scoring for Pichu switching to: Lotad
Score: -10000000
Scoring for Pichu switching to: Roggenrola
Score: -10000000
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Lotad: initial switchscore: 100
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=112, Baby-Doll Eyes=1]
[Prefer Fire Punch]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Jigglypuff: initial switchscore: 0
[The foe Jigglypuff: Defense Curl=3, Pound=34, Play Nice=5, Disarming Voice=30]
[Prefer Pound]
[The foe Duskull lost 10 HP, now has 16 HP]
[The foe Duskull lost 13 HP, now has 3 HP]
[The foe Jigglypuff lost 25 HP, now has 26 HP]
[The ally Buneary lost 8 HP, now has 27 HP]
[The foe Duskull lost 1 HP, now has 2 HP]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (15)
Initial switchscore building: Specific Switches (15)
Duskull: initial switchscore: 175
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=121, Baby-Doll Eyes=1]
[Prefer Fire Punch]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (15)
Initial switchscore building: Specific Switches (15)
Jigglypuff: initial switchscore: 195
[The foe Jigglypuff: Defense Curl=0, Pound=44, Play Nice=5, Disarming Voice=37]
[Prefer Pound]
[The foe Jigglypuff lost 26 HP, now has 0 HP]
[The foe Jigglypuff fainted]
[The foe Lotad lost 22 HP, now has 0 HP]
[The foe Lotad fainted]
Scoring for Lotad switching to: Lotad
Score: -10000000
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Roggenrola: initial switchscore: 100
[The ally Buneary: Fake Out=0, Double Hit=90, Fire Punch=73, Baby-Doll Eyes=5]
[Prefer Double Hit]
Confusion: initial score: 44
Confusion: final score: 45
}
Roggenrola: highest move score: 119
Roggenrola: final switching score: -75
119 > -75, will not switch
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=123, Baby-Doll Eyes=1]
[Prefer Fire Punch]
[The foe Roggenrola lost 1 HP, now has 0 HP]
[The foe Roggenrola fainted]
Scoring for Roggenrola switching to: Lotad
Score: -10000000
***Round 6***
Leer: initial score: 10
Leer: final score: 2
[The ally Buneary: Fake Out=0, Double Hit=0, Fire Punch=110, Baby-Doll Eyes=1]
[Prefer Fire Punch]
[The foe Duskull lost 2 HP, now has 0 HP]
[The foe Duskull fainted]
==============================
Battle Start!
11 - Kairi
44 - Karin
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sandshrew: initial switchscore: 0
[The foe Sandshrew: Poison Sting=11, Rollout=12, Rapid Spin=12, Fury Cutter=37]
[Prefer Fury Cutter]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
[The ally Buneary: Fake Out=120, Double Hit=99, Fire Punch=5, Baby-Doll Eyes=5]
[Prefer Fake Out]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Vulpix: initial switchscore: 0
{
Roar: initial score: 20
Roar: final score: 11
[The foe Vulpix: Roar=5, Baby-Doll Eyes=5, Quick Attack=5, Confuse Ray=36]
[Prefer Confuse Ray]
[The foe Sandshrew lost 9 HP, now has 26 HP]
[The foe Sandshrew lost 26 HP, now has 0 HP]
[The foe Sandshrew fainted]
[The foe Vulpix lost 32 HP, now has 0 HP]
[The foe Vulpix fainted]
Scoring for Vulpix switching to: Sandshrew
Score: -10000000
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Pansear: initial switchscore: 0
[The ally Buneary: Fake Out=0, Double Hit=98, Fire Punch=112, Baby-Doll Eyes=1]
[Prefer Fire Punch]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Pansage: initial switchscore: 0
***Round 3***
Play Nice: initial score: 10
Play Nice: final score: 0
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=83, Baby-Doll Eyes=5]
[Prefer Double Hit]
Tackle: initial score: 17
Tackle: final score: 17
Tackle: initial score: 8
Tackle: final score: 8
[The foe Flabebe: Tackle=5, Vine Whip=5, Fairy Wind=35, Lucky Chant=5]
[Prefer Fairy Wind]
[The foe Panpour lost 17 HP, now has 18 HP]
[The foe Flabebe lost 26 HP, now has 8 HP]
[The foe Flabebe lost 8 HP, now has 0 HP]
[The foe Flabebe fainted]
***Round 4***
Play Nice: initial score: 10
Play Nice: final score: 0
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=72, Baby-Doll Eyes=2]
[Prefer Double Hit]
[The foe Panpour lost 15 HP, now has 3 HP]
[The foe Panpour lost 3 HP, now has 0 HP]
[The foe Panpour fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Rockruff: Leer=100, Sand Attack=100, Bite=100, Howl=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
Fake Out: initial score: 21
Priority Check Begin
AI Pokemon is faster.
Expected damage taken: -1
Priority Check End
Fake Out: final score: 120
[The ally Buneary: Fake Out=120, Double Hit=5, Fire Punch=5, Baby-Doll Eyes=5]
[Prefer Fake Out]
[The wild Geodude: Mud Sport=100, Rock Polish=100, Rollout=100, Magnitude=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Geodude lost 6 HP, now has 27 HP]
[The wild Rockruff lost 34 HP, now has 0 HP]
[The wild Rockruff fainted]
[The wild Geodude lost 27 HP, now has 0 HP]
[The wild Geodude fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
67 - Mars
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sewaddle: initial switchscore: 0
[The foe Sewaddle: Return=5, Bug Bite=5, Seed Bomb=5, Light Screen=90]
[Prefer Light Screen]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sewaddle: initial switchscore: 0
[The foe Sewaddle: Return=5, Bug Bite=24, Seed Bomb=30, Light Screen=0]
[Prefer Seed Bomb]
[The foe Sewaddle lost 28 HP, now has 12 HP]
[Fuegoleona lost 10 HP, now has 40 HP]
[The foe Sewaddle lost 5 HP, now has 7 HP]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sewaddle: initial switchscore: 0
[The foe Sewaddle: Return=5, Bug Bite=30, Seed Bomb=37, Light Screen=0]
[Prefer Seed Bomb]
[The foe Sewaddle lost 7 HP, now has 0 HP]
[The foe Sewaddle fainted]
Scoring for Sewaddle switching to: Sewaddle
Score: -10000000
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Leavanny: initial switchscore: 0
***Round 10***
Return: initial score: 35
Return: final score: 35
[The foe Swadloon: Return=5, Iron Defense=3, Seed Bomb=82, Double Team=1]
[Prefer Seed Bomb]
[Borb lost 13 HP, now has 15 HP]
***Round 11***
Return: initial score: 66
Return: final score: 66
[The foe Swadloon: Return=5, Iron Defense=0, Seed Bomb=110, Double Team=0]
[Prefer Seed Bomb]
[Borb lost 13 HP, now has 2 HP]
***Round 12***
Return: initial score: 110
Return: final score: 110
[The foe Swadloon: Return=110, Iron Defense=0, Seed Bomb=110, Double Team=0]
[Prefer Return]
[The foe Swadloon lost 24 HP, now has 26 HP]
[Borb lost 2 HP, now has 0 HP]
[Borb fainted]
***Round 13***
Return: initial score: 15
Return: final score: 15
[The foe Swadloon: Return=5, Iron Defense=5, Seed Bomb=36, Double Team=4]
[Prefer Seed Bomb]
[The foe Swadloon lost 10 HP, now has 16 HP]
[Hana lost 13 HP, now has 45 HP]
***Round 14***
Return: initial score: 20
Return: final score: 20
[The foe Swadloon: Return=5, Iron Defense=5, Seed Bomb=46, Double Team=3]
[Prefer Seed Bomb]
[The foe Swadloon lost 10 HP, now has 6 HP]
[Hana lost 14 HP, now has 31 HP]
***Round 15***
Return: initial score: 29
Return: final score: 29
Iron Defense: initial score: 25
Iron Defense: final score: 0
[The foe Swadloon: Return=5, Iron Defense=5, Seed Bomb=67, Double Team=5]
[Prefer Seed Bomb]
[The foe Swadloon lost 10 HP, now has 30 HP]
[Hana lost 12 HP, now has 19 HP]
[The foe Swadloon lost 6 HP, now has 24 HP]
***Round 17***
Return: initial score: 47
Return: final score: 47
[The foe Swadloon: Return=5, Iron Defense=2, Seed Bomb=110, Double Team=1]
[Prefer Seed Bomb]
[The foe Swadloon lost 12 HP, now has 12 HP]
[Hana lost 12 HP, now has 7 HP]
[The foe Swadloon lost 6 HP, now has 6 HP]
***Round 18***
Return: initial score: 110
Return: final score: 110
[The foe Swadloon: Return=110, Iron Defense=2, Seed Bomb=110, Double Team=1]
[Prefer Return]
[Player used Mystery Bowl]
[Hana lost 5 HP, now has 42 HP]
[The foe Swadloon lost 6 HP, now has 28 HP]
***Round 20***
Return: initial score: 21
Return: final score: 21
[The foe Swadloon: Return=5, Iron Defense=5, Seed Bomb=50, Double Team=5]
[Prefer Seed Bomb]
[The foe Swadloon lost 10 HP, now has 18 HP]
[Hana lost 12 HP, now has 30 HP]
[The foe Swadloon lost 6 HP, now has 12 HP]
***Round 21***
Return: initial score: 30
Return: final score: 30
[The foe Swadloon: Return=5, Iron Defense=0, Seed Bomb=70, Double Team=0]
[Prefer Seed Bomb]
[The foe Swadloon lost 10 HP, now has 2 HP]
[Hana lost 12 HP, now has 18 HP]
[The foe Swadloon lost 2 HP, now has 0 HP]
[The foe Swadloon fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
9 - Melia
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
[The foe Buneary: Fake Out=120, Double Hit=5, Fire Punch=5, Baby-Doll Eyes=5]
[Prefer Fake Out]
[Hana lost 9 HP, now has 49 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
[The foe Buneary: Fake Out=0, Double Hit=30, Fire Punch=24, Baby-Doll Eyes=5]
[Prefer Double Hit]
[The foe Buneary lost 20 HP, now has 20 HP]
[The foe Buneary lost 20 HP, now has 0 HP]
[The foe Buneary fainted]
Scoring for Buneary switching to: Buneary
Score: -10000000
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Stufful: initial switchscore: 0
***Round 5***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Eevee: initial switchscore: 0
{
Covet: initial score: 36
Covet: final score: 36
***Round 8***
Ancient Power: initial score: 15
Ancient Power: final score: 19
}
Ducklett: highest move score: 15
Ducklett: final switching score: -66
15 > -66, will not switch
[The foe Ducklett: Water Gun=10, Water Sport=10, Defog=5, Wing Attack=15]
[Prefer Wing Attack]
[Yachi lost 9 HP, now has 31 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ducklett: initial switchscore: 0
[The foe Ducklett: Water Gun=25, Water Sport=5, Defog=5, Wing Attack=29]
[Prefer Wing Attack]
[The foe Ducklett lost 38 HP, now has 0 HP]
[The foe Ducklett fainted]
Scoring for Ducklett switching to: Ducklett
Score: -10000000
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Voltorb: initial switchscore: 0
***Round 5***
Harden: initial score: 10
Harden: final score: 7
[The foe Anorith: Harden=5, Mud Sport=3, Water Gun=3, Fury Cutter=37]
[Prefer Fury Cutter]
[The foe Anorith lost 34 HP, now has 0 HP]
[The foe Anorith fainted]
==============================
Battle Start!
100 - Henrie
==============================
***Round 1***
Scoring for Cacnea switching to: Cubchoo
Defensive: 0
Offensive: 41
Roles: 81
Weather: 81
Moves: 81
Abilities: 81
Items: 81
Fields: 81
Score: 81
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Cubchoo: initial switchscore: 0
***Round 3***
Tackle: initial score: 12
Tackle: final score: 12
***Round 5***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Murkrow: initial switchscore: 0
***Round 6***
Poison Gas: initial score: 20
Poison Gas: final score: 21
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Minior: initial switchscore: 0
[The foe Minior: Rollout=5, Defense Curl=5, Confuse Ray=30, Self Destruct=4]
[Prefer Confuse Ray]
[The foe Minior lost 36 HP, now has 2 HP]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Minior: initial switchscore: 0
[The foe Minior: Rollout=5, Defense Curl=0, Confuse Ray=0, Self Destruct=41]
[Prefer Self Destruct]
[The foe Minior lost 2 HP, now has 0 HP]
[The foe Minior fainted]
Scoring for Minior switching to: Minior
Score: -10000000
***Round 7***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Cyndaquil: initial switchscore: 80
[The foe Cyndaquil: Flame Wheel=5, Quick Attack=19, Aerial Ace=5, Smoke Screen=0]
[Prefer Quick Attack]
[Spoot lost 3 HP, now has 57 HP]
[The foe Cyndaquil lost 33 HP, now has 0 HP]
[The foe Cyndaquil fainted]
Scoring for Cyndaquil switching to: Minior
Score: -10000000
***Round 8***
Pursuit: initial score: 13
Pursuit: final score: 13
[The foe Type: Null: Pursuit=5, Double Hit=29, Hidden Power=5, Aerial Ace=5]
[Prefer Double Hit]
[The foe Type: Null lost 14 HP, now has 35 HP]
[The foe Type: Null lost 14 HP, now has 21 HP]
[Hana lost 9 HP, now has 51 HP]
[Hana lost 9 HP, now has 42 HP]
[The foe Type: Null lost 6 HP, now has 15 HP]
***Round 9***
Pursuit: initial score: 19
Pursuit: final score: 19
[The foe Type: Null: Pursuit=5, Double Hit=42, Hidden Power=5, Aerial Ace=5]
[Prefer Double Hit]
[The foe Type: Null lost 14 HP, now has 1 HP]
[The foe Type: Null lost 1 HP, now has 0 HP]
[The foe Type: Null fainted]
==============================
Battle Start!
122 - Gyarados
==============================
***Round 1***
Thunder Fang: initial score: 110
Thunder Fang: final score: 104
[The foe Gyarados: Thunder Fang=104, Rift Thrash=77, Ice Fang=106, Fire Fang=114]
[Prefer Fire Fang]
[Yachi lost 19 HP, now has 21 HP]
***Round 2***
Thunder Fang: initial score: 110
Thunder Fang: final score: 104
[The foe Gyarados: Thunder Fang=104, Rift Thrash=77, Ice Fang=106, Fire Fang=114]
[Prefer Fire Fang]
[The foe Gyarados lost 9 HP, now has 42 HP]
***Round 3***
Thunder Fang: initial score: 110
Thunder Fang: final score: 104
[The foe Gyarados: Thunder Fang=104, Rift Thrash=77, Ice Fang=106, Fire Fang=114]
[Prefer Fire Fang]
[Yachi lost 20 HP, now has 1 HP]
***Round 4***
Thunder Fang: initial score: 110
Thunder Fang: final score: 104
[The foe Gyarados: Thunder Fang=104, Rift Thrash=77, Ice Fang=107, Fire Fang=126]
[Prefer Fire Fang]
[Player used Mystery Bowl]
[Yachi lost 18 HP, now has 22 HP]
***Round 5***
Thunder Fang: initial score: 110
Thunder Fang: final score: 104
[The foe Gyarados: Thunder Fang=104, Rift Thrash=77, Ice Fang=107, Fire Fang=126]
[Prefer Fire Fang]
[The foe Gyarados lost 9 HP, now has 33 HP]
[The foe Gyarados lost 33 HP, now has 0 HP]
[The foe Gyarados fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Venipede: Pursuit=100, Protect=100, Poison Tail=100, Bug Bite=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Attaque lost 3 HP, now has 247 HP]
***Round 2***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Diglett: Magnitude=100, Bulldoze=100, Sucker Punch=100, Mud Bomb=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Diglett lost 41 HP, now has 0 HP]
[The wild Diglett fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Diglett: Mud-Slap=100, Magnitude=100, Bulldoze=100, Sucker Punch=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Diglett lost 42 HP, now has 0 HP]
[The wild Diglett fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Venipede: Pursuit=100, Protect=100, Poison Tail=100, Bug Bite=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Venipede lost 48 HP, now has 0 HP]
[The wild Venipede fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Wooper: Mud Shot=100, Slam=100, Mud Bomb=100, Amnesia=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Wooper lost 67 HP, now has 0 HP]
[The wild Wooper fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Diglett: Magnitude=100, Bulldoze=100, Sucker Punch=100, Mud Bomb=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Diglett lost 45 HP, now has 0 HP]
[The wild Diglett fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Wooper: Mud Shot=100, Slam=100, Mud Bomb=100, Amnesia=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Wooper lost 66 HP, now has 0 HP]
[The wild Wooper fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Diglett: Magnitude=100, Bulldoze=100, Sucker Punch=100, Mud Bomb=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Diglett lost 43 HP, now has 0 HP]
[The wild Diglett fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Pumpkaboo: Razor Leaf=100, Leech Seed=100, Bullet Seed=100, Shadow
Sneak=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Attaque lost 6 HP, now has 234 HP]
[The wild Pumpkaboo lost 84 HP, now has 0 HP]
[The wild Pumpkaboo fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Pumpkaboo: Razor Leaf=100, Leech Seed=100, Bullet Seed=100, Shadow
Sneak=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Pumpkaboo lost 84 HP, now has 0 HP]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Pumpkaboo: Razor Leaf=100, Leech Seed=100, Bullet Seed=100, Shadow
Sneak=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Attaque lost 6 HP, now has 234 HP]
[The wild Pumpkaboo lost 85 HP, now has 0 HP]
[The wild Pumpkaboo fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
22 - Heather
==============================
***Round 1***
==============================
Battle Start!
22 - Heather
==============================
***Round 1***
==============================
Battle Start!
22 - Heather
==============================
***Round 1***
==============================
Battle Start!
22 - Heather
==============================
***Round 1***
==============================
Battle Start!
22 - Heather
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
35 - Johnson
==============================
***Round 1***
==============================
Battle Start!
35 - Mitchell
==============================
***Round 1***
==============================
Battle Start!
35 - Mitchell
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
10 - Amanda
==============================
***Round 1***
Scratch: initial score: 25
Scratch: final score: 25
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Spearow: initial switchscore: 0
***Round 2***
Tackle: initial score: 21
Tackle: final score: 21
***Round 3***
Tackle: initial score: 12
Tackle: final score: 12
***Round 7***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Wooper: initial switchscore: 0
***Round 8***
Water Gun: initial score: 14
Water Gun: final score: 14
[The foe Azurill: Splash=1, Water Gun=19, Tail Whip=0, Water Sport=5]
[Prefer Water Gun]
[The foe Azurill lost 20 HP, now has 2 HP]
[Voltorb lost 5 HP, now has 16 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Azurill: initial switchscore: 0
[The foe Azurill: Splash=1, Water Gun=25, Tail Whip=0, Water Sport=5]
[Prefer Water Gun]
[The foe Azurill lost 2 HP, now has 0 HP]
[The foe Azurill fainted]
***Round 3***
Confusion: initial score: 37
Confusion: final score: 37
[The foe Abra: Light Screen=78, Thunder Wave=0, Trick Room=0.0, Reflect=60]
[Prefer Light Screen]
[The foe Abra lost 20 HP, now has 8 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Abra: initial switchscore: -1100
[The foe Abra: Light Screen=0, Thunder Wave=0, Trick Room=0.0, Reflect=60]
[Prefer Reflect]
[The foe Abra lost 8 HP, now has 0 HP]
[The foe Abra fainted]
Scoring for Abra switching to: Abra
Score: -10000000
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Kadabra: initial switchscore: -1100
[The foe Kadabra: Psychic=111, Energy Ball=111, Shadow Ball=112, Calm Mind=102]
[Prefer Psychic]
[Voltorb lost 15 HP, now has 0 HP]
[Voltorb fainted]
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Kadabra: initial switchscore: -1100
[The foe Kadabra: Psychic=111, Energy Ball=111, Shadow Ball=112, Calm Mind=4]
[Prefer Shadow Ball]
[Chicalodeon lost 29 HP, now has 0 HP]
[Chicalodeon fainted]
***Round 5***
==============================
Battle Start!
24 - Kaleb
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sentret: initial switchscore: 0
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Spearow: initial switchscore: 0
***Round 3***
Bubble: initial score: 28
Bubble: final score: 28
{
Struggle Bug: initial score: 50
Struggle Bug: final score: 50
***Round 3***
Tackle: initial score: 66
Tackle: final score: 66
***Round 3***
Tackle: initial score: 33
Tackle: final score: 33
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Froakie: initial switchscore: 0
[The foe Pikachu: Tail Whip=0, Thunder Shock=5, Growl=20, Play Nice=5]
[Prefer Growl]
[The foe Pichu lost 20 HP, now has 0 HP]
[The foe Pichu fainted]
[The foe Pikachu lost 9 HP, now has 17 HP]
[The foe Pikachu lost 1 HP, now has 16 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Growlithe: initial switchscore: 0
[The foe Pikachu: Tail Whip=0, Thunder Shock=26, Growl=4, Play Nice=4]
[Prefer Thunder Shock]
[The foe Pikachu lost 12 HP, now has 4 HP]
[The ally Growlithe lost 6 HP, now has 26 HP]
[The foe Pikachu lost 4 HP, now has 0 HP]
[The foe Pikachu fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
78 - Garbage Crew
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Trubbish: initial switchscore: 0
***Round 3***
Pound: initial score: 30
Pound: final score: 30
***Round 4***
Pound: initial score: 25
Pound: final score: 25
***Round 5***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Froakie: initial switchscore: 0
***Round 8***
Leech Seed: initial score: 25
Leech Seed: final score: 0
***Round 4***
Barrier: initial score: 25
Barrier: final score: 14
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Hippopotas: initial switchscore: 0
***Round 7***
Water Pulse: initial score: 35
Water Pulse: final score: 36
[The ally Buneary: Fake Out=120, Double Hit=81, Fire Punch=5, Baby-Doll Eyes=5]
[Prefer Fake Out]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Growlithe: initial switchscore: 0
}
Buneary: highest move score: 99
Buneary: final switching score: -175
99 > -175, will not switch
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=90, Baby-Doll Eyes=5]
[Prefer Double Hit]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Growlithe: initial switchscore: 250
***Round 3***
[reusing commands for Voltorb]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Machop: initial switchscore: 0
***Round 4***
[reusing commands for Voltorb]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Machop: initial switchscore: 80
***Round 5***
[reusing commands for the foe Geodude]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Bunnelby: initial switchscore: 80
{
Agility: initial score: 15
Agility: final score: 2
***Round 6***
[reusing commands for the foe Geodude]
Mud Sport: initial score: 5
Mud Sport: final score: 5
[The foe Drilbur: Mud Sport=5, Rapid Spin=110, Mud-Slap=110, Fury Swipes=88]
[Prefer Mud-Slap]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Eevee: initial switchscore: 0
[The foe Drilbur: Mud Sport=5, Rapid Spin=5, Mud-Slap=5, Fury Swipes=40]
[Prefer Fury Swipes]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Eevee: initial switchscore: 0
[The ally Buneary: Fake Out=120, Double Hit=99, Fire Punch=121, Baby-Doll Eyes=1]
[Prefer Fake Out]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Pichu: initial switchscore: 0
[The foe Pichu: Thunder Shock=22, Charm=5, Tail Whip=0, Sweet Kiss=21]
[Prefer Sweet Kiss]
[The foe Pichu lost 23 HP, now has 5 HP]
[The foe Lotad lost 18 HP, now has 15 HP]
[The foe Pichu lost 5 HP, now has 0 HP]
[The foe Pichu fainted]
[Chicalodeon lost 3 HP, now has 39 HP]
[The ally Buneary lost 5 HP, now has 35 HP]
Scoring for Pichu switching to: Lotad
Score: -10000000
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Lotad: initial switchscore: 200
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=112, Baby-Doll Eyes=0]
[Prefer Fire Punch]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Baltoy: initial switchscore: 100
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=121, Baby-Doll Eyes=1]
[Prefer Fire Punch]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Baltoy: initial switchscore: 200
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Duskull: initial switchscore: 160
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=121, Baby-Doll Eyes=1]
[Prefer Fire Punch]
Defense Curl: initial score: 10
Defense Curl: final score: 3
[The foe Jigglypuff: Defense Curl=3, Pound=44, Play Nice=5, Disarming Voice=49]
[Prefer Disarming Voice]
[The foe Roggenrola lost 4 HP, now has 35 HP]
[The foe Roggenrola lost 14 HP, now has 21 HP]
[The foe Jigglypuff lost 24 HP, now has 27 HP]
[Chicalodeon lost 6 HP, now has 33 HP]
[The ally Buneary lost 6 HP, now has 21 HP]
***Round 5***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Roggenrola: initial switchscore: 100
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=112, Baby-Doll Eyes=5]
[Prefer Fire Punch]
Defense Curl: initial score: 10
Defense Curl: final score: 0
[The foe Jigglypuff: Defense Curl=0, Pound=57, Play Nice=5, Disarming Voice=62]
[Prefer Disarming Voice]
[The foe Jigglypuff lost 26 HP, now has 1 HP]
[The foe Roggenrola lost 14 HP, now has 7 HP]
[The foe Jigglypuff lost 1 HP, now has 0 HP]
[The foe Jigglypuff fainted]
[The ally Buneary lost 14 HP, now has 7 HP]
***Round 6***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Roggenrola: initial switchscore: 200
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=123, Baby-Doll Eyes=1]
[Prefer Fire Punch]
[The foe Roggenrola lost 6 HP, now has 1 HP]
[The foe Roggenrola lost 1 HP, now has 0 HP]
[The foe Roggenrola fainted]
Scoring for Roggenrola switching to: Lotad
Score: -10000000
***Round 7***
Leer: initial score: 10
Leer: final score: 5
[The ally Buneary: Fake Out=0, Double Hit=0, Fire Punch=121, Baby-Doll Eyes=2]
[Prefer Fire Punch]
[The foe Duskull lost 7 HP, now has 0 HP]
[The foe Duskull fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
11 - Kairi
44 - Karin
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sandshrew: initial switchscore: 0
[The foe Sandshrew: Poison Sting=11, Rollout=14, Rapid Spin=12, Fury Cutter=37]
[Prefer Fury Cutter]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
[The ally Buneary: Fake Out=120, Double Hit=99, Fire Punch=5, Baby-Doll Eyes=5]
[Prefer Fake Out]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Vulpix: initial switchscore: 0
[The foe Vulpix: Roar=5, Baby-Doll Eyes=5, Quick Attack=5, Confuse Ray=36]
[Prefer Confuse Ray]
[The foe Vulpix lost 14 HP, now has 18 HP]
[The foe Vulpix lost 12 HP, now has 6 HP]
***Round 2***
[reusing commands for Voltorb]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sandshrew: initial switchscore: 0
[The foe Sandshrew: Poison Sting=11, Rollout=14, Rapid Spin=12, Fury Cutter=37]
[Prefer Fury Cutter]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=5, Baby-Doll Eyes=5]
[Prefer Double Hit]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Vulpix: initial switchscore: 80
[The foe Vulpix: Roar=5, Baby-Doll Eyes=5, Quick Attack=66, Confuse Ray=5]
[Prefer Quick Attack]
[The ally Buneary lost 5 HP, now has 35 HP]
[Continuing move]
[The foe Vulpix lost 6 HP, now has 0 HP]
[The foe Vulpix fainted]
[The foe Sandshrew lost 8 HP, now has 27 HP]
[The foe Sandshrew lost 9 HP, now has 18 HP]
[The ally Buneary lost 7 HP, now has 28 HP]
Scoring for Vulpix switching to: Sandshrew
Score: -10000000
***Round 3***
[reusing commands for Voltorb]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sandshrew: initial switchscore: 0
[The foe Sandshrew: Poison Sting=15, Rollout=14, Rapid Spin=17, Fury Cutter=39]
[Prefer Fury Cutter]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=112, Baby-Doll Eyes=1]
[Prefer Fire Punch]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Pansage: initial switchscore: 0
{
Play Nice: initial score: 10
Play Nice: final score: 11
[The foe Sandshrew: Poison Sting=26, Rollout=26, Rapid Spin=31, Fury Cutter=71]
[Prefer Fury Cutter]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
{
Fake Out: initial score: 70
Priority Check Begin
AI Pokemon is faster.
Expected damage taken: -1
Priority Check End
Fake Out: final score: 0
[The ally Buneary: Fake Out=0, Double Hit=99, Fire Punch=103, Baby-Doll Eyes=1]
[Prefer Fire Punch]
Tackle: initial score: 37
Tackle: final score: 37
[The foe Flabebe: Tackle=5, Vine Whip=5, Fairy Wind=87, Lucky Chant=5]
[Prefer Fairy Wind]
[Continuing move]
[The foe Flabebe lost 34 HP, now has 0 HP]
[The foe Flabebe fainted]
[The foe Sandshrew lost 10 HP, now has 8 HP]
[The ally Buneary lost 16 HP, now has 0 HP]
[The ally Buneary fainted]
Scoring for Buneary switching to: Voltorb
Score: -10000000
***Round 5***
[reusing commands for Voltorb]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Sandshrew: initial switchscore: 0
Initial noswitchscore building: Stat Stages (0)
Initial noswitchscore building: Entry Hazards (0)
Initial noswitchscore building: Better Switching Options (0)
Initial noswitchscore building: Second Wind Situations (0)
Sandshrew: initial noswitchscore: 0
[The foe Sandshrew: Poison Sting=7, Rollout=9, Rapid Spin=10, Fury Cutter=25]
[Prefer Fury Cutter]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Stufful: initial switchscore: 0
{
Play Nice: initial score: 10
Play Nice: final score: 0
}
Stufful: highest move score: 60
Stufful: final switching score: -75
60 > -75, will not switch
[The foe Buneary: Fake Out=120, Double Hit=5, Fire Punch=5, Baby-Doll Eyes=0]
[Prefer Fake Out]
[Voltorb lost 11 HP, now has 27 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
[The foe Buneary: Fake Out=0, Double Hit=66, Fire Punch=52, Baby-Doll Eyes=0]
[Prefer Double Hit]
[Voltorb lost 9 HP, now has 18 HP]
[Voltorb lost 9 HP, now has 9 HP]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
[The foe Buneary: Fake Out=0, Double Hit=99, Fire Punch=112, Baby-Doll Eyes=0.0]
[Prefer Fire Punch]
[The foe Buneary lost 20 HP, now has 20 HP]
[Voltorb lost 9 HP, now has 0 HP]
[The foe Buneary hurt by Aftermath]
[The foe Buneary lost 10 HP, now has 10 HP]
[Voltorb fainted]
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Buneary: initial switchscore: 0
[The foe Buneary: Fake Out=0, Double Hit=36, Fire Punch=32, Baby-Doll Eyes=5]
[Prefer Double Hit]
[The foe Buneary lost 10 HP, now has 0 HP]
[The foe Buneary fainted]
Scoring for Buneary switching to: Buneary
Score: -10000000
***Round 5***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Stufful: initial switchscore: 0
***Round 8***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Eevee: initial switchscore: 0
***Round 10***
Ancient Power: initial score: 24
Ancient Power: final score: 30
[The foe Shroomish: Tackle=5, Stun Spore=0, Leech Seed=24, Mega Drain=28]
[Prefer Mega Drain]
[The foe Shroomish lost 20 HP, now has 22 HP]
[Voltorb lost 9 HP, now has 29 HP]
[The foe Shroomish gained 5 HP, now has 27 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Shroomish: initial switchscore: 0
[The foe Shroomish: Tackle=5, Stun Spore=0, Leech Seed=5, Mega Drain=41]
[Prefer Mega Drain]
[The foe Shroomish lost 20 HP, now has 7 HP]
[Voltorb lost 9 HP, now has 20 HP]
[The foe Shroomish gained 5 HP, now has 12 HP]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Shroomish: initial switchscore: 0
[The foe Shroomish: Tackle=5, Stun Spore=0, Leech Seed=5, Mega Drain=62]
[Prefer Mega Drain]
[The foe Shroomish lost 12 HP, now has 0 HP]
[The foe Shroomish fainted]
Scoring for Shroomish switching to: Shroomish
Score: -10000000
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Taillow: initial switchscore: 0
[The foe Taillow: Growl=0, Focus Energy=5, Quick Attack=42, Wing Attack=33]
[Prefer Quick Attack]
[Voltorb lost 8 HP, now has 13 HP]
[The foe Taillow lost 17 HP, now has 18 HP]
***Round 5***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Taillow: initial switchscore: 0
[The foe Taillow: Growl=0, Focus Energy=5, Quick Attack=69, Wing Attack=53]
[Prefer Quick Attack]
[Voltorb lost 8 HP, now has 5 HP]
[The foe Taillow lost 18 HP, now has 0 HP]
[The foe Taillow fainted]
Scoring for Taillow switching to: Shroomish
Score: -10000000
***Round 6***
Constrict: initial score: 60
Constrict: final score: 60
[The foe Ducklett: Water Gun=5, Water Sport=5, Defog=5, Wing Attack=31]
[Prefer Wing Attack]
[The foe Ducklett lost 13 HP, now has 25 HP]
[Chicalodeon lost 16 HP, now has 35 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ducklett: initial switchscore: 0
[The foe Ducklett: Water Gun=5, Water Sport=5, Defog=5, Wing Attack=45]
[Prefer Wing Attack]
[The foe Ducklett lost 20 HP, now has 5 HP]
[Chicalodeon lost 12 HP, now has 23 HP]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ducklett: initial switchscore: 80
}
Ducklett: highest move score: 69
Ducklett: final switching score: 46
69 > 46, will not switch
[The foe Ducklett: Water Gun=5, Water Sport=5, Defog=5, Wing Attack=69]
[Prefer Wing Attack]
[The foe Ducklett lost 5 HP, now has 0 HP]
[The foe Ducklett fainted]
Scoring for Ducklett switching to: Ducklett
Score: -10000000
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Voltorb: initial switchscore: 0
***Round 5***
Harden: initial score: 10
Harden: final score: 0
[The foe Anorith: Harden=0, Mud Sport=3, Water Gun=5, Fury Cutter=49]
[Prefer Fury Cutter]
[The foe Anorith lost 34 HP, now has 0 HP]
[The foe Anorith fainted]
==============================
Battle Start!
106 - Eli and Sharon
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Murkrow: initial switchscore: 0
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Glameow: initial switchscore: 0
{
Feint Attack: initial score: 17
Feint Attack: final score: 17
***Round 6***
Poison Gas: initial score: 20
Poison Gas: final score: 0
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Minior: initial switchscore: 0
[The foe Minior: Rollout=5, Defense Curl=5, Confuse Ray=30, Self Destruct=5]
[Prefer Confuse Ray]
[The foe Minior lost 24 HP, now has 14 HP]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Minior: initial switchscore: 0
[The foe Minior: Rollout=5, Defense Curl=1, Confuse Ray=0, Self Destruct=37]
[Prefer Self Destruct]
[The foe Minior lost 14 HP, now has 0 HP]
[The foe Minior fainted]
Scoring for Minior switching to: Minior
Score: -10000000
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Oddish: initial switchscore: 0
***Round 7***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Cyndaquil: initial switchscore: 0
[The foe Cyndaquil: Flame Wheel=110, Quick Attack=143, Aerial Ace=121, Smoke
Screen=5]
[Prefer Quick Attack]
[Meowth lost 7 HP, now has 24 HP]
***Round 8***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Cyndaquil: initial switchscore: 0
[The foe Cyndaquil: Flame Wheel=76, Quick Attack=5, Aerial Ace=5, Smoke Screen=5]
[Prefer Flame Wheel]
[The foe Cyndaquil lost 18 HP, now has 15 HP]
[Meowth lost 17 HP, now has 7 HP]
***Round 9***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Cyndaquil: initial switchscore: 0
[The foe Cyndaquil: Flame Wheel=112, Quick Attack=143, Aerial Ace=121, Smoke
Screen=1]
[Prefer Quick Attack]
[Meowth lost 7 HP, now has 0 HP]
[Meowth fainted]
***Round 10***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Cyndaquil: initial switchscore: 0
[The foe Cyndaquil: Flame Wheel=24, Quick Attack=5, Aerial Ace=5, Smoke Screen=5]
[Prefer Flame Wheel]
[The foe Cyndaquil lost 15 HP, now has 0 HP]
[The foe Cyndaquil fainted]
Scoring for Cyndaquil switching to: Minior
Score: -10000000
***Round 11***
Pursuit: initial score: 18
Pursuit: final score: 18
[The foe Type: Null: Pursuit=5, Double Hit=37, Hidden Power=44, Aerial Ace=5]
[Prefer Hidden Power]
[Bun lost 18 HP, now has 32 HP]
***Round 12***
Pursuit: initial score: 18
Pursuit: final score: 18
[The foe Type: Null: Pursuit=5, Double Hit=5, Hidden Power=68, Aerial Ace=5]
[Prefer Hidden Power]
[The foe Type: Null lost 12 HP, now has 37 HP]
[Bun lost 18 HP, now has 14 HP]
***Round 13***
Pursuit: initial score: 42
Pursuit: final score: 42
[The foe Type: Null: Pursuit=5, Double Hit=96, Hidden Power=110, Aerial Ace=5]
[Prefer Hidden Power]
[The foe Type: Null lost 11 HP, now has 26 HP]
[Bun lost 14 HP, now has 0 HP]
[Bun fainted]
***Round 14***
Pursuit: initial score: 14
Pursuit: final score: 14
[The foe Type: Null: Pursuit=5, Double Hit=30, Hidden Power=26, Aerial Ace=5]
[Prefer Double Hit]
[Voltorb lost 6 HP, now has 35 HP]
[Voltorb lost 8 HP, now has 27 HP]
***Round 15***
Pursuit: initial score: 22
Pursuit: final score: 22
[The foe Type: Null: Pursuit=5, Double Hit=45, Hidden Power=40, Aerial Ace=5]
[Prefer Double Hit]
[The foe Type: Null lost 20 HP, now has 6 HP]
[Voltorb lost 6 HP, now has 21 HP]
[Voltorb lost 6 HP, now has 15 HP]
***Round 16***
Pursuit: initial score: 40
Pursuit: final score: 40
[The foe Type: Null: Pursuit=5, Double Hit=83, Hidden Power=73, Aerial Ace=5]
[Prefer Double Hit]
***Round 17***
Pursuit: initial score: 40
Pursuit: final score: 40
[The foe Type: Null: Pursuit=5, Double Hit=83, Hidden Power=73, Aerial Ace=5]
[Prefer Double Hit]
[The foe Type: Null lost 6 HP, now has 0 HP]
[The foe Type: Null fainted]
==============================
Battle Start!
122 - Gyarados
==============================
***Round 1***
Thunder Fang: initial score: 46
Thunder Fang: final score: 43
[The foe Gyarados: Thunder Fang=43, Rift Thrash=40, Ice Fang=44, Fire Fang=48]
[Prefer Fire Fang]
[Voltorb lost 7 HP, now has 36 HP]
***Round 2***
Thunder Fang: initial score: 50
Thunder Fang: final score: 47
[The foe Gyarados: Thunder Fang=47, Rift Thrash=44, Ice Fang=48, Fire Fang=52]
[Prefer Fire Fang]
[Voltorb lost 7 HP, now has 29 HP]
[The foe Gyarados lost 34 HP, now has 17 HP]
***Round 3***
Thunder Fang: initial score: 62
Thunder Fang: final score: 58
[The foe Gyarados: Thunder Fang=58, Rift Thrash=55, Ice Fang=60, Fire Fang=64]
[Prefer Fire Fang]
[Voltorb lost 8 HP, now has 21 HP]
[The foe Gyarados lost 17 HP, now has 0 HP]
[The foe Gyarados fainted]
==============================
Battle Start!
103 - Madelis
==============================
***Round 1***
Incinerate: initial score: 83
[The foe Houndoom lost 11 HP, now has 53 HP]
***Round 2***
Incinerate: initial score: 83
[Using two-turn attack]
***Round 3***
[reusing commands for Togepi]
Incinerate: initial score: 83
[Continuing move]
[The foe Houndoom lost 7 HP, now has 46 HP]
***Round 4***
Incinerate: initial score: 83
[The foe Houndoom lost 10 HP, now has 36 HP]
***Round 5***
Incinerate: initial score: 83
***Round 6***
Incinerate: initial score: 83
[The foe Houndoom lost 20 HP, now has 16 HP]
***Round 7***
Incinerate: initial score: 83
***Round 8***
Incinerate: initial score: 83
***Round 9***
Incinerate: initial score: 83
***Round 10***
Incinerate: initial score: 83
[The foe Houndoom lost 11 HP, now has 5 HP]
***Round 11***
Incinerate: initial score: 83
[The foe Houndoom lost 5 HP, now has 0 HP]
[The foe Houndoom fainted]
==============================
Battle Start!
20 - Derek
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Jigglypuff: initial switchscore: 0
[The foe Jigglypuff: Defense Curl=5, Pound=38, Play Nice=0, Disarming Voice=38]
[Prefer Disarming Voice]
[The foe Jigglypuff lost 45 HP, now has 9 HP]
[Voltorb lost 6 HP, now has 15 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Jigglypuff: initial switchscore: 0
[The foe Jigglypuff: Defense Curl=0, Pound=53, Play Nice=0, Disarming Voice=53]
[Prefer Disarming Voice]
[The foe Jigglypuff lost 9 HP, now has 0 HP]
[The foe Jigglypuff fainted]
Scoring for Jigglypuff switching to: Jigglypuff
Score: -10000000
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Mareep: initial switchscore: 0
[The foe Mareep: Growl=0, Thunder Wave=0, Thunder Shock=50, Cotton Spore=0]
[Prefer Thunder Shock]
[Continuing move]
[The foe Mareep lost 12 HP, now has 23 HP]
[Voltorb lost 5 HP, now has 7 HP]
***Round 5***
[reusing commands for Voltorb]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Mareep: initial switchscore: 0
[The foe Mareep: Growl=0, Thunder Wave=0, Thunder Shock=85, Cotton Spore=0]
[Prefer Thunder Shock]
[Continuing move]
[The foe Mareep lost 20 HP, now has 3 HP]
[Voltorb lost 5 HP, now has 2 HP]
***Round 6***
[reusing commands for Voltorb]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Mareep: initial switchscore: 0
[The foe Mareep: Growl=0.0, Thunder Wave=0.0, Thunder Shock=110, Cotton Spore=0.0]
[Prefer Thunder Shock]
[Continuing move]
[The foe Mareep lost 3 HP, now has 0 HP]
[The foe Mareep fainted]
Scoring for Mareep switching to: Jigglypuff
Score: -10000000
***Round 7***
[reusing commands for Voltorb]
Tackle: initial score: 110
Tackle: final score: 110
Growl: initial score: 10
Growl: final score: 0
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Beautifly: initial switchscore: 0
***Round 6***
Gust: initial score: 13
Gust: final score: 13
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Tentacool: initial switchscore: 0
***Round 7***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ledyba: initial switchscore: 0
***Round 11***
Leer: initial score: 10
Leer: final score: 0
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Venonat: initial switchscore: 0
Initial noswitchscore building: Stat Stages (0)
Initial noswitchscore building: Entry Hazards (0)
Initial noswitchscore building: Better Switching Options (0)
Initial noswitchscore building: Second Wind Situations (0)
Venonat: initial noswitchscore: 100
***Round 6***
Yawn: initial score: 20
Yawn: final score: 0
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Golbat: initial switchscore: 0
***Round 6***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Mareanie: initial switchscore: 0
[The foe Trubbish: Rock Blast=5, Venam's Kiss=19, Spikes=23, Poison Gas=25]
[Prefer Poison Gas]
[The foe Trubbish lost 24 HP, now has 11 HP]
[The foe Trubbish gained 10 HP, now has 21 HP]
[Bun lost 7 HP, now has 50 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Trubbish: initial switchscore: 0
[The foe Trubbish: Rock Blast=5, Venam's Kiss=22, Spikes=23, Poison Gas=0]
[Prefer Spikes]
[The foe Trubbish lost 21 HP, now has 0 HP]
[The foe Trubbish fainted]
[Bun lost 7 HP, now has 43 HP]
Scoring for Trubbish switching to: Trubbish
Score: -10000000
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Mareanie: initial switchscore: 0
[The foe Grimer: Bite=124, Acid Armor=2, Poison Fang=110, Shadow Sneak=0]
[Prefer Bite]
[The foe Grimer lost 26 HP, now has 20 HP]
[The foe Grimer gained 10 HP, now has 30 HP]
[Bun lost 2 HP, now has 0 HP]
[Bun fainted]
[Voltorb lost 11 HP, now has 34 HP]
***Round 6***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Grimer: initial switchscore: 0
[The foe Grimer: Bite=47, Acid Armor=4, Poison Fang=44, Shadow Sneak=5]
[Prefer Bite]
[The foe Grimer lost 18 HP, now has 12 HP]
[Voltorb lost 14 HP, now has 20 HP]
***Round 7***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Grimer: initial switchscore: 0
[The foe Grimer: Bite=81, Acid Armor=0, Poison Fang=76, Shadow Sneak=5]
[Prefer Bite]
[The foe Grimer lost 12 HP, now has 0 HP]
[The foe Grimer fainted]
Scoring for Grimer switching to: Trubbish
Score: -10000000
***Round 8***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ivysaur: initial switchscore: 0
[The foe Ivysaur: Venam's Kiss=85, Poison Powder=5, Razor Leaf=57, Leech Seed=5]
[Prefer Venam's Kiss]
[The foe Ivysaur lost 20 HP, now has 22 HP]
[Voltorb lost 15 HP, now has 5 HP]
***Round 9***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ivysaur: initial switchscore: 0
[The foe Ivysaur: Venam's Kiss=110, Poison Powder=1, Razor Leaf=104, Leech Seed=0]
[Prefer Venam's Kiss]
[The foe Ivysaur lost 6 HP, now has 16 HP]
[The foe Ivysaur gained 20 HP, now has 36 HP]
[Voltorb lost 5 HP, now has 0 HP]
[Voltorb fainted]
[Pansear lost 12 HP, now has 36 HP]
***Round 10***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ivysaur: initial switchscore: 0
[The foe Ivysaur: Venam's Kiss=50, Poison Powder=5, Razor Leaf=5, Leech Seed=5]
[Prefer Venam's Kiss]
[The foe Ivysaur lost 30 HP, now has 6 HP]
[Pansear lost 15 HP, now has 21 HP]
***Round 11***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ivysaur: initial switchscore: 0
[The foe Ivysaur: Venam's Kiss=85, Poison Powder=5, Razor Leaf=5, Leech Seed=5]
[Prefer Venam's Kiss]
[The foe Ivysaur lost 6 HP, now has 0 HP]
[The foe Ivysaur fainted]
Scoring for Ivysaur switching to: Trubbish
Score: -10000000
***Round 12***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Whirlipede: initial switchscore: 0
***Round 14***
Bite: initial score: 41
Bite: final score: 44
[The foe Trubbish: Rock Blast=5, Venam's Kiss=24, Spikes=31, Poison Gas=25]
[Prefer Spikes]
[The foe Trubbish lost 21 HP, now has 16 HP]
[The foe Trubbish gained 10 HP, now has 26 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Trubbish: initial switchscore: 0
[The foe Trubbish: Rock Blast=5, Venam's Kiss=24, Spikes=28, Poison Gas=25]
[Prefer Spikes]
[The foe Trubbish lost 21 HP, now has 5 HP]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Trubbish: initial switchscore: 0
[The foe Trubbish: Rock Blast=5, Venam's Kiss=24, Spikes=23, Poison Gas=25]
[Prefer Venam's Kiss]
[The foe Trubbish lost 5 HP, now has 0 HP]
[The foe Trubbish fainted]
Scoring for Trubbish switching to: Trubbish
Score: -10000000
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Mareanie: initial switchscore: 0
***Round 7***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Grimer: initial switchscore: 0
[The foe Grimer: Bite=67, Acid Armor=5, Poison Fang=55, Shadow Sneak=5]
[Prefer Bite]
[The foe Grimer lost 23 HP, now has 26 HP]
[Voltorb lost 15 HP, now has 12 HP]
***Round 8***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Grimer: initial switchscore: 0
[The foe Grimer: Bite=119, Acid Armor=0, Poison Fang=119, Shadow Sneak=5]
[Prefer Poison Fang]
[The foe Grimer lost 26 HP, now has 0 HP]
[The foe Grimer fainted]
Scoring for Grimer switching to: Trubbish
Score: -10000000
***Round 9***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ivysaur: initial switchscore: 0
[The foe Ivysaur: Venam's Kiss=110, Poison Powder=1, Razor Leaf=95, Leech Seed=0]
[Prefer Venam's Kiss]
[The foe Ivysaur lost 32 HP, now has 13 HP]
[The foe Ivysaur gained 20 HP, now has 33 HP]
[Voltorb lost 14 HP, now has 0 HP]
[Voltorb fainted]
[Pansear lost 8 HP, now has 40 HP]
[Pansear lost 12 HP, now has 28 HP]
***Round 10***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ivysaur: initial switchscore: 0
[The foe Ivysaur: Venam's Kiss=82, Poison Powder=5, Razor Leaf=5, Leech Seed=5]
[Prefer Venam's Kiss]
[The foe Ivysaur lost 33 HP, now has 0 HP]
[The foe Ivysaur fainted]
Scoring for Ivysaur switching to: Trubbish
Score: -10000000
***Round 11***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Whirlipede: initial switchscore: 0
***Round 13***
Bite: initial score: 110
Bite: final score: 119
***Round 4***
Hypnosis: initial score: 15
Hypnosis: final score: 21
Hypnosis: initial score: 15
Hypnosis: final score: 21
[The foe Musharna: Mist Ball=122, Fairy Wind=110, Misty Terrain=0, Wish=5]
[Prefer Mist Ball]
[The foe Munna lost 11 HP, now has 47 HP]
[The foe Munna lost 13 HP, now has 34 HP]
[The foe Musharna lost 6 HP, now has 71 HP]
[Voltorb lost 5 HP, now has 0 HP]
[Voltorb fainted]
[Chicalodeon lost 38 HP, now has 18 HP]
***Round 6***
Hypnosis: initial score: 15
Hypnosis: final score: 0
[The foe Musharna: Mist Ball=126, Fairy Wind=110, Misty Terrain=0, Wish=5]
[Prefer Mist Ball]
[The foe Munna lost 17 HP, now has 17 HP]
[The foe Munna lost 17 HP, now has 0 HP]
[The foe Munna fainted]
[The foe Musharna lost 18 HP, now has 53 HP]
[Chicalodeon lost 18 HP, now has 0 HP]
[Chicalodeon fainted]
***Round 7***
Mist Ball: initial score: 84
Mist Ball: final score: 69
[The foe Musharna: Mist Ball=5, Fairy Wind=5, Misty Terrain=108, Wish=5]
[Prefer Misty Terrain]
[The foe Musharna lost 6 HP, now has 47 HP]
[The foe Musharna lost 11 HP, now has 36 HP]
***Round 8***
Mist Ball: initial score: 84
Mist Ball: final score: 69
[The foe Musharna: Mist Ball=5, Fairy Wind=5, Misty Terrain=108, Wish=5]
[Prefer Misty Terrain]
[The foe Musharna lost 9 HP, now has 27 HP]
[The foe Musharna lost 6 HP, now has 21 HP]
***Round 9***
Mist Ball: initial score: 110
Mist Ball: final score: 90
[The foe Musharna: Mist Ball=90, Fairy Wind=5, Misty Terrain=0, Wish=101]
[Prefer Wish]
[The foe Musharna lost 8 HP, now has 13 HP]
[The foe Musharna lost 12 HP, now has 1 HP]
***Round 10***
Mist Ball: initial score: 84
Mist Ball: final score: 69
[The foe Musharna: Mist Ball=5, Fairy Wind=5, Misty Terrain=108, Wish=5]
[Prefer Misty Terrain]
[The foe Musharna lost 9 HP, now has 72 HP]
[The foe Musharna lost 6 HP, now has 66 HP]
***Round 12***
Mist Ball: initial score: 110
Mist Ball: final score: 90
[The foe Musharna: Mist Ball=90, Fairy Wind=5, Misty Terrain=0, Wish=5]
[Prefer Mist Ball]
[The foe Musharna lost 8 HP, now has 58 HP]
[The foe Musharna lost 6 HP, now has 52 HP]
[Pansear lost 36 HP, now has 14 HP]
***Round 13***
Mist Ball: initial score: 110
[Preferring damaging move]
Mist Ball: final score: 99
[The foe Musharna: Mist Ball=99, Fairy Wind=101, Misty Terrain=108, Wish=5]
[Prefer Misty Terrain]
[The foe Musharna lost 9 HP, now has 43 HP]
[The foe Musharna lost 6 HP, now has 37 HP]
***Round 14***
Mist Ball: initial score: 110
[Preferring damaging move]
Mist Ball: final score: 99
[The foe Musharna: Mist Ball=99, Fairy Wind=121, Misty Terrain=0, Wish=5]
[Prefer Fairy Wind]
[The foe Musharna lost 8 HP, now has 29 HP]
[The foe Musharna lost 6 HP, now has 23 HP]
[Pansear lost 12 HP, now has 2 HP]
***Round 15***
Mist Ball: initial score: 110
[Preferring damaging move]
Mist Ball: final score: 99
[The foe Musharna: Mist Ball=99, Fairy Wind=121, Misty Terrain=108, Wish=5]
[Prefer Fairy Wind]
[The foe Musharna lost 9 HP, now has 14 HP]
[The foe Musharna lost 6 HP, now has 8 HP]
[Pansear lost 2 HP, now has 0 HP]
[Pansear fainted]
***Round 16***
Mist Ball: initial score: 33
Mist Ball: final score: 18
[The foe Musharna: Mist Ball=5, Fairy Wind=5, Misty Terrain=108, Wish=0.0]
[Prefer Misty Terrain]
[The foe Musharna lost 8 HP, now has 0 HP]
[The foe Musharna fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
137 - Crawli
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ariados: initial switchscore: 0
[The foe Ariados: Barbed Web=71, Stomp Tantrum=97, Poison Jab=5, Shadow Sneak=5]
[Prefer Stomp Tantrum]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Galvantula: initial switchscore: 0
[The foe Galvantula: Bug Buzz=5, Struggle Bug=5, Thunder=107, Giga Drain=5]
[Prefer Thunder]
[Crowe lost 122 HP, now has 22 HP]
[The foe Galvantula lost 37 HP, now has 87 HP]
[Crowe lost 22 HP, now has 0 HP]
[Crowe fainted]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ariados: initial switchscore: 0
}
Ariados: highest move score: 62
Ariados: final switching score: -92
62 > -92, will not switch
[The foe Ariados: Barbed Web=111, Stomp Tantrum=5, Poison Jab=5, Shadow Sneak=5]
[Prefer Barbed Web]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Galvantula: initial switchscore: 0
[The foe Galvantula: Bug Buzz=83, Struggle Bug=5, Thunder=97, Giga Drain=5]
[Prefer Thunder]
[Pal lost 89 HP, now has 46 HP]
[The foe Ariados lost 87 HP, now has 46 HP]
[The foe Galvantula lost 87 HP, now has 0 HP]
[The foe Galvantula fainted]
[Kiyoko lost 53 HP, now has 75 HP]
[Pal lost 46 HP, now has 0 HP]
[Pal fainted]
Scoring for Galvantula switching to: Ariados
Score: -10000000
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ariados: initial switchscore: 0
[The foe Ariados: Barbed Web=147, Stomp Tantrum=5, Poison Jab=5, Shadow Sneak=5]
[Prefer Barbed Web]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Pinsir: initial switchscore: 0
[The foe Pinsir: Storm Throw=110, Throat Chop=110, X-Scissor=76, Rock Slide=98]
[Prefer Storm Throw]
[The foe Ariados lost 46 HP, now has 0 HP]
[The foe Ariados fainted]
[Ozzie lost 122 HP, now has 2 HP]
[The foe Pinsir lost 59 HP, now has 72 HP]
Scoring for Ariados switching to: Ariados
Score: -10000000
***Round 4***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Golisopod: initial switchscore: 0
[The foe Pinsir: Storm Throw=0, Throat Chop=5, X-Scissor=5, Rock Slide=170]
[Prefer Rock Slide]
[Ozzie lost 2 HP, now has 0 HP]
[Ozzie fainted]
[The foe Pinsir lost 72 HP, now has 0 HP]
[The foe Pinsir fainted]
Scoring for Pinsir switching to: Ariados
Score: -10000000
***Round 5***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (30)
Initial switchscore building: Specific Switches (30)
Golisopod: initial switchscore: 30
[The foe Golisopod: First Impression=0, Aqua Jet=5, Leech Life=5, Liquidation=112]
[Prefer Liquidation]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (30)
Initial switchscore building: Specific Switches (30)
Escavalier: initial switchscore: 30
[The foe Escavalier: Slash=5, Iron Head=89, Drill Run=5, Barbed Web=69]
[Prefer Iron Head]
[Player used Revival Herb]
[The foe Escavalier lost 69 HP, now has 61 HP]
[Kiyoko lost 75 HP, now has 0 HP]
[Kiyoko fainted]
[Smitten lost 21 HP, now has 129 HP]
***Round 6***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (30)
Initial switchscore building: Specific Switches (30)
Golisopod: initial switchscore: 30
Initial noswitchscore building: Stat Stages (0)
Initial noswitchscore building: Entry Hazards (0)
Initial noswitchscore building: Better Switching Options (0)
Initial noswitchscore building: Second Wind Situations (60)
Golisopod: initial noswitchscore: 110
[The foe Golisopod: First Impression=0, Aqua Jet=5, Leech Life=5, Liquidation=112]
[Prefer Liquidation]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (30)
Initial switchscore building: Specific Switches (30)
Escavalier: initial switchscore: 30
[The foe Escavalier: Slash=5, Iron Head=5, Drill Run=52, Barbed Web=74]
[Prefer Barbed Web]
[Flamberg lost 137 HP, now has 0 HP]
[Flamberg fainted]
[Smitten lost 51 HP, now has 78 HP]
***Round 7***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (30)
Initial switchscore building: Specific Switches (30)
Golisopod: initial switchscore: 30
[The foe Escavalier: Slash=5, Iron Head=49, Drill Run=72, Barbed Web=67]
[Prefer Drill Run]
[The foe Escavalier lost 24 HP, now has 37 HP]
[Smitten lost 78 HP, now has 0 HP]
[Smitten fainted]
[Crowe lost 82 HP, now has 62 HP]
[Crowe gained 18 HP, now has 80 HP]
***Round 8***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (30)
Initial switchscore building: Specific Switches (30)
Golisopod: initial switchscore: 30
[The foe Golisopod: First Impression=0, Aqua Jet=0, Leech Life=20, Liquidation=0]
[Prefer Leech Life]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (30)
Initial switchscore building: Specific Switches (30)
Escavalier: initial switchscore: 30
[The foe Escavalier: Slash=5, Iron Head=88, Drill Run=101, Barbed Web=5]
[Prefer Drill Run]
[Player used Revive]
[Crowe lost 14 HP, now has 66 HP]
[Crowe lost 66 HP, now has 0 HP]
[Crowe fainted]
***Round 9***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (30)
Initial switchscore building: Specific Switches (30)
Golisopod: initial switchscore: 30
[The foe Golisopod: First Impression=0, Aqua Jet=5, Leech Life=5, Liquidation=121]
[Prefer Liquidation]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (30)
Initial switchscore building: Specific Switches (30)
Escavalier: initial switchscore: 110
[The foe Escavalier: Slash=0, Iron Head=103, Drill Run=0, Barbed Web=92]
[Prefer Iron Head]
[The foe Escavalier lost 36 HP, now has 1 HP]
[Kiyoko lost 65 HP, now has 0 HP]
[Kiyoko fainted]
==============================
Battle Start!
137 - Crawli
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ariados: initial switchscore: 0
Initial noswitchscore building: Stat Stages (0)
Initial noswitchscore building: Entry Hazards (30)
Initial noswitchscore building: Better Switching Options (30)
Initial noswitchscore building: Second Wind Situations (30)
Ariados: initial noswitchscore: 109
[The foe Ariados: Barbed Web=71, Stomp Tantrum=97, Poison Jab=5, Shadow Sneak=5]
[Prefer Stomp Tantrum]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Galvantula: initial switchscore: 0
[The foe Galvantula: Bug Buzz=5, Struggle Bug=5, Thunder=107, Giga Drain=5]
[Prefer Thunder]
[Crowe lost 114 HP, now has 30 HP]
[Crowe lost 30 HP, now has 0 HP]
[Crowe fainted]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ariados: initial switchscore: 0
[The foe Ariados: Barbed Web=133, Stomp Tantrum=89, Poison Jab=5, Shadow Sneak=5]
[Prefer Barbed Web]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Galvantula: initial switchscore: 0
}
Galvantula: highest move score: 85
Galvantula: final switching score: -205
85 > -205, will not switch
[The foe Galvantula: Bug Buzz=70, Struggle Bug=5, Thunder=85, Giga Drain=5]
[Prefer Thunder]
[Kiyoko lost 66 HP, now has 62 HP]
[Kiyoko lost 62 HP, now has 0 HP]
[Kiyoko fainted]
[Flamberg lost 119 HP, now has 18 HP]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ariados: initial switchscore: 0
[The foe Ariados: Barbed Web=162, Stomp Tantrum=110, Poison Jab=116, Shadow
Sneak=143]
[Prefer Barbed Web]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Galvantula: initial switchscore: 0
[The foe Galvantula: Bug Buzz=111, Struggle Bug=145, Thunder=143, Giga Drain=100]
[Prefer Thunder]
==============================
Battle Start!
137 - Crawli
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ariados: initial switchscore: 0
[The foe Ariados: Barbed Web=114, Stomp Tantrum=89, Poison Jab=5, Shadow Sneak=5]
[Prefer Barbed Web]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Galvantula: initial switchscore: 0
[The foe Galvantula: Bug Buzz=70, Struggle Bug=5, Thunder=81, Giga Drain=5]
[Prefer Thunder]
[Kiyoko lost 69 HP, now has 59 HP]
[Flamberg lost 78 HP, now has 59 HP]
[Kiyoko lost 59 HP, now has 0 HP]
==============================
Battle Start!
137 - Crawli
==============================
***Round 1***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ariados: initial switchscore: 0
[The foe Ariados: Barbed Web=114, Stomp Tantrum=89, Poison Jab=5, Shadow Sneak=5]
[Prefer Barbed Web]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Galvantula: initial switchscore: 0
[The foe Galvantula: Bug Buzz=70, Struggle Bug=5, Thunder=81, Giga Drain=5]
[Prefer Thunder]
[Kiyoko lost 65 HP, now has 63 HP]
[Kiyoko lost 44 HP, now has 19 HP]
[Flamberg lost 77 HP, now has 60 HP]
***Round 2***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ariados: initial switchscore: 0
[The foe Ariados: Barbed Web=220, Stomp Tantrum=5, Poison Jab=5, Shadow Sneak=5]
[Prefer Barbed Web]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Galvantula: initial switchscore: 0
[The foe Galvantula: Bug Buzz=111, Struggle Bug=123, Thunder=143, Giga Drain=110]
[Prefer Thunder]
[Player used Hyper Potion]
[Kiyoko lost 47 HP, now has 81 HP]
[Kiyoko lost 45 HP, now has 36 HP]
[Flamberg lost 60 HP, now has 0 HP]
[Flamberg fainted]
***Round 3***
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Ariados: initial switchscore: 0
[The foe Ariados: Barbed Web=126, Stomp Tantrum=97, Poison Jab=116, Shadow
Sneak=143]
[Prefer Shadow Sneak]
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing
Initial switchscore building: fsteak (0)
Initial switchscore building: Specific Switches (0)
Galvantula: initial switchscore: 0
}
Galvantula: highest move score: 150
Galvantula: final switching score: -180
150 > -180, will not switch
[The foe Galvantula: Bug Buzz=5, Struggle Bug=5, Thunder=150, Giga Drain=5]
[Prefer Thunder]
[Player used Super Potion]
[Kiyoko lost 66 HP, now has 30 HP]
[Kiyoko lost 30 HP, now has 0 HP]
[Kiyoko fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
90 - Aelita
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Marowak: Double-Edge=100, Retaliate=100, Bone Rush=100, Leech Seed=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Attaque lost 38 HP, now has 205 HP]
[The wild Marowak lost 96 HP, now has 77 HP]
[The wild Marowak lost 10 HP, now has 67 HP]
***Round 2***
[The wild Marowak: Double-Edge=100, Retaliate=100, Bone Rush=100, Leech Seed=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Marowak gained 0 HP, now has 67 HP]
[Attaque lost 32 HP, now has 173 HP]
[The wild Marowak lost 11 HP, now has 56 HP]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Cacturne: Cotton Spore=100, Sandstorm=100, Reflect Type=100,
Frustration=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Cacturne lost 25 HP, now has 156 HP]
[Attaque lost 30 HP, now has 213 HP]
***Round 2***
[The wild Cacturne: Cotton Spore=100, Sandstorm=100, Reflect Type=100,
Frustration=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Cacturne lost 27 HP, now has 129 HP]
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Gloom: Mega Drain=100, Lucky Chant=100, Moonlight=100, Giga Drain=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Gloom lost 6 HP, now has 89 HP]
***Round 2***
[The wild Gloom: Mega Drain=100, Lucky Chant=100, Moonlight=100, Giga Drain=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Gloom lost 6 HP, now has 83 HP]
***Round 3***
[The wild Gloom: Mega Drain=100, Lucky Chant=100, Moonlight=100, Giga Drain=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Gloom gained 12 HP, now has 95 HP]
***Round 4***
[The wild Gloom: Mega Drain=100, Lucky Chant=100, Moonlight=100, Giga Drain=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Gloom lost 2 HP, now has 93 HP]
***Round 5***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Remoraid: Focus Energy=100, Water Pulse=100, Signal Beam=100, Ice
Beam=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Budew lost 24 HP, now has 52 HP]
***Round 2***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
163 - Gardevoir
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Jynx: Heart Stamp=100, Mean Look=100, Fake Tears=100, Wake-Up Slap=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Budew lost 76 HP, now has 0 HP]
[Budew fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Swinub: Mud Bomb=100, Icy Wind=100, Ice Shard=100, Take Down=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Budew lost 40 HP, now has 76 HP]
[The wild Swinub lost 56 HP, now has 25 HP]
[The wild Swinub lost 2 HP, now has 23 HP]
***Round 2***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Swinub: Mud Bomb=100, Icy Wind=100, Ice Shard=100, Take Down=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Swinub lost 57 HP, now has 25 HP]
[Budew lost 24 HP, now has 52 HP]
[The wild Swinub lost 6 HP, now has 19 HP]
***Round 2***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Jynx: Ice Punch=100, Heart Stamp=100, Mean Look=100, Fake Tears=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Jynx lost 54 HP, now has 39 HP]
***Round 2***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Vanillish: Taunt=100, Mirror Shot=100, Acid Armor=100, Ice Beam=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Budew lost 28 HP, now has 88 HP]
***Round 2***
[The wild Vanillish: Taunt=100, Mirror Shot=100, Acid Armor=100, Ice Beam=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
***Round 3***
[The wild Vanillish: Taunt=100, Mirror Shot=100, Acid Armor=100, Ice Beam=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Vanillish lost 50 HP, now has 43 HP]
[Budew lost 88 HP, now has 0 HP]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Swinub: Mud Bomb=100, Icy Wind=100, Ice Shard=100, Take Down=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[The wild Swinub lost 72 HP, now has 0 HP]
[The wild Swinub fainted]
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
39 - Cila
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Claydol: Earth Power=100, Sandstorm=100, Imprison=100, Explosion=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Budew lost 99 HP, now has 17 HP]
***Round 2***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Sigilyph: Air Slash=100, Psychic=100, Cosmic Power=100, Sky Attack=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
***Round 2***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
[The wild Shinx: Crunch=100, Scary Face=100, Discharge=100, Wild Charge=100]
If this battle is not wild, something has gone wrong in scoring moves (no
preference chosen).
[Budew lost 29 HP, now has 83 HP]
***Round 2***
==============================
Battle Start!
95 - Erin
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
Wild Battle
==============================
***Round 1***
==============================
Battle Start!
45 - Edwind
==============================
***Round 1***
==============================
Battle Start!
45 - Edwind
==============================
***Round 1***