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capital = 282

oob = "JAP_1936"

set_stability = 0.2 #baseline, THE EMPEROR PROTECTS


set_war_support = 0.8

set_research_slots = 4
set_fuel_ratio = 1.0
add_ideas = {
state_shintoism
limited_exports
limited_conscription
partial_economic_mobilisation

JAP_zaibatsus
JAP_duplicate_research_efforts
JAP_militarism
}

if = {
limit = { has_dlc = "Waking the Tiger" }
add_ideas = {
JAP_interservice_rivalry_balanced
}
}
if = {
limit = {
has_dlc = "Man the Guns"
}
add_ideas = MTG_naval_treaty_adherent
}

set_technology = {
infantry_weapons = 1
infantry_weapons1 = 1
tech_support = 1
tech_recon = 1
tech_engineers = 1
motorised_infantry = 1
marines = 1
gw_artillery = 1
gwtank = 1
basic_light_tank = 1
#basic_heavy_tank = 1 # PLACEHOLDER
#basic_medium_tank = 1 # PLACEHOLDER
cv_early_fighter = 1
cv_CAS1 = 1
cv_naval_bomber1 = 1
early_fighter = 1
naval_bomber1 = 1
early_bomber = 1
CAS1 = 1

trench_warfare = 1
base_strike = 1
fuel_silos = 1
synth_oil_experiments = 1
fuel_refining = 1
}
if = {
limit = {
has_dlc = "Man the Guns"
}
set_technology = {
basic_naval_mines = 1
submarine_mine_laying = 1
basic_torpedo = 1
basic_battery = 1
basic_light_battery = 1
basic_heavy_battery = 1
basic_medium_battery = 1
improved_ship_torpedo_launcher = 1
early_ship_hull_submarine = 1
basic_ship_hull_submarine = 1
early_ship_hull_light = 1
early_ship_hull_cruiser = 1
basic_ship_hull_cruiser = 1
early_ship_hull_heavy = 1
basic_ship_hull_heavy = 1
early_ship_hull_carrier = 1
basic_ship_hull_carrier = 1
mtg_transport = 1
coastal_defense_ships = 1
basic_secondary_battery = 1
basic_depth_charges = 1
basic_cruiser_armor_scheme = 1
cruiser_submarines = 1
}
set_naval_oob = "JAP_1936_naval"
}
if = {
limit = { not = { has_dlc = "Man the Guns" } }
set_technology = {
early_submarine = 1
basic_submarine = 1
early_destroyer = 1
early_light_cruiser = 1
basic_light_cruiser = 1
early_heavy_cruiser = 1
basic_heavy_cruiser = 1
early_battleship = 1
basic_battleship = 1
early_battlecruiser = 1
early_carrier = 1
basic_carrier = 1
transport = 1
}
set_naval_oob = "JAP_1936_naval_legacy"
}

create_import = {
resource = oil
factories = 2
exporter = USA
}

1939.1.1 = {
add_political_power = 1198

#adding ministers
add_ideas = {
JAP_mitsumasa_yonai
minoru_genda
hajime_sugiyama
soemu_toyoda
fushimi_hiroyasu
kawasaki

#laws
tot_economic_mobilisation
service_by_requirement
closed_economy
}
if = {
limit = {
has_dlc = "Man the Guns"
}
remove_ideas = MTG_naval_treaty_adherent
}
complete_national_focus = JAP_purge_the_kodoha_faction
complete_national_focus = JAP_army_expansion_law
complete_national_focus = JAP_guide_the_zaibatsus
complete_national_focus = JAP_new_naval_estimates
complete_national_focus = JAP_army_expansion
complete_national_focus = JAP_liaison_conference
complete_national_focus = JAP_greater_east_asian_co_prosperity_sphere
unlock_national_focus = JAP_intervene_in_china
complete_national_focus = JAP_fighter_modernization
complete_national_focus = JAP_carrier_warfare_experiments
complete_national_focus = JAP_supremacy_of_technology
complete_national_focus = JAP_national_mobilization_law
complete_national_focus = JAP_national_research_policy
complete_national_focus = JAP_nationalize_war_industry
complete_national_focus = JAP_cruiser_modernization
complete_national_focus = JAP_long_lance_torpedoes
complete_national_focus = JAP_bicycle_battalions
complete_national_focus = JAP_small_arms_modernization

declare_war_on = {
target = CHI
type = puppet_wargoal_focus
}
#declare_war_on = {
# target = GXC
# type = puppet_focus
#}
#declare_war_on = {
# target = YUN
# type = puppet_focus
#}
#declare_war_on = {
# target = PRC
# type = annex_everything
#}
oob = "JAP_1939"
set_technology = {

#PLACEHOLDERS for vehicles

cv_fighter1 = 1
fighter1 = 1
tactical_bomber1 = 1

#doctrines
#air
force_rotation = 1
fighter_baiting = 1
low_echelon_support = 1
dispersed_fighting = 1

grand_battle_plan = 1
prepared_defense = 1
grand_assault = 1
carrier_primacy = 1
carrier_task_forces = 1

#electronics
electronic_mechanical_engineering = 1
radio = 1
radio_detection = 1
mechanical_computing = 1
computing_machine = 1
basic_encryption = 1
basic_decryption = 1

#industry
basic_machine_tools = 1
improved_machine_tools = 1
advanced_machine_tools = 1
oil_processing = 1
fuel_refining2 = 1
construction1 = 1
construction2 = 1
construction3 = 1
concentrated_industry = 1
concentrated_industry2 = 1
concentrated_industry3 = 1
}
if = {
limit = {
has_dlc = "Man the Guns"
}
set_technology = {
improved_ship_hull_submarine = 1
basic_ship_hull_light = 1
improved_ship_hull_light = 1
improved_ship_hull_cruiser = 1
improved_ship_hull_carrier = 1
ship_hull_super_heavy = 1
}
set_naval_oob = "JAP_1939_naval"
}
if = {
limit = {
not = { has_dlc = "Man the Guns" }
}
set_technology = {
improved_submarine = 1
basic_destroyer = 1
improved_destroyer = 1
improved_heavy_cruiser = 1
improved_carrier = 1
heavy_battleship = 1
}
set_naval_oob = "JAP_1939_naval_legacy"
}
}

set_convoys = 400

if = {
limit = {
has_dlc = "Together for Victory"
not = { has_dlc = "Waking the Tiger" }
}
set_autonomy = {
target = MEN
autonomous_state = autonomy_integrated_puppet
}
set_autonomy = {
target = MAN
autonomous_state = autonomy_integrated_puppet
}
}
if = {
limit = {
not = {
has_dlc = "Waking the Tiger"
has_dlc = "Together for Victory"
}
}
set_autonomy = {
target = MEN
autonomous_state = autonomy_puppet
}
set_autonomy = {
target = MAN
autonomous_state = autonomy_puppet
}
}
if = {
limit = {
has_dlc = "Waking the Tiger"
}
set_autonomy = {
target = MEN
autonomous_state = autonomy_wtt_imperial_protectorate
}
set_autonomy = {
target = MAN
autonomous_state = autonomy_wtt_imperial_protectorate
}
}

set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
election_frequency = 48
elections_allowed = no
}
set_popularities = {
fascism = 100
}

create_country_leader = {
name = "Hirohito"
desc = "POLITICS_Hirohito_DESC"
picture = "Portrait_Japan_Hirohito.dds"
expire = "1989.1.1"
ideology = fascism_ideology
traits = {
warrior_code
emperor_showa
imperial_sanction
}
id = 700 #Hirohito
}

create_country_leader = {
name = "Kyuichi Tokuda"
desc = "POLITICS_Hirohito_DESC"
picture = "GFX_Portrait_kyuichi_tokuda"
expire = "1989.1.1"
ideology = marxism
traits = {
}
}

create_country_leader = {
name = "Tetsu Katayama"
desc = "POLITICS_Hirohito_DESC"
picture = "GFX_Portrait_tetsu_katayama"
expire = "1989.1.1"
ideology = liberalism
traits = {
}
}

create_corps_commander = {
name = "Tomoyuki Yamashita"
picture = "Portrait_Japan_Tomoyuki_Yamashita.dds"
traits = {
trickster trait_engineer brilliant_strategist politically_connected
}
skill = 5
attack_skill = 4
defense_skill = 5
planning_skill = 3
logistics_skill = 4
}
create_field_marshal = {
name = "Hisaichi Terauchi"
picture = "Portrait_Japan_Hisaichi_Terauchi.dds"
traits = {
offensive_doctrine
JAP_samurai_lineage # hakushaku
politically_connected
}
skill = 4
attack_skill = 4
defense_skill = 4
planning_skill = 3
logistics_skill = 2
}

create_field_marshal = {
name = "Shunroku Hata"
picture = "Portrait_Japan_Shunroku_Hata.dds"
traits = { offensive_doctrine JAP_samurai_lineage }
skill = 4
attack_skill = 3
defense_skill = 4
planning_skill = 2
logistics_skill = 4
}

create_corps_commander = {
name = "Akira Muto"
picture = "Portrait_Japan_Akira_Muto.dds"
traits = { career_officer }
skill = 2
attack_skill = 2
defense_skill = 2
planning_skill = 2
logistics_skill = 1
}

create_corps_commander = {
name = "Kanji Ishiwara"
picture = "Portrait_Japan_Kanji_Ishiwara.dds"
traits = { JAP_samurai_lineage }
skill = 1
attack_skill = 1
defense_skill = 1
planning_skill = 1
logistics_skill = 1
}

create_corps_commander = {
name = "Shizuichi Tanaka"
picture = "Portrait_Japan_Shizuichi_Tanaka.dds"
traits = { trickster career_officer infantry_officer }
skill = 4
attack_skill = 4
defense_skill = 3
planning_skill = 2
logistics_skill = 4
}
create_corps_commander = {
name = "Yasuji Okamura"
picture = "Portrait_Japan_Yasuji_Okamura.dds"
traits = { trait_reckless }
skill = 1
attack_skill = 1
defense_skill = 1
planning_skill = 1
logistics_skill = 1
}

create_corps_commander = {
name = "Toshizo Nishio" #Toshizo
picture = "Portrait_Japan_Toshizo_Nishio.dds"
traits = { brilliant_strategist infantry_officer }
skill = 3
attack_skill = 3
defense_skill = 2
planning_skill = 3
logistics_skill = 2
}

create_corps_commander = {
name = "Rikichi Ando" #Ando
picture = "Portrait_Japan_Rikichi_Ando.dds"
traits = { career_officer }
skill = 3
attack_skill = 1
defense_skill = 3
planning_skill = 3
logistics_skill = 3
}

create_corps_commander = {
name = "Naruhiko Higashikuni"
picture = "Portrait_Japan_Naruhiko_Higashikuni.dds"
traits = { JAP_samurai_lineage politically_connected }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}

create_corps_commander = {
name = "Seishiro Itagaki"
picture = "Portrait_Japan_Seishiro_Itagaki.dds"
traits = { JAP_samurai_lineage inflexible_strategist trait_reckless }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}

create_corps_commander = {
name = "Takashi Sakai"
picture = "Portrait_Japan_Takashi_Sakai.dds"
traits = { infantry_officer trait_reckless }
skill = 3
attack_skill = 2
defense_skill = 2
planning_skill = 3
logistics_skill = 3
}

create_corps_commander = {
name = "Kenji Doihara"
picture = "Portrait_Japan_Kenji_Doihara.dds"
traits = { career_officer substance_abuser }
skill = 1
attack_skill = 1
defense_skill = 1
planning_skill = 1
logistics_skill = 1
}

create_corps_commander = {
name = "Kenkichi Ueda"
picture = "Portrait_Japan_Kenkichi_Ueda.dds"
traits = { old_guard cavalry_officer trait_reckless }
skill = 4
attack_skill = 3
defense_skill = 2
planning_skill = 4
logistics_skill = 4
}

create_corps_commander = {
name = "Shigeru Honjo"
picture = "Portrait_Japan_Shigeru_Honjo.dds"
traits = { old_guard war_hero }
skill = 1
attack_skill = 1
defense_skill = 1
planning_skill = 1
logistics_skill = 1
}

create_corps_commander = {
name = "Yoshijiro Umezu"
picture = "Portrait_Japan_Yoshijiro_Umezu.dds"
traits = { trait_cautious politically_connected }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 1
logistics_skill = 3
}

create_corps_commander = {
name = "Otozo Yamada"
picture = "Portrait_Japan_Otozo_Yamada.dds"
traits = { cavalry_officer career_officer }
skill = 3
attack_skill = 3
defense_skill = 1
planning_skill = 3
logistics_skill = 3
}

create_corps_commander = {
name = "Hatazo Adachi"
picture = "Portrait_Japan_Hatazo_Adachi.dds"
traits = { trickster JAP_samurai_lineage trait_reckless infantry_officer }
skill = 2
attack_skill = 1
defense_skill = 2
planning_skill = 2
logistics_skill = 2
}

create_corps_commander = {
name = "Iwane Matsui"
picture = "Portrait_Japan_Iwane_Matsui.dds"
traits = { old_guard trait_reckless }
skill = 1
attack_skill = 1
defense_skill = 1
planning_skill = 1
logistics_skill = 1
}
create_corps_commander = {
name = "Sadao Araki"
picture = "Portrait_Japan_Sadao_Araki.dds"
traits = { JAP_samurai_lineage }
skill = 2
attack_skill = 1
defense_skill = 2
planning_skill = 2
logistics_skill = 2
}

create_corps_commander = {
name = "Keisuke Fujie"
picture = "Portrait_Japan_Keisuke_Fujie.dds"
traits = { fortress_buster career_officer politically_connected }
skill = 3
attack_skill = 1
defense_skill = 3
planning_skill = 3
logistics_skill = 3
}
create_corps_commander = {
name = "Kiichiro Higuchi"
picture = "Portrait_Japan_Kiichiro_Higuchi.dds"
traits = { career_officer trait_cautious }
skill = 2
attack_skill = 2
defense_skill = 2
planning_skill = 2
logistics_skill = 1
}

create_corps_commander = {
name = "Masaharu Homma"
picture = "Portrait_Japan_Masaharu_Homma.dds"
traits = { media_personality trait_cautious }
skill = 2
attack_skill = 2
defense_skill = 2
planning_skill = 1
logistics_skill = 2
}

create_corps_commander = {
name = "Harukichi Hyakutake"
picture = "Portrait_Japan_Harukichi_Hyakutake.dds"
traits = { infantry_officer }
skill = 3
attack_skill = 2
defense_skill = 2
planning_skill = 3
logistics_skill = 3
}

create_corps_commander = {
name = "Jo Iimura"
picture = "Portrait_Japan_Jo_Iimura.dds"
traits = { career_officer }
skill = 2
attack_skill = 1
defense_skill = 2
planning_skill = 2
logistics_skill = 2
}

create_corps_commander = {
name = "Hitoshi Imamura"
picture = "Portrait_Japan_Hitoshi_Imamura.dds"
traits = { commando career_officer infantry_officer }
skill = 3
attack_skill = 3
defense_skill = 1
planning_skill = 3
logistics_skill = 3
}

create_corps_commander = {
name = "Masatane Kanda"
picture = "Portrait_Japan_Masatane_Kanda.dds"
traits = { trait_cautious }
skill = 2
attack_skill = 2
defense_skill = 2
planning_skill = 1
logistics_skill = 2
}

create_corps_commander = {
name = "Kuniaki Koiso"
picture = "Portrait_Japan_Kuniaki_Koiso.dds"
traits = { JAP_samurai_lineage old_guard politically_connected }
skill = 2
attack_skill = 2
defense_skill = 2
planning_skill = 2
logistics_skill = 1
}

create_navy_leader = {
name = "Isoroku Yamamoto"
picture = "Portrait_Japan_Isoroku_Yamamoto.dds"
traits = { aviation_enthusiast bold air_controller flight_deck_manager
superior_tactician spotter }
skill = 5
attack_skill = 5
defense_skill = 2
maneuvering_skill = 3
coordination_skill = 6
}

create_navy_leader = {
name = "Mineichi Koga"
picture = "Portrait_Japan_Mineichi_Koga.dds"
traits = { bold battleship_adherent superior_tactician spotter }
skill = 4
attack_skill = 4
defense_skill = 2
maneuvering_skill = 4
coordination_skill = 3
}

create_navy_leader = {
name = "Kiyoshi Hasegawa"
picture = "Portrait_Japan_Hasegawa_Kiyoshi.dds"
traits = { gentlemanly }
skill = 2
attack_skill = 2
defense_skill = 2
maneuvering_skill = 1
coordination_skill = 2
}

# Keen on planes
create_navy_leader = {
name = "Shigeyoshi Inoue"
picture = "Portrait_Japan_Shigeyoshi_Inoue.dds"
traits = { aviation_enthusiast navy_career_officer }
skill = 2
attack_skill = 2
defense_skill = 1
maneuvering_skill = 1
coordination_skill = 3
}

create_navy_leader = {
name = "Nobutake Kondō"
picture = "Portrait_Japan_Nobutake_Kondo.dds"
traits = { battleship_adherent naval_lineage fly_swatter }
skill = 3
attack_skill = 4
defense_skill = 2
maneuvering_skill = 2
coordination_skill = 2
}

create_navy_leader = {
name = "Takeo Takagi"
picture = "Portrait_Japan_Takeo_Takagi.dds"
traits = { spotter }
skill = 3
attack_skill = 3
defense_skill = 1
maneuvering_skill = 3
coordination_skill = 3
}

create_navy_leader = {
name = "Soemu Toyoda"
picture = "Portrait_Japan_Soemu_Toyoda.dds"
traits = { bold ironside old_guard_navy }
skill = 3
attack_skill = 5
defense_skill = 1
maneuvering_skill = 2
coordination_skill = 2
}

create_navy_leader = {
name = "Jisaburo Ozawa"
picture = "Portrait_Japan_Jisaburo_Ozawa.dds"
traits = { bold aviation_enthusiast navy_career_officer blockade_runner
superior_tactician }
skill = 5
attack_skill = 5
defense_skill = 3
maneuvering_skill = 3
coordination_skill = 4
}

create_navy_leader = {
name = "Zengo Yoshida"
picture = "Portrait_Japan_Zengo_Yoshida.dds"
traits = { old_guard_navy }
skill = 2
attack_skill = 2
defense_skill = 2
maneuvering_skill = 1
coordination_skill = 2
}

create_navy_leader = {
name = "Hiroaki Abe"
picture = "Portrait_Japan_Hiroaki_Abe.dds"
traits = { battleship_adherent }
skill = 2
attack_skill = 3
defense_skill = 1
maneuvering_skill = 2
coordination_skill = 1
}

create_navy_leader = {
name = "Tadashige Daigo"
picture = "Portrait_Japan_Tadashige_Daigo.dds"
traits = { navy_career_officer seawolf }
skill = 1
attack_skill = 1
defense_skill = 1
maneuvering_skill = 1
coordination_skill = 1
}

create_navy_leader = {
name = "Gengo Hyakutake"
picture = "Portrait_Japan_Gengo_Hyakutake.dds"
traits = { gentlemanly }
skill = 2
attack_skill = 1
defense_skill = 2
maneuvering_skill = 2
coordination_skill = 2
}

if = {
limit = {
not = { has_dlc = "Man the Guns" }
}
### VARIANTS ###
# 1936 Start #
### Carrier Variants
create_equipment_variant = {
name = "Akagi Class"
type = carrier_1
parent_version = 0
upgrades = {
ship_deckspace_upgrade = 5
carrier_armor_upgrade = 2
ship_engine_upgrade = 2
ship_reliability_upgrade = 3
}
obsolete = yes
}
### Battleship Variants
create_equipment_variant = {
name = "Ise Class"
type = battleship_1
parent_version = 0
upgrades = {
ship_reliability_upgrade = 2
ship_engine_upgrade = 3
ship_armor_upgrade = 1
ship_gun_upgrade = 1
}
obsolete = yes
}
create_equipment_variant = {
name = "Nagato Class"
type = battleship_1
parent_version = 1
upgrades = {
ship_reliability_upgrade = 3
ship_engine_upgrade = 4
ship_armor_upgrade = 3
ship_gun_upgrade = 4
}
obsolete = yes
}
### Heavy Cruiser Variants
create_equipment_variant = {
name = "Myoko Class"
type = heavy_cruiser_1
parent_version = 0
upgrades = {
ship_reliability_upgrade = 2
ship_engine_upgrade = 2
ship_armor_upgrade = 2
ship_gun_upgrade = 3
}
obsolete = yes
}
### Light Cruiser Variants
create_equipment_variant = {
name = "Kuma Class"
type = light_cruiser_1
parent_version = 0
upgrades = {
ship_reliability_upgrade = 2
ship_engine_upgrade = 2
ship_gun_upgrade = 1
ship_anti_air_upgrade = 1
}
obsolete = yes
}
create_equipment_variant = {
name = "Sendai Class"
type = light_cruiser_1
parent_version = 1
upgrades = {
ship_reliability_upgrade = 2
ship_engine_upgrade = 3
ship_gun_upgrade = 1
ship_anti_air_upgrade = 2
}
obsolete = yes
}
### Destroyer Variants
create_equipment_variant = {
name = "Fubuki Class"
type = destroyer_1
parent_version = 0
upgrades = {
ship_torpedo_upgrade = 2
destroyer_engine_upgrade = 4
ship_ASW_upgrade = 2
ship_anti_air_upgrade = 2
}
}
### Submarine Variants
create_equipment_variant = {
name = "Kaidai III Class"
type = submarine_1
parent_version = 0
upgrades = {
ship_reliability_upgrade = 3
sub_engine_upgrade = 3
sub_stealth_upgrade = 1
sub_torpedo_upgrade = 2
}
obsolete = yes
}
}
if = {
limit = { has_dlc = "Man the Guns"}
### VARIANTS ###
# 1936 Start #
### Carrier Variants
create_equipment_variant = {
name = "Akagi Class"
type = ship_hull_carrier_conversion_bb
name_group = JAP_CV_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = empty
mid_1_custom_slot = ship_deck_space
}
obsolete = yes
}
create_equipment_variant = {
name = "Kaga Class"
type = ship_hull_carrier_conversion_bb
name_group = JAP_CV_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = ship_deck_space
}
obsolete = yes
}
create_equipment_variant = {
name = "Soryu Class"
type = ship_hull_carrier_1
name_group = JAP_CV_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_deck_space
}
}
create_equipment_variant = {
name = "Zuiho Class"
type = ship_hull_carrier_conversion_ca
name_group = JAP_CVL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
}
}
create_equipment_variant = {
name = "Hosho Class"
name_group = JAP_CVL_HISTORICAL
type = ship_hull_carrier_conversion_ca
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = empty
fixed_ship_anti_air_slot = empty
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_secondaries_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Ryujo Class"
name_group = JAP_CVL_HISTORICAL
type = ship_hull_carrier_1
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = empty
}
obsolete = yes
}
### Battleship Variants
create_equipment_variant = {
name = "Nagato Class"
name_group = JAP_BB_HISTORICAL
type = ship_hull_heavy_1
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_heavy_battery_2
}
}
create_equipment_variant = {
name = "Kongo Class"
name_group = JAP_BB_HISTORICAL
type = ship_hull_heavy_1
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bc_2
front_1_custom_slot = ship_anti_air_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_heavy_battery_1
}
}
create_equipment_variant = {
name = "Fuso/Ise Class"
type = ship_hull_heavy_1
name_group = JAP_BB_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_heavy_battery_1
}
obsolete = yes
}

### Heavy Cruiser Variants


create_equipment_variant = {
name = "Myoko Class"
type = ship_hull_cruiser_2
name_group = JAP_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_2
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_medium_battery_2
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_airplane_launcher_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Aoba Class"
type = ship_hull_cruiser_1
name_group = JAP_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_2
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Chikuma Class"
type = ship_hull_cruiser_1
name_group = JAP_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = empty
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Izumo Class"
type = ship_hull_cruiser_coastal_defense_ship
name_group = JAP_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_2
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_secondaries_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Tone Class"
type = ship_hull_cruiser_2
name_group = JAP_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_2
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_medium_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "Mogami Class"
type = ship_hull_cruiser_2
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_medium_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "Yubari Class"
type = ship_hull_cruiser_1
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Sendai Class"
type = ship_hull_cruiser_1
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Tenryu Class"
type = ship_hull_cruiser_1
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Kuma/Nagara Class"
type = ship_hull_cruiser_1
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_light_medium_battery_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Okinoshima Class" # cruiser
minelayer
type = ship_hull_cruiser_1
name_group = JAP_MINELAYERS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = empty
rear_1_custom_slot = ship_mine_layer_1
}
}
### Destroyer Variants
create_equipment_variant = {
name = "Mutsuki Class" #collection of various WWI and early
interwar ships with similiar capabilities
type = ship_hull_light_1
name_group = JAP_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_depth_charge_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Momi Class"
type = ship_hull_light_1
name_group = JAP_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = empty
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Fubuki Class"
type = ship_hull_light_1
name_group = JAP_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "Katsuriki Class" # collection of
interwar DD-sized minelayers
type = ship_hull_light_1
name_group = JAP_MINELAYERS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
mid_1_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_mine_layer_1
}
}
### Submarine Variants
create_equipment_variant = {
name = "Kaidai III Class"
type = ship_hull_submarine_1
name_group = JAP_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "Ro-26 Class"
type = ship_hull_submarine_1
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "I-121 Class"
type = ship_hull_submarine_1
name_group = JAP_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = ship_mine_layer_sub
}
}
}
# 1939 Start #
1939.1.1 = {
if = {
limit = {
not = { has_dlc = "Man the Guns" }
}
### Carrier Variants
create_equipment_variant = {
name = "Hiryu Class"
type = carrier_2
parent_version = 0
upgrades = {
ship_deckspace_upgrade = 1
carrier_armor_upgrade = 0
ship_engine_upgrade = 0
ship_reliability_upgrade = 1
}
}

create_equipment_variant = {
name = "Kagero Class"
type = destroyer_2
parent_version = 0
upgrades = {
ship_torpedo_upgrade = 2
destroyer_engine_upgrade = 3
ship_ASW_upgrade = 2
ship_anti_air_upgrade = 2
}
}
}
if = {
limit = {
has_dlc = "Man the Guns"
}
create_equipment_variant = {
name = "Shokaku Class"
type = ship_hull_carrier_2
name_group = JAP_CV_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_deck_space
mid_1_custom_slot = ship_deck_space
}
}
create_equipment_variant = {
name = "Yamato Class"
type = ship_hull_super_heavy_1
name_group = JAP_BB_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_super_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot =
ship_fire_control_system_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_armor_slot = ship_armor_shbb
front_1_custom_slot = ship_anti_air_1
front_2_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_secondaries_2
mid_3_custom_slot = ship_secondaries_2
rear_1_custom_slot = ship_super_heavy_battery_1
rear_2_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "Asashio Class"
type = ship_hull_light_2
name_group = JAP_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "Katori Class"
type = ship_hull_cruiser_2
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_airplane_launcher_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Kagero Class"
type = ship_hull_light_2
name_group = JAP_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "Hatsutaka Class" # DD-sized
minelayers
type = ship_hull_light_2
name_group = JAP_MINELAYERS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
mid_1_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_mine_layer_1
}
}
create_equipment_variant = {
name = "A1/B1 Class"
type = ship_hull_cruiser_submarine
name_group = JAP_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
front_1_custom_slot = ship_airplane_launcher_1
mid_1_custom_slot = empty
rear_1_custom_slot = empty
}
}
}
}

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