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GER Names Divisions
GER Names Divisions
GER Names Divisions
GER_Inf_01 =
{
name = "Infantry Divisions"
for_countries = { GER }
division_types = { "infantry" }
# Number reservation system will tie to another group.
#link_numbering_with = { GER_Gar_01 }
# divisions are put in the order they were raised, which was NOT
consecutive historically due to the vagaries of the German mobilization system
# leaving out 250. Infanterie-Division (Azul) as the existence of this
division depends upon a not guaranteed Francoist victory in Spain, plus can be
simulated by expeditionary forces
# deleted 369., 373., 392. Infanterie-Division (kroatische) for the
same reasons as Division Azul.
# deleted 162. (Turk.) ID because its existence depends on German
occupation of certain areas they may not go in game.
# omitted noncombat "shadow divisions" and holding units raised to fill
up combat units
# ad hoc divisional sized Kampfgruppe such as "Division von Broich"
deleted as their temporary existence was highly dependent on unique historical
circumstances that are not guaranteed to be replicated in game
# deleted Landesschützen, training/holding divisions with a super short
life and no combat record, "infantry divisions" that were ad hoc collections of
fortress/coast defense units in Norway, etc
# deleted some 500-series Grenadier Divisions as they were almost
immediately converted to Volksgrenadier
# deleted Sturm-Division Rhodos as it was made from a collection of
Aegean island garrison troops not guaranteed to exist in game
# deleted 999. leichte Afrika-Division as Germany is not guaranteed to
go to Africa
# deleted 99. leichte as it was soon converted in to 7. Gebirgs-
Division
# added 1-3. Marine-Infanterie-Division to the infantry list, as they
were ground combat units formed from surplus naval personnel at the end of the war,
not "Marines" in the proper sense. 11. and 16. Divisions were deleted as they were
most likely camouflage/deception units that never saw combat.
}
}
GER_ALTINF_01 =
{
name = "Late/Alternate Infantry Divisions"
for_countries = { GER }
division_types = { "infantry" }
link_numbering_with = { GER_Inf_01 }
}
}
GER_LTINF_01 =
{
name = "Light Infantry Divisions"
for_countries = { GER }
division_types = { "infantry" }
link_numbering_with = { GER_Inf_01 }
GER_MOT_01 =
{
name = "Motorized Divisions"
for_countries = { GER }
can_use = {
OR = {
has_government = neutrality
has_government = democratic
}
has_completed_focus = GER_oppose_hitler
}
division_types = { "motorized" }
link_numbering_with = { GER_Inf_01 }
#Nazi Motorized
GER_MOT_02 =
{
name = "Motorized Divisions"
for_countries = { GER }
can_use = { has_government = fascism }
division_types = { "motorized" }
link_numbering_with = { GER_Inf_01 }
GER_MEC_01 =
{
name = "Panzergrenadier Divisions"
for_countries = { GER }
division_types = { "mechanized" }
link_numbering_with = { GER_Inf_01 }
}
}
GER_Mnt_01 =
{
name = "Mountain Divisions"
for_countries = { GER }
division_types = { "mountaineers" }
}
}
GER_MAR_01 =
{
name = "Marine Divisions"
for_countries = { GER }
division_types = { "marine" }
# chose to remove the old name list entirely as it refers to late war
improvised infantry units built from idle naval personnel, with little in the way
of ground combat training. These in no way constitute a naval assault landing unit
which is what Marines are, so in the ahistorical event that the player chooses to
invest in a proper German Marine Corps, we gave them the name of "Sea Landing
Division" to more correctly reflect the role. This frees up the KM infantry
divisions for the normal infantry name list.
}
}
GER_PAR_01 =
{
name = "Paratrooper Divisions"
for_countries = { GER }
division_types = { "paratrooper" }
GER_GAR_01 =
{
name = "Garrison Divisions"
for_countries = { GER }
division_types = { "infantry" }
link_numbering_with = { GER_Inf_01 }
GER_Arm_01 =
{
name = "Panzer Divisions"
for_countries = { GER }
}
}
GER_LTARM_01 =
{
name = "Light Divisions"
for_countries = { GER }
division_types = { "light_armor" }
link_numbering_with = { GER_Arm_01 }
}
}
GER_Cav_01 =
{
name = "Cavalry Divisions"
for_countries = { GER }
division_types = { "cavalry" }
GER_SS_01 =
{
name = "SS Divisions"
for_countries = { GER }
can_use = {
has_government = fascism
}
# to avoid massively bloating the names list with alternate lists, the
final/most representative divisional name was used. Das Reich held no less than 6
different names during the war and providing variant name lists for all of them was
not feasible. The tools to rename/reconfigure divisions are in the hands of the
player, however.
# left out divisional type names (Panzer, Gebirgs, etc) to allow the
player to use the SS name list for any type of division they choose
# diverged from the ordering based on historical formation date as this
to a large degree would depend on the divisional type, which is not fixed
# put in non-German formations contrary to the regular Heer lists
}
}
GER_MONINF_01 =
{
name = "Monarchist Infantry Divisions"
for_countries = { GER }
can_use = {
OR = {
has_government = neutrality
has_government = democratic
}
has_completed_focus = GER_oppose_hitler
}
}
}
GER_MONMOB_01 =
{
name = "Monarchist Mobile Divisions"
for_countries = { GER }
can_use = {
OR = {
has_government = neutrality
has_government = democratic
}
has_completed_focus = GER_oppose_hitler
}
#took namelist for mobile divisions for imperial cavalry regiments, but
did not preserve numbering to avoid a confusing mess of Curassier, Dragoon, Hussar,
etc, Divisions all with the same number. Except for Bavaria, because they're weird.
}
}