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THEORY

As a ray of light enters any medium, the ray's direction is deflected, based
on the entrance angle (typically measured relative to the surface normal),
the material's refractive index, and according to Snell's law. A beam
passing through an object like a prism or water drop is deflected twice:
once entering, and again when exiting. The sum of these two deflections is
called the deviation angle.
The deviation angle in a prism depends upon:

1. Refractive index of the prism: The refractive index depends on the


material and the wavelength of the light. The larger the refractive
index, the larger the deviation angle.
2. Angle of the prism: The larger the prism angle, the larger the
deviation angle.
3. Angle of incidence: The angle at which the beam enters the object
is called the angle of incidence. The deviation angle first increases
with increasing incidence angle, and then decreases.
There is an angle of incidence at which the sum of the two deflections is
minimal. The deviation angle at this point is called the "minimum deviation"
angle, or "angle of minimum deviation".[1] At the minimum deviation angle,
the incidence and exit angles of the ray are identical. One of the factors
that causes a rainbow is the bunching of light rays at the minimum
deviation angle that is close to the rainbow angle.

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