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Zone Raiders

Armiger-Captain vulf
5 10 10 8 8 10
Mobility Frame Grap Wallrun Leap 11 10

Tactical Sense (+2 Cmd Pts) Ancestral Gauss 18 4 Auto


Fire Coordinator(+4 to Mark) Alloy Magnum 8 3 - Concussive
Gear: Signal Flares Mag Cutter Melee 3AP -

Curassier Graves
4 8 8 10 6 6
GuardianExoframe Leap 19 2

Sentry Flechette Shotgun 10SR 5 2 Blast(1),


Guardian (Cover to Allies) Mag Cutter Melee 3AP -
Concussion Gren. 8 2AP 2 Blast(2), Conc.

Dragoon-Sgt Raff
4 9 8 8 7 8
Armored Carapace 15 9

Gear: Interface Deck Ancestral Gauss 18 3 Auto


Assaulter (Special) Mag Cutter Melee 3AP -
Concussion Gren. 8 2AP 2 Blast(2), Conc.

Lancer Harrp
4 8 8 8 6 6
Light Carapace Wallrun 13 8

Gear: Smoke Canister Flechette Rifle 18 3 Auto


Mag Cutter Melee 3AP -
Concussion Gren. 8 2AP 2 Blast(2), Conc.

Lancer Zelick
4 8 8 8 6 6
Light Carapace Wallrun 13 8

Gear: Smoke Canister Flechette Rifle 18 3 Auto


Mag Cutter Melee 3AP -
Concussion Gren. 8 2AP 2 Blast(2), Conc.

Reclaimer Forces
Zone Raiders
S84 Master Prototype
6 11 11 9 6 10
Exoskeleton Wallrun, Leap 17 8

tactical Sense Rapid Kinetic 18 2 Auto Sustained(2)


Die Hard ConcussionGrenade 6 2 2 Blast(2),Conc.
Gear: Defense Matrix Progressive Edge Melee 6AP - Counter

Kato VS-5
5 9 9 8 6 8
Skirmish Frame Grapple, Wallrun 12 8

Gear: Smoke Canister Rapid Kinetic 18 2 Auto Sustained(2)


Progressive Edge Melee 6AP - Counter

Zero Z-0
5 9 9 8 6 8
Skirmish Frame Grapple, Wallrun 12 8

Gear: Smoke Canister Rapid Kinetic 18 2 Auto Sustained(2)


Progressive Edge Melee 6AP - Counter

Mover M502
5 8 8 7 6 7
Armored Carapace 13 8

Gear: Cutting Tools Pneumatic Hailer 18 0AP Auto Burst(3)


Mag Cutter Melee 3AP -

Hauler H299
5 8 8 7 6 7
Armored Carapace 13 8

Gear: Cutting Tools Pneumatic Hailer 18 0AP Auto Burst(3)


Mag Cutter Melee 3AP -

NthGens

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