This document provides information on three minor magical runes:
1) Animating rune which can animate simple items into mindless minions following commands. It comes in levels of animating, greater animating, and major animating.
2) Chilling rune which absorbs heat, chilling the interior of containers or negating heat effects on clothing. It also comes in levels of chilling, greater chilling, and major chilling.
3) Cloning rune which is typically etched on raw materials to make perfect copies of items. It can clone items of equal or lesser bulk and comes in levels of cloning, greater cloning, and major cloning.
This document provides information on three minor magical runes:
1) Animating rune which can animate simple items into mindless minions following commands. It comes in levels of animating, greater animating, and major animating.
2) Chilling rune which absorbs heat, chilling the interior of containers or negating heat effects on clothing. It also comes in levels of chilling, greater chilling, and major chilling.
3) Cloning rune which is typically etched on raw materials to make perfect copies of items. It can clone items of equal or lesser bulk and comes in levels of cloning, greater cloning, and major cloning.
This document provides information on three minor magical runes:
1) Animating rune which can animate simple items into mindless minions following commands. It comes in levels of animating, greater animating, and major animating.
2) Chilling rune which absorbs heat, chilling the interior of containers or negating heat effects on clothing. It also comes in levels of chilling, greater chilling, and major chilling.
3) Cloning rune which is typically etched on raw materials to make perfect copies of items. It can clone items of equal or lesser bulk and comes in levels of cloning, greater cloning, and major cloning.
Usage etched onto two items MINOR RUNES These runes are etched in pairs, an invisible, Minor runes are another class of runes which can intangible, and indestructible thread of force be etched on various items. Unless otherwise connecting them. The etched items cannot be specified, they can be etched onto weapons and separated by more than a commanded distance. armor without a fundamental rune and they don’t Activate command, Interact; Effect With count against the number of property runes an the two etched items touching, you speak a item can hold. All items can hold up to 2 minor distance between 0 and 30 feet. This sets the runes, and an item with a fundamental rune can length of the thread connecting the runes, and hold up to 4 minor runes. thus the maximum separation between the items. If an item has multiple etchings of the same Type attracting; Level 3; Price 55 gp rune, only one of the runes applies. You can upgrade and transfer minor runes in the same way as fundamental and property runes. BONDING RUNE 2+ DIVINATION MAGICAL
ANIMATING RUNE 1+ Usage etched onto two items
MAGICAL TRANSMUTATION These runes are etched in pairs. While two Usage etched onto an item of limited Bulk creatures without the mindless trait bear the etched items and are within 1 mile of one another, This minor magic can animate simple items into they can form brief empathic links. mindless minions who follow simple commands. Activate envision; Effect Thinking of the The etched item gains the construct and mindless bearer of the other etched item, you gain traits as well as a 5-foot flying speed, but it must knowledge of their current emotional state and be within 1 foot of a surface that could hold its can communicate very simple ideas. weight while using this speed. See Table 11-4 (CRB p. 577) for item hardness, hit points, and Type bonding; Level 2; Price 25 gp broken threshold. The item has AC 5 and can only Type greater bonding; Level 6; Price 160 gp take the Stride and Interact actions. The GM As bonding but Activate is a free action ( ). decides what Interact actions are appropriate for Type major bonding; Level 12; Price 960 gp the item’s form and any additional actions it may As greater bonding but the empathic link can be be able to take. formed as long as the bearers are on the same Activate command, envision; Effect You plane. speak the item’s name and issue it a simple command. The item uses up to 2 actions each round to carry out the command to the best of its ability until the task is completed. Type animating; Level 1; Price 10 gp List of Minor Runes The item must be of light or negligible Bulk. - Animating - Evergreen - Attracting - Flavoring Type greater animating; Level 6; Price 160 gp - Bonding - Folding The item must be 5 Bulk or less. - Chilling - Glowing - Chiming - Quieting Type major animating; Level 12; Price 960 gp - Cloning - Renewing The item must be 25 Bulk or less. - Coloring - Singing - Dictating - Warming - Durable CHILLING RUNE 1+ CLONING RUNE 1+ MAGICAL TRANSMUTATION MAGICAL TRANSMUTATION Usage etched onto a container or clothing Usage etched onto an item of limited Bulk When activated, this simple rune absorbs heat, This rune is typically etched on a chunk of raw chilling the interior of the item which it material in order to make perfect copies of emblazons. existing items. Activate command; Effect The item is Activate command, Interact; Effect You activated (or deactivated if it was already active). place the etched item against another item of If the etched item is a container, up to 1 Bulk of equal or lesser Bulk which you wish for it to copy items or materials can be placed inside and are and speak the command word. The etched item cooled to just above the freezing temperature of changes shape to match the present shape of the water. If the etched item is clothing, it negates the cloned item but retains its original material effects of severe heat and the damage from composition and Bulk. If the cloned item extreme heat is halved. possesses moving parts, they are not copied by Type chilling; Level 1; Price 10 gp the etched item. Type greater chilling; Level 6; Price 160 gp Type cloning; Level 1; Price 10 gp The maximum capacity for a container is 5 Bulk. The item must be of light or negligible Bulk. For clothing, the effects of severe and extreme Type greater cloning; Level 6; Price 160 gp heat are negated and the damage from incredible The item must be 5 Bulk or less. heat is halved. Type major cloning; Level 12; Price 960 gp Type major chilling; Level 12; Price 960 gp The item must be 25 Bulk or less. The maximum capacity for a container is 25 Bulk. For clothing, the effects of severe, extreme, and COLORING RUNE 0+ incredible heat are negated. MAGICAL TRANSMUTATION Usage etched onto an item CHIMING RUNE 0 A favorite of the fashion-minded across the land, AUDITORY ILLUSION MAGICAL with this rune etched on your items, you can Price 1 gp change their colors at-will. Usage etched onto an item Activate command, envision; Effect You For the individual who tends to lose things. This speak the name of a color as you envision the item simple bell-shaped rune can be taught to make a in that color. The item is colored as imagined, or responding chime to the sound of a voice. as closely as possible within the restrictions of its Activate command, Interact; Effect You rune’s type. speak the command “chime” while holding the Type coloring; Level 0; Price 1 gp item to your forehead and the item learns to react The item can take on only one solid color. to your voice. Type greater coloring; Level 2; Price 25 gp Activate command, Interact; Effect You The item can take on simple patterns of multiple speak the command “rest” while holding the item colors (e.g. plaid or stripes). to your forehead, the item forgets your voice and no longer reacts to you. Type major coloring; Level 6; Price 160 gp Activate command; Effect If the item has The item can take on any pattern which you can learned to react to your voice, when you speak the envision. command “chime”, the item emits the sound of a small bell that can be heard clearly up to 30 feet away through open air. DICTATING RUNE 0+ EVERGREEN RUNE 1+ MAGICAL TRANSMUTATION MAGICAL NECROMANCY POSITIVE Usage etched onto an item Usage etched onto a container This simple rune in the shape of a quill can be A bit of positive energy emanates from the rune, etched on any item. attuned to plant life. Up to 1 Bulk of plants can be Activate command; Effect You activate the placed in the etched item and will remain item. If the item was already active, it becomes nourished and healthy regardless of other inactive instead. When activated, your spoken environmental factors. Plant creatures without the words are inscribed on the surface of the object in mindless trait placed inside the item gain small but legible font. nourishment but no additional benefits. Activate command, Interact; Effect You Type evergreen; Level 1; Price 10 gp touch the rune and speak the command word Type greater evergreen; Level 6; Price 160 gp “erase.” All of the words that had been inscribed Up to 5 Bulk of plants can be placed within. on the item are removed. Type major evergreen; Level 12; Price 960 gp Type dictating; Level 0; Price 1 gp Up to 25 Bulk of plants can be placed within. Type greater dictating; Level 3; Price 55 gp The item gains the following additional activation which allows it to transfer its inscriptions. FLAVORING RUNE 2+ Activate command, Interact; Effect You MAGICAL TRANSMUTATION touch the etched item to a piece of parchment and Usage etched onto a container speak its command word. All of the words that Inspired by the bland foods of long journeys, this had been inscribed on the item are transferred to rune’s magic can re-flavor any material. the parchment. Activate command, envision; Effect With up to 1 Bulk of materials inside the etched item, DURABLE RUNE 1+ you speak the name of a flavor while imagining ABJURATION MAGICAL its taste and scent in your mind. The materials Usage etched onto an item within the etched item take on the scent and taste of the ascribed flavor, although no other The outline of a shield imbues the etched item properties or traits are changed. with a greater resilience to damaging effects. The Type flavoring; Level 2; Price 16 gp item has resistance 5 to physical damage. Type greater flavoring; Level 6; Price 160 gp Type durable; Level 1; Price 10 gp Up to 5 Bulk of materials can be flavored. Type greater durable; Level 6; Price 160 gp Type major flavoring; Level 12; Price 960 gp The item has resistance 10 to physical damage. Up to 25 Bulk of materials can be flavored. Type major durable; Level 12; Price 960 gp The item has resistance 12 to all damage. FOLDING RUNE 1+ QUIETING RUNE 1+ MAGICAL TRANSMUTATION ILLUSION MAGICAL Usage etched onto an item that can be held in one Usage etched onto an item that can be worn or two hands A simple rune can quiet the noise of the world This simple rune can very briefly turn solid around you. While the item is worn, the wearer is materials malleable and reshape them into set deafened. forms before they become solid again. The item Type quieting; Level 1; Price 10 gp has two set forms designated mentally when the Type greater quieting; Level 10; Price 735 gp; rune is etched: its natural form and a folded form. Craft Requirements supply one 2nd-level Activate envision; Trigger you draw or casting of silence stow the etched item; Effect The item The wearer is deafened and under the effects of a immediately shifts from its current set form to the 2nd-level silence spell. other set form. Type major quieting; Level 18; Price 1,285 gp; Type folding; Level 1; Price 10 gp Craft Requirements supply one 4th-level Type greater folding; Level 6; Price 160 gp casting of silence When in its folded form, the Bulk of the item is The wearer is deafened and under the effects of a halved. If the original Bulk value was 1, the 4th-level silence spell. folded item is considered light. If the original Bulk value was light, it is considered negligible when folded. RENEWING RUNE 1+ MAGICAL TRANSMUTATION Type major folding; Level 12; Price 960 gp When in its folded form, the Bulk of the item is Usage etched onto an item one-tenth of normal. If the Bulk value would be For the proper individual who wants to stay tidy less than 1, it is considered light it is considered while traveling or for those prone to scratching negligible. and wearing out their favorite items. As long as it is not destroyed, the etched item automatically GLOWING RUNE 0+ regains 1 hit point every hour, although it cannot restore missing pieces. EVOCATION LIGHT MAGICAL Activate command; Effect The item is freed Usage etched onto an item from filth and any nicks, tears, or other minor When active, the item glows faintly, shedding wear is repaired. This does not restore hit points. magical light like a candle (dim light in a 10-foot Type renewing; Level 1; Price 10 gp radius). Type greater renewing; Level 6; Price 160 gp Activate command, Interact; Effect The The item regains 1 hit point every 10 minutes. item is activated. If it was already active, it is deactivated instead. Type major renewing; Level 12; Price 960 gp The item regains 5 hit points every 10 minutes. Type glowing; Level 0; Price 1 gp Type greater glowing; Level 2; Price 25 gp When activated, the item sheds magical light like a torch (20-foot radius of bright light, and an additional 20 feet of dim light). SINGING RUNE 1 WARMING RUNE 1+ AUDITORY ILLUSION MAGICAL MAGICAL TRANSMUTATION Usage etched onto an item Usage etched onto a container or clothing These runes are usually crafted while a song is When activated, this simple rune releases heat, played, storing the sounds of the song in the item warming the interior of the item which it to be played later. Among the more musically emblazons. inclined high society, songs are often traded Activate command; Effect The item is among their decorative etched items. activated (or deactivated if it was already active). The volume of the sound depends on the item If the etched item is a container, up to 1 Bulk of on which it is etched. An object of less than 1 items or materials can be placed inside and are Bulk produces sound clearly audible within 10 warmed to just above 140°F. If the etched item is feet, and the distance increases by 10 feet for each clothing, it negates the effects of severe cold and additional 1 Bulk. the damage from extreme cold is halved. When paired with a quieting rune, only the Type warming; Level 1; Price 10 gp deafened creature hears the song and this auditory Type greater warming; Level 6; Price 160 gp effect overrides their deafened condition. The maximum capacity for a container is 5 Bulk. Activate command; Effect You speak the For clothing, the effects of severe and extreme command word naming the song in the item and cold are negated and the damage from incredible it plays the song through to its end. cold is halved. Activate command, Interact; Effect You press the etched item against a second item with Type major warming; Level 12; Price 960 gp a singing rune and speak the second item’s The maximum capacity for a container is 25 Bulk. command, replacing the current song with the For clothing, the effects of severe, extreme, and second item’s song. incredible cold are negated. Type singing; Level 1; Price 10 gp