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Hwsolutions3 F10 PDF
Hwsolutions3 F10 PDF
HW 3 SOLUTIONS
(a) p
Here we are working with ds = dx2 + dy 2 . For a function y = y(x) we will pull out a dx
to have: s 2
dy
p q
ds = dx2 + dy 2 = dx 1 + = dx 1 + (y 0 )2 .
dx
(b)
Similarly for a function x = x(y) we have:
s 2
dx
p q
2 2
ds = dx + dy = dy 1 + = dy 1 + (x0 )2 .
dy
(c)
Now for cylindrical coordinates we should remember the line element looks like:
An alternate and equivalent way to do this is to begin from the Euclidean distance in (a)
and write x and y (and z, if needed) in the coordinate system you are transforming to. In
this case
x = r cos φ and y = r sin φ
so
∂x ∂x
dx = ∂r dr + ∂φ dφ = cos φdx − r sin φdφ
∂y ∂y
dy = ∂r dr + ∂φ dφ = sin φdx + r cos φdφ
in which case, after some algebra and use of basic trig identities (which you should go
through), we have
q p
ds = (cos2 φ + sin2 φ)dr2 + r2 (cos2 φ + sin2 φ)dφ2 = dr2 + r2 dφ2
which recapitulates what we have above in a completely equivalent manner. This method is
often useful when you don’t know the specific measure or line element of a specific coordinate
system.
1
(d)
And for a function φ = φ(r) we have:
s 2
dφ
p q
ds = dr2 + r2 dφ2 = dr 1+ r2 = dr 1 + r2 (φ0 )2 .
dr
(e)
For a function φ = φ(z) we have:
s 2
dφ
p q
ds = dz 2 + R2 dφ2 = dz 1+ R2 = dz 1 + R2 (φ0 )2 .
dz
(f )
For a function z = z(φ) we have:
s 2
dz
p q
ds = dz 2 + R2 dφ2 = dφ R2 + = dz R2 + (z 0 )2 .
dφ
(g)
So for a function θ = θ(φ) we have:
s 2
dθ
q q
2 2 2 2 2 2
ds = R dθ + R sin θdφ = Rdφ sin θ + = Rdφ sin2 θ + (θ0 )2 .
dφ
(h)
And for a function φ = φ(θ) we have:
s 2
dφ
q q
ds = R2 dθ2 + R2 sin2 θdφ2 = Rdθ 1 + sin θ 2
= Rdθ 1 + sin2 θ (φ0 )2 .
dθ
is stationary.
2
√ p
Where f = x 1 + y 02 .
∂f
As f is not explicitly dependent on y we have ∂y 0 = constant or:
√ 0
xy
p = k.
1 + y 02
Solving for y 0 we have:
k
y0 = √ .
x − k2
Which is a separable differential equation which can be solved like:
Zx
k
dy = dx √ .
x − k2
x0
The equation to find the area between the string and the x-axis is as so:
Zxf
Area = ydx.
0
so that we can deal with something we know, l, the length of the string.
3
This will give us an f in equation 2 above of:
q
f = y 1 − y02.
Now since there is no explicit dependence on s in f we can use the ’first integral’ as in
equation 6.43 of the text. So we will have:
∂f
f − y0 = constant.
∂y 0
Which for us will be:
y
p = k.
1 − y02
Where k is some constant.
(x − k)2 + y 2 = k 2 .
Which is the equation of a circle with radius k. If we use the boundary conditions y(s =
0) = y(s = `) = 0 and x(s = 0) = 0 we obtain k = π` .
4
And the velocity v is: q
v = (v0 cos φ + V y)2 + v02 sin2 φ.
So we have:
Zxf p
dx 1 + y02
t= q .
xi (v0 cos φ + V y)2 + v02 sin2 φ
Now when φ and y0 are small we can approximate:
1 2
q
ds = dx 1 + y 0 2 ≈ dx(1 + y 0 ),
2
and,
v ≈ v0 + V y.
So we have:
Zxf
dx(1 + 12 y 0 2 )
t= .
v0 (1 + ky)
xi
y = λx(D − x).
5
Which has solution: √
4 + 2k 2 D2 − 2
λ= ;
kD2
as advertised.
You may also do this using the Euler-Lagrange equation (equation 1) to get a second order
differential equation:
k
y 00 [1 − ky] + k − y 02 = 0.
2
This will lead to the same equation for λ.
and
y = a(1 − cos θ).
p
Now the differential is ds = dx2 + dy 2 or:
s 2 2
p dx dy
ds = dx2 + dy 2 = dθ + .
dθ dθ
So: p √
ds = (a(1 − cos θ))2 + (a sin θ)2 = a 2 − 2 cos θ.
And we can find the velocity using conservation of energy:
p p
v = 2g(y − y0 ) = 2ga(cos θ0 − cos θ).
Where we inserted the above definition for x and where y0 = a(1 − cos θ)(remember in this
picture gravity is in the positive y-direction).
Zsf Zπ p r Zπ p
ds a 2(1 − cos θ) a (1 − cos θ)
t= = dθ p = dθ p .
v 2ga(cos θ0 − cos θ) g (cos θ0 − cos θ)
si θ0 θ0
So now we have this integral to complete. The book suggests a change of variables θ = π−2α.
With this change we can find:
6
r Zα0
a cos α
t=2 dα p .
g (sin2 α0 − sin2 α)
0
sinα
Let’s do a substitution u = sin α0 :
r Z1 r r
a du aπ a
t=2 √ =2 =π .
g 1−u 2 g2 g
0
So this means no matter where you let go of the car, the time to get to the bottom is the
same. Qualitatively if you were to move the car’s initial position further up the track, the
extra distance the car needs to travel is exactly balanced by the increased slope of the track,
which gives the car greater velocity more quickly.