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Value and shading

1- Shade the gradated and graduated value scales in pencil. Create smooth even values. DO NOT USE blender ,
tissue, Finger, or any other method to smudge your values. DO it with your pencil
2- Shade and label the 5 types of light on the “Orb o value” use you pencil to create smooth values and
transition. Use the broken lines to indicate the area of Blending. They are not Hard edges, it is not a
Pokemon ball,
3- Use fine tipped pen to shade the value scale using appropriate method of hatching, Cross- Hatching,
Stippling and pattern.

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