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Thief - Domo Wiki - FANDOM Powered by Wikia PDF
Thief - Domo Wiki - FANDOM Powered by Wikia PDF
Thief - Domo Wiki - FANDOM Powered by Wikia PDF
Thief
Conte nts [s how ] Thief
Description Edit
Careers Advisor
A Thief has the best evasion of any job, and the ability to steal of Thief makes it
possible to obtain rare items and alchemy recipes from monsters.
Equipment
A Thief cannot inflict massive damage, but a dagger is a quick weapon which,
Armor Clothing
when combined with lightning reflexes, stealth, and good MP recovery, makes
Weapon Dagger
them formidable opponents.
Skills
through Eversun South if you cannot fly). He will ask you to buy a Broken
Key from him for a certain amount of gold. The price changes each time
you speak to him. The range is about 100-300 so buy the key when the
price is closer to 100.
2. Visit Between Burglar in Eversun South at X:602 Y:590 near the mining
area. He will ask you to buy a Key Mold from him for a certain amount of
gold, which also changes each time you speak to him. The low end of this
range is 200 gold.
3. Return to Swan Lake Basin and speak to Liam the Locksmith at X:630 Y:515 near the Guild Castle. He will charge a fee of
36 gold to make a Vault Key.
4. Go to Big Burglar at X:367 Y:451 in Swan Lake Basin and open the treasure chest near him. Receive a Cat Burglar's Veil
and Bolstering Broth.
5. Once you have the chests items, speak to Bridget Love at X:604 Y:487 in Swan Lake Basin. Answer no to her two offers
and receive the thief qualification after she reveals her identity. If you incorrectly answered yes, then she will run away, but
will respawn if you walk far enough away from her.
The following values are gained by increasing one attribute by 10, recording the change in stat and dividing by 10 to obtain the
result for one attribute point.
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Physique +Non-linear HP
Increases HP recovery 7 +0.4 Defense
Increases block rate +0.1 Magic defense
+1.7 MP
Wisdom
6 +0.5 Magic attack
Increases MP recovery
+0.3 Magic defense
+1.0 Attack
+1.6 Accuracy
Dexterity
10 +0.2 Magic attack
Increases critical-hit rate
+0.3 Magic accuracy
+0.2 Critical attack
Notes: The above values may be rounded up. Alternatively, you can view the stat bonus table that used to be on the
DomoCamp wiki.
HP: 448
MP: 76
Attack: 59
Defense: 8
Evasion: 19
Accuracy: 15
Magic attack: 16
Magic defense: 15
Magic evasion: 3
Magic accuracy: 2
Critical attack: 1
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1 Dexterity, 2 Power[2]
1 Power, 1 Dexterity, 1 Agility [2][3]
Agi to 103 then 1 Pow, 2 Dex (Skill Spam)
Suitabilities Edit
Abacus 50
Axe 50
Baton 0
Bow 80
Boxing Glove 70
Dagger 100
Fan 50
Musical Instrument 50
Saber 70
Spear 70
Staff 60
Sword 50
Syringe 50
Wand 50
A Thief is perfectly suited to using daggers, and relatively competent with bows.
A Thief is competent using sabers, spears, and boxing gloves. Other weapons aren't really suitable for this job.
Skills Edit
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Damage the enemy by throwing a dagger-type Throws a light hammer to damage the enemy.
weapon. (Requires Dagger) (Requires Dagger)
Pilfer Pillage
Steals items from monsters (doesn't work against Steals items from monsters when attacking.
other players).
Equip Dagger
The ability to equip daggers.
Equip Clothes
The ability to equip clothing.
Dagger Mastery
Allows daggers to be used regardless of job at % of
their full strength.
Floating Walk
Reduce physical skill damage from enemy by %. 1/2
effect for non-Thief occupations.
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Potential development
References Edit
4. ^ http://domo.lotusgoddess.ca/forum/view topic.php?f=5&t=57
Jobs [hide]
Blademaster · Commoner · Dancer · Doctor · Fencer · Hunter · Martial Artist · Mercenary
Merchant · Musician · Shaman · Sorcerer · Thief · Witch Doctor · Wizard
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