This document provides instructions for generating character statistics for a roleplaying game set in the 1920s Call of Cthulhu universe. It lists characteristics that are determined by rolling dice, including strength, constitution, size, and more. It also includes tables for determining occupation and personal skills percentages, damage bonuses, hit points, and movement based on the character's physical attributes. A wide variety of skills are listed that can be assigned percentages based on the character's background.
This document provides instructions for generating character statistics for a roleplaying game set in the 1920s Call of Cthulhu universe. It lists characteristics that are determined by rolling dice, including strength, constitution, size, and more. It also includes tables for determining occupation and personal skills percentages, damage bonuses, hit points, and movement based on the character's physical attributes. A wide variety of skills are listed that can be assigned percentages based on the character's background.
Original Description:
CALL OF CTHULHU 1920's CHARACTER GENERATION WORKSHEET
This document provides instructions for generating character statistics for a roleplaying game set in the 1920s Call of Cthulhu universe. It lists characteristics that are determined by rolling dice, including strength, constitution, size, and more. It also includes tables for determining occupation and personal skills percentages, damage bonuses, hit points, and movement based on the character's physical attributes. A wide variety of skills are listed that can be assigned percentages based on the character's background.
This document provides instructions for generating character statistics for a roleplaying game set in the 1920s Call of Cthulhu universe. It lists characteristics that are determined by rolling dice, including strength, constitution, size, and more. It also includes tables for determining occupation and personal skills percentages, damage bonuses, hit points, and movement based on the character's physical attributes. A wide variety of skills are listed that can be assigned percentages based on the character's background.
Education x2 or x4 (or + class characteristic x2) Intelligence x2 DAMAGE BONUS BUILD Str + Siz lookup Str + Siz lookup HP (Hit Points) MOVE (Con + Siz)/10 (round down) Dex vs Siz and Str vs Siz lookup
SKILLS Occup. Personal TOTAL SKILLS Occup. Personal TOTAL