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Mantra Fortresser Game
Mantra Fortresser Game
Mantra Fortresser Game
GAME
Player Cards
Player Name
Player Skill
Player skill represent the specialty of a player, the description will describe to the team how the skill
will play in match
Knocked down
When a player is knocked down, put the card face down in tapped position, and when the initiative
line is reset at the begining of a round put the knocked down player at the highest initiative level slot.
A knocked down player can only use draw card or reserve tactic card as activation action choice.
A knocked down player that has been revived is put face up untap on the most left slot of the
initiative level
Tactic Cards
Tactic card has 2 functionality, can be used as manuver card or action card
MANUVER CARD
Manuver Level
Manuver Effect
A manuver card represent action done by a player, wether it’s attack, taunt or defense
Reaction manuver card can only cancel activation manuver card only if the react player has the same
or higher initiative level as the activating player
Taunt (Green):
Defense (Blue):
Attack (Red):
Activation = Target player is Knocked down and then score 1 point or target fortresser pole and score
3 points.
Joker Manuver(Black) :
can act as Taunt or Defense or Attack
ACTION CARD
Action name
Trigger is a condition requirement for that action card to be played and take effect
Effect is the description of how the card will play out when used
Playing Field
RULES
Set up
Casual Play
A team win the half match if the team scores 3 point higher than the opponent
Tournament Play
Each team draft 7 Player and ban 3 player alternately, with draft sequence of 1 st Ban, 1st - 2nd
Pick, 2nd Ban, 3rd - 5th Pick, 3rd Ban, 6th - 7th Pick and then choose 5 from that 7 pick player as
starting players
In a full match between two half match, each team randomly pick one player and substitute that
with 2 reserve player
A team win the half match if the team scores 3 point higher than the opponent
If each team wins each half match, compare total score of each team, the highest total wins the
game
Deck
The Deck is consisted of 20 Action Cards, these action card is consisted of 4 specific action card
of each 5 team players
if a deck is empty and a player wants to draw from the deck, reshuffle all cards in discard pile
and recycle it as the deck
Initiative phase
Draw Tactic Cards until hand size become 3, or discard Tactic Cards until hand size become 3
(maximum hand size)
Set face down all available player card lined up from the level 1 initiative to the level 5 initiative
Activation phase
Player who has mantra stone card is doing the activation first for the round, team activate
alternately untill all player in both team has been tap
Draw a Card to team’s hand from deck pile, if the deck pile is empty reshuffle the discard pile
and put it on the deck pile field.
Play tactic card
Put tactic card face down on the tactic field, this card can be put face up and goes in play on the
opponent turn.
End phase
Scoring
Scoring is done when a player is knock down and when attack to fortresser pole is success