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11 Masking & Sharpening G
11 Masking & Sharpening G
Consists of a grayscale
channel
– called
ll d an alpha
l h channel
h l
– can be displayed as a ruby
overlay
so underlying image can be
seen through the mask
1
Masking - Shades of gray Apply Image
Represent areas of
partial protection
corresponding with the
level of gray
– Often masking is used
to apply varying levels
of transparency to a
layer or image
Layer
y
Mask
2
Quick Mask
Temporary
alpha
channel
HOW SHARPENING
WORKS
UNSHARP MASKING
Originated in
Accentuating
darkroom
differences between
j
adjacent g and dark
light Provides
sample points controls that
allows
– increasing local
contrast increases adjustable
appearance of sharp sharpening for
edges particular
situations
3
HOW UNSHARP MASKING
UNSHARP MASKING
WORKS
Works by combining a slightly blurry Copy of image is blurred
(unsharp)
unsharp) image version with original this is the ''unsharp
unsharp'' part
– results in sharp details in high-
high-contrast areas – using a Gaussian-
Gaussian-type blurring algorithm
the edges,
edges, where adjacent light and dark user--defined radius for blur
user
samples are markedly different
blurred image is then compared
– without accenting tonal shifts in low-
low-contrast
areas – pixel by pixel if necessary
areas of smooth gradation To original image
4
HOW UNSHARP MASKING
UNSHARP MASKING PROBLEMS
WORKS
Too Much can
the pixel is changed
– by the OPPOSITE amount
of the difference between look artificial
or bizarre
the original and blurred
pixels accentuate
problems
– multiplied by the user
user-- in original
defined "percentage" image
An optical illusion
– bands of different brightness on either side of
a gradient
di t th
thatt are nott presentt in
i original
i i l
image
5
SPECKLING AND MOTTLING Photoshop Unsharp Masking
RADIUS RADIUS
AMOUNT
Radius Value
6
AMOUNT THRESHOLD
Specifies how far apart
adjacent tonal values
Small values make less significant blips have to be before filter
does anything to them
Amount setting of 200 percent – on a scale
l off 0 tto 255
– good starting point
is set too high If set to three
– can get an artificial look – adjacent sample points are of values 122 and 124
a difference of two
they’re unaffected by sharpening
– key to avoiding
Each option triggers a different algorithm that
mottling, speckling etc
Photoshop uses to remove these specific types of
High values result in less sharpening blurs
7
Removing Lens Blur Removing Motion Blur
Directional blur removal tool
Removes lens blur while finding edges and
not creating obvious halos
– image blurs are often caused by a
combination
bi ti off ffactors
t
– option to
– Some images may benefit from Lens blur choose
option angle
useful for images with fine detail
– Midtones
Midtones,, Shadows and Highlights
Fade Amount
– Controls sharpening strength
higher this setting = less sharpening