Professional Documents
Culture Documents
Syntronik User Manual
Syntronik User Manual
USER MANUAL
Syntronik
Table of Contents
Contents 2
License Agreement 6
English 10
Chapter 1 – Overview 10
1.1 – Introduction 10
1.2 – Features 17
2 Contents
Syntronik
3 Contents
Syntronik
5.6.5 – Ensemble 67
5.6.6 – FM Modulatior 68
5.6.7 – Opto Tremolo 69
5.6.8 – Phaser 70
5.6.9 – Rotary Speaker 71
5.6.10 – Slicer 72
5.6.11 – Small Phazer 73
5.6.12 – Uni-V 74
5.7 – Reverb/Delay 75
5.7.1 – Plate Reverb 75
5.7.2 – Hall Reverb 76
5.7.3 – Spring Reverb 77
5.7.4 – Digital Delay 78
5.7.5 – Tape Echo 79
5.7.6 – Stereo Imager 80
5.8 – Filter 81
5.8.1 – Env Filter 81
5.8.2 – LFO Filter 82
5.8.3 – Multi Filter 83
5.8.4 – Wah 47 84
5.9 – Effect Presets 85
5.10 – Effects Chain Presets 85
5.8 – Effects Lock 86
4 Contents
Syntronik
5 Contents
Syntronik
License Agreement
END-USER LICENSE AGREEMENT FOR IK MULTIMEDIA PRODUCT
Please read this document carefully before breaking the seal on the media package. This agreement licenses the
enclosed software to you and contains warranty and liability disclaimers.
By breaking the seal on the media envelope, you are confirming to have taken notice of terms and conditions
of this agreement and you acknowledge your acceptance of the software as well as your acceptance of the
terms of this agreement. If you do not wish to do so, do not break the seal. Instead, promptly return the entire
package, including the unopened media package, to the dealer from whom you have obtained it, for a full
refund.
1) DEFINITIONS
“IK Multimedia Product” means the software program included in the enclosed package, and all related updates
supplied by IK Multimedia.
“IK Multimedia Product” means the software program and hardware (if any) included in the enclosed package,
the related documentation, models, multimedia content (such as animation, sound and graphics) and all related
updates supplied by IK Multimedia.
“Not for resale (NFR) Version” means a version of IK Multimedia Product, so identified, is intended for review and
evaluation purposes, only.
2) LICENSE
The “IK Multimedia Product” is protected by copyright laws and international copyright treaties, as well as other
intellectual property laws and treaties. The “IK Multimedia Product” is licensed, not sold. This EULA grants you
the rights as specified here below. All other actions and means of usage are reserved to the written permission
of the right holder IK Multimedia Production Srl:
Applications Software. The “IK Multimedia Product” may be used only by you. You may install and use the “IK
Multimedia Product”, or any prior version thereof for the same operating system, on up to three (3) computers,
provided that (a) each computer is owned by (or leased to) and under the exclusive control of the licensee; (b)
the program(s) shall NOT be used simultaneously on more than one machine, and (c) any computer(s) with
IK Multimedia software installed shall not be sold, rented, leased, loaned or otherwise be removed from the
licensee’s possession without first removing (uninstalling) the licensed software, except as provided in Paragraph
4 (below) pertaining to “Software Transfer”.
Storage/Network use. You may also store or install a copy of the “IK Multimedia Product” on a storage device,
such as a network server, used only to install or run the “IK Multimedia Product” on your other computers
over an internal network; however, you must acquire and dedicate a distinct license for each user of the “IK
Multimedia Product” from the storage device. Any given license for the “IK Multimedia Product” may not
be shared or used concurrently or otherwise on different computers or by different developers in a given
organization.
3) AUTHORIZATION CODE
The “IK Multimedia Product” only functions when you have authorized it. The “IK Multimedia Product” will be
authorized upon completing the authorization procedure. Once your product is authorized, you may use it.
You agree to follow the authorization procedure and will provide true, accurate and complete information about
yourself. If you provide any information that is untrue, inaccurate, not correct or incomplete, or IK Multimedia
has reasonable grounds to suspect that such information is untrue, inaccurate, not correct or incomplete, IK
Multimedia has the right to suspend or to revoke the license.
The termination of the license shall be without prejudice to any rights, whatsoever, of IK Multimedia.
Limitations on Reverse Engineering, Decompilation, and Disassembly. You may not reverse engineer,
decompile, or disassemble the “IK Multimedia Product”, except and only to the extent that such activity is
expressly permitted by applicable law notwithstanding this limitation of components. The “IK Multimedia
Product” is licensed as a single product. Its component parts may not be separated for use on more than one
computer.
Not for Resale Version. If the “IK Multimedia Product” is labeled “Not for Resale” or “NFR” or “Evaluation
Copy”, then, notwithstanding other sections of this EULA, you may not sell, or otherwise transfer the “IK
Multimedia Product”.
Rental. You may not rent, lease, or lend the “IK Multimedia Product” to any party.
Software Transfer. You may not transfer, license or sublicense your rights as Licensee of the software or any
IK Multimedia product, as licensed to you under this agreement without prior written consent of the rights
owner. The carrier on which the IK Multimedia product has been distributed may be transferred or otherwise
made available to any third party only with the prior written consent of the rights owner and provided that (a) the
original media and license(s) accompany the carrier and (b) the party transferring the media does not retain a
copy of the media.
Online Purchase Withdrawal Right. If you purchase an “IK Multimedia Product” from the IK Multimedia
Production srl Online Shop, you have fourteen (14) days to withdraw your purchase from the date you receive
it. We will give you a full refund within 14 days of you exercising this right of withdrawal. You must however do
this within the fourteen (14) day period. The “IK Multimedia Product” must be returned in ‘as new’ condition.
This includes all contents and packaging, which must not be damaged in any way. Once you break the seal,
you lose your right of withdrawal. Right of withdrawal does not apply to IK Multimedia Products purchased as
downloadable versions (Digital Delivery). To exercise the withdrawal right, you must contact IK Multimedia at
www.ikmultimedia.com/contact-us and confirm your wish to a refund within the fourteen (14) day period.
5) UPGRADES
If the “IK Multimedia Product” is labeled or otherwise identified by IK Multimedia as an “upgrade”, you must be
properly licensed to use a product identified by IK Multimedia as being eligible for the upgrade in order to use
the “IK Multimedia Product”.
An “IK Multimedia Product” labeled or otherwise identified by IK Multimedia as an upgrade replaces and/or
supplements the product that formed the basis for your eligibility for such upgrade. You may use the resulting
upgraded product only in accordance with the terms of this EULA. If the “IK Multimedia Product” is an upgrade
of a component of a package of software programs that you licensed as a single product, the “IK Multimedia
Product” may be used and transferred only as part of that single product package and may not be separated for
use on more than one computer.
6) DUAL-MEDIA SOFTWARE
You may receive the “IK Multimedia Product” in more than one medium. You may not loan, rent, lease, or
otherwise transfer the other medium to another user, except as part of the permanent transfer (as provided
above) of the “IK Multimedia Product”.
7) LIMITED WARRANTY
IK Multimedia warrants to the original purchaser of the computer software product, for a period of ninety
(90) days following the date of original purchase, that under normal use, the software program and the user
documentation are free from defects that will materially interfere with the operation of the program as described
in the enclosed user documentation.
8) WARRANTY CLAIMS
To make a warranty claim under the above limited warranty, please return the product to the point of purchase,
accompanied by proof of purchase, your name, your return address and a statement of the defect, or send
the CD(s) to us at the below address within ninety (90) days of purchase. Include a copy of the dated purchase
receipt, your name, your return address and a statement of the defect. IK Multimedia or its authorized dealer will
use reasonable commercial efforts to repair or replace the product and return it to you (postage prepaid) or issue
to you a credit equal to the purchase price, at its option.
9) LIMITATIONS ON WARRANTY
IK Multimedia warrants only that the program will perform as described in the user documentation. No other
advertising, description or representation, whether made by a IK Multimedia dealer, distributor, agent or
employee, shall be binding upon IK Multimedia or shall change the terms of this warranty.
You agree that any and all claims, suits or other disputes arising from your use of the software shall be
determined in accordance with the laws of Italy, in the event IK Multimedia, is made a party thereto. You agree to
submit to the jurisdiction of the court in Modena, Italy for all actions, whether in contract or in tort, arising from
your use or purchase of the software.
11) GENERAL
This Agreement contains the complete agreement between the parties with respect to the subject matter
hereof, and supersedes all prior or contemporaneous agreements or understandings, whether oral or written. All
questions concerning this Agreement shall be directed to:
Chapter 1 – Overview
1.1 – Introduction
Syntronik is a virtual instrument that plays high-resolution dynamic samples of electronic instruments through
modeled filters and effects. It includes 4 Parts where you can split or stack the instruments and save them as
Multis. Each Syntronik Part also includes a powerful arpeggiator that plays MIDI patterns based on the keys you
press.
Syntronik provides an extremely user-friendly consolidated interface that lets you browse, load and edit the
sounds you want fast. There are 5 main windows: the Instrument Browser, the Synth Panel, the Multi Panel,
the Effects Panel and the Arpeggio Panel. You can quickly switch between windows by simply clicking the
corresponding icons at the top of Syntronik.
The Instrument Browser is where you find the complete list of available Instruments in Syntronik. The Instrument
Browser is the default view when you lauch Syntronik. To open it again from any other window, click the small
synth icon at the left of the Instrument name display in the top center of Syntronik. Once you have loaded an
Instrument, click the X at the upper right of the Instrument Browser to close the window and view the Synth
Panel. You can also open a simple Browser List by clicking on the Instrument name at the top of Syntronik.
Close the Browser List by simply clicking away from it..
10 1 - Overview
Syntronik
The Synth Panel provides a graphical user interface inspired by classic hardware synthesizers where you can
edit the Instrument’s traditional synthesizer parameters: its oscillator, filter, envelope and LFO sections. To view
the Synth Panel, simply de-select any highlighted icons at the top of Syntronik. There is a separate Synth Panel
available for each of the 4 Parts. Click A, B, C or D to view the Synth Panel for each Part.
11 1 - Overview
Syntronik
The Multi Panel is where you can view and edit the ranges for the 4 Parts. Click Multi icon (4 horizontal lines) at
the top left of Syntronik to open the Multi Panel. You can set the note range and velocity range independently
for each Part. Multis are saved as their own objects using the mini menu at the top left of the Multi Panel. Click a
Part letter (A, B, C or D) in the Multi Panel or at the top of Syntronik to select which Part to work with.
12 1 - Overview
Syntronik
The Effects Panel provides a 5-slot effects rack that processes only the selected Part (A, B, C or D). Each Part
has its own separate effects rack, and this means you can run up to 20 effects simultaneously. To view or close
the Effects Panel, click the Effects icon at the top of Syntronik just to the right of the Instrument name display.
Click A, B, C or D to view the effects rack for each Part.
13 1 - Overview
Syntronik
The Arpeggio Panel is a programmable advanced arpeggiator for each Part. Click the Arpeggio icon at the top
of Syntronik to view or close this window. Arpeggios can be edited and saved with their associated Instrument
or as independent Arpeggios not associated with any specific Instrument by using the mini menu at the top left
of the Arpeggio Panel. Click A, B, C or D to view the Arpeggio for each Part.
14 1 - Overview
Syntronik
The faders icon at the top of Syntronik opens and closes a small window where you can set the volume, pan,
mute and solo for the selected Part. These values are saved with the Multi. You can adjust set the master
volume here as a global setting.
The gear icon opens the Settings window where you choose your audio and MIDI preferences, set your master
disk path for your sound libraries, assign stored Multis to MIDI program change numbers and assign global MIDI
continuous controller numbers to common Syntronik functions. The padlock icon lets you authorize and register
your copy of Syntronik with IK Multimedia.
15 1 - Overview
Syntronik
Next to that, there is a shopping cart button at the top right of Syntronik.This launches the In-App Shop where
you can purchase additional sounds for Syntronik.
16 1 - Overview
Syntronik
1.2 – Features
• Powerful instruments with familiar panel designs and easy to use controls
• A collection of iconic synthesizers and string machines
• Multi-sampled oscillators for ultimate authenticity
• 4 types of classic circuit-modeled filters to shape sounds
• DRIFT™ technology for realism of subtle oscillator variations
• Mix and match oscillators with filters for new original sounds
• True 4-part synth to create rich sounds with Multis and splits
• 4 dynamic arpeggiators for complex rhythmic textures
• 38 high-quality effects derived from AmpliTube and T-RackS
• Browser search by category or keyword to find sounds in seconds
• Optimized resizable interface
• Load Syntronik sounds into SampleTank 3 for more expandability
• Works as a 64-bit plug-in or standalone instrument for Mac/PC
17 1 - Overview
Syntronik
In standalone mode, launch Syntronik from your applications folder to use it without a host application such as
a digital audio workstation (D.A.W.). In fact, this allows Syntronik to have all the functionality and flexibility of the
plug-in in a self-contained software instrument. For example, you can use Syntronik for live performances when
there is no need for a complex sequencer setup or in a second computer that is dedicated to virtual instruments.
When launching Syntronik standalone for the first time, you need to set the audio output and MIDI input / output
as well as the disk path where the library content is stored. This is accomplished in the Settings window that can
be opened by clicking the gear icon at the top right.
There are 5 tabs in the Settings window: Audio/MIDI, Library, Program Change, Remote and Info plus an lock
icon to open the Authorization Manager.
Output device
Choose which available audio interface you want to use with Syntronik.
Windows
There are two drop down menus to select the Audio Driver. The drop-down menu on the left selects the type of
driver to use, such as ASIO or DirectX. The drop down menu on the right selects the actual audio interface. It will
be either ASIO (preferred) or Direct Audio. An ASIO compatible sound card will perform with faster response and
lower latency than a Direct Audio one, we strongly recommend the ASIO setting when using Virtual Instruments
such as Syntronik.
Mac OS X
Syntronik is compatible with Core Audio audio interfaces in Mac OS X. Any audio interface supported by
computer’s operating system will work with Syntronik. There is one drop-down menu to select the audio
interface.
Ouput Routing
The Output Routing is used to assign the left and right outputs of Syntronik to channels on your selected
interface. This lets you determine where the Syntronik output is routed in your system.
MIDI Input
This drop-down menu determines which MIDI input of your computer that SampleTank will respond to. Any MIDI
interface supported by computer’s operating system will work with Syntronik.
MIDI channel
Set the MIDI channel to which Sytronik should respond. The default setting is OMNI. In OMNI mode, Syntronik
will respond to incoming information on any channel. If you are not using any other virtual instruments, this
setting will work well. Set Syntronik to receive on a specific channel if you are workign with mutliple virtual
instruments. Note that all Syntronik Parts are always simultaneously assigned to the same MIDI channel, set
here. For multitimbral operation beyond single-channel splits and Multis, use multiple instances of Syntronik in
your D.A.W. or host application or load the Syntronik Instrument Collections in SampleTank 3.
Disk Path
You must specify where the Syntronik sound library is stored on your hard disk. The hard disk may be internal or
external. Click in the Disk Path field to navigate to the location. Syntronik shares its disk path with SampleTank
3 data, so the parent folder for all SampleTank 3 and Syntronik Instrument Collections (aka “libraries”) is named
SampleTank 3 by default. The default disk path is User/Documents/IK Multimedia/SampleTank 3. Once you have
set your Disk Path, click the Rescan button to build (or rebuild) your IK sound database. This may take several
minutes if you have additional SampleTank 3 content and Instrument Collections installed.
Syntronik can assign any stored Multi to a specific MIDI Program Change (PC) number. The column on the
left lists the MIDI PC numbers from 0 to 127. The column on the right opens a drop-down menu for each
corresponding Program Change number where you can select the Multi to assign. When Syntronik receives that
PC message, it will load the selected Multi.
NOTE: Syntronik only assigns MIDI PC numbers to Multis. MIDI PC messages will not load individual
Instruments.
Click the Remote tab to assign MIDI Continuous Controller (CC) numbers to common Syntronik functions. You
can select Parts, Browse Instruments and Load Instruments remotely by assigning a MIDI CC to the desired
function.
2.1.5 – Info
2.1.6 – Authorization
Consult your host application’s user guide for specific instructions on how to use virtual instruments.
The In-App Shop displays all of the available Synths. Click on a Synth icon to view a short description of each.
Below each Synth you will either see the price or the word “Installed.” If you see the price, it means that the
Synth is not in your Syntronik sound library. If you see “Installed,” it means that the Synth is already included in
your Syntronik sound library. To purchase and download a new Synth, click the price. This will launch your web
browser and take you to the corresponding page on the IK Multimedia web site where you can purchase and
download your new Synths.
For SampleTank 3 users, the Syntronik Synths are available as Instrument Collections. You can find the Syntronik
Instrument Collections in the SampleTank Custom Shop. Inside the Custom Shop, you can browse and learn
details about the Instrument Collections (aka sound libraries) by clicking on each Collection. Listen to the audio
demos by clicking the play button to choose your preferred Collection. Purchase new Instrument Collections by
clicking the BUY button. Please refer to the SampleTank 3 User Guide for more information on the Custom Shop.
4.2 – Oscillators
The oscillator is the sound generating device in an analog synthesizer. Syntronik recreates analog and classic
digital synth oscillators using samples of the actual hardware instruments. Multiple samples are taken across
the keyboard as well as at different velocities when appropriate. In addition to that, Syntronik uses “round robin”
samples which are multiple takes of the same note at the same velocity to provide additional animation, variation
and liveliness and to avoid the digital repetition that can so often plague sampled sound sources. The sound of
each oscillator is determined by the saved Instrument and cannot be edited within the Instrument. Browse the
various Instruments for different oscillator timbres. The Syntronik Oscillator – or OSC – section has 3 controls
that you can adjust:
4.2.1 – Tune
This control adjusts the master tuning of the Instrument.
4.3 – Filter
The filter is section of the synthesizer that colors the sound of the oscillators. You can choose the Type of filter
from 4 analog circuit-modeled filter types, the classic IK legacy filter or a digital formant or phaser filter. You
can also adjust the Mode and the Slope of the filter. And of course you can adjust the filter Cutoff Frequency,
Resonance, Envelope Amount and Pre-Filter Overdrive. Here are the available controls that you can adjust:
4.5 – Controllers
The Controllers section determines how the keyboard and performance wheels affect the pitch of the
Instrument.
4.5.1 – Bend
This control sets the range that the pitch bend wheel will change the pitch of the note. The range is 0 – 24
semitones, and it is always the same for both up and down bends.
A MIDI device sending on any MIDI Channel can control learned MIDI parameters on any of the Syntronik parts.
Note that the MIDI CC assignments are stored with the Multi, not with the Instrument, in order to avoid conflicts
when multiple Instruments are combined in a Multi. Only MIDI CC messages are supported.
Clicking the Part field to cycle through the Parts and select which Part’s MIDI assignment to edit. The list below
will show the MIDI Learn assignments for the selected Part.
Double-click a controller in the MIDI CC # column to change MIDI CC that is assigned to the Parameter in the
left column. Double-click in the Min or Max columns to set the range of the controller, and double-click in the
Latch column to turn latching on or off for the specified parameter.
Hovering on a parameter row displays an “X” icon on the left side outside the row which lets you dele the
individual assignment.
The Clear All option on the right side lets you remove all the assignments on the current part. A Master Volume
field is available at the bottom of the list. It allows you to assign a CC to the parameter. Note that Master Volume
is a global parameter.
effects inside, and then click the specific effect you want in order to load it into the effect slot. To change an
existing effect, simply click it to re-open the pop-up menu. To clear the effect slot and remove an effect, click the
slot and select “Empty.”
• Amps
• Distortion
• Dynamic/EQ
• Modulation
• Reverb/Delay
• Filter
5.3 – Amps
The Amps category includes 4 effects:
5.4 - Distortion
The Distortion category includes 6 effects:
5.4.1 - Distortion
This effect simulates the distortion occurring as you raise the gain of an amplifier.
5.4.2 - Overdrive
This entirely analog modeled Overdrive recreates the tone of one of the best overdrive stompboxes.
5.4.3 - Overscream
Based on the Ibanez® Tube Screamer.
This is a model of a classic overdrive/distortion pedal which has become the go-to overdrive pedal for some of
the most influential guitar players of all time. Its basic controls make it easy to dial in the exact sound you want.
5.4.4 - Lo-Fi
Lo-Fi degrades the audio quality to simulate a “Lo-Fidelity” sound. In SampleTank, this effect is designed to be
used as a speaker and cabinet simulator, too.
5.4.5 - Phonograph
This effect adds disk noises to simulate the sound of music played by vinyl records on old record players.
5.4.6 - Crusher
The Crusher is a creative distortion effect that adds grit to the sound by reducing the bit depth and other general
nastiness.
5.5 – Dynamics/EQ
The Dynamics/EQ category includes 6 effects:
5.5.2 – Parametric EQ
An equalizer with separate bands where you can dial in not only the frequency to boost or cut but also the width
of the bell shape.
5.5.5 – Black 76
The Black 76 Limiting Amplifier is modeled after what is probably the most used, most known, most wanted,
and most universally recognized compressor / limiter in the audio industry. There are probably no professionally
created records without tracks using this unit. This FET-based compressor is a true legend and a piece of history
with a unique sound largely thanks to its input transformer and class A output stage.
5.5.6 – White 2A
The White 2A Leveling Amplifier is based on a legendary vintage unit that is entirely tube-based. It’s a totally
different device in terms of construction where all the compression magic happens inside an optically coupled
element formed by a fluorescent panel and some photocells: the famed T4A element. There is no electronic
circuitry involved with the compression itself. It’s just a tube amp with photo-resistors, lighted by a fluorescent
panel driven by the output signal. At the time of this invention, there were not many ways of making an audio
compressor: only variable-mu and optical. Optical was the simplest one, and if proper elements for both the light
emitting panel and the photocells were matched, magic happened.
5.6 – Modulation
The Modulation category includes 12 effects:
5.6.1 – AM Modulatior
This effect is designed to produce a tonal character totally different from the original when applied to a complex
sound by using the carrier frequency to modulate the volume of the sound. You can click the From MIDI button
to set the effect’s carrier frequency to be controlled via incoming MIDI notes.
5.6.2 – Autopan
Autopan automatically moves the stereo location of the sound.
5.6.3 – Chorus C1
Based on the Boss® CE-1.
A model of a classic bucked-brigade analog Chorus/Vibrato unit. It provides both analog Chorus and analog
Vibrato effects, when in Chorus mode the modulation will be lush and slow, when in Vibrato effect the
modulation will be faster and more noticeable.
5.6.5 – Ensemble
This is a new effect specifically crafted for Syntronik. It is based on the iconic ARP String Ensemble (Strings) and
Roland® (Synth I, Synth II) ensemble choruses.
5.6.6 – FM Modulatior
This effect is designed to produce a tonal character totally different from the original when applied to a complex
sound by using the carrier frequency to modulate the pitch of the sound.. It can replicate the sounds of some
synthesis systems like FM or ring modulation. You can click the From MIDI button to set the effect’s carrier
frequency to be controlled via incoming MIDI notes.
5.6.8 – Phaser
This entirely analog modeled Phaser recreates the sound of one of the best known classics of the past.
5.6.10 – Slicer
This creates the effect of the audio being cut up into small slices for rhythmic grooves.
5.6.12 – Uni-V
Based on the Univox™ Uni-Vibe™.
This was a chorus/rotating-speaker simulator that was introduced in 1969 and used predominantly in live
performances. This created a swirling effect quite similar to the Leslie® speaker cabinet but with the addition
of speed control. This effect was employed on tracks such as “Hey Baby (The Land of the New Rising Sun),”
“Earth Blues,” and “Machine Gun.” A vintage Uni-Vibe™ is in such high demand it sells for over a thousand
dollars, if you can even find one.
5.7 – Reverb/Delay
The Reverb/Delay category includes 6 effects:
5.8 – Filter
The Filter category includes 4 effects:
5.8.4 – Wah 47
This effect is modeled after the classic wah pedal used often in the 60s and 70s.
If you play just a single key, the note will repeat. If you play multiple keys, the held notes are played one after the
other. If additional notes are played while the first notes are still held, the new notes will be seamlessly added to
the Arpeggio. When notes are released, they are removed from the Arpeggio. When all notes are released, the
Arpeggio stops unless Latch mode is turned on.
The Arpeggiator will continue through all of the steps in the pattern as long as notes are played legato. The
pattern will restart from the beginning every time a new note is triggered after the last note is released or when
the song on the external host starts to play.
Each note is assigned to a position in the Arpeggio in the order in which they are played. These position
positions are associated with an event, such as a note, rest or a tie with a particular step.
6.3.4 – Swing
Swing moves every second note (the upbeat note) closer to the nearest downbeat with a range from no
movement (0% Swing) to extreme note movement (100% Swing). A Swing value of 0% that results in no note
movement, whereas a value of 100% results in extreme note movement. The default value for this parameter is
0%.
6.4.3 – Latch
The Latch function allows an Arpeggio to run without holding any keys. When Latch is on, incoming MIDI notes
are automatically held until Latch is turned off. You can change the latched notes by simply playing new notes
while not physically holding down any of the current notes on your MIDI controller. The new notes will create a
new Arpeggio and the old notes will be released. Alternatively, you can add new notes to an existing Arpeggio
only if the original notes are still being physically held down.
Up: The Arpeggio is played from the lowest note to the highest note.
Down: The arpeggio is played from the highest note to the lowest note.
Up/Down: The arpeggio plays up and down from the lowest note to the highest note and then goes back
down again.
Down/Up: The Arpeggio plays down and up from the highest note to the lowest note and then goes back up
again.
Random: The arpeggiated notes play in a random order.
As Played: The notes play in the order in which they were triggered.
Chord: All held notes are played at once (rather than cycled) according to the programmed rhythm of
the current pattern. Normally individual Steps can be set to Chord, but in this mode, all the Steps are
automatically turned into Chord Steps and cannot be edited.
• Now This is the default Trigger Mode where MIDI input is not quantized and playback of MIDI notes is
immediate.
• 1/16: This option delays the playback of incoming MIDI notes to the next 16th note. In other words, notes
are quantized in real-time to wait for the next 16th note subdivision. If you play ahead of the next 16th, there
may be a slight delay before the note sounds. The maximum delay is a 16th note at the current tempo. This
mode makes it easy to play quick phrases in perfect sync with other Parts or clocked sources.
• Beat: This option delays playback to the next full beat or quarter note. If incoming MIDI notes arrive ahead
of the next beat, the maximum delay is one beat. The Beat Mode makes it very easy to trigger rhythmic
patches in perfect sync, and when used together with Latch Mode, for layering phrases that are quantized
to the beat in real-time.
• Bar: This mode delays playback until the start of the next bar. If MIDI messages arrive ahead of the next
bar, the maximum delay is one bar. This mode is especially useful if you want to synchronize phrases on
the downbeat of a measure. You can press a note anytime in the previous bar, and it will wait until the next
bar to play.
Note that the selected Trigger Mode also affects LFO, Envelopes of the Synth and Effects. These will also be
delayed until the note itself is triggered
The BPM Sync, Latch and Lock status are not saved with the Arpeggiator Pattern.
When saved from the Arpeggiator panel, patterns will be stored in in the Patterns/Syntronik folder in the
SampleTank 3 disk path.
Click the toast icon on the Pattern Name field access the Save functions: Save and Save As.
The Save option lets you save modification applied to the pattern currently loaded and overwrite that Pattern.
The Save As option lets you save your modifications as a new file, preserving the original Pattern. You may also
name your edited Pattern in the Save As window.
Multis are stored in the Multis/Syntronik folder in the SampleTank 3 disk path.
Click the toast icon on the Multi Name field access the Save functions: Save and Save As.
The Save option lets you save modification applied to the Multi currently loaded and overwrites that Multi.
The Save As option lets you save your modifications as a new file, preserving the original Multi. You may also
name your edited Multi in the Save As window.
Chapter 8 – Troubleshooting
IMPORTANT: the number zero can easily be identified in your Serial Number because it is crossed by a line.
Suggestions:
• If possible, please copy and paste the information.
• Cut off all the leading and trailing spaces.
• Please type all codes in UPPERCASE during the installation and registration process.
• Check that the Serial Number that you are entering is in correlation with the product installed.
I need to log in into the User Area but I forgot my User Name and Password. What should I do?
You can retrieve your User Area login details in two different ways:
• Run the Authorization Manager and follow the steps until you reach the login page. Here you just have to
click on the ‘Forgot password?’ button and submit your email address. Your login details will be sent to
your email account. In case you have checked the ‘Remember me’ checkbox before and are not able to
access the login page, just click on the LOGOUT button.
• Go to www.ikmultimedia.com, click on ‘I forgot my username and/or password’ and submit your email
address. Your login details will be sent to your email account.
104 8 - Troubleshooting
Syntronik
I just bought an IK Multimedia software. What should I do to register and authorize my new product?
Just run the Authorization Manager and follow the instructions.
In case you don’t have the Authorization Manager, you can download it for free from the Products page of our
website at:
www.ikmultimedia.com/am
105 8 - Troubleshooting
Syntronik
Chapter 9 – Support
For any questions you may have, please refer to the FAQ webpage at: www.ikmultimedia.com/faq
Here you will find answers to the most commonly asked questions.
For other requests such as Product, Sales, or Web info, please go to: www.ikmultimedia.com/contact-us
To access your User Area, please login with your User Name and Password created upon registration and
emailed to your registered email address. If you need to update your Password, you may do so at the User Area
login.
106 9 - Support
IK Multimedia Production Srl IK Multimedia US, LLC IK Multimedia Asia
Via dell’Industria, 46, 590 Sawgrass Corporate Pkwy. TB Tamachi Bldg. 1F, MBE #709
41122 Modena Sunrise, FL 33325 4-11-1 Shiba
Italy USA Minato-ku, Tokyo 108-0014
Japan
www.ikmultimedia.com
Syntronik™, DRIFT™ are trademarks property of IK Multimedia Production Srl. All other product names and images, trademarks and
artists names are the property of their respective owners, which are in no way associated or affiliated with IK Multimedia. Product names
are used solely for the purpose of identifying the specific products that were studied during IK Multimedia’s sound model development
and for describing certain types of tones produced with IK Multimedia’s digital modeling technology. Use of these names does not imply
any cooperation or endorsement.
Moog, Memorymoog, Minimoog, Modular, Voyager and Taurus are trademarks property of Moog Music Inc. Prophet is a trademark
property of Dave Smith Instruments. Oberheim, OB-X, OB-Xa and SEM are trademarks property of Gibson Brands, Inc. Yamaha, CS-80,
CS-01, GX-1 and SY99 are trademarks property of Yamaha Corporation. Roland, Juno-60, Jupiter-8, Jupiter-6, Jupiter-4, JX-10, JX-8P,
JX-3P, RS-505, RS-09, SH-5, SH-2 and TB-303 are trademarks property of Roland Corporation. Korg, Mono/Poly and Polysix are
registered trademarks of Korg Inc. Alesis is a trademark property of inMusicBrands, LLC. EMS and VCS3 are properties of Electronic
Music Studios.
Fender® is a registered trademark of Fender Musical Instruments Corporation. Marshall® is a registered trademark of of Marshall
Amplification Plc. Roland® is a registered trademark of Roland Corporation. Mesa/Boogie® is a registered trademark of Mesa/Boogie
Ltd. Ampeg® is a registered trademark of LOUD Technologies, Inc. Ibanez® is a registered trademark of Hoshino Gakki Co. Ltd.
Corporation. Boss® is a registered trademark of Roland Corporation. Electro-Harmonix® is a registered trademark of New Sensor
Corporation. LESLIE® is a registered trademark of Hammond Suzuki USA, Inc. Univox™ is a trademark of Korg USA Corporation.
Fairchild® is a registered trademark property of Avid Technology, Inc. Pultec® is a registered trademark property of Pulse Techniques,
LLC. LA-2A and 1176 LN are registered trademarks of Universal Audio, Inc. IK Multimedia’s products, specifically, the T-RackS Black
76 Limiting Amplifier and T-RackS White 2A Leveling Amplifier, are manufactured and developed by IK Multimedia based on its own
modeling techniques. Universal Audio has neither endorsed nor sponsored IK Multimedia’s products in any manner, nor licensed any
intellectual property for use in this product
Mac and the Mac logo are trademarks of Apple Computer, Inc., registered in the U.S. and other countries. Windows and the Windows
logo are trademarks or registered trademarks of Microsoft Corporation in the United States and/or other countries. The Audio Units logo
is a trademark of Apple Computer, Inc. VST is a trademark of Steinberg Media Technologies GmbH.