Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 2

PUSA AT ASO

(Cat and Dog)

ABOUT THE GAME

Pusa at aso means "cat and dog in the Filipino language of Tagalog." This game is
guaranteed to get students' blood pumping, particularly for the two named cat and
dog! Pusa at Aso also teaches children how to work together to have fun.

Place of Origin: Philippines


Skills: Speed and agility
Ages: 6 and older
Players: 10 or more
Materials: I.D.

PLAYING THE GAME

1. Choose two players one to be the dog and one to be the cat.
2. Have the other players join hands and make a large circle. The dog stands on
the outside of the circle and the cat on the inside.
3. On the count of three, the dog tries to run into the circle and catch the cat. Both
the cat and dog may run in and out of the circle at will.
4. Players standing around the circle are there to help the cat. To prevent the dog
from catching the cat, players can raise and lower their joined hands making it
hard for the dog to pass by. They can do the same thing for the cat.
5. If any player around the circle feels the dog needs a break, the player yells:
"Open the gates!" and everyone releases their hands.

The "cats" may tease him by stepping in and out of the circle. While he is busy trying to
tag some of the "cats", others attempt to steal the "bones". If the "cats" succeed in
stealing the "bones" from the "dog" without being tagged, the same player remains as
the "dog" in the next game. If he succeeds in tagging any one of the "cats", the one
tagged becomes the "dog" of the next game.

ENDING THE GAME

Once the cat is tagged, he or she returns to the circle and another player is chosen.
Players may want to change the rules and have the cat chase the dog.
VARIATION

PLAYERS: 4 Groups that will be divided into 2 groups per game

1. Choose two representatives from the group that has been chosen to be the dog
while all the members of the other group will be the cats.
2. Make a large circle. The cat stands on the outside of the circle and the dog on
the inside guarding the bones (I.D.)
3. For 2 minutes, the cat tries to run into the circle and catch the dog. Both the cat
and dog may run in and out of the circle at will.
4. Players (cats) standing outside of the circle must get the bones and to gain
points. To prevent the dog from catching the cat, players can raise and lower
their joined hands making it hard for the dog to pass by. They can do the same
thing for the cat.
5. If any player around the circle feels the dog needs a break, the player yells:
"Open the gates!" and everyone releases their hands.
6. 4 groups are divided into 2 and the winners of each round will defend themselves
to the championship.

You might also like