Professional Documents
Culture Documents
Psycho Messiah
Psycho Messiah
Anarchist Kit
WARNING:
DO NOT TRY THIS AT HOME : Our text files and message bases are for INFORMATIONAL PURPOSES
ONLY.I hold no responsibilities for your actions, any deaths or injuries caused by this reading is your
fault.
Soda Bomb:
easily made by simply filling up a 600 ml bottle of 1 half brake fluid (or ethanol) and another half
chlorine, put the lid on, shake it for 1 second or less than throw the bottle, and it will pressurise the
bottle to the extent where it lets of a huge explosion.
DO NOT shake longer than 1 second, or it will explode in your hands.
1. TEMPLE - A very susceptible vital spot. If struck with sufficient force, may cause
unconsciousness or death.
2. NASION - This is the summit of the nose. If struck with sufficient force may cause death.
3. PHILTRUM - This is the area between the upper lip and the bottom of the nose. Attack to this
area may also cause unconsciousness or death.
4. HOOK TO JAW - A powerful hook punch to the front side of jaw may snap an enemy's neck. Fatal.
5. ADAM'S APPLE - A sharp blow here may cause enemy to asphyxiate.
6. SOLAR PLEXUS - The small of back. May cause death.
7. TESTICLES - The strong, focused pain of a vicious low blow may cause shock, resulting in death.
8. BASE OF CEREBELLUM - A powerful blow to the nape of the neck, causing mortal damage.
9. COCCYX - A powerful blow to the tail bone. Fatal.
10. FULL NELSON - Stand behind the enemy, put your arms under his, and lock your hands
behind his head. Bending the neck forward may either break neck, asphyxiate enemy, or cut of
supply of spinal fluid to brain, causing brain damage or death.
11. HALF NELSON - Again, standing behind enemy, but one arm is used to pin one of
enemy's arms.
12. BRAIN BUSTER - Bend enemy over towards you, placing him in a headlock. Grab the
back of his belt, and haul him into the air, vertical, upside-down. Allow yourself to fall backward,
landing on your enemy's head, which will absorb your combined weight. Most effective on
concrete or gravel.
13. RUSSIAN OMELET - Cross enemy's legs. Fold enemy by pinning his shoulders to ground
upside-down and placing his legs above him. Sit on his legs, folding the bass of the spine. Fatal.
14. HEART PUNCH - A strongman's attack, it is simply a powerful blow to the heart. (Many
years ago, the wrestler Ox killed an opposing wrestler with this attack.)
15. UPPERCUT - An upward strike to the bottom of the jaw with the heel of the hand,
causing the enemy's head to snap backward. May shatter vertebrae. Fatal.
16. ABDOMEN - A substantial blow to this area may rupture a vital organ, causing death.
17. RIB CAGE - A vicious shattering of the rib cage may cause grave internal bleeding.
18. HEAD-TO-WALL PUNCH - A swift, hard, cold-cock punch to an enemy's face while he is
standing near a wall may drive his head into it, causing the back of the skull to shatter fatally.
19. PINNED DROP KICK - Standing behind enemy, holding his arms straight back. A drop
kick to the back without releasing arms may severe spine, causing death.
20. HEAD WRENCH - Grabbing an enemy's head by the mouth and the back of the skull, and
then twisting with a sudden, violent jerk to rend vertebrae, may easily cause death.
21. CHOKE HOLD - Once a favourite of law enforcement officials, has often proved deadly.
The right arm goes over the enemy's right shoulder, and grips the back of the head. The left arm
comes over his left shoulder, reaches across neck, and grabs own right forearm. With enough
pressure applied, causes brain damage or death.
22. HEAD YANK - Bend enemy forward, grab head, and pull back with convincing force. May
separate delicate vertebrae, causing death.
Don’t look at the guards at the front doors at all – definitely not more than once.
Wear your regular clothes to grift little stuff, and don’t hump the shelves while trying to do it.
- Follow all of the above, and then buy something, slip an item into your bag. Walk quickly, look
frustrated, and storm out. If the beep goes off, you will be asked to show your receipt. Say no. They will
let you leave. That’s why it’s important to keep your face level, and try walking to the store if you can.
They can track your car.
- Bring a friend. Show for a while, then go to the checkout and start putting your stuff on the belt. Have
them try to get a refund for nothing or something stupid, and have them throw a fit when they don’t get
it. While the attention is drawn, slip a few things into your sack, and follow the same thing above if you
beep.
REMEMBER:
In every AP – Asset Protection – unit in target, there are Ten officials, three security guards (That are
basically just people dressed in brown to look intimidating), and every single employee in the store on or
off duty, most of them with walkies to communicate with each other in fast, uninterrupted ways. Just
because we don’t catch you immediately don’t mean someone has not noticed suspicion. We have two
floor walkers, which are regularly dressed people who wander the store and spy on you. The employees
do not know who they are, so you won’t see the employees talking to them.
how to hot wire a car:
Simply pull off the plastic cover under the steering wheel, exposing several wires.
You need all these wires, so CAREFUL what you pull.
Firstly, you need to get the ignition on.
Touch the two matching red wires together, in the older car models the standard colour was red, but if
not, look for to matching colours.
95% of the time when you’re successful, the dash will light up. Now the ignition’s on, you can power up
the starter motor, crossing the brown lead with the matching red wires should crank it over and start the
engine, now you’re in business.