Ignis

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Clear Form

® Ignis (Richard Nyseth) TN Ray


Character Name Alignment Player
8 Kin None are worthy Hidden

Character Level Deity Homeland
Human M Male 17 6'2 210 black red
Character Sheet Race Size Gender Age Height Weight Hair Eyes
ability ability Temp Temp temp modifiers
ability name score modifier Adjustment modifier
HP Total
182
DR
SPEED 30 6
STR
strength
15 2
hit points land ft.
base speed
sq. ft.
with armor
sq.
wounds/current hp
DEX
dexterity 24 7 ft. ft. ft. ft.
fly maneuverability swim climb burrow
CON 34 12
constitution SKILLS
INT
intelligence 15 2
nonlethal damage
Total Ability Misc.
Skill Names Bonus Mod. Ranks Mod.
WIS
wisdom 16 3 =Dex + +

Acrobatics 19 7 9
CHA
charisma 11 0 INITIATIVE
modifier 11 = 7 + 4 Appraise 2 =Int 2 + +
Dodge Bonus
TOTAL dex misc
modifier modifier Bluff 0 =Cha 0 + +
AC ★
Climb 2 =Str 2 + +
armor class 21 10
= 10+ 4 + + 7 + + + +
=Int + +
TOTAL armor shield dex size natural deflection misc Craft 2 2
bonus bonus modifier modifier armor modifier modifier =Int + +
Craft 2 2
TOUCH
armor class 17 FLAT-FOOTED
armor class 14
modifiers
Craft 2 =Int 2 + +
base ability magic misc temporary modifiers Diplomacy 0 =Cha 0 + +
SAVING THROWS TOTAL save modifier modifier modifier modifier
Disable Device* 7 =Dex 7 + +
FORTITUDE
(Constitution) 18 = 6 + 12 + + +
Disguise 0 =Cha 0 + +
REFLEX ★ Escape Artist 19 =Dex 7 + 9 +
(dexterity) 13 = 6 + 7 + + +
Fly 7 =Dex 7 + +
WILL
(wisdom)
5 = 2 + 3 + + +
Handle Animal* 0 =Cha 0 + +
Heal 3 =Wis 3 + +
BASE ATTACK BONUS 6 SPELL
RESISTANCE Intimidate 0 =Cha 0 + +
modifiers Knowledge (arcana)* 2 =Int 2 + +
CMB 8 = 6 + 2 +
Knowledge (dungeoneering)* 2 =Int 2 + +
TOTAL base attack strength size
bonus modifier modifier
Knowledge (engineering)* 2 =Int 2 + +
CMD 25 = 6 + 2 + 7 + + 1010 Knowledge (geography)* 2 =Int 2 + +
TOTAL base attack strength dexterity
bonus
size
modifier modifier modifier Knowledge (history)* 2 =Int 2 + +
WEAPON Knowledge (local)* 2 =Int 2 + +
ATTACK BONUS CRITICAl
Knowledge (nature)* 2 =Int 2 + +
Kinetic Blast 13 (1) (1) (4) =Int + +
Knowledge (nobility)* 2 2
TYPE RANGE AMMUNITION DAMAGE Knowledge (planes)* 2 =Int 2 + +
Fire 60ft 5d6+10 (6E) (2D) (2F) Knowledge (religion)* 2 =Int 2 + +
Linguistics* 2 =Int 2 + +
WEAPON ATTACK BONUS CRITICAl ★ Perception 20 =Wis 3 + 9 + 5

Blue Flame Blast 13 +1+1+4+1 Perform 0 =Cha 0 + +


TYPE RANGE AMMUNITION DAMAGE Perform 0 =Cha 0 + +
10d6+10 +8+2+2+6+1
Profession* 3 =Wis 3 + +
Profession* 3 =Wis 3 + +
Ride 7 =Dex 7 + +
WEAPON ATTACK BONUS CRITICAl
Sense Motive =Wis 3 + +
3
Sleight of Hand* 7 =Dex 7 + +
TYPE RANGE AMMUNITION DAMAGE Spellcraft* 2 =Int 2 + +
★ Stealth 19 =Dex 7 + 9 +
Survival 3 =Wis 3 + +
WEAPON ATTACK BONUS CRITICAl Swim 2 =Str 2 + +
Use Magic Device* 0 =Cha 0 + +
Class Skill * Trained Only
TYPE RANGE AMMUNITION DAMAGE
Conditional Modifiers:

WEAPON ATTACK BONUS CRITICAl


Languages:
TYPE RANGE AMMUNITION DAMAGE
Common, Ignin, Elven

© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only. 1
Pathfinder RPG Character Sheet
AC iTems Bonus Type Check Penalty Spell Failure Weight Properties Spells
Parade Armor (cloak with hood) 4 L 1 0.0% 20.00 SPELLS SPELL SPELLS BONUS
LEVEL
KNOWN SAVE DC PER DAY SPELLS
0.0% 0 —

0.0% 1st

0.0% 2nd

0.0% 3rd

Totals 4 1 0.0% 20.00 4th

5th
Gear Feats
ITEM WT. 6th

Eagle Eye glasses (goggles) +5 perception Precise Shot


Point Blank Shot
7th
200ft of rope
10 days of rations Weapon Focus (Kinetic Blast)
Hand of the Mage (mage hand/at will) Deadly Aim 8th
Combat Trained Horse Deflect Arrow
5 cure light wounds Improved Initiative
9th
Aliantha Potion (2 drinks full heals)
Gloves of Improved Unarmed Strike
Amulet of +6 Constitution Conditional Modifiers
Cloak of resistance +5
Bracers of +2 Dexterity
2 Water skins of Aliantha

25 alchemical shots for double hackbut Domains/Specialty School


Rod of Overflow
+1 Keen Katana (Drow's Sword)
belt of Strength +2 0

Intelligent +5 flaming impacting collision


polehammer

1st

Special Abilities
Kinetic Blast 5d6+10 (fire)
Elemental Overflow (+4 attack +6 Damage)

Elemental Defense
Searing Flesh (natural attacks/grapple damage) 2nd

Wild Utility
Extended Range
basic pyrokinesis
Fire Sculptor
Heat Adaptation
Flame Jet (greater) 3rd
Pure-Flame Infusion
From The Ashes
Wall (1/4 damage if 1 square 1/2 if crossed)

Infusions
Snake 4th
Burning Infusion (1d6/round +1 attack)
Draining Infusion

Total Weight 5th

Light Lift Over


Load Head
Medium Lift off 6th
Load Ground
Heavy Drag or
Load Push
7th
Money
CP

SP 8th

GP 81,430 Experience Points Next Level


PP 9th

© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only. 2
Ignis (Richard Nyseth) Male Human 8 Kin
TN M 17 6'2 210 None are worthy

Init: 11

DEFENSE
AC: 21 Touch: 17 Flat-footed: 14
HP: 182
Fort: 18 Ref: 13 Will: 5
OFFENSE
Speed: 30
Melee:
Ranged:
Special Attacks:

Spells Prepared:

GAME NOTES

Domains/Orisons/Misc:

STASTISTICS

STR: 15 2 DEX: 24 7 CON: 34 12


INT: 15 2 WIS: 16 3 CHA: 11 0

Base Atk: 6 CMB: 8 CMD: 25


Feats:
Precise Shot
Point Blank Shot
Weapon Focus (Kinetic Blast)
Deadly Aim
Skills: Deflect Arrow
Improved Initiative

Languages:
Common, Ignin, Elven

SQ:

Gear:
Eagle Eye glasses (goggles) +5 perception
200ft of rope
10 days of rations
Hand of the Mage (mage hand/at will)
Combat Trained Horse
5 cure light wounds
Aliantha Potion (2 drinks full heals)
Gloves of Improved Unarmed Strike
Amulet of +6 Constitution
Cloak of resistance +5
Bracers of +2 Dexterity
2 Water skins of Aliantha

25 alchemical shots for double hackbut


Rod of Overflow
+1 Keen Katana (Drow's Sword)
belt of Strength +2

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