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Fnaf Maker How To Use
Fnaf Maker How To Use
Fnaf Maker How To Use
Let's get started! Last updated: 11/3/2019
But before we start let's put all
image content in the folder that was
made for your game. I made a game
There will be a folder made with that
name where you can put the images and
all data for your new fnaf game!
Office Editor (basic)
The office is pretty easy to set up. You can use images from online or make your
own images.
(This data above is incorrect)
You press on an office type til its highlighted blue . Then you will press change.
This is pretty much easy to set up.
Here is a breakdown on everything for the office settings.
Fan Sound - Choose a .mp3, or .wav (.wav preferred)
Enable Mask - Check for a mask with a toxic bar
Ambience Sound - Choose a .mp3 or .wav (.wav preferred)
Desk - Check for a desk with a fan in the office
Power - Check to add limited building power
Night 1 to 6 Phonecall - Choose a .mp3 or .wav (.wav preferred)
Flashlight - Check to add a usable flashlight
Custom Mask Animation - Select a folder with the animation of the mask with each
frame. (This will go over the entire screen)
2. Camera Editor
Press New Camera and give it a name. For a basic you can just give it a name like
the picture above.
But before you do this you would need to create animatronics in the animatronic
editor.
On the First area you will create an animatronic AI.
Once you do this then you can edit the jumpscare by adding frames. If you would
like to upload a gif you can use this website to get each gif frame.
[ https://ezgif.com/split ]
There is a few extra settings you can use to edit the jumpscare.
Jumpscare Sound - Upload a .mp3 or .wav (.wav preferred)
Change animatronic icon - Change the icon of the animatronic
Ignore Mask - Check to have this animatronic not be stopped by the mask
[Note: This only works if you have the mask enabled in ‘Office Settings’]
Now path will need us to go back to the Camera settings to set up the cameras.
Lets say you used the 1a, 1b, 1c format.
You now need to give those cameras a view.
[Please note: There is no need to make the image of the camera with a static effect
as the program already does it for you]
Press on one of the cameras from the camera list and create a state.
In the state, make sure to create one named “default” where you will add the
image of the specific camera without the animatronics, if you don’t name it
“default” it won’t work.
The state can not be any place holder.
The state must be like the example.
You would press Add State then add it like above.
You need a state called default and a state called
animatronics: with the names of the animatronics, (everything
is case sensitive)
Follow the example above.
With cameras with multiple animatronics you will do the same
but use a comma with the other animatronic’s name without a
space.
No spaces will be used unless the name of the animatronic has
a space in its name. You can add an endless number of
animatronics to one camera. But if anything is wrong it wont
work. And for cameras with 3 or more animatronics make sure
there is also a camera with with each animatronic without one
or more just in case one of the animatronics move. Or there will
be 2 of the same animatronics in the same place. If you want to
make your own images, use programs like PhotoShop,
Paint.Net, Microsoft Paint , Paint 3D, and Paint Tool SaI.
Image creating software:
Photoshop (Basic Package | US$239.88/yr)
Paint.NET (Single Paynment of $9.99 | Or free)
Microsoft paint and paint 3d (Free)
Paint tool sai (Single Paynment of $50.05) (What I use)
Model creating software:
Blender (free)
C4D (Very Expensive | $945 min)
3D's Max (VERY Expensive | $195.00 / MONTH | $1,545.00 / YEAR)
A good program to use for making good camera positions in a
3D environment is SFM: SFM (free)
To make the animatronics move correctly, go to “Animatronics
Editor” and click on “Path”.
Then type in the camera names and press Enter when you’re
done, if you don’t it will not save.
That should make the animatronics move correctly so let’s
move on to “Title Screen Editor”
Everything is basically self explanatory.
Background Music - Choose a .mp3, or .wav
Change Game Title - Changing the Game Title which will only work if you add “n/”
[This is not needed if your title screen image has the title as shown above]
Change Newspaper - Changing the Newspaper at the start of the game. (optional)
Other Stuff:
Lights: Lights is something that you can add by going to “Office Editor” and clicking
“Button Editor” and add an image of a button in your office. To make them work,
create a state, the first light state will be “light:empty, and in the second one name
the second button whatever you want, but you have to put “lightname:empty” and
it works!
Animatronics in office: For this to work create a state named “animatronic:” with
the animatronic name, add the image and it works!
Doors: To make a door work go to “Button Editor”. Put the image of the door button
after clicking “Add Door Button”. Make a folder with all the animation frames of the
Doors and add it in the game folder, click “Add Door”, find and click the folder with
the door frames. After that you have to place it. Then it will ask you if it drains
power, when you respond it well then ask you for the doors sound effect, find the
sound effect for the doors on the game folder, Click it and, Voila! Now you have
functioning doors!
Credits to: sanic#5653 for this image guide.
Q&A
Q: “How Do I save and export my game?”
A: To export your game you must go to the main menu and click compile game
which it exports your game so you can upload it in GameJolt or an other website.
Q: “How do I add Jumpscare sound?”
A: Go to animatronic editor, click the animatronic and click “Jumpscare sound.”
and Voila! It works (Choose an audio file if you didn’t know, like an mp3 or a .wav
audio file)
Q: “Can several animatronics be in the same room?”
A: “Yes they can, this used to be the most asked question in the discord server.”
Go up and follow the camera setup
Q: “My custom mask animation is mixed up! What do I do?!”
A: “Make sure the folder has each frame numbered like ‘Mask1’, ‘Mask2’ and so on
so it knows that order to go in.”
If the text looks wacky you may be using the new update of FNAF Game maker and
may need to install this font for the text to show correctly. To fix this problem just
download this .TTF file and open it like an .exe file. Then press install.
(REOPEN THE APP AFTER INSTALLING TO LOAD IN FONT)
FNAF MAKER FONT LINK:
Berlin Sans FB Demi
Direct Download:
BRLNSDB.TTF
SYSTEM REQUIREMENTS
Windows 10
Must be on latest version.
Windows 8.1
Windows 7
Windows Vista
Must be on latest version.
Windows XP
Not executable.
Linux
Not executable.
Mac
Haha. Real funny.