MathSciAKa Proper Guidelines

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Event Guidelines – MathSciAKa Proper

A.​ ​Interactive Workshop


The Interactive Workshops consist of games and puzzles focusing mainly on fields related to this year’s
topic, Nutrition. This is an exciting part of the event since the workshops to be provided only require light
thinking. The main goal of these workshops is to stimulate the interests of the Filipino youth by making
learning fun and enjoyable. A new set of interactive workshops independent of the Summit Interactive
Workshops will be provided during the MathSciAKa Proper.

General Guidelines for Interactive Workshop


1. The competition is open to all junior high school and elementary science club
affiliates. ​A school can only be represented by one science club.
2.​ ​Each bracket has at least ​ten (10) ​stations, corresponding to one activity/workshop.
3. ​Each participating science club can only send one competing team which is composed
of ​three (3) ​bona fide students.
4. ​The students who will join the Interactive Workshops are ​automatic participants ​of
the On-the-Spot Workshops.
5. ​The students who will join the Interactive and On-the-Spot Workshops ​are not
allowed to participate​ in the Take Home and Mystery Workshops.
6. Each team must accomplish the goal of each activity in a station to gain the
corresponding points and to earn a clue for the mystery to be solved.
7. When all stations are accomplished, participants should solve the mystery using all
the clues given in each station. Corresponding points shall be given to the team who
can solve the mystery.
8. Even when a team has finished early, it can only proceed to the next station upon the
go signal of the facilitator. The time taken to finish the activity/workshop in each
station shall be noted by the facilitator.
9. ​The criteria for winning the Interactive will be based only on the accumulated points
awarded in each station. In case of a tie, the total time elapsed for each team during
the activity will be the determining factor for the eventual victor.
10. ​Specific areas will be assigned for each station. Going outside this area before the
signal to move will create a deduction for the team.
11.​ ​Guidelines for each station will be given during the event proper.
12. ​Some stations contain questions which are related to the topic: Nutrition.
Participants are encouraged to study general information about it.

B.​ ​On–the–spot Workshop


The On-the-spot Workshops will contain series of experiments and workshops focusing on this
year’s topic, Nutrition. In this segment of the event, the participants will be immersed and get involved in
various workshops that will help them acquire substantial knowledge about the current topic.

General Guidelines for On-the-Spot Workshop


1. The competition is open to all junior high school and elementary science club
affiliates. ​A school can only be represented by one science club.
2. Each bracket has three (3) different workshops from selected fields of Nutrition.
3. Each participating Science Club can only send one competing team which is
composed of ​three (3)​ bona fide students.
4. The students who will join the On-the-Spot Workshops ​are automatic participants
of the Interactive Workshops.
5. The students who will join the Interactive and On-the-Spot Workshops ​are not
allowed to participate​ in the Take Home Workshops, and Mystery Workshops.
6. The workshops are done simultaneously during the event proper and within the
provided time. Each workshop has its own station. All participating teams are
randomly assigned among the stations. Each team will work independently and will
proceed to the next station after reaching the time limit.
7. ​The MathSciAka staff will give the specific guidelines for the workshops during the
event proper.
8. The criteria for winning the On-the-Spot Workshops will be based on the
accumulated points gained from the stations.

C.​ ​Mystery Workshop


This part of the competition is composed of impromptu activities like essay writing, slogan
making, experiment designing and science journalism. An effective scientist does not only know how to
perform the experiment, he/she must also be open minded and knowledgeable about the prevalent issues,
updates, and other useful information in his field. This will help the scientist expand his horizons and
develop his ability to communicate his findings effectively. The Mystery Workshop helps in developing
holistic scientists in our society.
General Guidelines for Mystery Workshop

1. The competition is open to all senior high school, junior high school, and elementary
science club affiliates. ​A school can only be represented by one science club.
2. Each bracket has one challenge to accomplish.
3. There will be separate guidelines per bracket which will be given on the event proper.
4. Each participating Science Club can only send one competing team composed of ​two
(2)​ bona fide students.
5. The students who will join the Take Home Workshops ​are automatic participants
of the Mystery Workshops. However, if a science club has no entry for the Take
Home Workshops, they may opt to send two (2) students to compete in the Mystery
Workshops.
6. The students who will join the Take Home and Mystery Workshops ​are not allowed
to participate​ in the Interactive and On-the-Spot Workshops.
7. For both brackets, participants are encouraged to review general information about
Nutrition and other topics related to it.
8. Each participating team must work independently.
9. The criteria for judging will be given on the event proper.
10. ​The judges will follow the criteria set forth and the scores obtained from them will
determine the winner.
11.​ ​The decision of the judges and staff is final and irrevocable.

D.​ ​Take Home Workshop


The Take Home Workshops are composed of Engineering Science Challenges. This part of the
event consists of three brackets. Each bracket will have one different challenge. The participants shall
design their projects in their respective schools. Final testing of the projects will be administered during
the MathSciAKa Proper. This segment is a good venue for developing the science clubbers’ creativity in
applying practical scientific concepts into their projects.
General Guidelines for Take Home Workshop

1. The competition is open to all elementary, junior high school, and senior high school
science club affiliates. ​A school can only be represented by one science club​.
2. There will be three (3) categories for this event, Bracket I for elementary students,
Bracket II for junior high school students, and Bracket III for senior high school
students.
3. Each participating Science Club can only send one competing team composed of ​two
(2)​ bona fide students.
4. ​The students who will join the Take Home Workshops ​are automatic participants
of the Mystery Workshops.
5. The students who will join the Take Home and Mystery Workshops ​are not allowed
to participate​ in the Interactive, On-the-Spot Workshops, and Workshop Fair
6. The projects should be complete and be assembled prior to prejudging. The
MathSciAKa core will ​NOT​ provide the materials for the Take Home Projects.
7. There will be a pre-judging of projects done prior to the testing proper. The
pre-testing and registration on the event proper are done simultaneously (see schedule
of activities). Pre-judging involves inspection of the materials, dimensions, and other
specifications.
8. Projects that did not qualify during the pre-judging, can be modified until the start of
the opening program. Failure to comply the required modifications will lead to the
disqualification of the participating team.
9. The entire science club may opt to do the Take Home Workshops. However, only
two (2) science club members should represent the entire school during judging on
the event proper.
10. ​Aside from the official project entry, a hard copy documentation (maximum of 5
pages letter-sized bond paper) should also be submitted by each Science Club. These
will contain the documentaries such as pictures with captions, and explanations as
proof that the students created their projects. Soft copies of these files must also be
submitted to nscm.mska@gmail.com​ ​on or before ​September 20, 2019.
11. ​During the event proper, participants are obliged to do the transport of their project.
The MathSciAKa staff will not handle any of the projects and are not responsible for
any damage.
12. ​Rules, mechanics and specific guidelines of each project are included in this
document.
13. ​The judges will follow the criteria set forth and the scores obtained from them will
determine the winner.
14.​ ​The decision of the judges and staff is final and irrevocable.

E.​ ​Workshop Fair


In this part of the event, students will be tasked to create a project that can be a potential solution
to pressing environmental issues today. This is the best time for the students to showcase their
capabilities. Workshop Fair is also a good venue to share the students’ outputs to the community. In this
way, information about their projects will be disseminated and can be used efficiently by everyone
resulting to a healthier and cleaner Earth.

General Guidelines for Workshop Fair

1. ​The competition is open to all elementary, junior high school, and senior high school science club
affiliates. ​A school can only be represented by one science club.
2. ​There will be two (3) separate groupings, Bracket I for elementary students, Bracket II for junior
high school students, and Bracket III for senior high school students.
3. ​The Workshop Fair entry may be made by the entire science club. However, at least (1) science
club member will present the project during the event proper.
4.​ ​Deadline of registration is on September 9, 2019.
5.​ ​Each science club must submit the following on or before September 20, 2019 via
email to ​nscm.mska@gmail.com​:
I. The e-mail shall have the following format:
SUBJECT: <School Name> Workshop Fair Entry Bracket I (II, or III)
CONTENT:
Name of Representative
Name of Coach or Science Club Adviser
Contact number of Coach or Science Club Adviser
II. A compressed file (.RAR or .ZIP) labeled <School Name>_<BI,
BII, or BIII>_WF which would contain:
a. ​A video clip (in .mp4 format, maximum of 3 minutes in length) as

proof that the students created their projects; It should contain a short
explanation about
· the design of the project,
· how the materials were acquired,
· the procedures done, and
· the relevance of their project.
b. A folder (named "Consultation") containing pictures (minimum of
15) or video (in .mp4 format, maximum of 2 minutes) of
consultations from experts done for the project. (OPTIONAL)
c. ​A liquidation (a Microsoft Excel file named "Liquidation")
tabulating all the expenses for the creation of the project.
6. The representative for the Workshop Fair cannot join the Interactive, On-the-Spot,
Mystery, and Take-home Workshops.
7. ​Workshop Fair will have a separate set of awards and will ​be excluded in

determining the overall winner for MathSciAKa 2019.


8. Each category will have one winner and two (2) runners-up.
9. Participating science clubs are entitled to only ​one entry​ for the Workshop Fair.
10. ​All entries of the Workshop Fair will be considered original creations of

participating science clubs. Therefore, participants CANNOT simply purchase a


commercially available finished product and claim it as their own.
11. ​Each project is expected to have a unique set of procedures and a unique output.

Therefore, each entry is expected to be completely different from one another.


12. ​The project must fall within the given categories as stated in the Specific

Guidelines. Failure to do so may result to disqualification.


13. ​During the MathSciAKa Proper, there will be a Workshop Expo. The presentation

of the project should be done at least once (1) during this subevent.

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