Cell Description Document C++ Project

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Cell Description Document:

1. Player Cell: The cell representing the player (accessed via keyboard by the user) that
moves along the grid.
2. Obstacle Cell: A cell that the player cell cannot get across/access its position in the grid.
3. Enemy Cell: A cell moving randomly along the grid. If this cell collides with the player
cell, the player will lose health.
4. Points Cell: The player must move to these cells to collect points in order to win.
5. Goal Cell: When the player reaches this cell, the player wins and the game ends only in
case that the player has collected the required amount of points. If not, a message appears
informing him of so so that the player can go back to collecting points.
6. Random Cell: When the player reaches a random cell, the player’s position in the grid is
randomly changed.
7. Shield Cell: If the player reaches a shield cell, the player is protected from the enemy cell
for a limited amount of time.
8. Health Cell: When a player reaches a health cell, the player’s health/life points
increase(s).

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