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Mil Notes
Mil Notes
Mil Notes
Ch@r@cteristics of Medi@
!. Medi@ @s @ powerful @gent in est@blishing control
#. Ch@r@cteristics of M@ss Society
– Industri@l C@pit@lism
– Urb@nis@tion
– Adv@ncement of Science
– Democr@cy
– M@ss educ@tion @nd public communic@tion
$. Hegemony
– Antonio Gr@msci
– The elite uses consensus to perpetu@te @ ruling ideology world view in society. This is done through medi@ @nd other soci@l
institutions.
– COERCION: Use @ direct force @nd institutions which exhibit @nd implement force
– CONSENSUS: A form of control when individu@ls willingly @ssimil@te the world view or hegemony of the domin@nt group
– How the elite view the world
!. PERSONAL IDENTITY
– Audiences look for medi@ @ligned with their person@l v@lues @nd ideologic@l beliefs
– Medi@ v@lid@tes your identity
#. INFORMATION
– Audiences w@nt to le@rn or seek @dvice from @ medium
– The need to be upd@ted
– Use of medi@ to inform self
$. ENTERTAINMENT
– Diversion from re@l world problems
%. SOCIAL INTEGRATION
– The desire to connect with f@mily, friends, @nd other p@rts of their soci@l circle
– People n@tur@lly w@nt to be integr@ted. They do not w@nt isol@tion.
Cultur/l Effects
– George Gerbner (1976)
– Medi@ linked to violent beh@viour
– Medi@ p@rticul@rly television cultiv@tes in its @udiences @ w@y of sensing @nd seeing the world thereby sh@ping their opinions @nd
views @nd beh@viour
– H@s been used by other schol@r in @n@lysing violence in television @nd form@tion of politic@l opinion
– CRITICISM: Very mech@nic@l, dismisses other f@ctors in the soci@l environment
– Doesnʼt work @ll the time but c@n be mirrored in some inst@nces in society
!. ENCODING-DECODING FRAMEWORK
– Medi@ texts @re l@rgely ideologic@l
– Encoded with org@nis@tion@l @nd contextu@l doctors surrounding its production
– Audiences negoti@te the me@ning in medi@
#. POLYSEMIC TEXT
– Audience see v@rious me@nings from medi@ @nd inform@tion texts, sh@ped by their soci@l circumst@nces such @s their cl@ss,
gender, @nd ethnicity
!. DOMINANT READINGS
– Audiences @ccept the encoded me@ning @nd reproduced the producerʼs preferred re@ding
– Its when you @gree with intended me@ning
#. NEGOTIATED READING
– P@rti@l @ccept@nce in the end you know th@t its just @n @d
– You recognise the me@ning but you know the truth
– P@rti@lly @ccept the encoded me@ning @nd mostly @ccepts the preferred re@ding but modifies some p@rts reflecting their own
position, experiences, @nd opinions
$. OPPOSITIONAL READING
– You did not @gree with the mess@ge @t @ll
– You donʼt c@re for the me@ning given @t @ll
– Audiences t@ke the opposition@l st@nce to the preferred re@ding @nd resists it completely
– Usu@lly occurs when the sources h@s little to no credibility
Interview Guide
– Prep@re questions @he@d of time
– Dont burn bridges
Kinds of Sources
!. PRIMARY SOURCES
– Origin@l m@teri@ls produced during @ period
– M@y @lso refer to direct inform@tion sources such @s experts or @ctu@l people who experiences @nd event
– Evidences @lso f@ll in this c@tegory
– Ie. P@intings
#. SECONDARY SOURCES
#. HASHTAGS
– Used to l@bel content in posts
Inform/tion Sources
!. INDIGENOUS SOURCES
– N@tur@lly occurring sources in @ p@rticul@r region or environment
!. ORAL TRADITION
– W@y of p@ssing down inform@tion
#. LEGENDS
– or Al@m@t
– Usu@lly @bout f@mili@r things in the environment
– Expl@ins the origin of something
$. FOLK TALE
– o Kwentong B@y@n
– Story set in @ p@rticul@r time @nd pl@ce usu@lly preserving its ch@r@cteristics
– Ie. Bern@rdo C@rpio
%. EPIC
– o Epiko
– Adventures of @ hero
– Long @s fuck
– Ie. Ili@d, R@m@y@n@, Bi@g ni L@m-Ang
'. Mythology
– o Mitolohiy@
– Stories @bout God, the cre@tion of the world, @nd m@nkind
– Ie. Greek, Norse, Rom@n Myth
#. LIBRARIES
– Roy@l Libr@ry of Alex@ndri@, oldest known lib
– Bibliotheque N@tion@le de Fr@nce, oldest existing libr@ry
– N@tion@l Libr@ry of the Philippines
$. GOVERNMENT INSTITUTIONS
– N@tion@l Historic@l Commission of the Philippines
– N@tion@l Commission for Culture @nd the Arts
%. MUSEUMS
– Louvre Museum
– Smithsoni@n Institution
– Ay@l@ Museum
– Mind Museum
'. ARCHIVES
m. BLOGS
– Web Blogs
– Blogger sh@res his/her opinion kind@ like @n editori@l or smtg
#. SYNDICATION
– Rights to content is bought for loc@l bro@dc@st or consumption
– Ie. Foreign Movies - Netflix
$. SUBSIDIARIES
– Sm@ller comp@ny owned by l@rge comp@ny
– Ie. St@r M@gic, TFC, Sky DSL, ANC, Dre@msc@pe, DZMM, MYX
%. CONVERGENCE
– @k@ Synergy
– M@kes use of multiple medi@s in order to promote @ product
'. INTEGRATION
– Vertic@l: Single corpor@tion domin@tes the entire industry in @ single medi@ field (St@rt to Finish of @ Production)
– Horizont@l: A corpor@tion @cquires simil@r corpor@tions in the field (From One Comp@ny to Another - More Ch@nces Of Winning) -
Across @ll pl@tforms
!. ASPIRER
– Driven to look good in other peopleʼs eye
– Superfici@l
– Im@ge is everything to him
– Core Need: STATUS
#. MAINSTREAM
– Live in domestic everyd@y routines
– “We” r@ther th@n “me”
– Goes with the flow
– Responds to est@blished br@nds @k@ F@mily Br@nds
– Core Need: SECURITY
$. STRUGGLER
– Those who live for tod@y, few pl@ns for tomorrow
– Is@ng tuk@, is@ng k@in
– Seen @s victims, losers, @nd w@strels
– Alcohol, soft drinks, @nd junk food person
– Responds to visu@l imp@ct @nd physic@l sens@tion
– Core Need: ESCAPE
%. REFORMER
– V@lues independent judgement
– Doesnʼt go with the flow
– Anti-m@teri@listic @nd intellectu@l
– Soci@lly @w@re, seeking out the @uthentic @nd h@rmonious
– Core Need: ENLIGHTENMENT
'. EXPLORERS
– Alw@ys @fter something new, new frontiers, @nd new experiences
– Likes trying out new things
– Responds to br@nds offering new sens@tions, indulgence, @nd inst@nt effects
– Core Need: DISCOVERY
m. SUCCEEDER
– The @spirer th@t succeeded in life
– Looks for the s@me prestige th@t they think they deserve
– Tend to occupy positions of responsibility
– Self confidence, strong go@l orient@tion, @nd very org@nised
– They seek c@ring @nd protective br@nds
– Ie. Life Insur@nce Pl@ns
– Core Need: CONTROL
r. RESIGNED
– Usu@lly old people
– People with const@nt @nd unch@nging v@lues built over time
– They view the p@st nost@lgic@lly, respect institutions @nd enjoy tr@dition@l roles
– Choices @re driven by need for s@fety @nd economy
– Ie. S@ndugo, Rhe@, White Flower
– Core Need: SURVIVAL
#. ETHICS
– Set of individu@l v@lues observed grounded on principles
– Person@l
$. CODE OF ETHICS
– Assures qu@lity service for st@keholders
– Serves @s @ qu@lity control
#. CONVENTIONS
– W@y codes @re org@nised
– The rules
– How you write
Types of Code
!. SYMBOLIC CODES
– Soci@l @nd cultur@l in n@ture
– Exists in re@l life beyond the re@l life output
– Reflects wh@t is bene@th the surf@ce of wh@t we see in medi@ texts
– The me@ning does not ch@nge; the connot@tion is there
○ SETTING
– Time @nd pl@ce where @ n@rr@tive or story t@kes pl@ce
– Mise en scene: French term me@ning “everything within the fr@me”
– Origin@lly used in the@tre, but in medi@ this is used to describe @ll elements in @ fr@me, including their @rr@ngement
– Also includes story fr@ming @nd etc.
– Donʼt use @n element if it h@s nothing to do with your story
○ ACTING
– Ch@r@cter portr@y@l through gestures, f@ci@l expressions, body l@ngu@ge, movement, @nd voc@l qu@lities, @mong others
○ COLOUR
– Cultur@l in n@ture, with connot@tions @nd underlying mess@ges
#. TECHNICAL CODE
– Exists only within e@ch specific medi@ industry
– TV codes is for TV
– W@ys in which equipment is used to tell the story
– Exists only within e@ch kind of medi@ output @nd not outside
○ CAMERAWORK
– Includes @ngles, kind of shots, @nd c@mer@ movements
○ LIGHTING
– Includes description of lights to be used in e@ch scene
○ EDITING
– Includes tr@nsitions @nd directions in putting together v@rious elements
○ AUDIO
– Includes di@logue, music, @nd spin effects
– C@n @lso be symbolic
○ PRINT
– includes copyediting shorth@nd @nd etc.
$. WRITTEN CODE
– Form@l written l@ngu@ge used in medi@ outputs
– Printed L@ngu@ge: Text presented within @ fr@me (includes ch@r@cter gener@tion in @udio visu@l outputs)
– St@ys with you @nd gets p@ssed down
– Spoken L@ngu@ge: Includes di@logue @nd @nd lyrics
Types of Convention
!. FORM CONVENTIONS
– W@ys in which @udiences except codes to be @rr@nged
– Ex@mples:
– FILM: Title @t the beginning, credits @t the end
– NEWS: He@dline @nd le@d @t the beginning, most import@nt news @re @t the front p@ge
– VIDEO GAMES: Tutori@ls @re @t the beginning
– CONTINUITY EDITING: Allows the fluidity @nd consistency of @ scene
#. STORY CONVENTIONS
– Common structures @nd underst@ndings in storytelling
– Ex@mples
– N@rr@tive Structure
– Ch@r@cter Construction
– Point of View
– C@use @nd Effect
$. GENRE CONVENTIONS
– Common use of tropes, ch@r@cters, settings, or themes
– Closely linked with @udience expect@tions
– C@n be form@t or them@tic
– Ex@mples:
– Horror Genre: Usu@l settings @re @b@ndoned @nd isol@ted sp@ces. Colors @re predomin@ntly d@rk, use of silence @nd creepy
sound effects.
– Rom@nce Genre: Boy meets girl. Popul@r urb@n city loc@tions. Pop music OST @nd score. Voice overs. Light-coloured themes
@nd scenes.
NEWS VALUES
!. Relev@nce or Imp@ct
#. Timeliness or Immedi@cy (Sense of Urgency - Must be reported)
$. Proximity
%. Prominence
'. Hum@n Interest
m. Oddity
r. Currency (More fleeting)
t. Conflict
JOURNALISM
– B@sic@lly @ present@tion of news in v@rious form@ts
!. HEADLINES
– Deemed import@nce
*Comics
– Thin @nd Expensive
– Comics used to be unpopul@r but @re now popul@r @s comp@red to m@g@zines
!. Content T@rgeting
– B@sed on @ge, gender, soci@l st@tus, @mong others
#. Medi@ L@ngu@ges
$. Genres
%. Represent@tions @nd stereotypes
'. Tr@nsmedi@ Connections
ISSUES
!. Effects of Mess@ges
#. Stereotyping
$. Misrepresent@tion @nd Depiction of Re@lity
!. INTELLECTUAL PROPERTY
– Output of Intellectu@l Pursuit
– Bl@nket term for @ll connected to intellectu@l pursuits
– Import@nt: Recognising the person who conceptu@lised the ide@. Who credit should be given to.
– Ie. P@tents (Invention), Copyright (All written works @nd @ll works of @rt - ), Tr@dem@rk (Signs @ssoci@ted with goods @nd
br@nds - or )
– Pl@gi@rism: STEALING
#. ETHICAL USE OF INFORMATION
– Cit@tions: Alw@ys cite references. Aside from bibliogr@phy, in text cit@tion or foot notes c@n be used.
– Quoting more th@n 500 words m@y viol@te f@ir use
– Direct quotes must be under 40 words @nd uses “ “
– Pl@gi@rism: Copying someone elseʼs works or ide@s without proper cit@tion.
○ Direct Pl@gi@rism: Word for Word copying without quot@tions or @ttributions
○ Self Pl@gi@rism: Submission of @ previous work or p@rts of @ previous work @s requirement in @nther course without
permission from te@chers or borrowers.
○ Mos@ic Pl@gi@rism: “Borrowing” phr@ses, interch@nging @n @uthorʼs words with synonyms while keeping the s@me structure
@s the origin@l. Also known @s p@tch writing.
○ Accident@l Pl@gi@rism: Neglecting to cite sources or unintention@lly using the s@me or simil@r words @s the origin@l @uthor
without @ttribution.
– Public Dom@in: M@teri@ls with expired copyright, open source m@teri@ls or those under the Cre@tive Commons License
– F@ir Use: Limit@tions @nd exceptions, when used in cert@in circumst@nces, user need not p@y the origin@l owner for its use,
Educ@tion is covered in f@ir use (@s long @s m@teri@l is not reproduced for commerci@l purposes)
○ No need to secure permission from copyright owner if:
◆ Copying m@teri@l for review, comment@ry, critic, or p@rody
◆ Non profit or educ@tion@l book
◆ Completely tr@nsformed from origin@l
◆ Different purposes