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FS

C C
W M S SS

E N T R
O O O X O O O
O O

O
O
Edge weakside 5 tech. "C"
Nose weakside 1 tech. "A"
Tackle strongside 3 tech. "B"
Rush strongside 5 or 6i tech. "C"

Will weakside 5x5 EMOLOS "C"


Mike weakside 20 tech "B"
Sam strongside 20 tech "A" must be fast read fill type
Strong Safety strongside 5x5 EMOLOS
Corner 8 x 1 ~ outside leverage
Free Safety 12 yds deep middle of field alley player on outside run
42 BASE PACKAGE 42 "TITE" DIRECTIONS
O O X O TE
O T "A" E N T R
O O
O ANGLE
O O
O O O O O X O O TE T"A" O O X O TE
O O O X O O TE E N T R N"B" E N T R
E N T R W SS
M S BULLETS
M S Tackle to "A"
W & SS are 2x2 End to "B" O O X O TE
O Rush to "C" E N T R
O 42 "SOFT"

O O O O LOOP
TE O O X O O O T "A"
E N T R R "B" O O X O TE
O O N"C" E N T R
M S O O O X O O TE
E T R STACK
42 "G" N E to "B"
Nose is off M S O O X O TE
O LOS E N T R
O 42 "LOOSE"
ROCK
O O O E to "B"
O O O X O O TE O N to opposite "A" O O X O TE
E N T R E N T R
O O
2"i" M S O O O X O O TE SWITCH
E N R E to "B"
42 "WIDE" (autoTrips) T N"A" O O X O O
M S Tackle plays "2" T "C" E N T
O Will to "O" W R
O
42 "UP"
O O
O O O X O O O O
E N T R O

M S Tackle to "5" O O
O O O X O O TE
42 "WIDE" Double Eagle W E M N S T R
SS
O
O Brings W, M, S up to LOS

Fronts & Stunts


DEFENSIVE COVERAGES
DEEP 1/2 DEEP 1/2

DEEP 1/3 MIDDLE 1/3 DEEP 1/3

FLAT CURL HOOK CURL FLAT

** The majority of our fronts will allow


O O O X O O O opponent's offense incheck. Once an off
O O to your temamates, "IN" / Coming Acro
offensive player threatening your zone.

COVER 3 COVER 2

DEEP 1/3 MIDDLE 1/3 DEEP 1/3


DEEP 1/2
CORNER FREE SAFETY CORNER

FREE SAFETY
(Curl to Flat) (Hook to Curl) (Hook to (Curl to Flat)
Curl) FLAT CURL
WILL MIKE SAM SS CORNER WILL

O O O X O O O O
O O O

COVER 6 (we will show C3, then drop to C2 -strong rotation) COVER 1

WEAK DEEP 1/2 STRONG DEEP 1/2

WEAK CORNER FREE SAFETY

(Curl to Flat) (Hook to Curl) HOOK CURL Strong Flat


WILL MIKE SAM SS CORNER CORNER #1 MIKE #3
WILL #2

O O O X O O O O
O O O
COVER 4 COVER 11 ROBBER

DEEP 1/4 DEEP 1/4 DEEP 1/4 DEEP 1/4

CORNER FS SS CORNER

Curl to Flat MIDDLE HOOK Curl to Flat


WILL MIKE SAM
CORNER #1
WILL #2

O O O X O O O O
O O O
ty of our fronts will allow us to play a zone coverage to keep our
fense incheck. Once an offensive player leaves your zone, communicate
mates, "IN" / Coming Across!", then sit in your area looking for another
er threatening your zone.

EEP 1/2 DEEP 1/2

E SAFETY STRONG SAFETY

HOOK CURL FLAT


MIKE SAM CORNER

O O X O O O
O

MIDDLE HOLE

FREE SAFETY

MIKE #3 SAM #3 CORNER #1


SS #2

O O X O O O
O
MIDDLE HOLE

FREE SAFETY

MIDDLE HOOK
MIKE
CORNER #1
SAM #3 SS #2

O O X O O O
O
GOAL LINE DEFENSE
65 GOALINE (GAP 8)

O
O
FL
O
TE1 O B O A X A O B O TE2
S R T T2 N E W SS

M
C FS

C 5 yds depth on #1 his side (any receiver threat, wing, flanker, etc)
FS 5 - 6 1/2 yds depth on second back (TB)
M 3 yds depth on nearest back (FB) scrapes C to C
R lines head up on #1 TE, jams and rides him out
W lines head up on #2 TE, jams and rides him out
S outside man on LOS, rush hard - has QB always
SS outside man on LOS, rush hard - has QB always

FB TB

O FL
TE O B O A X A O B O TE
S R T T2 N E W SS
M FS C

WB TB
FB

O
TE1 O B O A X A O B O TE2
S R T T2 N E W SS
C M FS

TB
FB

O FL
SE O B O A X A O B O TE
W E N T2 T R S SS
M
C FS
42 VIPER (42 Wide Under)
F

hook curl
C curl C
W M S R SS
flat flat
E N T
O O O X O O O
O 4i O 4i O

O
"Viper" is merely our adjusted 42 f
Viper 'drop' is telling our RUSH ba
F

42 VIPER
C C
W M S SS

E N T R
O O O X O O O
O O O O

Base Viper is rushing 3 linemen p


C C Mike will bump over on top of #3,
W S R SS

M E N T
O O O X O O O
O O O O

C C
W M S
E N T R SS
O O O X O O O
O O O
O
O

C C
W S R SS

M E N T
O O O X O O O
O O O O

O
"Viper" is merely our adjusted 42 front to accentuate a pass rushing defense, while maintaining our flexibility against the run.
Viper 'drop' is telling our RUSH backer to "drop" to the curl zone instead of rushing the passer.

Base Viper is rushing 3 linemen plus the RUSH. When motion changes 'strength' and a trips look is found on the weak side,
Mike will bump over on top of #3, jam him, then fall back to his curl zone. If #3 does anything other than go inside, he will run with him.
xibility against the run.

ound on the weak side,


an go inside, he will run with him.
W M S R SS TARE When in VIPER, we w
28 based on numbers (a

E N T Versus an "Air Raid"


confusion we create,
O O X O O YOUR number is call

Number
TON 1
2
W M S R SS 3
4
5
6
E N T 7
8
O O X O O 9

NUT

W M S R SS

E N T

O O X O O

EON

W M S R SS

E N T

O O X O O

STAG

23
W M S R SS
E N T

O O X O O

WRECK

25
W M S R SS

E N T

O O X O O

WHAM

W M S R SS

E N T

O O X O O

DROP BADGER

1
W M S R SS

E N T

O O X O O

MUGGER STAG

2349
W M S R SS

E N T

O O X O O
TARE MUGGER

2894
W M S R SS

E N T

O O X O O
When in VIPER, we will rarely have time for huddle calls and must designate our blitzes
based on numbers (audibling at the line).

Versus an "Air Raid" offense, they will be audibling at the line as well, so the more
confusion we create, the better. We can call out as many numbers as we like, but once
YOUR number is called, you must execute your blitz without question.

Number Position
Strong Safety
Rush
Sam
Mike
Will
"666" = Rush, Sam, & Mike Blitz
insignificant / dummy number
Tackle goes outside
Edge goes outside
DEFENSE!
STUNTS / BLITZES

F F

C W M S SS C C W M S

E N T R E N T
O O O X O O O O O O X O O
O O O O O

O O
"WHAM" Will / End blitz gap exchange "CHOKE" - when we 'choke' we'll play a 2 deep / 4 under d

COVERAGES

CLOUD ( 2 deep coverage rotation)

F F

C W M S SS C C W M S SS

E N T R E N T R
O O O X O O O O O O X O O
O O O O O O

O O
RED (right) BLUE (left)
We will call "CLOUD" to put ourselves in better position versus the outside run based on wing motion.
When we call "CLOUD", it will be a pre-snap call for coverage rotation. We will line up in our base C3 alignment, but as
the wing goes in motion, we will make a loud audible, "RED! RED!" (right) or "BLUE! BLUE!" (left). No matter what we designa
as strength, we will just roll into our Cover 6 package, pressing hard on the outside receiver, and playing two-deep.
Will will need to be familiar with occupying JUST the 'curl' zone when to his side.
We can also make this call to an 'exceptional' receiver (ex. "87 CLOUD" we roll to receiver #87 no matter where he lines up)

ROLL ( 3 deep coverage rotation )

F F

C C C
W M S SS W M S
E N T R E N T
O O O X O O O O O O X O O
O O O O

O O
"RED" (right) "BLUE" (left)
we will call "ROLL" to bracket a receiver and offer a 'change-up' look to an offense. The corner to the called side of "ROLL" is
going to hard press the outside receiver and re-route him. Corner will ride this receiver inside, then 'float' into the flat zone.
The only change-up is the OLB to the roll side. He will now fall to the deep 1/3rd of that side. If a 'weak' roll is called, the WILL
will now drop to deep 1/3rd over the top of the pressing corner. Likewise, if a strong roll is called, the Strong Safety will now
drop to the deep 1/3rd over the top of the pressing corner.
We can also make this call to an 'exceptional' receiver (ex. "87 ROLL" we roll to receiver #87 no matter where he lines up)
F

SS C C W M S SS C

R E N T R
O O O O X O O O
O O O O

O
e'll play a 2 deep / 4 under defense "STING" SS / Rush blitz gap exchange (directions or angle)

O
11 ROBBER

BLUE (left) F

C3 alignment, but as C W M S SS C
No matter what we designate
laying two-deep. E N T R
O O O X O O O
matter where he lines up) O O O

O
Mike (hook) & FS (deep hole) are in zone
CB / Will / Sam / SS are in man-to-man coverage

This is our 'safe' man-to-man coverage. We will play this 'loose'


C and our Mike and FS will provide the needed inside help, by
SS taking away any inside threat, as they sit in their zones.
R
O
O
he called side of "ROLL" is
n 'float' into the flat zone.
weak' roll is called, the WILL
he Strong Safety will now

atter where he lines up)


WING I TWINS

FS
C C C
W S M SS W S

R T N E R T
O O O X O O O O O O
O O

O
BASE O

FS

C S M SS C C S

R T N E W R T
O O O X O O O O O O
O O

O
WIDE O

FS

C S M SS C
C S
R T N E W R T
O O O X O O O O O O
O O

O
DOUBLE EAGLE C3 O
FS

C S M SS C
C S
R T N E W R T
O O O X O O O O O O
O O

O
DOUBLE EAGLE C2 O

FS

C S M SS C
C S
R T N E W R T
O O O X O O O O O O
O O

O
11ROBBER O

FS FS
SS
S M C C
S
R T N E W R T
O O O X O O O O O O
O O

O
DOUBLE EAGLE C ZERO O
COVER ZERO - we're manning up with no deep help over the top. We are "selling out" for the sake of aggressive pres

While in DOUBLE EAGLE, we call strength to the TE (regardless). However, the SS will always go to the numbers (I.e.; the tw
PRO

FS FS
C
M SS W M S
C
N E E N T
X O O O O O O X O O
O O O

O O
O O

FS FS

M SS C C M S

N E W W E N T
X O O O O O O X O O
O O O

O O
O O

FS
FS
SS C
M C M S
N E W W E N T
X O O O O O O X O O
O O O

O O
O O
FS
FS
SS C
M C M S
N E W W E N T
X O O O O O O X O O
O O O

O O
O O

FS
FS
SS C
M C M S
N E W W E N T
X O O O O O O X O O
O O O

O O
O O

FS
SS
SS C C C
M M S
N E W W E N T
X O O O O O O X O O
O O O

O O
O O
the sake of aggressive pressure. We will matchup man-for-man, talent for talent. Corners will cover Split and slot recievers, FS w

go to the numbers (I.e.; the two receiver side) and shadow #2. From this, the SS will jam #2 (in Cover 3), fall to the strong deep 1/2 (cover 2
DOUBLE TIGHT

FS
SS C C
C W M S SS
R E N T R
O O O O X O O O
O O O

O
O

FS
SS C SS
C M S C
R W E N T R
O O O O X O O O
O O O

O
O

FS
SS C SS
C M S C
R W E N T R
O O O O X O O O
O O O

O
O
FS
SS C SS
C M S C
R W E N T R
O O O O X O O O
O O O

O
O

FS
SS C SS
C M S C
R W E N T R
O O O O X O O O
O O O

O
O

FS
C
C M SS S C
R W E N T R
O O O O X O O O
O O O

O
O
er Split and slot recievers, FS will cover the TE. The SS will match

all to the strong deep 1/2 (cover 2)

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