Professional Documents
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Glossary
Glossary
upon the retina of the eye for approximately one-twentieth to one-fifth of a second beyond
their actual removal from the field of vision.
o Exposure-the amount of light per unit area.
o Magic lantern-the optical, or magic, lantern was a simple projection device invented in the
seventeenth century, consisting of a light source and a magnifying lens. It enjoyed great
popularity as a projector of still transparencies (or slides) throughout the eighteenth and
nineteenth centuries and became a major component in subsequent motion-picture projection.
Prefiguring this invention in the 1870s was the introduction of slides with movable parts
which could be manipulated by lever during projection.
o Actuality film: a non-fiction film genre that like the documentary film uses footage of real
events, places, and things. (compare with documentary and newsreel)
o Camera angle: The perspective that the camera takes on the subject being shot. Low angle,
high angle, eye-level, Dutch angle.
o Cinema of attractions: an aesthetic tendency in the first decade of cinema to entertain the
audiences with direct visual impact, shocks, collisions, spectacular points of view. (by Tom
Gunning).
o Cinématographe: The camera-projector-printer invented by the Lumière brothers in 1895.
o Cutting: Moving from one image or shot to another by editing.
o Shot: An uninterrupted image recorded by an uninterrupted run of the camera.
o Close-up: a framing in which the scale of the object shown is relatively large; most
commonly a person’s head seen from the neck-up, or an object of a comparable size fills the
screen.
o Continuity editing: editing shots together imperceptibly so that the action of a sequence
appears to be continuous.
o Crosscutting (parallel editing): editing that alternates shots of two or more lines of action
occurring in different places, usually simultaneously.
o Cut: (1) in filmmaking, the joining of two strips of film together.
(2) in the finished film, an instantaneous change from one framing to another.
o Editing: (1) in filmmaking, the task of selecting and joining camera takes.
(2) in the finished film, the set of techniques that govern the relations among shots.
o Iris shot: optical wipe effect in which the wipe line is a circle; named after the iris of a
camera. Iris-in / iris-out
o Scene: a complete unit of plot action, incorporating one or more shots; the setting of that
action.
o Sequence: a series of shots edited together characterized by inherent unity of theme and
purpose.
o Shot: one uninterrupted run of the camera, whether or not there is mobile framing.
STYLES
TECHNIQUES
o Travelling (or, tracking) shot: A mobile framing that travels through space forward,
backward, or laterally (also called dolly shot).
o Long-take: A shot that continues for an unusually lengthy time before the transition
to the next shot
o Deep focus: The use of camera lens and lighting that keeps objects in both close and
distant planes in sharp focus.
o Dissolve: A transition between two shots during which the first image gradually
disappears while the second image gradually appears; for a moment the two images
blend in superimposition.
o caméra-stylo: Literally, “camera pen.” A phrase first used by Alexandre Astruc in 1948 to
suggest that cinema could be as multidimensional and personal as the older literary arts.
o cinema verité: Literally, “cinema truth,” and the French translation of Dziga Vertov’s Kino
Pravda. Originally used in post-war France to describe a particular kind of cinema that
utilizes lightweight equipment, small crews, and direct interviews.
o deep space composition: Image and action composition where multiple frames are involved:
background, middle ground, and foreground.
o jump-cut: An elliptical cut that appears to be an interruption of a single shot. Either the
figures seem to change instantly against a constant background, or the background changes
instantly while the figures remain constant.
o mise-en-scene: All of the elements placed in front of the camera to be photographed: the
settings and props, lighting, costumes, and makeup and figure behaviour.