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MIL Lesson Plan
MIL Lesson Plan
Content Standards
The learner demonstrates an understanding of media and information sources, and values them
as part of communication tools.
Performance Standards
The learners shall be able to create a log of their use and interaction with media and information
providers to aid in their understanding of media and information literacy.
Learning Competencies
• Describes how much media and information affect communication. MIL11/12IMIL-IIIa-1
• Identifies the similarities and differences of media literacy, information literacy, and technology
literacy. MIL11/12IMIL-IIIa-2
• Editorializes the value of being literate in media and information. MIL11/12IMIL-IIIa-3
• Shares to the class media habits, lifestyles and preferences. MIL11/12IMIL-IIIa-4
• Create a log that reflects their current use and interaction with media and information.
• Define the key concepts (media, information, technology literacy, and media and information
literacies).
• Compare and relate the media and information literacy framework to their own understandings
and competencies
MOTIVATION
Media Use Log
1. Inform the learners that today’s topic embodies essential knowledge that should allow users
to engage with media and information channels in a meaningful manner.
2. Instruct the learners to bring out a sheet of paper.
3. Direct the learners to think of the past week, and record their use and interaction with media
and information providers (such as internet, social media, TV, radio, newspaper, etc.). Have them
indicate how many hours were spent engaged with each one. Remind them that these do not
have to be exact, and they can estimate the number of hours they spend each week. Allot 5
minutes for this activity.
4. Instruct the learners to prepare a report by answering the following questions:
• Which media provider did they spend the most time?
• What roles does media play in their lives? (leisure, learning, communication, etc.)
5. Call earners to present to class their report.
INTRODUCTION
Communicate Learning Objectives
Introduce the following by stating that at the end of the lesson, the learners shall be able to:
1. Describe how media and information affect communication.
2. Editorialize the value of being a media and information literate individual.
3. Share to class their media lifestyle, habits, and preferences.
INSTRUCTION
The Low-tech Future
1. Remind the learners that they are living in the 21at Century, where people are dependent on
technology.
2. As the learners to imagine waking up one day to find no Internet, libraries, and cell phones.
Newspapers, magazines, radio stations and TV channels have also disappeared.
• Media: The physical objects used to communicate with, or the mass communication through
physical objects such as radio, television, computers, film, etc. It also refers to any physical object
used to communicate messages.
• Media Literacy: The ability to access, analyze, evaluate, and create media in a variety of forms.
It aims to empower citizens by providing them with the competencies (knowledge and skills)
necessary to engage with traditional media and new technologies.
• Information: A broad term that covers processed data, knowledge derived from study,
experience, instruction, signals or symbols.
• Information Literacy: The ability to recognize when information is needed, and to locate,
evaluate, and effectively communicate information in its various formats.
• Technology Literacy: The ability of an individual, either working independently or with others,
to responsibly, appropriately, and effectively use technological tools. Using these tools an
individual can access, manage, integrate, evaluate, create and communicate information.
• Media and Information Literacy: The essential skills and competencies that allow individuals
to engage with media and other information providers effectively, as well as develop critical
thinking and life-long learning skills to socialize and become active citizens.
EVALUATION:
Content Standards
The learner demonstrates an understanding of media and information sources, and values them
as part of communication tools.
Performance Standards
The learners shall be able to enroll in the earning management system and explore portal
features and functions.
Learning Competencies
• Identifies the similarities and differences of media literacy, information literacy, and technology
literacy. MIL11/12IMIL-IIIa-2
• Editorializes the value of being literate in media and information. MIL11/12IMIL-IIIa-3
• Shares to the class media habits, lifestyles and preferences. MIL11/12IMIL-IIIa-4
2. Ask for volunteers to share their definitions to the larger class, and instruct learners to use the
Thumb-O-Meter (thumbs-up to agree, thumbs-down to agree/disagree) method to provide quick
feedback
3. Interactive Word Wall - show to the learners the common online activities and solicit from
them the competencies that would fall under the three literacies.
INSTRUCTION
Media and Information Design Framework
1. Facilitate the activity among the learners: “Imagine yourself as a journalist. You were tasked
to write an article. Accomplish the media and information design framework for this article by
answering the matrix below:”
2. Ask learners to share their responses. Start a discussion with the class: “How did these
questions help you as a journalist?”
Start an ePortfolio
• Have the learners create their personal online page (blog, webpage, others).
• Have the learners make an introduction of their personal online page in the homepage.
• Make a directory of the personal online page of the learners.
• Describe how the learner pages may be expanded later to become an ePortfolio.
Licensing output in the ePortfolio
• From this point onwards, learners will start producing their own media products, pass it at the
MIL
• Example: If the title is “MIL ePortfolio” and your name is “Juan dela Cruz”, this is what you
should type: MIL ePortfolio by Juan dela Cruz is licensed under a Creative Commons Attribution
4.0International License.
Option 2
If you want your ePortfolio to be easily searchable, follow these steps and refer to the
screenshots in the next page:
1. Go to https://creativecommons.org/choose/
2. Fill out the form to generate your Creative Commons License.
3. Embed the HTML code in your ePortfolio using your platform’s editor.