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Tutorial: How to model involute gears in SolidWorks and show design intent.

Steen Winther
19 May, 2013 09:15 AM

The model from this tutorial is found here:


Involute Gear Design from Scratch

1. Step 1:

1) Make a sketch with a circle on the front plane. This represents the pitch circle that defines the centre of the tooth in radial
direction. Dimension it. I chose a Pitch diameter, P=76 mm, but obviously you can choose any value.
2. Step 2:

2) The module, m, expresses the size of the teeth and thus also the total number of teeth and the overall size of the gear wheel. I
chose m=2.
Therefore the number of teeth, N, is N=P/m=76/2=38.
3. Step 3:

3) Draw a vertical construction line through the centre and a horizontal tangent to the circle. The lines meet in the first point on the
involute curve.
4. Step 4:

4) Draw another construction line through this point at an angle of 20 degrees. This angle is called the pressure angle and 20
degrees is one of the most used standards, but it could be something else.
5. Step 5:

5) Draw a perpendicular construction line to the pressure angle line through the centre.
6. Step 6:

6) Draw a construction circle through the centre and the point found in the previous step. This circle is the base circle for the
involute. As you may know, an involute is the curve described by the end of a string wound around a cylinder. And the “string
length” is the distance shown in the next step:
7. Step 7:

7) Dimension that distance. (You have to make it driven in SolidWorks because the length is fully defined by the sketch). If you
change the sketch, this measurement will update to a new value.
8. Step 8:

8) I hide the sketch relations in this step to remove clutter from the images.
9. Step 9:

9) I will now construct the “virtual” string when it is “unwound” a little more. Draw a centerpoint arc as indicated.
10. Step 10:

10) Dimension it to a nice round number, e.g. 5. This has to be an ARC DIMENSION. You click the two endpoints AND the arc
itself, and the resulting dimension has a little arc over the number, showing that the dimension is measured through the arc instead
of linearly.
11. Step 11:

11) Now draw the radius and tangent through this new end point and dimension it.
12. Step 12:

12) Press = when the dimension modify box is open to define an equation.
13. Step 13:

13) Click the dimension for the first part of the string (length 13 mm in my drawing). This enters the value into the equation
automatically.
14. Step 14:

14) Click +
15. Step 15:

15) Click the dimension of the “new piece of string” (length 5 in my drawing).
16. Step 16:

16) Click the green check mark in the dialog box. You’ll see that the new length is calculated from the existing dimensions (length
18 mm in my drawing). The endpoint is another point on the involute; and by changing the value of the arc, you can get ALL
POINTS on the top half of the involute through this “graphic calculator”.
17. Step 17:

17) Do a similar construction with an arc going the opposite direction to obtain an additional point on the involute.
18. Step 18:

18) This time you subtract the arc length from the original value. You can also draw a point offset the initial value (13) along the
base circle to get the lowermost point on the involute.
19. Step 19:

19) You can now draw the involute IN A NEW SKATCH using the constructed points.
20. Step 20:

20) Use the spline tool to draw a spline through the 3 or 4 constructed points.
21. Step 21:

21) Press ESC to end.


22. Step 22:

22) Draw a construction line that represents the centre of the gear cog. It is offset ¼ of the angle for one cog. You can do the
calculations by punching in the numbers directly into the “Modify Dimension” box as “=360/38/4”.
23. Step 23:

23) Mirror the involute by ctrl-clicking the spline and the centreline and choosing “Mirror Entities”.
24. Step 24:

24) At this stage we need to draw the circle that defines the outer size of the gear. The diameter is defined by P+2*m = 76 mm +
2*2 mm = 80 mm.
25. Step 25:

25) When you look closely, you see that the involute is a tiny bit too short to reach the outer contour. This needs to be fixed.
26. Step 26:

26) Go back to the first sketch and right-click it to edit. Increase the length of the arc from 5 mm to say 5.5 mm. Due to the
parametric nature of the software, everything updates without you having to do anything else.
27. Step 27:

27) Return to the present sketch and verify that the involutes now extend beyond the outer diameter.
28. Step 28:

28) Use Power trim to cut off excess parts of the involutes.
29. Step 29:

29) We need to add a small clearance for the teeth inside the involute diameter. Extend the tooth downwards with lines parallel to
the normal construction line.
30. Step 30:

30) I chose a .25 mm extension/clearance.


31. Step 31:

31) Mirror the profile.


32. Step 32:

32) Draw the base (inner) circle.


33. Step 33:

33) We are now ready to extrude the gear. Make a new sketch on the front plane …
34. Step 34:

34) … and choose “Convert Entities”


35. Step 35:

35) Select the inner circle and click the green check mark.
36. Step 36:

36) Extrude the base cylinder. I chose a 12 mm wide gear wheel.


37. Step 37:

37) Make a new sketch on the front plane, choose “Convert Entities” again and check “Select chain”.
38. Step 38:

38) Click on the gear tooth profile and click OK.


39. Step 39:

39) Do another extrude …


40. Step 40:

40) … using the Up to surface and select the front face of the gear.
41. Step 41:

41) This is the result: The gear wheel with one tooth.
42. Step 42:

42) Choose “Circular Pattern” to copy the tooth, select the outside face and the tooth as “Feature to Pattern”. Specify 38 instances,
equal spacing over 360 degrees and click OK.
43. Step 43:

43) The gear wheel is almost complete.


44. Step 44:

44) Cut away the centre with a 55 mm circle on the front face.
45. Step 45:

45) And “Cut-Extrude Through All” for improved visibility.


46. Step 46:

46) Hide the sketches by selecting all and choosing “Hide” (the glasses).
47. Step 47:

47) Now comes the best part: Verification of the design. Save and choose “Make Assembly from Part”.
48. Step 48:

48) Click the green checkmark for OK. This gives an assembly with the gear wheel at the origin.
49. Step 49:

49) Ctrl-drag a second copy of the gear wheel into the main window.
50. Step 50:

50) Choose “View Temporary Axes” to show axes for mating.


51. Step 51:

51) Ctrl-select the two centre axes and click the mate (paperclip) icon that pops-up.
52. Step 52:

52) Add a distance mate of 76 mm (= the pitch diameter) which is also the distance between the gears when they have equal size.
53. Step 53:

53) Mate the temporary axis of the second gear to the assembly top plane …
54. Step 54:

54) … and mate the front faces of both gear wheels.


55. Step 55:

55) We are now almost ready, but the first gear is fixed and can’t turn. Right-click on the first gear wheel (the one with that has (f)
in front of its name) and choose “Float”.
56. Step 56:

56) Now it can move everywhere so we need to fix it so it can only rotate. Mate the temporary axis to the assembly top plane …
57. Step 57:

57) … Mate the temporary axis to the right plane …


58. Step 58:

58) … and the front plane to the assembly front plane. Now both gear wheels can rotate independently but they stay centered.
59. Step 59:

59) Go to a front view and zoom into the teeth that mesh.
60. Step 60:

60) We need to cheat a little bit to make the next step work, because the gears are too perfect and are always touching.
61. Step 61:

61) Right-click on the distance mate and change it by a small amount …


62. Step 62:

62) … e.g. from 76 to 76.1 mm. This gives a little slack that’s necessary for the next steps to initiate.
63. Step 63:

63) Rotate one of the gear wheels so they do not touch.


64. Step 64:

64) Choose “Tools->Component->Move” from the top menu.


65. Step 65:

65) Click the radio button for “Physical Dynamics”.


66. Step 66:

66) Click and drag one of the gears, and observe that the other gear follows along and the involutes mesh very nicely. You can go
backwards and forwards. This is SO COOL :-)
67. Step 67:

67) We’re done. We have designed involute gears and verified that they actually work according to design intent.
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Details

Skill level: Beginner


Steps: 67
Created: May 19th, 2013
Software: SOLIDWORKS
Category: Design & CAD
Tags: solidworks gear involute
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In this tutorial...

Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
Step 7
Step 8
Step 9
Step 10
Step 11
Step 12
Step 13
Step 14
Step 15
Step 16
Step 17
Step 18
Step 19
Step 20
Step 21
Step 22
Step 23
Step 24
Step 25
Step 26
Step 27
Step 28
Step 29
Step 30
Step 31
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Step 33
Step 34
Step 35
Step 36
Step 37
Step 38
Step 39
Step 40
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Step 45
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Step 47
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Step 51
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Step 59
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Step 62
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Step 67

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Comments

Arthur Grunwald 12 Feb, 2017 06:40 AM

Thank you Steen! This is an absolute wonderful tutorial, very well explained, so that even a novice like me could follow it
completely. I learned a lot and it was real fun to do it!

f12569b3 28 Feb, 2017 07:45 PM

Steen...Without a doubt, the best instructions I have ever seen on this type of construction! I have another question...I need to make
a rack that will fit my gear. Can I just copy the profile and make a linear pattern?
Jurand Szweda 3 Aug, 2017 07:44 PM

Really good work. Thanks

Matt Chapman 9 Aug, 2017 04:16 PM

Hi Steen, great tutorial. Was really handy to see how you constructed and aligned the involute curve. However I have had some
issues that may enhance the guide a little for all those wishing to use it as a foundation for more complex gear building.

So I am using Fusion 360 to model my gears, not SolidWorks. The method above is almost identical in Fusion except I couldn't
find any way to control the dimension of an arc length (rather than a linear arc cord length dimension), so I used an equation to set
the angle of a line from the gear centre point to the end point of the required arc on the base circle using the basic "angle/360 =
arc/circumference" equation.

I also created my first gear using your "outer d = pitch d + 2*m" equation to find the pitch diameter as I want to set the outer
diameter of the gear for my application. So I used the following:

Outer d = 65mm
Pitch d = 60mm
modulus = 2.5 (to give 24 teeth)

I created the gear perfectly and it looked great, however my next step was to create a smaller 2nd gear with the same modulus,
using a 30mm pitch diameter (12 teeth).

During the creation process I soon discovered that the outer diameter of the first gear overlapped (intersected) the base diameter of
the 2nd smaller gear. Not good.

After further research, I found that the root diameter of a gear controls the bottom surface of the troughs (or the "bottom land" as
its sometimes called) and it is not the same as the base diameter used to create the involute curves for the tooth profile. The small
clearance mentioned in Step 29 and 30 creates a root diameter that only works for this example. The difference between the pitch
diameter and the root diameter must be at least "2*m", if not "2*(m + 0.25mm)" to create the clearance and match the difference
between the pitch diameter and outer diameter on the 2nd gear.

Following this rule I have successfully created meshing gears. I have also subsequently found that are standards for gears that state
the Addendum and Dedendum should be "m" and "1.25m" respectively for standard gears or "0.8m" and "m" respectively for stub
tooth gears.

I found a very interesting online PDF of lecture notes , from the Indian Institute of Technology Madras, here -
http://nptel.ac.in/courses/112106137/pdf/2_3.pdf

Shraddha Singh 20 Sep, 2017 04:46 PM

Thank you, Steen for this tutorial. It will be useful for beginners.
I have a problem in Step 21. You just drew a spline by joining the 4 points but the bottom most point is not defined. And this
makes the whole spline under defined. However, in the picture, the spline is all black. How did you do it?

Steen Winther 20 Sep, 2017 10:25 PM

Reply to Shraddha Singh:


Hi Shraddha, All the points for the spline are fully defined. I do believe that the solution is in step 18: 'You can also draw a point
offset the initial value (13) along the base circle to get the lowermost point on the involute.' This fixes the lowermost point for the
spline. Hope this helps?
Cheers,
Steen

Gladies Novena 2 Oct, 2017 07:12 AM

Dear Steen,
Thank you for the wonderful step-by-step guide and explanation. It truly helps someone new to Solidworks like me.

Just one question though, for step 29 "Extend the tooth downwards with lines parallel to the normal construction line". May I know
which sketch tool I need to use for this step? Thanks so much.

Steen Winther 2 Oct, 2017 11:01 AM

Hi Gladies,
You should use straight lines (i.e. the line tool) for that step.
Cheers,
Steen

Ådne Carlsen 2 Oct, 2017 09:57 PM

Great tutorial!
I get some problems at step 28; when i use Trim Entities on the excessive ends of the splines, they become under defined and their
"handles" appear. I am defining the splines through all the points made in the sketch, and I am using the point in step 18 aswell.
The curve that makes the "top" of the gear tooth is also under defined...
Any ideas to what I might be doing wrong?

Steen Winther 2 Oct, 2017 10:49 PM

Hi Ådne,
Thanks for your feedback :-)
The issue is caused by a small bug in the Solidworks sketch tools. The spline (or maybe only one half of it) goes blue (under
defined) after trimming, but it still has the correct shape, provided you don't touch the handles. So you can add dimensions to fully
define it or make the whole thing fixed by right-clicking and choose 'Fix' . Alternatively, you can make the splines fixed BEFORE
trimming. This gives a temporary warning (yellow symbols) which disappears when you trim, and the spline comes out black and
fully defined after trimming.
Cheers,
Steen

Ed Frisch 24 Oct, 2017 08:32 PM

Nicely done Steen. I've used a method similar to yours on 2D CAD and it works well. The more points used the more accurate the
involute will be. Do you know how to make a helical gear with a 'true' involute? Part of the issue is drawing in the plane normal to
the tooth or transverse. I'm relatively new to SW...
Thanks
Ed

M.Abdullah Khan 5 Mar, 2018 12:50 PM

Thank you Steen! This is an absolute wonderful tutorial, very well explained.

Steen Winther 6 Mar, 2018 10:10 PM

You're welcome M.Abdullah Khan :-)

Ali Sorati 27 Apr, 2018 05:15 PM

Thanks Mr.winther. this tutorial is awesome. And it's really hard to find a good tutorial like this.
Steen Winther 28 Apr, 2018 03:34 AM

Glad you liked it Ali :-)

Jason Sirois 15 May, 2018 07:51 PM

How would one construct an internal involute profile? I assume it's not just the inverse of the external geomtry

Steen Winther 17 May, 2018 01:37 AM

Hi Jason,
I have verified that this method works for both internal and external teeth; please refer to: Planetary Gears

Erik Santos 26 Aug, 2018 01:16 AM

DESDE DE MEXICO, MUCHAS GRACIAS,

kiran shehzadi 29 Dec, 2018 09:41 PM

is there is any possibility to draw bevel and spur gear motion study without using toolbox

Will R 31 Dec, 2018 01:49 AM

This is a great tutorial. Thanks. Here is another good one. https://www.fictiv.com/blog/posts/creating-involute-gears-in-cad

Alkis L. 23 Jan, 2019 02:59 AM

Greetings from Greece! Thank you very much for this tutorial. I am a student in mechanical engineering and I am novice in the
solidworks software, so that was very helpful to me! Though, I would like to know, if there is any other tutorial explaining how to
design internal involute gears. I read in the comments you mentioning that the method is working for internal gears as well, but I
need some help for the geometry changing, and how I should transform the method so that I produce an accurate design of an
internal involute gear. Thank you in advance.

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