Professional Documents
Culture Documents
Ares Step by Step PDF
Ares Step by Step PDF
Ares Step by Step PDF
https://www.instagram.com/pstockley.miniatures/
https://www.facebook.com/paul.stockley.54
Disclaimer
I want to be upfront about this tutorial. Firstly, Ares is a complicated model to paint to the level shown here and involves
a significant investment of time. I estimate the project took around 70 hours to complete. Secondly, it demands very
good brush control skills. While I have pretty good control, this project has forced me to improve even more. I highly
recommend doing exercises not on miniatures using primed pieces of plastic card at the beginning. This is what I did to
improve my skills early on. Finally, I think that tutorials like this give the impression that painting miniatures is a simple
set of linear steps. However, this isn’t true. There were many failures, and constant reworking involved to get the results
shown. Don’t be afraid to go back to previous steps or rework areas that don’t look right. The difference between great
NMM and mediocre results is very small. Just don’t give up and keep refining.
1
This is the second project in my series where I try and replicate different NMM styles. The
first was a Sergio Calvo project based on his tutorial for the Death Knight Avenger. For this
project, I chose Ares painted by Michal “LAN” Pisarski. This is one of my favourite 75mm
mini’s. I have never seen LAN paint, so I had to reverse engineer a set of steps to recreate
his painting. This involved numerous hours looking at the box art images and some from
his Facebook page. I am sure the steps I have come up with aren’t the same as his, but the
end result is similar. He used mainly Scale75 colours while I wanted to use Kimera. This
project also allowed me to continue exploring using Kimera Kolors and specifically, how to
mix paint to match predetermined colours.
2
Just a note about the images on the steps: These were taken using my phone in less than
ideal light and aren’t a great reproduction of the actual miniature. They make the paint
appear to be less smooth than it is in reality. However, that isn’t too important to explain
the steps involved.
First, I used Affinity Photo to pick out the most important colours from Michal’s original
images.
3
Given the reference I created, I mixed the base colours using just Kimera paints. This step
was pretty time consuming (probably 3 hours), but a worthwhile exercise as I am new to
mixing. I created enough to store in small pots as I knew this was going to be a long project
and consistency was key when moving from section to section. In each pot, I put a few
drops of Vallejo Airbrush thinner. This contains flow improver and some retarder. I find
this helps to get smooth coverage.
4
Here are a few tips I have learned from my limited attempts at mixing/matching Kimera
Kolors
1. Don’t look at the colour on the palette to determine if you have matched your target
colour. Instead, paint some on the colour background you intend to paint over and let
it dry. For Ares, I intended to paint over a black primer.
2. Be careful with the type of light you look at the colour under. This applies both to
mixing and viewing the miniature as you progress. When I first started painting, I used
the brightest lamp I could find. The problem was that while my paint jobs looked great
under this lamp, in less than ideal light they looked horrible. Bright lights have a
tendency to reduce the contrast, especially if you have lighter colours that reflect and
bounce the light into the shadows. Now I paint with a more global overhead light that
is less bright. I also check regularly under different lighting conditions.
3. Some of the Kimera paints are very powerful (blues, violets, etc). If you are mixing
small amounts and adding these colours, you have to take the very smallest amount
on your brush and wipe most of it off.
4. In the beginning, it can be easier to control by mixing larger quantities. You can more
easily make fine adjustments which are easier when you are a beginner.
5. My first step in mixing a colour was to find something close on the Kimera colour
mixing guide and start there. Next try and get the value right (brightness), then adjust
5
the colour a bit at a time by adding other colours. I would first experiment on the
palette before mixing a bigger batch in the paint pots.
6. If you go too dark on a mix, the temptation is to keep mixing in lighter colours until you
get the shade you want. Often you will need A LOT of light colour and mix too much
paint. In this case, first, remove half of your current mix and then add the lighter
colour.
7. I use a small nail with the end rounded off to mix paint. I found this wasted a lot less
paint than using a brush and is easier to clean.
8. Finally, take photos after each painting session. This isn’t really related to mixing but I
find it useful to spot mistakes in my work. Also, the best NMM effect will always be
when viewed as a photo on the computer and this will motivate you in the early stages.
However, If you get it right it should still look good when viewed in hand under decent
lighting.
6
Step-by-step
The first step was to basecoat the armour plates with colour A (a really dark purple-brown).
Then I sketched in the initial highlights using colour B . These were painted using lots of
thin lines. For this project, I used a smaller brush (00) than I usually do. Michal told me this
7
was what he usually used for his NMM projects. Using this dark colour first allows you to
easily correct the basic highlight shapes by painting over with the base coat A.
The next step was to soften the dark areas between the highlights. I did this by mixing B
with Vallejo Matt medium (about 20% paint, 80% medium, and some water). I find this
works well with Kimera Kolors to help with blending. Getting the right opacity takes a bit of
experimentation. I would say it is better to have too much medium than paint. You can
always add more paint bit by bit to make it more powerful. Also, make sure to add water
8
so it is like a thin layer consistency. The medium is typically thick and not thinning it will
result in texture building up.
9
Now I highlighted within the area painted already using colour F . Again using as fine lines
as you can paint. You want some of the colour underneath to show.
10
I did a second layer with the same colour F . I tried to paint within the first layer in some
places.
11
12
I added the next level of highlights using colour G . Some areas near the top were painted
with lines and some smoother i.e. on his hand.
13
14
15
16
Then I blended the highlights as in similar stages. Also at this stage, I base coated the steel
parts. I used grey mixed with scale75 black and white.
17
After the blending, I added another layer of highlights using the colour I , just at specific
points.
18
I painted the steel edging using various greys mixed from scale75 white and black. Because
it doesn't cover too well, I find it easier to get smoother transitions.
Using a dark grey mix of scale75 I painted in the base for the blue highlights. In retrospect,
I should have added just a touch of blue to make the later stages easier.
19
Next, I glazed over some ProAcryl blue-grey. I found this gave a smoother transition than
using the Kimera Pthalo blue red shade. I needed the blue to be a bit less luminous.
20
Then I glazed in the center of the blue highlights using Pthalo Blue red shade. This added a
more luminous look.
21
I then painted more highlights using a lighter grey. Then I did more glazing with the two
blue colours. I will probably add a couple more glazes at the end.
At this stage, it was basically done. Now is the point you can spend as much time as you
want, blending and smoothing. This isn’t a competition piece so I spent about another 30
minutes refining using glazes/stippling over the whole arm. It is hard to explain exactly the
steps, I just slowly made changes to get a smoother result.
22
For painting the blue reflected armour on the back, I take the basic greyscale mixes I used
for the NMM on the base (see section 4) and mix in some of the Phthalo Blue (red shade)
on the palette. The only colours I don’t do this with is the Black and pure White. I also
create a mix of the Phthalo Blue with matt medium and water. Additionally, I create a
darker mix by adding Phthalo Blue + Black and matt medium/water. This is the basic
palette I will use.
The first step is to paint the base for the highlights with the darkest grey. This is important
because when you glaze the blue over the top, it will not tint a black base coat. It needs at
least a bit of white in the colour otherwise you will need a lot of glazes to see any effect.
NOTE: I lightened the images to make it easier to see the brush strokes.
23
Next, we sketch in the highlight areas with the next lightest gray using thin lines. This is
almost identical to the front arm.
Paint the next highlight with the next lightest blue. Keeping inside the previous one. Notice
how I use a crosshatch pattern on the area below his shoulders. I think I darkened the
initial highlight before doing the cross-hatching by painting over with the blue/black glaze.
This is an easy way to make subtle adjustments in value (brightness).
24
Now we unify by painting the blue glaze mix over everything. This may take 2-3 coats
depending on the strength of your mixture.
Unfortunately, I forgot to take pictures of the next steps, but they are essentially the same
as before. I wasn’t happy with the curved highlights, they were too far apart so I painted
over the lower one with black and moved it closer to the other one. Then I reduced the
black areas between the triangle-shaped highlights by painting a mixture of the mid
grey/blue + matt medium/water over the black areas. Then I re-highlighted again starting
from the mid grey/blue working up to pure white on the edges/light catches. Finally, I
unified again by painting the blue glaze mix over everything. To feather the edges to the
dark areas, I stippled/glazed the darker blue glaze mix. I also used this mixture to feather
the red highlight areas into the black. Just make multiple passes, getting closer to the black
area each time.
25
You should now have a nice smooth set of highlights. At this stage, things got a bit shiny, so
I painted some AK Ultra Matt varnish over all the blue areas. Finally, I did the final
highlights using light blue and white. Mainly I concentrated on the edges and stippled a
few highlight points. If the highlights look too strong, just glaze over them with the blue to
soften the effect. Below is a picture that was taken with my digital SLR. At this stage, it is
nearly done. I will probably glaze over a few areas to increase the saturation but essentially
it is complete.
26
27
Part 3: Cape
The first step was to create a mid shadow colour to form the base coat. This I mixed from
white and black Kimera and light umber and golden brown from ProAcryl. In this base mix, I
added some flow improver. I find this helps to get a smooth coat with paints with a lot of white
in them.
For my first attempt, I used this base mix and created a series of lighter mixes by adding more
white, and a darker mix for the max shadows by adding black. I then painted in stages, first
adding the maximum shadows and then getting increasingly lighter. The problem was that the
transition from each layer was very visible and hard to blend.
28
For my second attempt, I painted all over with the same base mix. But this time, I didn’t make
premade mixes for each stage. Instead, I took the base mix, added a little bit of white, then
painted the next lighter layer and repeated. Each time my layers got smaller and smaller until I
reached the maximum light points. To help blend between the layers, after each step, I mixed
some of my current mix with matt medium and then painted very thin vertical lines kind of
randomly crossing the boundary between the two layers.
Finally, I mixed some Kimera phthalo blue red shade and matt medium and glazed this to
create the blue reflections. It doesn’t look that blue in the photos. In real life, it is a lot more
saturated.
29
Part 4: Shield
The shield is a very interesting challenge and quite a bit different from the other NMM on the rest of
Ares. As usual, I created myself some references to get an idea of the colours used.
I also mocked up a different pattern in Affinity Photo compared to LAN’s original V shape.
30
Inner Pattern
1. First, I found the center point of the circle and painted a small dot (1). Then I measured equal
distances and marked the 3 points (2). Then using thin masking tape, I used this as a straight
edge to paint up against to make the 3 center lines from point 1 to point 2. The outer lines
31
were then painted by hand trying to maintain consistent width and spacing. I find it is easier to
use a long narrow brush rather than something like a W&N with a wide body. That way, if the
angle you hold the brush at changes, the width doesn’t. Next, I painted each outer set of lines
by hand, trying to be consistent with the spacing. If you make a mistake, just use the base
colour to correct the width and/or spacing.
2. Steps 2-3 show how to build up the maze-like pattern. Just fill in areas of the background with
red and paint over parts of the existing red lines with the background.
3. Now paint the first highlight using colour F
_
4. Glaze over some areas with Kimera orange and add shadows by glazing the background plus
orange over the outer edges and specific points.
5. Finally, add the final highlight. With Kimera paints, because they are so strong, you will end up
with a hard edge that you need to feather using glazes of red and/or orange.
For the lightning effect coming from the inner pattern, I simplified things a little bit. On LAN’s version,
there are a lot more points and they are smaller than mine. I am not sure how he paints them, they
are really tiny.
1. Step 1 was to paint the initial lighting effect using a dark brown. I couldn’t paint the lines thin
enough, even using flow improver. However, we will correct this later.
2. Next, I added highlights, concentrating the brightest point to where the lines join.
3. Now, I thinned the lines down by painting the background colour against the edges to thin
them.
32
4. Finally, I used a glaze of the background colour to fade the lines the further away they got from
the pattern.
33
Outer NMM
For the outer NMM, I decided to use just Scale75 for 2 reasons. Firstly, the shield looks quite a bit
different than Ares so I didn’t want to use any of my original mixes. Secondly, I wanted to compare the
experience using Scale75 vs Kimera. I have quite a few different brands of paint but not many
different colours. Instead, I rely on mixing. So above, are the only colours I used and the greyscale
mixes I created when painting the base.
The basic mixes where brown + blue for the dark texture. Brown + Yellow for the yellow band and
slowly add birch for the highlights. The green areas where brown + green + birch. I also used brown +
red for some glazes. Finally, I used the blue + grey mixes for painting/glazing the blue reflections. I
34
won’t go over the exact details, it is a very similar process as described before. Paint very thing lines,
glaze over them to unify. Repeat this process for each subsequent brighter colour.
35
36
Part 6: Face
The first step was to determine the base colours for Ares’s face by picking them from the original
photo.
I mixed these basic tones using the following Vallejo colours and black.
37
The first step was to create a reference picture and pick out some of the important colours.
You will notice there are browns, purples and blues in the shadows of the NMM.
38
Base - Rocks
For the rock colours, I used the following Creature Caster ProAcryl paints. I
haven’t tried airbrushing with them yet and this seemed like a good opportunity.
Using Vallejo airbrush thinner, they sprayed very well with little tip dry.
First I mixed Coal-black with dark umber / Burnt Red and Purple and sprayed the
entire base.
39
Next, I added some Golden brown to the mix and sprayed from above, leaving
the darker colour in the shadow areas. I also sprayed less on the backside that
has the dark blue light cast on it.
Then I used some makeup brushes to dry brush a lighter mix (more golden
brown) over all the edges. On the backside, I dry brushed some dark grey-blue.
40
Next, I used an old splayed brush and stippled texture all over the top.
The next stage is to unify everything and add more shadows. I sprayed over
everything with a very dilute (10% paint) dark brown/purple. This softened
everything. Then using a darker brown mixed with 50% matt medium and some
water, I painted more shadows into the cracks and underhangs. I may do a bit
more of this at a later stage to increase the contrast.
41
Finally, I painted over all the metal elements with Kimera black thinned with a bit
of Vallejo Airbrush thinner. This really helps it flow and get a smooth coat and
sharp edges.
The next step is to pick out the rock highlights again with the golden brown. I
mainly concentrated on the edges that would catch the light (picture is from my
SLR with better lighting)
42
I used Scale75 colours, mainly because these are the paints that Michal uses. In
addition, they are quite thick out of the bottle and when thinned down, a bit
more transparent than the Kimera Kolors. This made it a little easier to get
smoother transitions. My first step was to create a series of shades from black
through to white. I only used black + white to mix these. In each pot, I also added
a couple of drops of airbrush thinner and some water to make the consistency
less thick. The airbrush thinner contains some flow improver and retarder and I
found it easier to paint fine lines using this. However, don’t add too much as the
paint can become hard to control. In the lighter colours, I also added a drop of
thinner medium. This very slightly reduced the matt and I found it resulted in a
slightly less chalky look.
43
For the section above, I first started by stippling a dark grey somewhat randomly
over the surface to add some interest to the darker areas. Next, I took that dark
grey and mixed in some Brown Leather. Then I stippled this, leaving some of the
dark grey and black still visible. Then I started the first layer of highlights using
the next lighter grey.
44
The next step was to do some edge highlighting using lighter greys. I like to do
this quite early on as the NMM effect heavily depends on it. If you do it earlier,
you get a better idea if you are on the right track. You may go over it or increase
the brightness later on but that is OK. The line indicated by the red arrow
45
highlights something interesting. That edge highlight is thinner than I could paint.
To achieve this, I took advantage of the dark shadow above and painted over the
bright highlight I painted earlier with black, making it thinner. Sometimes you just
need to plan, rather than having some god-like control of the brush!
Now I unified everything to make the stippling smoother. I did this by mixing
some of the dark grey with matt medium and water to create a very transparent
layer paint. I then painted this over everything. It may take a couple of coats to
get it looking smooth enough. Then I re-edge highlighted, reserving pure white
just for little light catches.
Here is the final result, taken on my digital SLR that better shows the nuances of
the colours.
46
In the above steps, you can see how I built up the highlights starting from dark
grey and working up to a light grey. An important point to make is that all the
highlights need to line up. For example, the line running up the center of the
lower pipe corresponds with the line on the canister. If you get them out of
alignment it breaks the optical illusion. I had to adjust mine a few times.
47
Next, I used some violet and blue red shade mixed with matt medium/water to
glaze in some subtle colour at the top of the canister. Then I added some pure
white highlights. Finally, I mixed the light grey and matt medium and
glazed/stippled it around the edge of the highlights to soften them. You will also
notice I cleaned up a few of the white lines by painting a darker grey next to
them.
48
For the circular covers, the important lesson I learned was that you need to get
the geometry correct for the pizza slice shaped highlights. Just painting them
freehand is very hard. So, I use construction lines painted with a dark grey to
help me. Mark a dot in the middle of the circle. All lines should converge to this
point. Once you have your lines in place, paint in the highlights using thin lines,
keeping within the lines. Then come back with black paint and remove the lines.
Notice, on the highlight facing the back, I added some blue to the grey mix. For
the little indents, a quick trick is to paint the highlight without being too careful.
Then paint a black dot in the middle. This is easier than trying to paint a tiny
semi-circular highlight. Finally, to get that soft look to the highlights, glaze/stipple
a mixture of the mid-grey mixed with matt medium/water. On the back, I glazed
49
blue mixed with matt medium/water. I will probably add more blue at the end
once I paint the back of Ares and he is mounted.
Unfortunately, I don’t have any step by steps for the back NMM on the base. I
struggled a bit initially, and the process was pretty chaotic as I tried to fix my
problems and come up with a process. Once I got the hang of it, it was too late to
photograph. I have included some images I took along the way. The main
difference to the front was that I mixed in Phthalo Blue (red shade) to the basic
grey shades. Additionally, I glazed over areas with a mix of Phthalo Blue + Black +
Matt Medium/water. Some of the shadow areas also had purple glazed into
them. Generally, I found this area the hardest because all the colours were more
muted and the difference between the shadows and highlights was less.
50
51