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C TC 1 01

GENERAL
I N F O R M AT I O N
GUIDE
TABLE
OF CONTENTS
Arduino Education 5

What is CTC 101? 7

Who can Participate in CTC? 7

What languages are available? 7

How Does CTC 101 Differ From Other STEM Programs? 8

Inclusive Learning Activities 9

CTC Results at a Glance 10

CTC Testimonials 11

One Toolbox, Endless Possibilities 13

An Online Environment for Your e-Learning Needs 14

Contacts Us 15

CTC FAQ 16-19


ARDUINO EDUCATION
REDEFINING THE LEARNING EXPERIENCE, ONE CLASSROOM AT A TIME.

Arduino has become much more than just a tool for making, tinkering, and exploring physical
and digital interaction, but an entire ecosystem supporting students across all disciplines. Arduino
Education is committed to empowering educators with the necessary hardware and software
tools to create a more hands-on, innovative learning experience.

“Back in 2012, I was given the challenge of bringing project-based learning to my first
group of upper secondary schools in Spain. I realized at the time that almost no one
was addressing the needs of teachers when introducing curriculum. Therefore, I decided
that we had to put educators at the center of our concept and help them find creative
ways for using technology. CTC is not just about making interesting projects with
students, it is also about getting acquainted with developing technologies and new
methods of teaching.”
- David Cuartielles, Arduino co-founder

That’s why we developed CTC, which officially became an Arduino Education product in 2016.

Want to learn more about CTC? Interested in becoming an Arduino Educational Partner?
This brochure will provide you with everything you need to know about the program and how to
apply.

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WHAT IS
CREATIVE TECHNOLOGIES IN THE
CLASSROOM 101?
Creative Technologies in the Classroom 101, or CTC 101, is Arduino’s one-of-a-kind STEAM program
for upper secondary education. Students are introduced to the foundations of programming,
electronics, and mechanics through a series of playful, well-documented projects and easy-to-
assemble experiments.

WHO CAN PARTICIPATE IN CTC?

CTC has been designed for teachers and other instructors working in the education field, specially
tailored for high school students ages 13 to 17. CTC is the ideal professional development program
for educators, as well as a great business opportunity for qualified trainers.

WHAT LANGUAGES ARE AVAILABLE?

CTC is currently available in two languages: English and Spanish. More will be added soon.

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HO W DO ES IT DIF F ER F RO M
O THER STEM PRO G RA M S ?

CTC is an immersive educational experience consisting


of an online platform, video tutorials, detailed
documentation with step-by-step instructions, and
a classroom toolbox with more than 25 hands-on
experiments based on five themed modules.

Like with our consumer products, CTC participants


will be able to take advantage of the ever-growing
Arduino community, with real feedback from real
users. Teachers and instructors can receive support
throughout their activities from other facilitators and
their peers.
INCLUSIVE LEARNING ACTIVITIES.

CTC’s learning activities were developed for the classroom, ensuring that no one is left behind.
Both teachers and students alike can benefit from five themed modules, and more than 25 hands-
on experiments with different degrees of complexity to accommodate various skill levels.

Teachers will:
Learn how to get started with Programming and physical computing,
Adapt their lesson plans with more engaging and creative techniques, and
Take a hands-on approach to achieving defined learning objectives.

Students groups will:


Get started with coding,
Build fully-functional, interactive projects,
Explore robotics,
Create their first IoT devices based on Bluetooth connectivity, and
Enhance their problem-solving and teamwork skills in a collaborative environment.

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C TC RESULT S
AT A GL ANCE

CTC has already been adopted by 536 schools in three


countries—that’s more than 1,200 teachers and
15,000 students, with the number growing each year!

536
SCHOOLS

15 000
STUDENTS

1 000
PROJECTS

10
FAIRES

90%
STUDENTS WANT TO LEARN MORE
ABOUT PROGRAMMING

95%
TEACHERS WILL RETEACH LESSONS
FOR THEIR STUDENTS

69%
TEACHERS LEARNED PROGRAMMING
THROUGH THE CTC TRAINING

99%
TEACHERS ARE SATISFIED
WITH THE CTC TOOLBOX
In 2014, the program expanded to Catalonia, Spain, Skåne, Sweden, and all of Ecuador.
CTC has also been funded by the following public institutions:

CTC TESTIMONIALS

CTC has been proven to boost creativity, collaboration skills and problem-solving competencies,
with a satisfaction rate of 99% among both educators and students.

"CTC is one of our best examples of educational activities and makes us especially proud on account
of its potential for teacher training, student motivation, and transformation of the society in which
we live."
Javier Hidalgo, Head of Exhibitions and Programmes, la Caixa Foundation

“I really liked to create a game from scratch that people can play and enjoy.”
Student, CTC Barcelona, Spain

“It was new, interesting and educational. The students appreciated Arduino, and the interest is wide
among students and teachers alike.”
Teacher, CTC Kreatech, Skåne Sweden

"If there is an essential factor that distinguishes technology from other subjects of secondary
education, it’s objects’ analysis and construction. In this sense, the CTC Cataluña project represents an
opportunity to broadly fulfill this objective, to guide project-based learning, to encourage teamwork
and, at the same time, maximize the creativity of students. It is an excellent initiative that brings extra
value to secondary education. "
Joan Nivera Roig, Professor of Technology, Institut de Tecnificació, Amposta, Spain

"[CTC] It's a great way to get started with programming, electronics, and automation — this program
is so entertaining and fun that it does not seem like you're taking a class — all classes should be as
interactive and constructive just like these!”
Joel Borja Tomàs, Student, Institut de Tecnificació, Amposta, Spain

"The CTC program, through its didactic proposal based on creative technologies, has provided
important input to learning through problem solving, and the application of computational thinking
and teamwork, key aspects for the development and achievement of key competences for the citizen
of 21st century, among which is there is also how learning to learn. "
Rosanna Fernández, Program Coordinator, Center of Educational Resources Specific Support to
Innovation and Educational Research, Catalonia, Spain

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WHAT YO U W IL L F IN D
IN A C TC 101 KIT ?

MICROCONTROLLER MODULE COMPONENTS IR ARRAY

USB CABLE
SHIELD MEDIA AND STORAGE

BREADBOARDS SERVO MOTORS WHEELS AND BEARINGS

BATTERIES POWER MODULES

VARIOUS CONNECTING WIRES MDF SET

220 Ω 470 Ω 680 Ω 1.2 K Ω 10 K Ω 1 MΩ

16 V
100 µF

100 µF

VARIOUS ELECTRONIC COMPONENTS


CTC 101 KIT INCLUDES:

Six Arduino 101 boards (a microcontroller


with programmable inputs and outputs that
allow users to create interactive electronics),

Six Education Shields (a unit that is placed


on top of an Arduino board to simplify
connecting electronic components),

Set of sensors (includes light sensors, button


inputs, knock sensors, potentiometers,
touch/capacitive sensors, tilt sensors,
infrared array, a joystick, an accelerometer,
and a gyroscope),

Quick-connect modules (with necessary


components onboard), and last but not
least, connectors and various components
(other items needed to complete electronics
assembly).

ONE TOOLBOX, ENDLESS POSSIBILITIES

Each CTC 101 toolbox includes enough electronic components for a class of 24 students and a
teacher. All parts are completely reusable and can be reconfigured in endless combinations. More
advanced students can easily modify their experiments to make them more challenging through
discovery.

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AN O NLINE EN VIRO N M EN T F O R
YO UR E-LEA RN IN G N EEDS

We all agree that it’s never too late to learn a new set
of skills. CTC 101 addresses teachers and instructors
looking to take advantage of the latest technologies,
and integrate them into their curriculum or company
portfolio.

We have worked hard to give you access to a tailored


e-learning platform that contains everything you
need to know about programming, electronics,
mechanics, and connected devices. This includes well-
documented learning resources, videos, and simple to
follow instructions.
CONTACT US!

For more information on Arduino Education initiatives,


please visit:
ARDUINO.CC/EDUCATION

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CTC
FAQ
WHAT DOES THE CTC PROGRAM INCLUDE?

CTC consists of five modules or blocks covering various topics. The CTC program is a toolbox
comprised of more than 25 hands-on and easily assembled electronic projects, an online source
for course materials, documentation tools, content specific reference sections, and professional
support services.

HOW LONG DOES IT TAKE TO COMPLETE


THE FULL CTC PROGRAM?

CTC is flexible and can be planned to suit the needs of the participating schools.
The recommended length of the program is approximately 19 weeks (a semester), including
teachers’ training, though it can be delivered to students at the educator's own pace. The core
themed modules have a duration of 10 weeks, with 9 weeks of students’ project work.

The last day of the program is dedicated to students’ final exhibition. During the final exhibition,
or Technology Fair, students get a chance to showcase their work to the community and get
some feedback on their projects.

IS TRAINING INCLUDED?

The general design of the CTC program provides 20 hours of training for the educators. This will
be done online, and through a combination of recorded lectures, support materials, and Q&A
forums. There will also be the option of joining live webinars that will be pre-scheduled every
other week.

HOW MANY STUDENTS CAN USE ONE KIT?

The kit is designed to allow one entire class to be split into six groups and work with the material
in a project-based manner. The groups are meant to pick one project each per themed block,
something they find interesting to start building together.

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HOW MANY BOARDS ARE IN A KIT?

There are six boards in the CTC kit.

CAN A NON-PROFIT ORGANIZATION OR COMMUNITY GROUP RUN


THE PROGRAM?

The CTC project is aimed at schools, but any group interested in bringing STEAM disciplines to
young learners can take part as long as the terms and conditions are agreed upon.

HOW CAN TEACHERS INCORPORATE CTC INTO THEIR SCHOOL


CURRICULUM?

We recommend implementing CTC work with a cross-curricular approach. As there might be


some subjects that are more relevant within different classes. CTC provides the flexibility to
be easily adapted into more theoretical or practical subjects—not just limited to technology,
mathematics, and physics, but art, woodworking, sewing, civics, English, etc. as well..

HOW DO I GAIN CONFIDENCE IN TEACHING CTC?

Many people, including teachers, are hesitant to step into and explore unknown territories. It is
more comfortable to stick to the lesson plans that they put together and become familiar with
over the years. CTC learning materials, with their emphasis on easy-to-read instructions and
hands-on approach, encourage instructors to embrace the possibilities of collaborative learning.

FOR WHAT AGES ARE THE ACTIVITIES BEST SUITED?

We recommend that participants are at least 13 years old. On the other hand, there is no age
limit—you are never too old to learn!

WHAT ARE THE MINIMUM REQUIREMENTS


IN THE CLASSROOM?

Participating schools should have student access to computers with Internet, a dedicated room
that can function as a workshop (or at least a room with tables to work on), as well as common
accessories such as pens, scissors, sticky tape, etc.

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WHILE WAITING FOR THE CTC 101 KIT TO ARRIVE,
CAN WE USE THE STARTER KIT INSTEAD?

You will need the CTC toolbox, especially if you opt for the in-depth training. However, it is up to
you if you want to use other Arduino kits / tutorials or general Arduino materials to practice in
the meantime.

DO YOU HAVE MORE QUESTIONS ABOUT CTC?

Drop us an email at ctc.101@arduino.cc

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