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CinePerc Manual English PDF
CinePerc Manual English PDF
Keeping the trend we started with CineBrass, Dennis once again lent his legendary
talent to this project. Dennis is one of the most sought-after mixers in Hollywood. His
credit list is a sight to behold, and includes some of our favorite scores (Back to the
Future, The Avengers, Captain
America, Shawshank Redemption,
American Beauty). As usual, it was
an honor to work with him. His
contribution to CineWinds is a
crucial ingredient that gives the
library its trademark
Hollywood sound.
Technical Specifications
• All versions of Kontakt v5.3.1 and above Native 64-bit support for
stand-alone and plug-in
• Versions on both Mac & PC
• CineWinds is compatible with all major DAWs and with music
notation software, using the Kontakt Engine.
Minimum System Requirements
• PC: Vista® / Windows 7® (32/64 Bit), Intel® Core Duo 2 GHZ or
AMD Athlon 64, 4 GB RAM
• Mac: OS X 10.7 or higher, Intel® Core Duo 2 GHz, 4 GB RAM
• It is recommended to have at least 2GB of FREE RAM available
• Minimum of 100GB of free hard drive space
• Any Compliant ASIO™ or Core Audio™ compliant device
CinePerc is revolutionary in its scope and sound quality. The library was designed by
composers, for composers, with direct feedback from the film music community during
its development. The result is a library that is easy to use, composer-friendly, and is
professionally mixed right out of the box.
The Interface
The MIXER tab will open by default when you load your first patch. The number of
faders you’ll see depends on the patch, but all patches contain a similar set of mic
channels to help you dial in the perfect mix for the job.
The Mix presets are there to give you quick and diverse options for the sound of the
instrument, and will save you a ton of time if you are mixing on a deadline. If you do
have time to tweak, feel free to enter the Custom Mix preset and create your own
settings. Use the on/off switch and mute buttons on each fader to enable/disable those
channels. Keep in mind that this will affect your RAM usage. Also note that the Full Mix
and Quad Mix were created using the other available mics and outboard processing, so
if you try to mix channels together that share audio material, conflicting channels will
automatically mute to avoid phasing. You can also click “output” at the bottom of each
fader to route channels to different Kontakt outputs should you desire.
Also note the send and pan knobs. The send knob will allow you to send different
amounts of signal per channel to the patch’s reverb, which is controlled on the Settings
page.
The MAPPING tab will often have parameters that allow you to switch mallet type,
playing style, and other performance variables on the fly. We retained the mapping tab
for every patch in case we want to add content in the future, but many patches don’t
utilize it. In those cases the slots on that particular tab may be empty.
Be sure to check this tab for every instrument so you are aware of its capabilities. In
most cases you can customize different articulations and playing methods so that they
are controllable in a way that suits your workflow. Use the Custom Map to make your
own presets.
Note that CC#100 and 101 are used internally to control attack and release, so you
shouldn’t use those controller numbers on these patches as it can cause problems with
the way the patches behave.
The SETTINGS tab provides you with even more control over the behavior of the
instrument. The first thing you will notice in the top left section is the Reverb control.
Here you can turn the reverb on, set the overall amount, and choose your preset by
clicking the Preset button. This convolution reverb uses impulse responses from the
amazing-sounding Bricasti M7 reverb. Note that the send knobs on the mixer page are
sending signal to this reverb control.
Next to this you’ll see a switch called L/R swap. This exchanges the left and right
channels. You might want to do this on the Drum Set and mallets for example, to
choose whether the listener should hear from the conductors perspective or the more
traditional drummer’s perspective.
Beneath the Reverb controls is a dynamics fader that will allow you to compress the
dynamic range of the instrument. For example, if you are controlling dynamics with the
mod wheel, this slider will allow you to “zoom in” on a specific dynamic range and have
the sound of the instrument affected less by extreme changes in the mod wheel’s
position.
Across the bottom of the Settings tab, you will see more sample controls. When set to
Random, the Round Robin switch will randomly cycle through different samples to
prevent the dreaded “machine-gun effect.” When set to Cycle, the engine will just cycle
through the round robin samples in the same order every time. The RR reset, when set
to ON, will reset the order of the round robin cycling after you have stopped hitting any
midi keys. The RR reset knob controls how long it will take to reset. Pushing/sliding it all
the way down will make it reset in 1 second, and pushing/sliding it all the way up will
cause it to reset in 10 seconds. This enables you to control, down to the sample,
exactly how the patch will behave each time your track is played.
Turning on the Sample Start control will let you use the knob to advance the sample
start position. This will make the attack of the note sound less realistic, but can lead to
increased tightness and responsiveness from the instrument.
The Attack and Release knobs are linked to a traditional ADSR. Turn the attack up for a
longer, smoother attack, and turn the release up to hear more of the instrument’s ring
out.
We have also provided multiple effects for your convenience - HiPass and LowPass
filters, Delay, Stereo Imaging, Chorus, Lo-Fi, Distortion and Compression. When using
these built-in Kontakt effects keep in mind that they can be very heavy on your CPU.
Keyboard Layouts
In the following pages you’ll find detailed descriptions of the way each patch is laid out
on the keyboard. If you see “(Duplicate)” next to a labeled piano key, it means that set of
Round Robins is identical to the non-duplicate version, and was just mapped again for
ease of playing back and forth on two different keys. Striking the two keys together is
not recommended as if it triggers the same sample you will hear phasing.
CinePerc Orchestral
Percussion Ensemble
Glockenspiel
C6 096
Tambourine Hit
Mark Tree
Mark Tree
Large Triangle Hit Muted
Small Triangle Hit Muted
Small Triangle Hit
20” Piatti Hit HH
20” Piatti Hit Muted
20” Piatti Hit
19” Piatti Hit HH
C5 084 19” Piatti Hit Muted
19” Piatti Hit
4 Sec Cresc With Sticks
4 Sec Cresc with Mallets
2 Sec Cresc With Sticks
2 Sec Cresc with Mallets
1 Sec Cresc With Sticks
1 Sec Cresc with Mallets 17” Orchestral Cymbal
Rake
Hit With Stick
Hit With Mallet
18" Dark Cymbal Hit With Stick
C4 072 18" Dark Cymbal Hit With Mallet
15 Second Cresc
3 Second Cresc
1 Second Cresc
Scrape 29” Gong
Hit B
FX Metal Hit
Hit A
Piccolo Snare (ON) Rim
Piccolo Snare (OFF) Hits w Sticks (Duplicate)
Piccolo Snare (ON) Hits w Sticks (Duplicate)
Piccolo Snare (OFF) Hits w Sticks
C3 060 Piccolo Snare (ON) Hits w Sticks
Concert Snare (ON) Rim
Concert Snare (OFF) Hits w Sticks (Duplicate)
Concert Snare (ON) Hits w Sticks (Duplicate)
Concert Snare (OFF) Hits w Sticks
Concert Snare (ON) Hits w Sticks
6” Concert Tom Hits
8” Concert Tom Hits
10” Concert Tom Hits
13” Concert Tom Hits
15” Concert Tom Hits
16” Concert Tom Hits
C2 048 Three Stroke Hit
Flam
Muted Hits (Duplicate) 28” Bass Drum
Hits (Duplicate)
Muted Hits
Hits
Three Stroke Hit
Flam
Muted Hits (Duplicate) 36” Bass Drum
Hits (Duplicate)
Muted Hits
C1 036 Hits
Tubular Bells
C0 024
Timpani - Soft/Medium/Hard
C7 104 Mallets
C5 084
C4 072
C2 048
C0 024
Timpani Cresc - Soft/
Medium/Hard Mallets
C7 104
C5 084
C4 072
C2 048
C0 024
Timpani FX
C7 104
C6 096
Shell Hits
C5 084
C4 072
FX Repetition Glissando Up
Roll Glissando Up/Down (4 Velocity Layers)
Superball FX
C2 048
Hand Stop
C1 036
C0 024
Bass Drum 1
Rim Hit R
Rim Hit L
C6 096
FX Rubs
Wood Mallet
C5 084
Three-Stroke Hit
Flam
Muted Hits (Duplicate)
Hits (Duplicate)
Muted Hits
C4 072 Hits
Roll - MW Xfade
Three-Stroke Hit
Flam
Muted Hits (Duplicate)
Hits (Duplicate) Med Mallet
Muted Hits
C3 060 Hits
Roll - MW Xfade
Three-Stroke Hit
Flam
Muted Hits (Duplicate)
Hits (Duplicate) Rubber Mallet
Muted Hits
C2 048 Hits
Roll - MW Xfade
Three-Stroke Hit
Flam
Muted Hits (Duplicate)
Hits (Duplicate) Soft Mallet
Muted Hits
C1 036 Hits
Roll - MW Xfade
C0 024
Bass Drum 2
C6 096
FX Rubs
C5 084
Side Hit
Side Hit Wood Mallets
Three-Stroke Hit
Flam
Muted Hits (Duplicate)
Hits (Duplicate)
C4 072 Muted Hits
Hits
Roll - MW Xfade
Three-Stroke Hit
Flam
Muted Hits (Duplicate)
Hits (Duplicate) Med Mallet
C3 060 Muted Hits
Hits
Roll - MW Xfade
Three-Stroke Hit
Flam
Muted Hits (Duplicate)
Hits (Duplicate) Rubber Mallet
C2 048 Muted Hits
Hits
Roll - MW Xfade
Three-Stroke Hit
Flam
Muted Hits (Duplicate)
Hits (Duplicate) Soft Mallet
C1 036 Muted Hits
Hits
Roll - MW Xfade
C0 024
Snare - Concert
C7 104
C6 096
Ruff
Flam Rim (Duplicate)
Hits (Duplicate)
Rim
C5 084 Hits Concert Snare (OFF) w Brushes
Roll
Swirl
Stick Hit
Stick on Stick no Drum
Flam
Rim (Duplicate)
Hits (Duplicate) Concert Snare (OFF) w Sticks
Rim
C4 072 Hits
Roll
Dead Stroke
Stick Hit
Stick on Stick no Drum
Flam
Rim (Duplicate)
Hits (Duplicate) Concert Snare (ON) w Sticks
Rim
C3 060 Hits
Roll
Dead Stroke
Ruff
Flam Rim (Duplicate)
Hits (Duplicate)
Rim
C2 048 Hits Concert Snare (ON) w Brushes
Roll
Swirl
Dead Stroke
C1 036
C0 024
Snare - Military
C7 104
C6 096
Flam
Hits (Duplicate)
C5 084 Hits Military Snare (OFF) with
Roll
Dead Stroke
Stick Hit
Flam
Rim (Dup)
Hits (Duplicate) Military Snare (OFF) with Sticks
Rim
C4 072 Hits
Roll
Dead Stroke
Stick Hit
Flam
Rim (Dup)
Hits (Duplicate) Military Snare (ON) with Sticks
Rim
C3 060 Hits
Roll
Dead Stroke
Flam
Hits (Duplicate)
Hits Military Snare (ON) with
C2 048 Roll
Dead Stroke
Stick Hit
C1 036
C0 024
Snare - Piccolo
C7 104
C6 096
C5 084
C4 072
Hits
Flam
Rim (Duplicate)
Hits (Duplicate)
Rim
C3 060 Hits
Roll
Dead Stroke
Flam
Rimshot (ON) or Muted (OFF) (Duplicate)
Hits (Duplicate)
C2 048 Hits
Roll
Roll
Flam
C1 036
C0 024
Snare - Tenor
C7 104
C6 096
Flam
Hits (Duplicate)
Hits Field Snare (OFF) with Sticks
C5 084
Roll
Dead Stroke
Stick Hit
Flam
Rim (Dup) Field Snare (ON) with Mallets
Hits (Duplicate)
C3 060 Hits
Roll
Dead Stroke
Flam
Hits (Duplicate)
C2 048 Hits Field Snare (ON) with Sticks
Roll
Dead Stroke
C1 036
C0 024
Snare - Popcorn
C7 104
C6 096
Flam
Hits (Duplicate)
Popcorn Snare (OFF) w Hot Rod
C5 084 Hits
Roll
Dead Stroke (OFF)
Flam
Hits (Duplicate)
C4 072 Hits Popcorn Snare (OFF) w Sticks
Roll
Dead Stroke
Flam
Hits (Duplicate)
Popcorn Snare (ON) w Hot Rod
C3 060 Hits
Roll
Dead Stroke (OFF)
Flam
Hits (Duplicate)
C2 048 Hits Popcorn Snare (ON) w Sticks
Roll
Dead Stroke
C1 036
C0 024
CONCERT TOMS
Combo Hits
C6 096
Rim Flam
Ruff Long Rim Double
Ruff
6” Tom
Flam
Hits (Duplicate) Rim Double
C5 084 Hits
Roll
Rim Flam
Ruff Long Rim Double
Ruff
8” Tom
Flam
Hits (Duplicate) Rim Double
C4 072 Hits
Roll
Rim Flam
Ruff Long Rim Double
Ruff
10” Tom
Flam
Hits (Duplicate) Rim Double
C3 060 Hits
Roll
Rim Flam
Ruff Long Rim Double
Ruff
13” Tom
Flam
Hits (Duplicate) Rim Double
C2 048 Hits
Roll
Rim Flam
Ruff Long Rim Double
Ruff
15” Tom
Flam
Hits (Duplicate) Rim Double
C1 036 Hits
Roll
Rim Flam
Rim
Ruff Long Rim Double
Ruff
16” Tom
Flam
Hits (Duplicate)
C0 024 Hits
Roll
Concert Toms - Hits
Only
C7 104
C6 096
C5 084
Hits 6” Tom
Hits 8” Tom
Hits 10” Tom
Hits 13” Tom
Hits 15” Tom
C4 072 Hits 16” Tom
Hits 6” Tom
Hits 8” Tom
Hits 10” Tom
Hits 13” Tom
Hits 15” Tom
C3 060 Hits 16” Tom
C2 048
C1 036
C0 024
Suspended Cymbals
C7 104
C6 096
C5 084
4 Second Cresc
Rakes
2 Second Cresc
Scrapes
1 Second Cresc
Sizzle Cymbal
Hit
C4 072 Hit
Roll Looped
4 Second Cresc
2 Second Cresc
1 Second Cresc
Rake
Hit with Mallet (Duplicate)
Scrape
C3 060 Hit with Mallet
Roll with Mallet Looped
Roll with Sticks Looped
Cresc with Mallet 17” Orchestral Cymbal
C0 024
Gongs - TamTam
C7 104
C6 096
C5 084
FX Metal Hit
Hit B 27” Gong
FX Metal Hit
C4 072 Hit A
Repeating Hits FX
Long Cresc
Repeating Hits FX
Short Cresc B
FX Roll
Short Cresc A
Small Gong
Hit C
FX Roll
Hit B
FX Metal Hit
C3 060 Hit A
Long Roll Looped
15 Second Cresc
5 Second Cresc
3 Second Cresc
2 Second Cresc
1 Second Cresc
Hit C 29” Gong
FX Metal Hit
Hit B
FX Metal Hit
C2 048 Hit A
Long Roll Looped
C1 036
Piatti Crash Cymbals
C7 104
C6 096
C5 084
Hit HH
Hit Muted 20” Piatti
C4 072 Hit Muted
Hit HH
Hit Muted 19” Piatti
C3 060 Hit Muted
Hit HH
Hit Muted 18” Dark Cymbal
C2 048 Hit Muted
C1 036
C0 024
Orchestral Shakers
C6 096
Back B
Forward B
Back A Two Chamber Soft Shaker
C5 084 Forward A
Roll
Back B
Forward B
Back A One Shot Shaker
C4 072 Forward A
Roll
Back B
Forward B
Back A Egg Shaker
C3 060 Forward A
Roll
Back B
Forward B
Back A Large Metal Torpedo
C2 048 Forward A
Roll
Back B
Forward B
Back A Three Chamber Shaker
C1 036 Forward A
Roll
C0 024
Xylophone
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Glockenspiel
C7 108
C6 096
Pitched Instrument Range
C5 084
C4 072
C3 060
C2 048
Marimba
C5 084
C3 060
C2 048
C1 036
C0 024
Crotales - Mallets
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Crotales - Bowed
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Vibraphone - Motor Off
C7 104
C6 096
C5 084
C4 072
Pitched Instrument Range
C3 060
C2 048
C1 036
C0 024
Vibraphone - Motor On
C7 104
C6 096
C5 084
C4 072
Pitched Instrument Range
C3 060
C2 048
C1 036
C0 024
Vibraphone - Bowed
C7 104
C6 096
C5 084
C4 072
Pitched Instrument Range
C3 060
C2 048
C1 036
C0 024
Glass Marimba
C5 084
C3 060
C2 048
C1 036
C0 024
Tubular Bells
C7 104
C6 096
C5 084
C4 072
C3 060
Pitched Range
C2 048
C1 036
C0 024
Low Chimes
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Celeste
C7 104
C6 096
C5 084
Pitched Instrument Range
C4 072
C3 060
C2 048
C1 036
C0 024
Wood Blocks
C6 096
C5 084
Stick Flam
Rubber Ruff
Stick Hit
Rubber Flam
Stick Hit Wood Block Soprano
Plastic Flam
Plastic Hit
C4 072 Plastic Hit
Plastic Ruff
Stick Ruff
Stick Flam
Rubber Ruff
Stick Hit
Rubber Flam
Stick Hit Wood Block Alto
Plastic Flam
Plastic Hit
C3 060 Plastic Hit
Plastic Ruff
Stick Ruff
Stick Flam
Rubber Ruff
Stick Hit
Rubber Flam
Stick Hit Wood Block Tenor
Plastic Flam
Plastic Hit
C2 048 Plastic Hit
Plastic Ruff
Stick Ruff
Stick Flam
Rubber Ruff
Stick Hit
Rubber Flam
Stick Hit Wood Block Large
Plastic Flam
Rubber Hit
Plastic Hit
Rubber Hit
C1 036 Plastic Hit
Plastic Ruff
C0 024
Temple Blocks
Note: See MAPPING tab for
details on switching between
Soft and Hard Mallets.
Default is velocity.
C6 096
Ruff
Flam
Hit (Duplicate) Temple Block High
C5 084 Hit
Roll
Ruff
Flam
Hit (Duplicate) Temple Block Med High
C4 072 Hit
Roll
Ruff
Flam
Hit (Duplicate) Temple Block Med
C3 060 Hit
Roll
Ruff
Flam
Hit (Duplicate) Temple Block Med Low
C2 048 Hit
Roll
Ruff
Flam
Hit (Duplicate) Temple Block Low
C1 036 Hit
Roll
C0 024
Claves
C7 104
C6 096
C5 084
C4 072
Claves
C3 060
C2 048
C1 036
C0 024
Castanets
C7 104
C6 096
C5 084
C4 072
Ruff B
Ruff A
Flam
Castanets
Hit Right
Hit Right
Hit Left
C3 060 Hit Left
Roll
C2 048
C1 036
C0 024
Guiro
C7 104
C6 096
C5 084
Guiro Loop C
Guiro Loop B
Guiro Loop A
Guiro Scrapes B
C4 072
Guiro Scrapes A
Guiro Hits
C3 060
C2 048
C1 036
C0 024
Slapstick
C7 104
C6 096
C5 084
C4 072
Slapstick
C3 060
C2 048
C1 036
C0 024
Puili Sticks - Single
Handles
Handles
Slits on Stool Far
Slits on Stool Far
Slits on Stool Mid
C3 060 Slits on Stool Mid
C0 024
Puili Sticks - Group
C6 096
C5 084
C2 048 Cresc
Cresc
Flam
Flam
Double Hit
Double Hit
Hit
C1 036 Hit
Roll
C0 024
Tickies
C7 104
C6 096
C5 084
Ruff Long
C4 072 Ruff
Flam
Hit Double
Tickies
Hit Right
Hit Left
C3 060
Roll
C2 048
C1 036
C0 024
C7 104 Anklungs
C6 096
C5 084
Hits
C4 072
C3 060
C2 048
Rolls
C1 036
C0 024
Apple Box
C7 104
Ruff
C6 096 Flam
Flam
Double Hit
Double Hit
Hit Right (Duplicate)
Hit Right Log Drum 2 with Mallet
Hit Left (Duplicate)
C5 084 Hit Left
Roll
C4 072
C3 060
C2 048
C1 036
C0 024
Hot Rods
C7 104
C6 096
C5 084
Flam
Hit Double
Hit Right
C4 072 Ruff
Flam Hot Rods
Hit Double
Hit Right
Hit Left
C3 060
Roll
C2 048
C1 036
C0 024
Log Drum
C7 104
C6 096
C5 084
Flam
Alt Hit (Duplicate)
Log Drum 2 with Mallet
Alt Hit
Hit (Duplicate)
C4 072 Hit
Flam
Alt Hit (Duplicate)
Log Drum 1 with Mallet B
Alt Hit
Hit (Duplicate)
C2 048 Hit
Hard Hit
Flam
Flam Log Drum 1 with Mallet A
Hit (Duplicate)
C1 036 Hit
C0 024
Mark Tree
C7 104
C6 096
C5 084
C4 072
Mark Tree
C3 060
C2 048
C1 036
C0 024
Bell Tree
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Sleigh Bells
C6 096
C5 084
C4 072
Sleigh Bells
C3 060
C2 048
C1 036
C0 024
Tambourines
C7 104
C6 096
Side to Side
Side to Side
C1 036
C0 024
Ensemble Crashes
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Ensemble Metal hits
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Single Metal Hits
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Chain Hits
C7 104
C6 096
C5 084
C4 072
Chain Hits
C3 060
C2 048
C1 036
C0 024
Cricket
C7 104
C6 096
C5 084
C4 072
Cricket
C3 060
C2 048
C1 036
C0 024
Wind chimes
C7 104
C6 096
C5 084
WindChimes B Glisses
C4 072
Windchimes A Glisses
Windchimes Trems
C3 060
C2 048
C1 036
C0 024
Finger Cymbal
C7 104
C6 096
C5 084
C4 072
Bowed
Bowed
Scrape
Scrape
Muted Finger Cymbal 2
Muted
Hit Open
C3 060 Hit Open
Rub
Scrape
Muted Finger Cymbal 1
Muted
Muted
Hit Open
C2 048 Hit Open
C1 036
C0 024
Circular Bells
C7 104
C6 096
C5 084
C4 072
Light Mallet
Bowed
C2 048
C1 036
C0 024
Suspended Cymbals - Bowed
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Suspended Cymbals - Bowed
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Gongs + TamTam -
Bowed and Scraped
C7 104
C6 096
C5 084
C4 072
Bowed
C3 060
Bowed
C2 048
C1 036
C7 104 Bongos
Sticks Flam High
Closed Flam High
Hit High (Duplicate)
C6 096 Hit High
Closed Roll High
Double Hit
Closed Ruff High
With Sticks
Flam High
Hit High (Duplicate)
C2 048 Hit High
Roll High
Flam High
With Mallets
Flam Low
Hit Low (Duplicate)
C1 036 Hit Low
Roll Low Double Hit High
Ruff Low
C0 024
Doumbek,
C7 104 Darabuka
C6 096
C5 084
Flam
Flam
Slap Left Hand Hit
Hit Open
Edge Hit Left Hand Hit (Duplicate)
Hit Open (Duplicate)
Left Hand Hit Doumbek
C4 072 Hit Open
Roll
Ruff
Hit Down
Hit Up (Duplicate)
Hit Up
Flam
C3 060 Slap
Slap
Open Hit (Duplicate)
Open Hit Darabuka
Left Hand Edge (Duplicate)
Left Hand Edge
Edge Hit (Duplicate)
C2 048 Edge Hit
Roll
Ruff
C1 036
C0 024
C7 104 Bodhran
C6 096
C5 084
Hit Damp
Hit Half Open
Ruff Open
Ruff Closed
Rims (Duplicate)
Hit Low Open (Duplicate)
Rims
C3 060 Hit Low Open
C2 048
C1 036
C0 024
Frame Drum
C7 104
C6 096
C5 084
C4 072
Right Hit
Sweep
Ruff
High Frame Drum
Open Hit (Duplicate)
C3 060 Open Hit
Roll
C2 048
Right Hit
Sweep
Left Hit
Ruff
Snap Hit Low Frame Drum
Open Hit (Duplicate)
Snap Hit
C1 036 Open Hit
Roll
C0 024
Daff
C7 104
C6 096
C5 084
C4 072
Shake
Edge Hit
Open Hit (Duplicate)
Edge Hit
C3 060 Open Hit
Roll
C2 048
C1 036
C0 024
C7 104 Cajon
C6 096
C5 084
Hand Hit
Hand Hit
C4 072 Finger Open High
Hand Hit
Open Hand Roll
Edge Hit
Edge Hit
Edge Roll
C3 060 Bass Hit
Bass Hit
Bass Roll
FX Roll Down
FX Roll Down
C2 048
C1 036
C0 024
C7 104 Timbales
C6 096
C5 084
C2 048
C1 036
C0 024
Talking Drum
C7 104
C6 096
C5 084
High Low
High Low
C4 072 Low High
Low High
Dead Stroke (Duplicate)
Dead Stroke
High Hit (Duplicate)
High Hit
Low Hit (Duplicate)
C3 060 Low Hit
C2 048
C1 036
C0 024
Udu
C7 104
C6 096
C5 084
Descrescendo Roll
C4 072 Descrescendo Roll
Bowl Hit (Duplicate)
Bowl Hit
Hole Stroke Extra (Duplicate)
Hole Stroke Extra
Hole Stroke (Duplicate)
Hole Stroke
C3 060 Delayed Open (Duplicate)
Delayed Open
Rest Release (Duplicate)
Rest Release
Double Open (Duplicate)
Double Open
Single Open (Duplicate)
C2 048 Single Open
C1 036
C0 024
Whale Drum
C7 104
C6 096
C5 084
C4 072
C3 060
Whale Drum Hits
C2 048
C1 036
C0 024
Tongue Drum
C7 104
C6 096
C5 084
C3 060
C2 048
C1 036
C0 024
Ocean Drum
C7 104
C6 096
C5 084
C4 072
C3 060
Ocean Drum Roll
C2 048
C1 036
C0 024
Rain Sticks
C7 104
C6 096
Rain Stick A
C5 084
Rain Stick B
C4 072
C3 060
C2 048
Rain Stick C
C1 036
C0 024
Tambourika
C7 104
C6 096
C5 084
C4 072
Ruff
Flam
Double Hit
Right Hit High (Duplicate)
Right Hit High
Left Hit Low (Duplicate)
C3 060 Left Hit Low
Roll
C2 048
C1 036
C0 024
Bamboo Shaker
C7 104
C6 096
C5 084
C4 072
Bamboo Shaker
C3 060
Bamboo Shaker Roll
C2 048
C1 036
C0 024
Plastic Pear + Turtle
C7 104
Shell Shakers
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Cabasa
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
African Pod Shaker
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Shakere
C7 104
C6 096
C5 084
C4 072
Shakere
C3 060
Shakere Roll
C2 048
C1 036
C0 024
Jaw Bone
C7 104
C6 096
C5 084
C4 072
Jaw Bone
C3 060
C2 048
C1 036
C0 024
Small metal Shaker
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Vented Steel Orb
C7 104
Shaker
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Ankle + Seed Rattle
C7 104
Shakers
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Ganziro Shaker
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Metal Shaker
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Meinl Shaker
C7 104
C6 096
C5 084
C4 072
Meinl Shaker
C3 060
Meinl Shaker Roll
C2 048
C1 036
C0 024
Agogo
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Metal Bar Shaker
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Monkey Stick
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Asian Wooden Chimes
C7 104
C6 096
C5 084
C4 072
C1 036
C0 024
Small Flower Charm
C7 104
Chimes
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Fish Bell Chimes
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Samba Whistles
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Cuica
C7 104
C6 096
C5 084
C4 072
Cuica
C3 060
C2 048
C1 036
C0 024
Drum Kit - Full 88 Key Mapping
C7 104 High Tom Roll
High Tom Ruff
China Cymbal Choke
High Tom Flam Note: See MAPPING tab for
customizable switching
High Tom Rim between Hi-Hat and Cymbal
High Tom
19” Crash Cymbal Open-Choke articulations. Hi-Hat default is
CC2 and Cymbal Default is
Combo Toms Hit
19” Crash Cymbal Edge / Center / Bell CC4.
C6 096 High Mid Tom Roll
High Mid Tom Ruff If you set HH/cymbal
China Cymbal Edge / Bell
High Mid Tom Flam articulations to keyswitches
instead, they will be set to A#-1,
High Mid Tom Rim C#0 and D0.
High Mid Tom
18” Crash Cymbal Open-Choke
Combo hits were added to this
Combo Toms Hit patch for convenience (See D
18” Crash Cymbal Edge / Center / Bell
C5 084 Low Mid Tom Roll Keys), but can mainly be found
Low Mid Tom Ruff in the Drum Kit Fills patch
18” Crash Cymbal Roll
Low Mid Tom Flam
C6 096
C5 084
Dark HH Closed
C4 072
19” Crash Cymbal Edge Bell
China Cymbal Choke
Splash Cymbal Center
19” Crash Cymbal Center
C3 060
19” Crash Cymbal Edge
C2 048
19” Crash Cymbal Center
19” Crash Cymbal Edge
China Cymbal Edge
Ride Bell
Splash Cymbal Edge
Ride Bell
18” Crash Cymbal Edge
C1 036 High Tom
High Tom
Dark HH Open
High Mid Tom Dark HH Closed
Low Mid Tom
Dark HH Edge
Low Tom
Black Beauty Snare Hit Stick on Stick
Brass Snare Hit
High Tom Rim
C0 024 Kick Drum Hard
Kick Drum Soft
Drum Kit - Fills
Stick Drop
Stick Countoff
C6 096
Drum Fills
C5 084
Looped Fill
C4 072
C3 060
C2 048
C0 024
Ensemble: Full
C7 104
C5 084
Full Ensemble Ruffs Ring Out
C4 072
Ensemble Roll E w Metals
Ensemble w BD + Anvil
C1 036
Ensemble Roll B
C0 024
Ensemble Roll A
Ensemble: Mids and
C7 104
Highs
C6 096
C5 084
C4 072
Mid Ens Roll C w Snares
C3 060
C2 048
Mid Ens Roll B
C1 036
Stick Hits
Mid Ens Hits
C0 024
Mid Ens Roll A
Ensemble: Mahler
Hammers
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C0 024
Ensemble: Stomps
C7 104
C6 096
C5 084
C4 072
Stomps
C3 060
C2 048
C1 036
C0 024
Taikos
C7 104
C6 096
Stick on Stick
C4 072
Ruff
Hit Taiko Right with Soft Mallets
Roll
Stick on Stick
Ruff
Flam Taiko Right with Hard Mallets
Hit(Duplicate) Rim
C3 060 Hit
Roll
C2 048
Ruff
Hit Taiko Left with Soft Mallets
Roll
Stick on Stick
Ruff
Flam Taiko Left with Hard Mallets
Hit(Duplicate) Rim
C1 036 Hit
Roll
C0 024
Surdos
C7 104
C6 096
Ruff Long
Ruff Med
C5 084 Ruff Short
Flam
Body Hit
Body Hit Surdo Group with Sticks
Hit Stick Closed (Duplicate)
Hit Stick Closed
Hit Stick Open(Duplicate)
C4 072 Hit Stick Open
Roll
Ruff
Flam
Hit Stick Closed (Duplicate)
Hit Stick Closed Surdo Silver with Sticks
Hit Stick Open(Duplicate)
C3 060 Hit Stick Open
Roll
Ruff
Flam
Hit Stick Closed (Duplicate)
Hit Stick Closed Surdo Yellow with Sticks
Hit Stick Open(Duplicate)
C2 048 Hit Stick Open
Roll
Ruff
Flam
Hit Mallet Closed (Duplicate)
Hit Mallet Closed Surdo Yellow with Mallets
Hit Mallet Open(Duplicate)
C1 036 Hit Mallet Open
Roll
C0 024
Roto Toms
Note: See MAPPING tab for
details on switching between
Sticks and Hot Rods. Default is
Keyswitch C0 and D0
C6 096
Ruff Long
Ruff Med
Ruff Short
Flam Roto Tom High
Hit (Duplicate)
Hit
C5 084
Roll
Ruff Long
Ruff Med
Ruff Short
Flam Roto Tom Med High
Hit (Duplicate)
C4 072 Hit
Roll
Ruff Long
Ruff Med
Ruff Short
Flam Roto Tom Med
Hit (Duplicate)
C3 060 Hit
Roll
Ruff Long
Ruff Med
Ruff Short
Flam Roto Tom Med Low
Hit (Duplicate)
C2 048 Hit
Roll
Ruff Long
Ruff Med
Ruff Short
Flam Roto Tom Low
Hit (Duplicate)
C1 036 Hit
Roll
C0 024
Roto Toms - Hits Only
C6 096
C5 084
C2 048
C1 036
C0 024
Octoban
C7 104
C6 096
Ruff
Flam
Octoban High
Hit (Duplicate)
C5 084 Hit
Ruff
Flam
Octoban Med High
Hit (Duplicate)
C4 072 Hit
Ruff
Flam
Octoban Med Low
Hit (Duplicate)
C3 060 Hit
Ruff
Flam
Octoban Low
Hit (Duplicate)
C2 048 Hit
C1 036
C0 024
Shime Daiko
C7 104
C6 096
C5 084 Ruff
Hit (Duplicate) Drum B with Hands
Hit
Roll
Stick on Stick
Ruff
Flam
Drum B with Sticks
Hit (Duplicate) Rim
C4 072 Hit
Roll
C3 060 Ruff
Hit (Duplicate) Drum A with Hands
Hit
Roll
Stick on Stick
Ruff
Flam
Drum A with Sticks
Hit (Duplicate) Rim
C2 048 Hit
Roll
C1 036
C0 024
Djembe
C7 104
C6 096
C5 084
C4 072
Ruff Edge
Slap Side
Flam
Flam Slap
Hit Open Side (Duplicate)
Hit Open Side
Dead Tap (Duplicate)
Hit Bass Tone (Duplicate)
Dead Tap
C3 060 Hit Bass Tone
C2 048
C1 036
C0 024
Gong Drum
C7 104
C6 096
C5 084
C4 072
Soft Beater Hit Middle
Soft Beater Hit Center (Duplicate)
Soft Beater Hit Center
Hard Beater Hit Center (Duplicate)
Hard Beater Hit Center
Hard Beater Rim
Hard Beater Hit Near Rim (Duplicate)
Hard Beater Rim
C3 060 Hard Beater Hit Near Rim
C2 048
C1 036
C0 024
Djun Djun
C7 104
C6 096
C5 084
C4 072
Flam
Hit (Duplicate)
C3 060 Hit
Roll
Ruff
C2 048
C1 036
C0 024
Oil Drum
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Monster Low Hits
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Monster Swooshes
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Ratchet
C6 096
C5 084
Ratchet Ruffs
C4 072
Ratchet Hits
C3 060
Ratchet Looped
C2 048
C1 036
C0 024
Vibraslap
C6 096
C5 084
Vibraslap Hit B
C4 072
Vibraslap Hit A
C3 060
C2 048
C1 036
C0 024
Sand Blocks
C6 096
C5 084
C4 072
Sand Blocks
C3 060
C2 048
C1 036
C0 024
Waterphone
C7 104 Normal
C6 096
Bowed Random
C5 084
C4 072
Bowed Medium/Short
C3 060
C2 048
Bowed Long
C1 036
C0 024
Waterphone
C7 104 Water
C6 096
Strummed
C5 084
Bowed Long
C2 048
Bowed Short/Medium
C1 036
C0 024
Flexatone
Bow Down
C6 096
Bow Up
C5 084
C4 072
Boing
C3 060
Hit Bend up
C2 048
Up Down
C1 036
Tremolo Down
Tremolo Up
C0 024
Whistles: Train, Police, Siren,
Slide
C6 096
Slide Whistle
C5 084
Siren Whistle
C4 072
C1 036
C0 024
Typewriter
Paper Loader
C6 096
Repeating Strokes
C5 084
Keystrokes
C4 072
C3 060
Carriage Return
C2 048
Bell
C1 036
C0 024
Keyboard & Mouse
C6 096
C5 084
Mouse
C4 072
Keyboard
C3 060
C2 048
C1 036
C0 024
Spring Drum
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Lions Roar
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Car Horn
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Ensemble: Claps and
Snaps
C7 104
Note: This patch is white keys only
Snaps
C6 096
C5 084
C4 072
Claps Cupped
C3 060
Claps Normal
C2 048
Leg Pats
C1 036
Chest Pats
C0 024
Bottle Caps + Lids
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Washboard
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Tines
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
C0 024
Water Jugs
C7 104
C6 096
C5 084
C1 036
C0 024
Prepared Piano +
C7 104 Bucket
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Hammers Bolts + Nails
C7 104
C6 096
C5 084
Bolts Hit
C3 060 Bolts Hit
Bolts Roll
C2 048
C1 036
C0 024
Buckets
C7 104
C6 096
C5 084
Rim Ruff
Rim Ruff
Flam
Rim Bucket 2
Hit
Rim
Hit
Roll
C4 072
Ruff
Rim Ruff
Flam
Rim
Hit Bucket 2
Hit Rim
Roll
C3 060
Ruff
C2 048
C1 036
C0 024
Water Jars
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Flower Pots
C7 104
C6 096
C5 084
C4 072
C2 048
C1 036
C0 024
Master Articulation List
Instruments Patch Name Articulation Settings
Bodhran Bodhran
Cabasa Cabs
Cajon Cajon
Castanets Castanets
Caxixi Ccxixi
Celeste Celeste
Claves Claves
Crickets Cricket
Cuica Cuica
Daff Daff
Djembe Djembe
Drum Set (3 snares, 2 HH, 4 Cym, 4 Drum Kit and Combos Closed to open Hi-Hats,
Toms) Edge Center and Bell of
Cymbals, Soft and Hard
Beater on Kick
Flexatone Flexatone
Guiro Guiro
Jawbone Jawbone
Octobans Octobans
Ratchet Ratchet
Rihk Rich
Shakeres Shakere
Slapstick Slapstick
Spring Springs
Sticks Tickies
Stomps Stomps
Tambourika Tambourika
Tickies Tickies
Instruments Patch Name Articulation Settings
Timbales Timbales
Typewriter Typewriter
Udu Udu
Vibraslap Vibraslap
Washboard Washboard
Enjoy CinePerc!