c) Affective Notes
He was much more interested in the side story and really able to forget the mechanics of the
game and just play around with the environment whereas | was fumbling about. He was able to
engage with the story the way intended in a much more fluent way than | was. He looked for
story rather than looking for solutions for the puzzles only. He really enjoyed the puzzles that
were a bit more difficult and saw them as part of the story experience in the game.
Session Fieldnotes
The player was more immersed in the plot than the mechanics of play. He sought out side-story.
He was able to appreciate the character humour and art style of the game rather than focusing
‘on the mechanic of gameplay.
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