Professional Documents
Culture Documents
Secondary Control Room: Stat Cards
Secondary Control Room: Stat Cards
Contents
Quarry …………………… 5 Security Guard ………………… 13
Obvious Victim …………… 5 Warrior ………………………… 13
Behind the Sofa …………… 5 Alien Lackey …………………… 13
Cliff Hanger! ……………… 5 Ambassador of Death ………… 13
Blank Event Cards ………… 5 Nestene Intelligence …………… 13
Event Card Backs ………… 6 Auton …………………………… 14
Auton Copy …………………… 14
Stat Cards Animated Plastic ……………… 14
The Doctor (1st) ……………… 7 Axon (humanoid) ……………… 14
The Doctor (2nd) ……………… 7 Axon (tentacled) ……………… 14
The Doctor (3rd) ……………… 7 Axon Copy …………………… 14
01
Doctor Who Miniatures Game © 2006–8 Graeme Dawson.This product is free and not for sale.
Event Cards
Event Cards
Thanks
www.amk.ca/quotations/doctor-who/ and the
rest of the internet for lots of the quotes.
5 The fat man only had his jumper left after a bad run
02
Wildly Inaccurate Run! Premature Gloating
Monster player only
Play when one of your One of your models may
models is about to be fired make an immediate Move A heroic model within 12” of
upon.The shot automatically action. Play in your own turn. one of your models must
misses – do not roll to hit. make an immediate Morale
“When I say run, run!” check.
“You mean you missed him.” The Doctor,Tomb of the Cybermen
Jamie,Tomb of the Cybermen “Your struggle is futile.”
The Cybercontroller,
Tomb of the Cybermen
Doctor Who Miniatures Game © 2006–8 Graeme Dawson.This product is free and not for sale.
Killing Spree Knocked Senseless Lateral Thinking
One model who has just Your next melee attack hits You may immediately reroll a
eliminated another may take on 2+ and automatically failed Intelligence test.
an immediate extra action. stuns the target. “Shall we try using our intelligence?”
“Well, if you think that’s a good idea.”
“Enjoy your death as I enjoyed “That’s your answer to everything – The Doctor & Leela,
killing you.” knock it on the head.” The Invisible Enemy
Leela, Horror of Fang Rock The Doctor,The Invisible Enemy
Doctor Who Miniatures Game © 2006–8 Graeme Dawson.This product is free and not for sale.
Dodgy Prop Rubber Suit Quarry
Heroic Player Only
Immediately cancel any Replace all items of scenery
action just declared by your One non-unique monster with large boulders and areas
opponent, or move any item model now counts as a of rubble.
of scenery up to 2”. civilian.
“Where are we?”
“Why does he look so... disco?” “You’ve got to come out onto the “We’re in a quarry.”
Rose, School Reunion balcony sometimes Sarah & The Doctor,
and wave a tentacle.” The Hand of Fear
The Doctor,Terror of the Zygons
Doctor Who Miniatures Game © 2006–8 Graeme Dawson.This product is free and not for sale.
Doctor Who Miniatures Game © 2006–8 Graeme Dawson.This product is free and not for sale.
The Doctor [1st] The Doctor [2nd]
Renegade Time Lord l
H Renegade Time Lord l
H
Invent, Leader (2), Luck (6), Repair, Invent, Leader (2), Luck (6), Repair,
SPECIAL:
SPECIAL:
Time Lord Time Lord
Sonic Screwdriver, Surprise/Confuse Sonic Screwdriver, Surprise/Confuse
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 3 3 4 10 9 6 4 3 3 4 10 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Sonic 6” 4+ n/a Stuns Controlled / Sonic 6” 4+ n/a Stuns Controlled /
Screwdriver Mechanoid models. Screwdriver Mechanoid models.
Models get +1 to Models get +1 to
lose status effect. lose status effect.
SPECIAL:
Time Lord Time Lord
Sonic Screwdriver, Surprise/Confuse Sonic Screwdriver, Surprise/Confuse
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 3 3 4 10 9 6 4 3 3 4 10 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Sonic 6” 4+ n/a Stuns Controlled / Sonic 6” 4+ n/a Stuns Controlled /
Screwdriver Mechanoid models. Screwdriver Mechanoid models.
Models get +1 to Models get +1 to
lose status effect. lose status effect.
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 3 3 4 10 9 6 4 3 3 4 10 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Sonic 6” 4+ n/a Stuns Controlled / Sonic 6” 4+ n/a Stuns Controlled /
Screwdriver Mechanoid models. Screwdriver Mechanoid models.
Models get +1 to Models get +1 to
lose status effect. lose status effect.
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 3 3 4 10 9 6 4 3 3 4 10 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Sonic 6” 4+ n/a Stuns Controlled / Sonic 6” 4+ n/a Stuns Controlled /
Screwdriver Mechanoid models. Screwdriver Mechanoid models.
Models get +1 to Models get +1 to
lose status effect. lose status effect.
Susan Barbera
Screamer companion l
H Scientist companion l
H
Companion, Luck (3), Companion, Invent, Luck (3), Repair
SPECIAL:
SPECIAL:
Time Lord
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 2 3 6 7 6 3 2 3 3 9 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None None
Ian Vicki
Strongarm companion l
H Screamer companion l
H
Companion, Luck (3) DWMG 2nd Edition Companion, Luck (3),
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 7 8 6 3 2 2 3 6 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 4+ 3 Stuns None
Steven Dodo
Strongarm companion l
H Screamer companion l
H
Companion, Luck (3), Spacer Companion, Luck (3),
DWMG 2nd Edition
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 7 8 6 3 2 2 3 6 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 4+ 3 Stuns None
Polly Ben
Screamer companion l
H Strongarm companion l
H
Companion, Luck (3), Companion, Luck (3)
DWMG 2nd Edition
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 2 3 6 7 6 3 2 3 3 7 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None Brawl melee 4+ 3 Stuns
Jamie Victoria
Strongarm companion l
H Screamer companion l
H
Companion, Luck (3) Companion, Luck (3),
SPECIAL:
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 7 8 6 3 2 2 3 6 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 4+ 3 Stuns None
Zoe Liz
Scientist companion l
H Scientist companion l
H
Companion, Invent, Luck (3), DWMG 2nd Edition Companion, Invent, Luck (3), Repair
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 9 8 6 3 2 3 3 9 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None None
Jo Sarah Jane
Screamer companion l
H Screamer companion l
H
Companion, Luck (3), Companion, Luck (3),
DWMG 2nd Edition
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 6 7 6 3 2 2 3 6 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None None
Harry Leela
Strongarm companion l
H Strongarm companion l
H
Companion, Luck (3), Medic Companion, Luck (3)
DWMG 2nd Edition
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 7 8 6 3 2 3 3 7 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 4+ 3 Stuns Brawl melee 4+ 3 Stuns
Knife melee 4+ 3
Blowpipe 8” 3+ special Janus Thorns
K9 Romana (1st)
Robotic dog companion l
H Scientist companion l
H
Companion, Luck (3), Companion, Invent, Luck (3),
SPECIAL:
SPECIAL:
Academy Trained
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 1 2 7 8 6 3 2 3 3 10 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Nose Laser 6” 4+ 3 1 Hit or Stuns Sonic 6” 4+ special Stuns Controlled /
Screwdriver Mechanoid models.
Models get +1 to
lose status effect.
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 10 8 6 3 2 3 3 9 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Sonic 6” 4+ special Stuns Controlled / None
Screwdriver Mechanoid models.
Models get +1 to
lose status effect.
Tegan Nyssa
Screamer companion l
H Scientist companion l
H
Companion, Luck (3), Companion, Invent, Luck (3), Repair
DWMG 2nd Edition
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 2 3 6 7 6 3 2 3 3 9 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None None
Turlough Peri
Strongarm companion l
H Screamer companion l
H
Companion, Luck (3) Companion, Luck (3),
DWMG 2nd Edition
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 7 6 6 3 2 2 3 6 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 4+ 3 Stuns None
Mel Ace
Screamer companion l
H Strongarm companion l
H
Companion, Luck (3), Companion, Luck (3)
SPECIAL:
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 2 3 6 7 6 3 2 3 3 7 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None Brawl melee 4+ 3 Stuns
Grenade 8” 4+ 4 Blast 2”, Scatter,
Thrown
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 9 8 6 3 2 2 3 10 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None None
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 2 3 9 6 6 3 1 3 3 7 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None Brawl melee 4+ 3 Stuns,
Staser Pistol 12” 4+ 4 Laser, Pistol
SPECIAL:
Outsider Leaders gain +1 Morale and Obey Me!, Safer Behind Bars,
Leader (3) You Have Tricked Us!
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 1 3 3 7 7 6 3 3 3 4 10 6
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 4+ 3 Stuns Tissue 6” 3+ 4
Primitive varies 3+ varies See weapon Compression
Weapon Eliminator
Omega The Brigadier
Anti-matter megalomaniac l
M UNIT commander l
H
Invulnerable (3), Leader (1), Invent, Leader (2), Luck (2)
SPECIAL:
SPECIAL:
Force of Will
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 3 4 3 10 9 6 3 2 3 3 7 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Anti-matter melee 2+ 3 Disruptor Brawl melee 3+ 3 Stuns
Touch Pistol 12” 4+ 3 Pistol
Force of Will 12” 2+ special See rules
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 7 8 6 3 2 3 3 7 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 4+ 3 Stuns Brawl melee 4+ 3 Stuns
Pistol 12” 4+ 3 Pistol SMG 16” 4+ 3 Burst, cannot Aim
Grenade 8” 4+ 4 2” Blast, Scatter Grenade 8” 4+ 4 2” Blast, Scatter
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 1 3 3 7 8 6 3 1 3 3 7 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 4+ 3 Stuns Brawl melee 4+ 3 Stuns
SMG 16” 4+ 3 Burst, cannot Aim Rifle 24” 4+ 3
Grenade 8” 4+ 4 2” Blast, Scatter SMG 16” 4+ 3 Burst, cannot Aim
Grenade 8” 4+ 4 2” Blast, Scatter
Well Concealed
SPECIAL:
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 7 7 6 3 1 3 3 7 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 4+ 3 Stuns Brawl melee 4+ 3 Stuns
Bazooka 24” 4+ 6 Damage 1D6 Sniper Rifle 24” 4+ 3
HMG 40” 4+ 4 Burst
Mortar 18-36” 4+ 4 4” Blast, 2D6” Scatter
Administrator Civilian
Bureaucratic leader l
H Helpless monster bait
H
Leader (2), Fears Aliens Fears Aliens
SPECIAL:
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 1 2 3 7 7 6 3 1 2 3 7 6
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None None
SPECIAL:
2 until a Fear based Morale check is
passed
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 1 2 3 8 6 6 3 1 3 3 7 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None Brawl melee 3+ 3
Modern / 4+
Advanced
Weaponry1
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 1 3 3 6 7 6 3 1 2 3 7 6
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 3+ 3 None
Suitable 4+
Weaponry
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
4 3 1 3 3 8 7 0 4 3 4 0 9 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Radioactive melee 3+ 4 Disruptor Tentacle Crush melee 4+ 4 1D6 attacks each
Touch turn
Radioactive Blast 6” 3+ 4 Disruptor
Auton Auton Copy
Living plastic automaton
M Living plastic duplicate
M
Alien, Controlled, Resist Vacuum Controlled, Infiltrator, Leader (1),
SPECIAL:
SPECIAL:
Steady It Just Came Off In My Hand, Plastic,
Steady,Wax Copy
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 1 3 2 7 8 6 3 1 3 3 8 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Crushing Blow melee 4+ 4 Crushing Blow melee 4+ 4
Blaster 12” 4+ 4 Blaster 12” 4+ 4
SPECIAL:
1 to primitive and modern weapons
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
2 3 1 3 3 0 0 6 3 1 3 3 9 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Plastic Attack melee 4+ 3 Models in melee None
may not break
free
SPECIAL:
Form Replacement
1 to primitive and modern weapons 1 to primitive and modern weapons
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 1 4 2 9 9 6 3 1 3 3 9 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Explosive 6” 2+ 5 Agi test to avoid. As original
Tentacle Can also be used model
in melee
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 2 3 3 9 9 6 3 1 2 3 7 6
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None None
Cyberman (CyberMondasian) Cyberman (Early Cyberfaction)
Balaclavas on
M Fans of radio
M
Alien, Mechanoid Alien, Mechanoid
SPECIAL:
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 1 5 2 8 8 6 5 1 5 3 8 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Crushing Blow melee 3+ 5 Crushing Blow melee 3+ 5
Heat Lamp 12” 3+ 4 Sonic Blaster 8” 3+ 3 Disruptor
Energy Rifle 12” 3+ 4
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 5 1 5 3 8 8 6 5 2 5 3 8 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Crushing Blow melee 3+ 5 Crushing Blow melee 3+ 5
Cyber-Gun 16” 3+ 4 Disruptor Cyber-Gun 16” 3+ 4 Disruptor
Cyber Grenade 12” 4+ 4 Blast 2”, Scatter
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 5 1 5 3 8 8 6 5 2 6 3 9 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Crushing Blow melee 3+ 5 Crushing Blow melee 3+ 6
Cyber-Gun 16” 3+ 4 Disruptor Cyber-Gun 16” 3+ 4 Disruptor
Cyber Grenade 12” 4+ 4 Blast 2”, Scatter
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 1 4 3 7 6 4 2 1 1 3 6 10
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Varies 4+ Poisonous ‘Bite’ melee 4+ 4 Cannot affect
Mechanoids
Tobias Vaughn Packer
Electronics genius l
M Head of security l
M
Hypnotise, Leader (1) Body Armour, Leader (2)
SPECIAL:
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 2 4 3 9 6 6 3 1 3 3 7 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None Brawl melee 3+ 3 Stuns
Pistol 12” 4+ 3 Pistol
SPECIAL:
Armoured Shell, Dalekinium Armour
Dalek Patrol Leaders gain Leader (1)
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 5 1 2 2 8 8 6 5 1 2 2 8 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Dalek Blaster 16” 4+ 4 Cannot Aim, Manipulator Arm melee 4+ 2
Disruptor, Laser, Dalek Blaster 16” 4+ 4 Cannot Aim,
2 shots Disruptor, Laser,
2 shots
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
0 6 3 0 0 9 0 6 3 1 3 3 9 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Cannot attack Disintegrator 12” 4+ 4/5 1D3 Hits, Str 5 vs
Mechanoids
Dalek Blaster 16” 4+ 4 Cannot Aim, Laser,
Disruptor, 2 shots
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 5 3 2 2 8 9 6 3 2 1 2 9 6
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Dalek Blaster 16” 4+ 4 Cannot Aim, Personal Blaster 6” 4+ 3
Disruptor, Laser,
2 shots
Special Weapon Dalek Dalek Trooper
Mobile tank l
M Human collaborator
M
Alien, Mechanoid Body Armour
SPECIAL:
SPECIAL:
Targeting Computer
Trooper Commanders gain Leader (1)
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 6 2 2 2 8 8 6 3 1 3 3 7 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
No melee attack Brawl melee 4+ 3 Stuns
Dalek 12” 4+ 6 No hit modifier Dalek Blaster 16” 4+ 4 Disruptor, Laser
Destructor for long range
shots
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 1 3 3 7 8 4 4 1 4 1 5 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Brawl melee 3+ 3 Stuns Anti-matter Claw melee 3+ 4 Disruptor
Laser Rifle 24” 4+ 4 Laser Anti-matter Blast 12” 3+ 4 Disruptor
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
5 5 1 4 2 8 8 5 5 1 4 2 8 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Martian Claw melee 4+ 4 Martian Claw melee 4+ 4
Sonic Blaster 20” 4+ 4 Compare Str vs Sonic Blaster 20” 4+ 4 Compare Str vs
Sonic Rifle1 24” 4+ 5 target Str or Def target Str or Def
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 2 4 3 8 8 6 6 4 6 1 6 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Martian Claw melee 4+ 4 Giant Pincers melee 4+ 6
Sonic Blaster 20” 4+ 4 Compare Str vs
target Str or Def
Morbius Kettlewell
Reanimated Time Lord criminal l
M Misguided scientist l
M
Alien Infiltrator, Invent, Leader (1)1,
SPECIAL:
SPECIAL:
In The Way
1: restrictions apply – see rules
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 3 4 2 10 0 6 3 1 2 3 8 6
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Massive Pincer melee 4+ 5 None
Solon Movellan
Futuristic Prometheus l
M Disco android
M
Invent, Leader (1)1, Medic, Repair DWMG 2nd Edition Mechanoid, Repair
SPECIAL:
1: restrictions apply – see rules
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 1 2 3 8 6 6 5 1 4 4 8 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None Brawl melee 3+ 4
Movellan Blaster 20” 4+ 4 Disruptor. Can
also Stun
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 2 4 2 5 7 6 4 2 4 3 6 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Crushing Blow melee 4+ 4 Crushing Grip melee 3+ 4
Blaster 16” 4+ 3 Disruptor
First Principle, Not Created Equal First Principle, Not Created Equal
SPECIAL:
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 2 4 3 7 8 6 4 2 4 3 8 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Crushing Grip melee 3+ 4 Crushing Grip melee 3+ 4
Robot, Servitor Sea Devil
Metal servant
? Amphibian menace
M
Mechanoid Alien, Aquatic
SPECIAL:
SPECIAL:
Programmed
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 5 2 5 1 5 10 6 4 1 4 3 7 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Grapple melee 4+ 5 Slimy Arm melee 4+ 4
Capture Cables 4” 4+ n/a Target captured Sea Devil Ray 16” 4+ 4 Can fire with
Blaster 12” 4+ 3 Disruptor Disc Str 3 and Blast 2”
SPECIAL:
May also be given Body Armour
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
5 4 1 4 3 7 8 5 4 1 4 2 8 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Slimy Arm melee 4+ 4 Reptilian Grip melee 4+ 4
Sea Devil Ray 16” 4+ 4 Can fire with Third Eye 12” 3+ 4 1 Hit or Stuns
Disc Str 3 and Blast 2”
SPECIAL:
1: 1 in 4 Sontarans only
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 5 3 4 2 5 8 6 4 1 4 3 8 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Electrical Charge melee 2+ 6 All models in Grapple melee 4+ 5
base contact Blaster 18” 4+ 4 Disruptor
suffer this attack Battle Rifle1 24” 4+ 5 Disruptor
High Gravity Homeworld, Probic Vent High Gravity Homeworld, Probic Vent
SPECIAL:
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 2 4 3 8 8 6 4 2 4 3 8 9
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Grapple melee 4+ 5 Grapple melee 4+ 5
Blaster 18” 4+ 4 Disruptor Blaster 18” 4+ 4 Disruptor
Thal Varga Plant
Blonde survivor
H Unfriendly flora
M
Pacifist Slow
SPECIAL:
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 3 1 3 3 7 7 2 3 1 0 1 0 0
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
None Poisonous Spine 4” 4+ n/a Affected model
gains status effect
Varga Poison
Yeti Zygon
Shaggy robot
M Aquatic refugee
M
Alien, Controlled, Mechanoid, Slow DWMG 2nd Edition Alien, Aquatic
SPECIAL:
1: optional weapon
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 5 2 5 2 4 8 6 4 1 3 2 8 8
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Yeti Claws melee 4+ 5 Stinging Arms melee 4+ 3 May reroll wound
Web Gun1 6” 4+ 5 Blast 2”, Stays on dice
table
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
6 4 special 3 2 8 8 6 3 2 2 3 6 7
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
Crushing Blow melee 4+ 4 None
Blaster 16” 4+ 3 Disruptor
DWMG 2nd Edition
SPECIAL:
Move Def Hits Str Agi Int Morale Move Def Hits Str Agi Int Morale
Weapon Range Hit Str Notes Weapon Range Hit Str Notes
The Game Turn Actions
1. Determine Initiative Most models get 2 actions per turn:
Both sides roll 1D6
2. First Player Actions 4Move
3. Second Player Actions 4Shoot – only one shoot action per turn
Activate half total models 4Aim – only one aim action per turn
4. End Phase 4Special Action
Index D I (continued)
Index
Damage, 10 artifacts, 16
Main rules entry page number bold explanation of, 10 breakthrough, 15
Examples in blue italic models and Hits, 10 example of, 15
multiple damage, 10 counters, 16
0–9 example of, 10 jammer (2+), 16
2nd Edition to vehicles, 20 jammer (variable effect), 16
credits, 64 Defence (Def) example of, 16
dedication, 64 stat, 5 progress, 15
designers notes, 64 Dice, 4 example of, 15
image credits, 64 Distance, 4 result, 15
new in the, 3 weakness, 16
not in the, 3 E weapon, 16
what’s needed to play, 4 Examples Invulnerable
activations, 6 and morale, 12
A All or Nothing attack, 9
Actions, 6 blocking zone, 22 K
example of, 6 example of, 3 Killing Blow, 9
multiple actions, 6 invention breakthrough, 15
Activations, 6 invention progress, 15 L
example of, 6 Leader ability, 6 Leader
Agility (Agi) multiple damage, 10 ability, 6, 17
stat, 5 not resisting, 23 example of, 6
test, 11 obstacles, 7 Leadership. See Leader
test to avoid falls, 7 opposed tests, 12
Aiming, 8 retreat move, 13 M
All or Nothing attack, 9 shooting, 8 Melee
Artifacts, 16 targeting, 8 All or Nothing attack, 9
variable effect jammer, 16 example of, 9
B vehicles and terrain, 19 breaking from, 10
Blast templates, 13 vehicle movement, 19 defending, 10
Blocking, 22 weapon technology, 13 explanation of, 9
zone, 22 Killing Blow, 9
example of, 22 F multiple attackers, 9
losing, 22 Falls, 7 multiple attacks, 9
Buildings, 22 Fear, 12 no weapons, 9
attacking, 22 Fire, 23 number of attacks, 9
damaging, 22 damage, 23 order of combat, 9
doors and windows, 22 spreading, 23 rear attack, 10
running in, 22 movement while on, 23 roll to hit, 9
sizes and sections, 22 who can fight in, 9
Burst fire, 8 G Miniatures
Game turn, the, 6 needed to play, 4
C manfucturers websites, 63
Capturing models, 23 H Models. See Miniatures
breaking free, 23 Heroes & Monsters, 24 Morale, 12
not resisting, 23 Hits alone, 12
example of, 23 models and, 10 decimated, 13
by Strength, 23 stat, 5 failure, 13
by weapon, 23 taking a hit. See Damage fear, 12
Companions, 26 invulnerable, 12
Confused, 25 I leaving the battlefield,13
Contents, 1–2 Information (profile), 5 making a test, 12
Copyright notice, 1 Initiative, 6 in melee, 13
Intelligence (Int) retreat move, 13
stat, 5 example of, 13
test, 12 stat, 5
Inventing / Inventions, 15 successful test, 13
Achilles’ heel, 16 wiped out, 12
and special actions, 11
65
Doctor Who Miniatures Game © 2006–8 Graeme Dawson.This product is free and not for sale.
66
Doctor Who Miniatures Game © 2006–8 Graeme Dawson.This product is free and not for sale.
List of Profiles (continued) List of Special Abilities (continued) List of Special Abilities (continued)
Index
Security Guard, 36 Force of Will, 31 Targeting Computer, 47
Sergeant Benton, 33 Great Strength, 51 Temporary Control, 39
Silurian, 53 Group Mind, 40, 41 Time Lord, 18
Sontaran, 54 Hardly Noticed, 44 Unstoppable Destiny, 46
Sontaran Commander, 54 Heat Intolerant, 49 Unwilling Conscript, 43
Sontaran Field Agent, 54 High Gravity Homeworld, 54 Varga Thorns, 55
Special Weapon Dalek, 47 Honour Bound, 48 Wax Copy, 39
Steven, 28 Hover, 17 Web Fungus, 56
Susan, 28 Hypnotise, 17, 31, 44 Well Concealed, 34
Thal, 55 Immobile, 46 You Have Tricked Us!, 31
Time Lord, 30 Infiltrator, 17
Time Lord President, 29 Inspirational, 32 List of Tables
Tobias Vaughn, 44 In The Way, 37 Damage, 10
Turlough, 28 Invent, 17 Falls, 7
UNIT Heavy Weapon Team, 34 Invulnerable (x), 17 Fire, 23
UNIT Sergeant, 32 It Just Came Off In My Hand, 38, 39 Invention result, 15
UNIT Sniper, 34 Janus Thorns, 28 Melee attack modifiers, 10
UNIT Soldier, 32 Large, 17 Out of control, 20
Varga Plant, 55 Leader (x), 17 Ranged weapon modifiers, 8
Yeti, 56 Living Metal, 50 Sample vehicle profiles, 21
Zoe, 28 Low-tech, 36 Tank weaponry, 21
Zygon, 56 Luck (x), 18 Vehicles & terrain, 19
Mechanoid, 18 Victory level, 25
List of Special Abilities Medic, 18 Weakness, 16
2 Man Team, 34 Mind Control, 42 Weapons, 14
Absolute Command, 46 Monster Magnet, 18 Weapon effects, 14
Academy Trained, 28 Natural Form, 40
A Good Offense, 27 Not Created Equal, 52
Alien, 17 Obey Me!, 31
Anti-matter Creature, 48 Pacifist, 55
Aquatic, 17 Plastic, 38, 39
Armoured Shell, 45, 46, 47 Plaything, 41
Artifact of Rassilon, 29 Power Pack, 51
Autonomous, 52 President, 29
Bad Influence, 37 Probic Vent, 54
Body Armour, 17 Programmed, 52
Blocker, 17 Psychic, 18
Body Print, 56 Radioactive, 37
Bungling, 44 Rage, 50
Change Form, 40, 41 Repair, 18
Change Program, 52 Replacement, 41
Commanding, 44 Resist Vacuum, 18
Communicator, 43, 46 Restricted Use, 34
Companion, 17 Rival Empire, 48
Compassion, 50 Roar, 56
Controlled, 17 Sabotage, 18
Controller, 38 Safer Behind Bars, 31
Create Toy, 41 Sceptical, 35
Creation of Will, 48 Screamer, 18
Crippled, 47 Slow, 18
Cyber Director, 42 Small, 18
Dalekinium Armour, 45, 46, 47 Sniper Scope, 34
Deep Ocean Dweller, 54 Sonic Screwdriver, 26
Easily Convinced, 32 Spacer, 18
Fair Form, 40 Steady, 38, 39
Fanatic Leadership, 47 Sting, 56
First Principle, 52 Surprise, 44
Flyer, 17 Surprise/Confuse, 26
Force Field (x+), 17 TARDIS, 18
67