GAMEPLAY

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GAMEPLAY_COIN_TOSS_LOST You get an extra card


GAMEPLAY_COIN_TOSS_WON You go first
GAMEPLAY_FATIGUE_TITLE Fatigue
GAMEPLAY_FATIGUE_TEXT Out of cards! Take {0} damage.
GAMEPLAY_FATIGUE_HISTORY_TEXT Trying to draw from an empty deck deals increasing
damage to your hero.
GAMEPLAY_BURNED_CARDS_TITLE Burned Cards
GAMEPLAY_BURNED_CARDS_HISTORY_TEXT Trying to draw with a full hand destroys the
card.
GAMEPLAY_END_TURN END TURN
GAMEPLAY_END_TURN_BUTTON_COUNTDOWN {0}s 0 = An integer of the number of seconds
left in the turn.
GAMEPLAY_ENEMY_TURN ENEMY TURN
GAMEPLAY_YOUR_TURN Your Turn
GAMEPLAY_NEXT_TURN EXTRA TURN
GAMEPLAY_DONE_TURN DONE
GAMEPLAY_RESTART_PUZZLES LOADING PUZZLE...
GAMEPLAY_ERROR_PLAY_REJECTED Too late! Your turn is over.
GAMEPLAY_MOBILE_BATTLECRY_CANCELED Battlecry canceled.
GAMEPLAY_MOBILE_TARGETING_CANCELED Targeting canceled.
GAMEPLAY_MANA_COUNTER {0}/{1} 0=unused mana 1=current total mana
GAMEPLAY_PlayErrors_REQ_ATTACK_GREATER_THAN_0 A character with no Attack Value
cannot attack
GAMEPLAY_PlayErrors_REQ_ATTACKER_CAN_ATTACK That character can't attack
GAMEPLAY_PlayErrors_REQ_ATTACKER_NOT_FROZEN Frozen characters can't attack
GAMEPLAY_PlayErrors_REQ_CAN_BE_ATTACKED Character cannot be attacked
GAMEPLAY_PlayErrors_REQ_CAN_BE_TARGETED_BY_HERO_POWERS Can't be targeted by
Hero Powers
GAMEPLAY_PlayErrors_REQ_CAN_BE_TARGETED_BY_OPPONENTS Character cannot be targeted
GAMEPLAY_PlayErrors_REQ_CAN_BE_TARGETED_BY_SPELLS Can't be targeted by Spells
GAMEPLAY_PlayErrors_REQ_CHARGE_TARGET Select a character with Charge
GAMEPLAY_PlayErrors_REQ_DAMAGED_TARGET Select a damaged character
GAMEPLAY_PlayErrors_REQ_ENCHANTED_TARGET Select an Enchanted character
GAMEPLAY_PlayErrors_REQ_ENEMY_TARGET Select an enemy
GAMEPLAY_PlayErrors_REQ_ENOUGH_MANA Not enough Mana
GAMEPLAY_PlayErrors_REQ_ENOUGH_HEALTH Not enough Health
GAMEPLAY_PlayErrors_REQ_ENOUGH_COIN Not enough Gold
GAMEPLAY_PlayErrors_REQ_FRIENDLY_TARGET Select a friendly character
GAMEPLAY_PlayErrors_REQ_FROZEN_TARGET Select a Frozen character
GAMEPLAY_PlayErrors_REQ_HERO_OR_MINION_TARGET You must target a character
GAMEPLAY_PlayErrors_REQ_HERO_TARGET You must target a Hero
GAMEPLAY_PlayErrors_REQ_MINIMUM_ENEMY_MINIONS The enemy must have at least {0} |
4(minion,minions)
GAMEPLAY_PlayErrors_REQ_MINION_CAP You cannot have any more minions
GAMEPLAY_PlayErrors_REQ_MINION_OR_ENEMY_HERO Select a minion or the enemy hero
GAMEPLAY_PlayErrors_REQ_MINION_SLOT_OR_MANA_CRYSTAL_SLOT You cannot have any more
minions or\nMana Crystals
GAMEPLAY_PlayErrors_REQ_MINION_TARGET Select a minion
GAMEPLAY_PlayErrors_REQ_NONSELF_TARGET Minion cannot target itself
GAMEPLAY_PlayErrors_REQ_NONSTEALTH_ENEMY_TARGET Stealthed characters can't be
targeted or attacked
GAMEPLAY_PlayErrors_REQ_NOT_EXHAUSTED_ACTIVATE That character already attacked
GAMEPLAY_PlayErrors_REQ_NOT_EXHAUSTED_HERO_POWER Hero Powers can only be used
once a turn
GAMEPLAY_PlayErrors_REQ_NOT_MINION_JUST_PLAYED Minions cannot attack the turn
\nthey are played
GAMEPLAY_PlayErrors_REQ_NUM_MINION_SLOTS You have too many minions to play that
GAMEPLAY_PlayErrors_REQ_MAX_SECRETS You can only have {0} |4(Secret,Secrets)
GAMEPLAY_PlayErrors_REQ_MAX_QUESTS You can only have {0} |4(Quest, Quests)
GAMEPLAY_PlayErrors_REQ_SECRET_ZONE_CAP You can only have {0} Secrets and Quests
GAMEPLAY_PlayErrors_REQ_STEALTHED_TARGET Select a Stealthed character
GAMEPLAY_PlayErrors_REQ_SUBCARD_IS_PLAYABLE Neither of these options are valid
GAMEPLAY_PlayErrors_REQ_TARGET_ATTACKED_THIS_TURN You must target a character
who already attacked
GAMEPLAY_PlayErrors_REQ_TARGET_EXACT_COST Select a minion with a cost of {0}
GAMEPLAY_PlayErrors_REQ_TARGET_FOR_COMBO You cannot play that without a target
GAMEPLAY_PlayErrors_REQ_TARGET_FOR_NO_COMBO You cannot play that without a
target
GAMEPLAY_PlayErrors_REQ_TARGET_IF_AVAILABLE You cannot play that without a
target
GAMEPLAY_PlayErrors_REQ_TARGET_MAGNET There is a minion that you must target
GAMEPLAY_PlayErrors_REQ_TARGET_MAX_ATTACK Select a character with an Attack of {0}
or less
GAMEPLAY_PlayErrors_REQ_TARGET_MIN_ATTACK Select a character with an Attack of {0}
or more
GAMEPLAY_PlayErrors_REQ_TARGET_TAUNTER_MINION A minion with Taunt is in the way
GAMEPLAY_PlayErrors_REQ_TARGET_TAUNTER_CHARACTER A character with Taunt is in
the way
GAMEPLAY_PlayErrors_REQ_TARGET_TO_PLAY You cannot play that without a target
GAMEPLAY_PlayErrors_REQ_TARGET_TO_ATTACK There is nothing to attack
GAMEPLAY_PlayErrors_REQ_TARGET_WITH_RACE That's not the correct race
GAMEPLAY_PlayErrors_REQ_UNIQUE_SECRET This card is already in play
GAMEPLAY_PlayErrors_REQ_MINION_CAP_IF_TARGET_AVAILABLE You cannot have any more
minions
GAMEPLAY_PlayErrors_REQ_WEAPON_EQUIPPED You have to have a weapon
GAMEPLAY_PlayErrors_REQ_ENEMY_TARGET_NOT_IMMUNE That character is immune
GAMEPLAY_PlayErrors_REQ_ENTIRE_ENTOURAGE_NOT_IN_PLAY You already have one of each
totem
GAMEPLAY_PlayErrors_REQ_MINIMUM_TOTAL_MINIONS There must be at least {0} |
4(minion,minions) on the battlefield
GAMEPLAY_PlayErrors_REQ_MUST_TARGET_TAUNTER You must target a minion with taunt
GAMEPLAY_PlayErrors_REQ_UNDAMAGED_TARGET You must target an undamaged character
GAMEPLAY_PlayErrors_REQ_DRAG_TO_PLAY You must drag that to a target
GAMEPLAY_PlayErrors_REQ_CAN_BE_TARGETED_BY_BATTLECRIES Can't be targeted by
Battlecries
GAMEPLAY_PlayErrors_REQ_CAN_BE_TARGETED_BY_COMBOS Can't be targeted by Combos
GAMEPLAY_PlayErrors_REQ_LEGENDARY_TARGET You must target a legendary minion
GAMEPLAY_PlayErrors_REQ_FRIENDLY_MINION_DIED_THIS_TURN No friendly minions have
died this turn
GAMEPLAY_PlayErrors_REQ_TARGET_IF_AVAILABLE_AND_DRAGON_IN_HAND You cannot play
that without a target
GAMEPLAY_PlayErrors_REQ_FRIENDLY_MINION_DIED_THIS_GAME No friendly minions have
died this game
GAMEPLAY_PlayErrors_REQ_MINION_DIED_THIS_GAME No minions have died this game
GAMEPLAY_PlayErrors_REQ_FRIENDLY_MINIONS_OF_RACE_DIED_THIS_GAME No valid friendly
minions have died this game
GAMEPLAY_PlayErrors_REQ_FRIENDLY_MINION_OF_RACE_DIED_THIS_TURN No valid friendly
minions have died this turn
GAMEPLAY_PlayErrors_REQ_FRIENDLY_MINION_OF_RACE_IN_HAND You have no valid
minions in your hand
GAMEPLAY_PlayErrors_REQ_ENEMY_WEAPON_EQUIPPED Your enemy must have a weapon
GAMEPLAY_PlayErrors_REQ_TARGET_IF_AVAILABLE_AND_MINIMUM_FRIENDLY_MINIONS You
cannot play that without a target
GAMEPLAY_PlayErrors_REQ_TARGET_WITH_BATTLECRY Select a character with Battlecry
GAMEPLAY_PlayErrors_REQ_TARGET_WITH_DEATHRATTLE Select a character with Deathrattle
GAMEPLAY_PlayErrors_REQ_TARGET_IF_AVAILABLE_AND_MINIMUM_FRIENDLY_SECRETS You
cannot play that without a target
GAMEPLAY_PlayErrors_REQ_TARGET_IF_AVAILABE_AND_ELEMENTAL_PLAYED_LAST_TURN You
cannot play that without a target
GAMEPLAY_PlayErrors_REQ_TARGET_NOT_VAMPIRE That minion is already a vampire
GAMEPLAY_PlayErrors_REQ_TARGET_NOT_DAMAGEABLE_ONLY_BY_WEAPONS That character can
only be damaged by weapons
GAMEPLAY_PlayErrors_REQ_NOT_DISABLED_HERO_POWER Your Hero Power is disabled
GAMEPLAY_PlayErrors_REQ_MUST_PLAY_OTHER_CARD_FIRST You must play a card first
GAMEPLAY_PlayErrors_REQ_HAND_NOT_FULL Your hand is full
GAMEPLAY_PlayErrors_REQ_CANNOT_PLAY_THIS You cannot play that
GAMEPLAY_PlayErrors_REQ_OPPONENT_PLAYED_CARDS_THIS_GAME Your opponent has not
played any cards
GAMEPLAY_PlayErrors_REQ_FRIENDLY_DEATHRATTLE_MINION_DIED_THIS_GAME No friendly
Deathrattle minions have died this game
GAMEPLAY_PlayErrors_REQ_FRIENDLY_REBORN_MINION_DIED_THIS_GAME No friendly Reborn
minions have died this game
GAMEPLAY_TOOLTIP_DECK_DESCRIPTION You have {0} |4(card,cards) in your deck.
GAMEPLAY_TOOLTIP_DECK_HEADLINE Deck
GAMEPLAY_TOOLTIP_HAND_HEADLINE Hand
GAMEPLAY_TOOLTIP_HAND_DESCRIPTION You have {0} |4(card,cards) in your hand.
GAMEPLAY_TOOLTIP_HAND_FULL_HEADLINE Hand Full
GAMEPLAY_TOOLTIP_HAND_FULL_DESCRIPTION You have {0} |4(card,cards) in your hand!
Your hand is full.
GAMEPLAY_TOOLTIP_FATIGUE_DECK_DESCRIPTION You are out of cards! You'll take damage
every time you try to draw cards from now on.
GAMEPLAY_TOOLTIP_FATIGUE_DECK_HEADLINE Fatigued
GAMEPLAY_TOOLTIP_ENEMYDECK_DESC There |4(is {0} card,are {0} cards) in your
opponent's deck.
GAMEPLAY_TOOLTIP_ENEMYDECK_HEADLINE Enemy Deck
GAMEPLAY_TOOLTIP_FATIGUE_ENEMYDECK_DESCRIPTION Your opponent is out of cards!
They'll take damage every time they try to draw cards from now on.
GAMEPLAY_TOOLTIP_FATIGUE_ENEMYDECK_HEADLINE Fatigued
GAMEPLAY_TOOLTIP_MANA_DESCRIPTION When your turn starts, you'll gain a new
crystal and fill empty ones.
GAMEPLAY_TOOLTIP_MANA_HEADLINE Mana Crystals
GAMEPLAY_TOOLTIP_MANA_OVERLOAD_DESCRIPTION You played a card with Overload
last turn.
GAMEPLAY_TOOLTIP_MANA_OVERLOAD_HEADLINE Locked Mana Crystals
GAMEPLAY_TOOLTIP_MANA_COIN_DESCRIPTION Spend your gold pieces on cards to
manipulate your deck.
GAMEPLAY_TOOLTIP_MANA_COIN_HEADLINE Gold Pieces
GAMEPLAY_TOOLTIP_ENEMYHAND_DESC_TUT Your enemy's hand of cards. Players draw one
each turn.
GAMEPLAY_TOOLTIP_ENEMYHAND_DESC Your enemy's hand contains {0} |4(card,cards).
0= number of cards in hand.
GAMEPLAY_TOOLTIP_ENEMYHAND_DESC_SINGLE Your enemy's hand contains {0} |
4(card,cards). 0= number of cards in hand.
GAMEPLAY_TOOLTIP_ENEMYHAND_HEADLINE Enemy Hand
GAMEPLAY_TOOLTIP_BACON_GOLD Spend your gold to buy minions.
GAMEPLAY_EMOTE_LABEL_GREETINGS Greetings
GAMEPLAY_EMOTE_LABEL_WELL_PLAYED Well Played
GAMEPLAY_EMOTE_LABEL_THANKS Thanks
GAMEPLAY_EMOTE_LABEL_OOPS Oops
GAMEPLAY_EMOTE_LABEL_THREATEN Threaten
GAMEPLAY_EMOTE_LABEL_SORRY Sorry
GAMEPLAY_EMOTE_LABEL_WOW Wow
GAMEPLAY_EMOTE_LABEL_DISABLED_EMOTES ...
GAMEPLAY_EMOTE_SQUELCH Squelch
GAMEPLAY_EMOTE_UNSQUELCH Unsquelch
GAMEPLAY_WIN_REWARD_PROGRESS Wins {0}/{1}
GAMEPLAY_END_OF_GAME_VICTORY Victory!
GAMEPLAY_END_OF_GAME_VICTORY_MAYBE Victory?
GAMEPLAY_END_OF_GAME_DEFEAT Defeat!
GAMEPLAY_END_OF_GAME_DEFEAT_MAYBE Defeat?
GAMEPLAY_END_OF_GAME_TIE_ESCAPED Escaped!
GAMEPLAY_END_OF_GAME_PLACE_1 1st Place!!!
GAMEPLAY_END_OF_GAME_PLACE_2 2nd Place!!
GAMEPLAY_END_OF_GAME_PLACE_3 3rd Place!
GAMEPLAY_END_OF_GAME_PLACE_4 4th Place!
GAMEPLAY_END_OF_GAME_PLACE_5 5th Place
GAMEPLAY_END_OF_GAME_PLACE_6 6th Place
GAMEPLAY_END_OF_GAME_PLACE_7 7th Place
GAMEPLAY_END_OF_GAME_PLACE_8 8th Place
GAMEPLAY_END_OF_GAME_RATING Rating
GAMEPLAY_SECRET_BANNER_TITLE Secret!
GAMEPLAY_SECRET_NAME Secret
GAMEPLAY_SECRET_NAME_PALADIN Paladin Secret
GAMEPLAY_SECRET_NAME_MAGE Mage Secret
GAMEPLAY_SECRET_NAME_HUNTER Hunter Secret
GAMEPLAY_SECRET_NAME_ROGUE Rogue Secret
GAMEPLAY_SECRET_DESC This is hidden until a secret action occurs... Watch out!
GAMEPLAY_MULLIGAN_STARTING_HAND Starting Hand
GAMEPLAY_MULLIGAN_SUBTITLE Keep or Replace Cards
GAMEPLAY_MULLIGAN_WAITING Opponent Still Choosing...
GAMEPLAY_MULLIGAN_REPLACE REPLACED
GAMEPLAY_CHOOSE_ONE Choose One will be displayed for card choices e.g.
tracking
GAMEPLAY_CHOOSE_ONE_HERO_POWER Choose One will be displayed for choosing a
Hero Power e.g. Sir Finley Mrrgglton
GAMEPLAY_CHOOSE_ONE_ADAPT_ALL_MINIONS Choose one for all your minions:
GAMEPLAY_CHOOSE_ONE_ADAPT_ALL_RECRUITS Choose one for all your Recruits:
GAMEPLAY_CHOOSE_ONE_ADAPT_ALL_MURLOCS Choose one for all your Murlocs:
GAMEPLAY_AI_OPPONENT_NAME The Innkeeper
GAMEPLAY_GOLDHERO_WINS Wins!
GAMEPLAY_DISCONNECT_HEADER Disconnected
GAMEPLAY_DISCONNECT_BODY_RESET Game completed and recorded! Reconnecting to
the Hearthstone servers.
GAMEPLAY_DISCONNECT_BODY Game completed and recorded! Restart Hearthstone to
continue.
GAMEPLAY_SPECTATOR_DISCONNECT_BODY_RESET You were disconnected. Reconnecting now.
You may have to restart spectator mode.
GAMEPLAY_SPECTATOR_DISCONNECT_BODY You were disconnected. Restart Hearthstone to
continue. You may have to restart spectator mode.
GAMEPLAY_HISTORY_CREATED_BY Created by\n{0} 0=name of a card
GAMEPLAY_COPY_DEATHRATTLE Copied Deathrattle from {0}.
GAMEPLAY_SCORE_SCREEN_TITLE_CONGRATS Congratulations!
GAMEPLAY_MISSING_OPPONENT_NAME Your Opponent
GAMEPLAY_HIDDEN_PLAYER_NAME You
GAMEPLAY_UNKNOWN_CREATED_BY another card
GAMEPLAY_EMOTE_LABEL_FIREWORKS Wow
GAMEPLAY_DISCOVER_JUGGERNAUT Choose your rival Captain...
FB_ELO_SPIRITS Choose a Bonus!
FB_ELO_GREATERSPIRITS Choose a Greater Bonus!
GAMEPLAY_DIAMOND_SPELLSTONE_1 <i>(Cast 4 spells to upgrade.)</i>
GAMEPLAY_DIAMOND_SPELLSTONE_2 <i>(Cast 3 more spells to upgrade.)</i>
GAMEPLAY_DIAMOND_SPELLSTONE_3 <i>(Cast 2 more spells to upgrade.)</i>
GAMEPLAY_DIAMOND_SPELLSTONE_4 <i>(Cast 1 more spell to upgrade.)</i>
GAMEPLAY_PEARL_SPELLSTONE_1 <i>(Restore 3 Health to upgrade.)</i>
GAMEPLAY_PEARL_SPELLSTONE_2 <i>(Restore 2 more Health to upgrade.)</i>
GAMEPLAY_PEARL_SPELLSTONE_3 <i>(Restore 1 more Health to upgrade.)</i>
GAMEPLAY_SAPPHIRE_SPELLSTONE_1 <i>(<b>Overload</b> 3 Mana Crystals to
upgrade.)</i>
GAMEPLAY_SAPPHIRE_SPELLSTONE_2 <i>(<b>Overload</b> 2 more Mana Crystals to
upgrade.)</i>
GAMEPLAY_SAPPHIRE_SPELLSTONE_3 <i>(<b>Overload</b> 1 more Mana Crystal to
upgrade.)</i>
GAMEPLAY_JASPER_SPELLSTONE_1 <i>(Gain 3 Armor to upgrade.)</i>
GAMEPLAY_JASPER_SPELLSTONE_2 <i>(Gain 2 more Armor to upgrade.)</i>
GAMEPLAY_JASPER_SPELLSTONE_3 <i>(Gain 1 more Armor to upgrade.)</i>
GAMEPLAY_AMETHYST_SPELLSTONE_1 <i>(Take damage from your cards to
upgrade.)</i>
GAMEPLAY_AMETHYST_SPELLSTONE_2 <i>(Take damage from your cards to
upgrade.)</i>
GAMEPLAY_AMETHYST_SPELLSTONE_3 <i>(Take damage from your cards to
upgrade.)</i>
GAMEPLAY_RUBY_SPELLSTONE_1 <i>(Play 2 Elementals to_upgrade.)</i>
GAMEPLAY_RUBY_SPELLSTONE_2 <i>(Play 1 more Elemental to_upgrade.)</i>
GAMEPLAY_ONYX_SPELLSTONE_1 <i>(Play 3 <b>Deathrattle</b> cards to upgrade.)</i>
GAMEPLAY_ONYX_SPELLSTONE_2 <i>(Play 2 more <b>Deathrattle</b> cards to
upgrade.)</i>
GAMEPLAY_ONYX_SPELLSTONE_3 <i>(Play 1 more <b>Deathrattle</b> card to
upgrade.)</i>
GAMEPLAY_LOOT_526d_DARKNESS_1 When your opponent\ndraws 3 Candles, this awakens!
GAMEPLAY_LOOT_526d_DARKNESS_2 When your opponent\ndraws 2 more
Candles,\nthis_awakens!
GAMEPLAY_LOOT_526d_DARKNESS_3 When your opponent\ndraws 1 more
Candle,\nthis_awakens!
GAMEPLAY_TOT_109t_STASIS_DRAGON_1 This awakens with <b>Rush</b> after two turns.
GAMEPLAY_TOT_109t_STASIS_DRAGON_2 This awakens with <b>Rush</b> in one more turn.
GAMEPLAY_TRLA_TROLL_SHRINE_1 Turns until this\nrevives: 3.
GAMEPLAY_TRLA_TROLL_SHRINE_2 Turns until this\nrevives: 2.
GAMEPLAY_TRLA_TROLL_SHRINE_3 Turns until this\nrevives: 1.
FB_BUILDABRAWL001 Choose your first Tavern Brawl!
FB_BUILDABRAWL002 Choose your second Tavern Brawl!
GAMEPLAY_DISCOVER_MYSTERY What did your opponent pick?
GAMEPLAY_UNDATAKAH1 {0}
GAMEPLAY_UNDATAKAH2 {0} and {1}
GAMEPLAY_UNDATAKAH3 {0}, {1}, and {2}
GAMEPLAY_DISCOVER_OVERRIDE_KINDLE Remove from deck
GAMEPLAY_DISCOVER_OVERRIDE_THE_UPPER_HAND Choose one to reduce cost
GAMEPLAY_DISCOVER_OVERRIDE_PARTY_OF_FOUR Choose enemy minion type
GAMEPLAY_DISCOVER_OVERRIDE_STUDY_BREAK Add to deck and starts in hand
GAMEPLAY_DISCOVER_OVERRIDE_RECRUIT_A_VETERAN Add to deck
GAMEPLAY_DISCOVER_OVERRIDE_EXPLORER_RETRAINING Choose a new Hero Power
GAMEPLAY_DISCOVER_OVERRIDE_FRIENDLY_SMITH Add to deck and gain +2/+2
GAMEPLAY_DISCOVER_OVERRIDE_HIRING_REPLACEMENTS Replace with
GAMEPLAY_DISCOVER_OVERRIDE_RIDDLE_OF_THE_SPHINX Take a Guess
GAMEPLAY_BACON_WIN_STREAK_ICON Win Streak
GAMEPLAY_BACON_TRIPLES_ICON Triples
GAMEPLAY_BACON_ALTERNATE_PLAYER_NAME As {0} 0=character hero name
GAMEPLAY_BACON_RECENT_COMBATS Recent Combats
GAMEPLAY_BACON_RECENT_UPGRADE Most Recent Upgrade
GAMEPLAY_BACON_TAVERN_TIER Tavern Tier
GAMEPLAY_BACON_SHOP_PHASE_NAME Recruit
GAMEPLAY_BACON_COMBAT_PHASE_NAME Combat
GAMEPLAY_BACON_SHOP_END_TURN_BUTTON_TEXT Recruit
GAMEPLAY_BACON_COMBAT_END_TURN_BUTTON_TEXT Combat
GAMEPLAY_BACON_BUY_TUTORIAL Drag to buy.
GAMEPLAY_BACON_ENEMY_MINION_TUTORIAL Choose a minion.
GAMEPLAY_BACON_PLAY_MINION_TUTORIAL Play it!
GAMEPLAY_BACON_RECRUIT_REMINDER_TUTORIAL Choose a minion.
GAMEPLAY_BACON_RECRUIT_REMINDER_TUTORIAL_2 Buy a minion.
GAMEPLAY_BACON_MULLIGAN_CHOOSE_HERO_BANNER Choose a Hero
GAMEPLAY_BACON_MULLIGAN_WAITING_BANNER {0}/8 Players Ready 0=number of
players ready
GAMEPLAY_BACON_MULLIGAN_WAITING_BANNER_SUBTITLE Time Remaining
GAMEPLAY_BACON_REFRESH_TUTORIAL See new recruits.
GAMEPLAY_BACON_REFRESH_UPGRADE_TUTORIAL Meet better recruits!
GAMEPLAY_BACON_MINION_MOVE_TUTORIAL Drag right to rearrange.
GAMEPLAY_BACON_MINION_UPGRADE_TAVERN_TUTORIAL Upgrade Tavern!
GAMEPLAY_BACON_DRAGBUY_TUTORIAL Drag to your hero.
GAMEPLAY_BACON_DRAGBUY_TRIPLE_TUTORIAL Buy this for a Triple!
GAMEPLAY_BACON_DRAGSELL_TUTORIAL Drag a minion here to sell.
GAMEPLAY_BACON_FREEZE_TUTORIAL Freeze minions to see them again next turn.
GAMEPLAY_BACON_CONFIRM_BUTTON_TUTORIAL OK!
GAMEPLAY_BACON_DRAGBUY_TITLE_TUTORIAL Buy Minions!
GAMEPLAY_BACON_DRAGBUY_BODY_TUTORIAL Drag minions to your\nhero to buy them
for\n<b>3 Gold</b>.\n\nBuild up an army to take down your enemies!
GAMEPLAY_BACON_DRAGBUY_BUTTON_TUTORIAL Buy
GAMEPLAY_BACON_DRAGSELL_TITLE_TUTORIAL Sell Minions!
GAMEPLAY_BACON_DRAGSELL_BODY_TUTORIAL Drag minions to Bob to sell them.\n\nIt
frees up space and you get 1 Gold for it!
GAMEPLAY_BACON_DRAGSELL_BUTTON_TUTORIAL Sell
GAMEPLAY_BACON_TRIPLE_TITLE_TUTORIAL Triple Upgrade!
GAMEPLAY_BACON_TRIPLE_BODY_TUTORIAL When you have 3 of the same minion, they
combine into a more powerful golden copy.\n\nPlay it for a reward!
GAMEPLAY_BACON_TRIPLE_BUTTON_TUTORIAL Combine
GAMEPLAY_BACON_COMBAT_TITLE_TUTORIAL Combat Damage
GAMEPLAY_BACON_COMBAT_BODY_TUTORIAL Your minions that survive combat help you deal
additional damage.\n\nThe higher the Tavern Tier, the higher the damage!
GAMEPLAY_BACON_COMBAT_BUTTON_TUTORIAL Ok!
GAMEPLAY_BACON_COIN_TUTORIAL_1 Buying minions <b>ALWAYS</b> costs 3 Gold.
GAMEPLAY_BACON_COIN_TUTORIAL_2 You don't keep any unused Gold.
GAMEPLAY_BACON_TEXT_EMOTE_OOPS Oops
GAMEPLAY_BACON_TEXT_EMOTE_GREETINGS Greetings
GAMEPLAY_BACON_TEXT_EMOTE_THREATEN !!!
GAMEPLAY_BACON_TEXT_EMOTE_WELL_PLAYED Well Played
GAMEPLAY_BACON_TEXT_EMOTE_WOW Wow
GAMEPLAY_BACON_TEXT_EMOTE_THANKS Thanks
GAMEPLAY_BACON_TEXT_EMOTE_SORRY Sorry
GAMEPLAY_BACON_TEXT_EMOTE_INVALID ...
GALAKROND_ONCE <b>Invoke</b> once to upgrade.
GALAKROND_TWICE <b>Invoke</b> twice to upgrade.

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