GAMEPLAY_COIN_TOSS_WON You go first GAMEPLAY_FATIGUE_TITLE Fatigue GAMEPLAY_FATIGUE_TEXT Out of cards! Take {0} damage. GAMEPLAY_FATIGUE_HISTORY_TEXT Trying to draw from an empty deck deals increasing damage to your hero. GAMEPLAY_BURNED_CARDS_TITLE Burned Cards GAMEPLAY_BURNED_CARDS_HISTORY_TEXT Trying to draw with a full hand destroys the card. GAMEPLAY_END_TURN END TURN GAMEPLAY_END_TURN_BUTTON_COUNTDOWN {0}s 0 = An integer of the number of seconds left in the turn. GAMEPLAY_ENEMY_TURN ENEMY TURN GAMEPLAY_YOUR_TURN Your Turn GAMEPLAY_NEXT_TURN EXTRA TURN GAMEPLAY_DONE_TURN DONE GAMEPLAY_RESTART_PUZZLES LOADING PUZZLE... GAMEPLAY_ERROR_PLAY_REJECTED Too late! Your turn is over. GAMEPLAY_MOBILE_BATTLECRY_CANCELED Battlecry canceled. GAMEPLAY_MOBILE_TARGETING_CANCELED Targeting canceled. GAMEPLAY_MANA_COUNTER {0}/{1} 0=unused mana 1=current total mana GAMEPLAY_PlayErrors_REQ_ATTACK_GREATER_THAN_0 A character with no Attack Value cannot attack GAMEPLAY_PlayErrors_REQ_ATTACKER_CAN_ATTACK That character can't attack GAMEPLAY_PlayErrors_REQ_ATTACKER_NOT_FROZEN Frozen characters can't attack GAMEPLAY_PlayErrors_REQ_CAN_BE_ATTACKED Character cannot be attacked GAMEPLAY_PlayErrors_REQ_CAN_BE_TARGETED_BY_HERO_POWERS Can't be targeted by Hero Powers GAMEPLAY_PlayErrors_REQ_CAN_BE_TARGETED_BY_OPPONENTS Character cannot be targeted GAMEPLAY_PlayErrors_REQ_CAN_BE_TARGETED_BY_SPELLS Can't be targeted by Spells GAMEPLAY_PlayErrors_REQ_CHARGE_TARGET Select a character with Charge GAMEPLAY_PlayErrors_REQ_DAMAGED_TARGET Select a damaged character GAMEPLAY_PlayErrors_REQ_ENCHANTED_TARGET Select an Enchanted character GAMEPLAY_PlayErrors_REQ_ENEMY_TARGET Select an enemy GAMEPLAY_PlayErrors_REQ_ENOUGH_MANA Not enough Mana GAMEPLAY_PlayErrors_REQ_ENOUGH_HEALTH Not enough Health GAMEPLAY_PlayErrors_REQ_ENOUGH_COIN Not enough Gold GAMEPLAY_PlayErrors_REQ_FRIENDLY_TARGET Select a friendly character GAMEPLAY_PlayErrors_REQ_FROZEN_TARGET Select a Frozen character GAMEPLAY_PlayErrors_REQ_HERO_OR_MINION_TARGET You must target a character GAMEPLAY_PlayErrors_REQ_HERO_TARGET You must target a Hero GAMEPLAY_PlayErrors_REQ_MINIMUM_ENEMY_MINIONS The enemy must have at least {0} | 4(minion,minions) GAMEPLAY_PlayErrors_REQ_MINION_CAP You cannot have any more minions GAMEPLAY_PlayErrors_REQ_MINION_OR_ENEMY_HERO Select a minion or the enemy hero GAMEPLAY_PlayErrors_REQ_MINION_SLOT_OR_MANA_CRYSTAL_SLOT You cannot have any more minions or\nMana Crystals GAMEPLAY_PlayErrors_REQ_MINION_TARGET Select a minion GAMEPLAY_PlayErrors_REQ_NONSELF_TARGET Minion cannot target itself GAMEPLAY_PlayErrors_REQ_NONSTEALTH_ENEMY_TARGET Stealthed characters can't be targeted or attacked GAMEPLAY_PlayErrors_REQ_NOT_EXHAUSTED_ACTIVATE That character already attacked GAMEPLAY_PlayErrors_REQ_NOT_EXHAUSTED_HERO_POWER Hero Powers can only be used once a turn GAMEPLAY_PlayErrors_REQ_NOT_MINION_JUST_PLAYED Minions cannot attack the turn \nthey are played GAMEPLAY_PlayErrors_REQ_NUM_MINION_SLOTS You have too many minions to play that GAMEPLAY_PlayErrors_REQ_MAX_SECRETS You can only have {0} |4(Secret,Secrets) GAMEPLAY_PlayErrors_REQ_MAX_QUESTS You can only have {0} |4(Quest, Quests) GAMEPLAY_PlayErrors_REQ_SECRET_ZONE_CAP You can only have {0} Secrets and Quests GAMEPLAY_PlayErrors_REQ_STEALTHED_TARGET Select a Stealthed character GAMEPLAY_PlayErrors_REQ_SUBCARD_IS_PLAYABLE Neither of these options are valid GAMEPLAY_PlayErrors_REQ_TARGET_ATTACKED_THIS_TURN You must target a character who already attacked GAMEPLAY_PlayErrors_REQ_TARGET_EXACT_COST Select a minion with a cost of {0} GAMEPLAY_PlayErrors_REQ_TARGET_FOR_COMBO You cannot play that without a target GAMEPLAY_PlayErrors_REQ_TARGET_FOR_NO_COMBO You cannot play that without a target GAMEPLAY_PlayErrors_REQ_TARGET_IF_AVAILABLE You cannot play that without a target GAMEPLAY_PlayErrors_REQ_TARGET_MAGNET There is a minion that you must target GAMEPLAY_PlayErrors_REQ_TARGET_MAX_ATTACK Select a character with an Attack of {0} or less GAMEPLAY_PlayErrors_REQ_TARGET_MIN_ATTACK Select a character with an Attack of {0} or more GAMEPLAY_PlayErrors_REQ_TARGET_TAUNTER_MINION A minion with Taunt is in the way GAMEPLAY_PlayErrors_REQ_TARGET_TAUNTER_CHARACTER A character with Taunt is in the way GAMEPLAY_PlayErrors_REQ_TARGET_TO_PLAY You cannot play that without a target GAMEPLAY_PlayErrors_REQ_TARGET_TO_ATTACK There is nothing to attack GAMEPLAY_PlayErrors_REQ_TARGET_WITH_RACE That's not the correct race GAMEPLAY_PlayErrors_REQ_UNIQUE_SECRET This card is already in play GAMEPLAY_PlayErrors_REQ_MINION_CAP_IF_TARGET_AVAILABLE You cannot have any more minions GAMEPLAY_PlayErrors_REQ_WEAPON_EQUIPPED You have to have a weapon GAMEPLAY_PlayErrors_REQ_ENEMY_TARGET_NOT_IMMUNE That character is immune GAMEPLAY_PlayErrors_REQ_ENTIRE_ENTOURAGE_NOT_IN_PLAY You already have one of each totem GAMEPLAY_PlayErrors_REQ_MINIMUM_TOTAL_MINIONS There must be at least {0} | 4(minion,minions) on the battlefield GAMEPLAY_PlayErrors_REQ_MUST_TARGET_TAUNTER You must target a minion with taunt GAMEPLAY_PlayErrors_REQ_UNDAMAGED_TARGET You must target an undamaged character GAMEPLAY_PlayErrors_REQ_DRAG_TO_PLAY You must drag that to a target GAMEPLAY_PlayErrors_REQ_CAN_BE_TARGETED_BY_BATTLECRIES Can't be targeted by Battlecries GAMEPLAY_PlayErrors_REQ_CAN_BE_TARGETED_BY_COMBOS Can't be targeted by Combos GAMEPLAY_PlayErrors_REQ_LEGENDARY_TARGET You must target a legendary minion GAMEPLAY_PlayErrors_REQ_FRIENDLY_MINION_DIED_THIS_TURN No friendly minions have died this turn GAMEPLAY_PlayErrors_REQ_TARGET_IF_AVAILABLE_AND_DRAGON_IN_HAND You cannot play that without a target GAMEPLAY_PlayErrors_REQ_FRIENDLY_MINION_DIED_THIS_GAME No friendly minions have died this game GAMEPLAY_PlayErrors_REQ_MINION_DIED_THIS_GAME No minions have died this game GAMEPLAY_PlayErrors_REQ_FRIENDLY_MINIONS_OF_RACE_DIED_THIS_GAME No valid friendly minions have died this game GAMEPLAY_PlayErrors_REQ_FRIENDLY_MINION_OF_RACE_DIED_THIS_TURN No valid friendly minions have died this turn GAMEPLAY_PlayErrors_REQ_FRIENDLY_MINION_OF_RACE_IN_HAND You have no valid minions in your hand GAMEPLAY_PlayErrors_REQ_ENEMY_WEAPON_EQUIPPED Your enemy must have a weapon GAMEPLAY_PlayErrors_REQ_TARGET_IF_AVAILABLE_AND_MINIMUM_FRIENDLY_MINIONS You cannot play that without a target GAMEPLAY_PlayErrors_REQ_TARGET_WITH_BATTLECRY Select a character with Battlecry GAMEPLAY_PlayErrors_REQ_TARGET_WITH_DEATHRATTLE Select a character with Deathrattle GAMEPLAY_PlayErrors_REQ_TARGET_IF_AVAILABLE_AND_MINIMUM_FRIENDLY_SECRETS You cannot play that without a target GAMEPLAY_PlayErrors_REQ_TARGET_IF_AVAILABE_AND_ELEMENTAL_PLAYED_LAST_TURN You cannot play that without a target GAMEPLAY_PlayErrors_REQ_TARGET_NOT_VAMPIRE That minion is already a vampire GAMEPLAY_PlayErrors_REQ_TARGET_NOT_DAMAGEABLE_ONLY_BY_WEAPONS That character can only be damaged by weapons GAMEPLAY_PlayErrors_REQ_NOT_DISABLED_HERO_POWER Your Hero Power is disabled GAMEPLAY_PlayErrors_REQ_MUST_PLAY_OTHER_CARD_FIRST You must play a card first GAMEPLAY_PlayErrors_REQ_HAND_NOT_FULL Your hand is full GAMEPLAY_PlayErrors_REQ_CANNOT_PLAY_THIS You cannot play that GAMEPLAY_PlayErrors_REQ_OPPONENT_PLAYED_CARDS_THIS_GAME Your opponent has not played any cards GAMEPLAY_PlayErrors_REQ_FRIENDLY_DEATHRATTLE_MINION_DIED_THIS_GAME No friendly Deathrattle minions have died this game GAMEPLAY_PlayErrors_REQ_FRIENDLY_REBORN_MINION_DIED_THIS_GAME No friendly Reborn minions have died this game GAMEPLAY_TOOLTIP_DECK_DESCRIPTION You have {0} |4(card,cards) in your deck. GAMEPLAY_TOOLTIP_DECK_HEADLINE Deck GAMEPLAY_TOOLTIP_HAND_HEADLINE Hand GAMEPLAY_TOOLTIP_HAND_DESCRIPTION You have {0} |4(card,cards) in your hand. GAMEPLAY_TOOLTIP_HAND_FULL_HEADLINE Hand Full GAMEPLAY_TOOLTIP_HAND_FULL_DESCRIPTION You have {0} |4(card,cards) in your hand! Your hand is full. GAMEPLAY_TOOLTIP_FATIGUE_DECK_DESCRIPTION You are out of cards! You'll take damage every time you try to draw cards from now on. GAMEPLAY_TOOLTIP_FATIGUE_DECK_HEADLINE Fatigued GAMEPLAY_TOOLTIP_ENEMYDECK_DESC There |4(is {0} card,are {0} cards) in your opponent's deck. GAMEPLAY_TOOLTIP_ENEMYDECK_HEADLINE Enemy Deck GAMEPLAY_TOOLTIP_FATIGUE_ENEMYDECK_DESCRIPTION Your opponent is out of cards! They'll take damage every time they try to draw cards from now on. GAMEPLAY_TOOLTIP_FATIGUE_ENEMYDECK_HEADLINE Fatigued GAMEPLAY_TOOLTIP_MANA_DESCRIPTION When your turn starts, you'll gain a new crystal and fill empty ones. GAMEPLAY_TOOLTIP_MANA_HEADLINE Mana Crystals GAMEPLAY_TOOLTIP_MANA_OVERLOAD_DESCRIPTION You played a card with Overload last turn. GAMEPLAY_TOOLTIP_MANA_OVERLOAD_HEADLINE Locked Mana Crystals GAMEPLAY_TOOLTIP_MANA_COIN_DESCRIPTION Spend your gold pieces on cards to manipulate your deck. GAMEPLAY_TOOLTIP_MANA_COIN_HEADLINE Gold Pieces GAMEPLAY_TOOLTIP_ENEMYHAND_DESC_TUT Your enemy's hand of cards. Players draw one each turn. GAMEPLAY_TOOLTIP_ENEMYHAND_DESC Your enemy's hand contains {0} |4(card,cards). 0= number of cards in hand. GAMEPLAY_TOOLTIP_ENEMYHAND_DESC_SINGLE Your enemy's hand contains {0} | 4(card,cards). 0= number of cards in hand. GAMEPLAY_TOOLTIP_ENEMYHAND_HEADLINE Enemy Hand GAMEPLAY_TOOLTIP_BACON_GOLD Spend your gold to buy minions. GAMEPLAY_EMOTE_LABEL_GREETINGS Greetings GAMEPLAY_EMOTE_LABEL_WELL_PLAYED Well Played GAMEPLAY_EMOTE_LABEL_THANKS Thanks GAMEPLAY_EMOTE_LABEL_OOPS Oops GAMEPLAY_EMOTE_LABEL_THREATEN Threaten GAMEPLAY_EMOTE_LABEL_SORRY Sorry GAMEPLAY_EMOTE_LABEL_WOW Wow GAMEPLAY_EMOTE_LABEL_DISABLED_EMOTES ... GAMEPLAY_EMOTE_SQUELCH Squelch GAMEPLAY_EMOTE_UNSQUELCH Unsquelch GAMEPLAY_WIN_REWARD_PROGRESS Wins {0}/{1} GAMEPLAY_END_OF_GAME_VICTORY Victory! GAMEPLAY_END_OF_GAME_VICTORY_MAYBE Victory? GAMEPLAY_END_OF_GAME_DEFEAT Defeat! GAMEPLAY_END_OF_GAME_DEFEAT_MAYBE Defeat? GAMEPLAY_END_OF_GAME_TIE_ESCAPED Escaped! GAMEPLAY_END_OF_GAME_PLACE_1 1st Place!!! GAMEPLAY_END_OF_GAME_PLACE_2 2nd Place!! GAMEPLAY_END_OF_GAME_PLACE_3 3rd Place! GAMEPLAY_END_OF_GAME_PLACE_4 4th Place! GAMEPLAY_END_OF_GAME_PLACE_5 5th Place GAMEPLAY_END_OF_GAME_PLACE_6 6th Place GAMEPLAY_END_OF_GAME_PLACE_7 7th Place GAMEPLAY_END_OF_GAME_PLACE_8 8th Place GAMEPLAY_END_OF_GAME_RATING Rating GAMEPLAY_SECRET_BANNER_TITLE Secret! GAMEPLAY_SECRET_NAME Secret GAMEPLAY_SECRET_NAME_PALADIN Paladin Secret GAMEPLAY_SECRET_NAME_MAGE Mage Secret GAMEPLAY_SECRET_NAME_HUNTER Hunter Secret GAMEPLAY_SECRET_NAME_ROGUE Rogue Secret GAMEPLAY_SECRET_DESC This is hidden until a secret action occurs... Watch out! GAMEPLAY_MULLIGAN_STARTING_HAND Starting Hand GAMEPLAY_MULLIGAN_SUBTITLE Keep or Replace Cards GAMEPLAY_MULLIGAN_WAITING Opponent Still Choosing... GAMEPLAY_MULLIGAN_REPLACE REPLACED GAMEPLAY_CHOOSE_ONE Choose One will be displayed for card choices e.g. tracking GAMEPLAY_CHOOSE_ONE_HERO_POWER Choose One will be displayed for choosing a Hero Power e.g. Sir Finley Mrrgglton GAMEPLAY_CHOOSE_ONE_ADAPT_ALL_MINIONS Choose one for all your minions: GAMEPLAY_CHOOSE_ONE_ADAPT_ALL_RECRUITS Choose one for all your Recruits: GAMEPLAY_CHOOSE_ONE_ADAPT_ALL_MURLOCS Choose one for all your Murlocs: GAMEPLAY_AI_OPPONENT_NAME The Innkeeper GAMEPLAY_GOLDHERO_WINS Wins! GAMEPLAY_DISCONNECT_HEADER Disconnected GAMEPLAY_DISCONNECT_BODY_RESET Game completed and recorded! Reconnecting to the Hearthstone servers. GAMEPLAY_DISCONNECT_BODY Game completed and recorded! Restart Hearthstone to continue. GAMEPLAY_SPECTATOR_DISCONNECT_BODY_RESET You were disconnected. Reconnecting now. You may have to restart spectator mode. GAMEPLAY_SPECTATOR_DISCONNECT_BODY You were disconnected. Restart Hearthstone to continue. You may have to restart spectator mode. GAMEPLAY_HISTORY_CREATED_BY Created by\n{0} 0=name of a card GAMEPLAY_COPY_DEATHRATTLE Copied Deathrattle from {0}. GAMEPLAY_SCORE_SCREEN_TITLE_CONGRATS Congratulations! GAMEPLAY_MISSING_OPPONENT_NAME Your Opponent GAMEPLAY_HIDDEN_PLAYER_NAME You GAMEPLAY_UNKNOWN_CREATED_BY another card GAMEPLAY_EMOTE_LABEL_FIREWORKS Wow GAMEPLAY_DISCOVER_JUGGERNAUT Choose your rival Captain... FB_ELO_SPIRITS Choose a Bonus! FB_ELO_GREATERSPIRITS Choose a Greater Bonus! GAMEPLAY_DIAMOND_SPELLSTONE_1 <i>(Cast 4 spells to upgrade.)</i> GAMEPLAY_DIAMOND_SPELLSTONE_2 <i>(Cast 3 more spells to upgrade.)</i> GAMEPLAY_DIAMOND_SPELLSTONE_3 <i>(Cast 2 more spells to upgrade.)</i> GAMEPLAY_DIAMOND_SPELLSTONE_4 <i>(Cast 1 more spell to upgrade.)</i> GAMEPLAY_PEARL_SPELLSTONE_1 <i>(Restore 3 Health to upgrade.)</i> GAMEPLAY_PEARL_SPELLSTONE_2 <i>(Restore 2 more Health to upgrade.)</i> GAMEPLAY_PEARL_SPELLSTONE_3 <i>(Restore 1 more Health to upgrade.)</i> GAMEPLAY_SAPPHIRE_SPELLSTONE_1 <i>(<b>Overload</b> 3 Mana Crystals to upgrade.)</i> GAMEPLAY_SAPPHIRE_SPELLSTONE_2 <i>(<b>Overload</b> 2 more Mana Crystals to upgrade.)</i> GAMEPLAY_SAPPHIRE_SPELLSTONE_3 <i>(<b>Overload</b> 1 more Mana Crystal to upgrade.)</i> GAMEPLAY_JASPER_SPELLSTONE_1 <i>(Gain 3 Armor to upgrade.)</i> GAMEPLAY_JASPER_SPELLSTONE_2 <i>(Gain 2 more Armor to upgrade.)</i> GAMEPLAY_JASPER_SPELLSTONE_3 <i>(Gain 1 more Armor to upgrade.)</i> GAMEPLAY_AMETHYST_SPELLSTONE_1 <i>(Take damage from your cards to upgrade.)</i> GAMEPLAY_AMETHYST_SPELLSTONE_2 <i>(Take damage from your cards to upgrade.)</i> GAMEPLAY_AMETHYST_SPELLSTONE_3 <i>(Take damage from your cards to upgrade.)</i> GAMEPLAY_RUBY_SPELLSTONE_1 <i>(Play 2 Elementals to_upgrade.)</i> GAMEPLAY_RUBY_SPELLSTONE_2 <i>(Play 1 more Elemental to_upgrade.)</i> GAMEPLAY_ONYX_SPELLSTONE_1 <i>(Play 3 <b>Deathrattle</b> cards to upgrade.)</i> GAMEPLAY_ONYX_SPELLSTONE_2 <i>(Play 2 more <b>Deathrattle</b> cards to upgrade.)</i> GAMEPLAY_ONYX_SPELLSTONE_3 <i>(Play 1 more <b>Deathrattle</b> card to upgrade.)</i> GAMEPLAY_LOOT_526d_DARKNESS_1 When your opponent\ndraws 3 Candles, this awakens! GAMEPLAY_LOOT_526d_DARKNESS_2 When your opponent\ndraws 2 more Candles,\nthis_awakens! GAMEPLAY_LOOT_526d_DARKNESS_3 When your opponent\ndraws 1 more Candle,\nthis_awakens! GAMEPLAY_TOT_109t_STASIS_DRAGON_1 This awakens with <b>Rush</b> after two turns. GAMEPLAY_TOT_109t_STASIS_DRAGON_2 This awakens with <b>Rush</b> in one more turn. GAMEPLAY_TRLA_TROLL_SHRINE_1 Turns until this\nrevives: 3. GAMEPLAY_TRLA_TROLL_SHRINE_2 Turns until this\nrevives: 2. GAMEPLAY_TRLA_TROLL_SHRINE_3 Turns until this\nrevives: 1. FB_BUILDABRAWL001 Choose your first Tavern Brawl! FB_BUILDABRAWL002 Choose your second Tavern Brawl! GAMEPLAY_DISCOVER_MYSTERY What did your opponent pick? GAMEPLAY_UNDATAKAH1 {0} GAMEPLAY_UNDATAKAH2 {0} and {1} GAMEPLAY_UNDATAKAH3 {0}, {1}, and {2} GAMEPLAY_DISCOVER_OVERRIDE_KINDLE Remove from deck GAMEPLAY_DISCOVER_OVERRIDE_THE_UPPER_HAND Choose one to reduce cost GAMEPLAY_DISCOVER_OVERRIDE_PARTY_OF_FOUR Choose enemy minion type GAMEPLAY_DISCOVER_OVERRIDE_STUDY_BREAK Add to deck and starts in hand GAMEPLAY_DISCOVER_OVERRIDE_RECRUIT_A_VETERAN Add to deck GAMEPLAY_DISCOVER_OVERRIDE_EXPLORER_RETRAINING Choose a new Hero Power GAMEPLAY_DISCOVER_OVERRIDE_FRIENDLY_SMITH Add to deck and gain +2/+2 GAMEPLAY_DISCOVER_OVERRIDE_HIRING_REPLACEMENTS Replace with GAMEPLAY_DISCOVER_OVERRIDE_RIDDLE_OF_THE_SPHINX Take a Guess GAMEPLAY_BACON_WIN_STREAK_ICON Win Streak GAMEPLAY_BACON_TRIPLES_ICON Triples GAMEPLAY_BACON_ALTERNATE_PLAYER_NAME As {0} 0=character hero name GAMEPLAY_BACON_RECENT_COMBATS Recent Combats GAMEPLAY_BACON_RECENT_UPGRADE Most Recent Upgrade GAMEPLAY_BACON_TAVERN_TIER Tavern Tier GAMEPLAY_BACON_SHOP_PHASE_NAME Recruit GAMEPLAY_BACON_COMBAT_PHASE_NAME Combat GAMEPLAY_BACON_SHOP_END_TURN_BUTTON_TEXT Recruit GAMEPLAY_BACON_COMBAT_END_TURN_BUTTON_TEXT Combat GAMEPLAY_BACON_BUY_TUTORIAL Drag to buy. GAMEPLAY_BACON_ENEMY_MINION_TUTORIAL Choose a minion. GAMEPLAY_BACON_PLAY_MINION_TUTORIAL Play it! GAMEPLAY_BACON_RECRUIT_REMINDER_TUTORIAL Choose a minion. GAMEPLAY_BACON_RECRUIT_REMINDER_TUTORIAL_2 Buy a minion. GAMEPLAY_BACON_MULLIGAN_CHOOSE_HERO_BANNER Choose a Hero GAMEPLAY_BACON_MULLIGAN_WAITING_BANNER {0}/8 Players Ready 0=number of players ready GAMEPLAY_BACON_MULLIGAN_WAITING_BANNER_SUBTITLE Time Remaining GAMEPLAY_BACON_REFRESH_TUTORIAL See new recruits. GAMEPLAY_BACON_REFRESH_UPGRADE_TUTORIAL Meet better recruits! GAMEPLAY_BACON_MINION_MOVE_TUTORIAL Drag right to rearrange. GAMEPLAY_BACON_MINION_UPGRADE_TAVERN_TUTORIAL Upgrade Tavern! GAMEPLAY_BACON_DRAGBUY_TUTORIAL Drag to your hero. GAMEPLAY_BACON_DRAGBUY_TRIPLE_TUTORIAL Buy this for a Triple! GAMEPLAY_BACON_DRAGSELL_TUTORIAL Drag a minion here to sell. GAMEPLAY_BACON_FREEZE_TUTORIAL Freeze minions to see them again next turn. GAMEPLAY_BACON_CONFIRM_BUTTON_TUTORIAL OK! GAMEPLAY_BACON_DRAGBUY_TITLE_TUTORIAL Buy Minions! GAMEPLAY_BACON_DRAGBUY_BODY_TUTORIAL Drag minions to your\nhero to buy them for\n<b>3 Gold</b>.\n\nBuild up an army to take down your enemies! GAMEPLAY_BACON_DRAGBUY_BUTTON_TUTORIAL Buy GAMEPLAY_BACON_DRAGSELL_TITLE_TUTORIAL Sell Minions! GAMEPLAY_BACON_DRAGSELL_BODY_TUTORIAL Drag minions to Bob to sell them.\n\nIt frees up space and you get 1 Gold for it! GAMEPLAY_BACON_DRAGSELL_BUTTON_TUTORIAL Sell GAMEPLAY_BACON_TRIPLE_TITLE_TUTORIAL Triple Upgrade! GAMEPLAY_BACON_TRIPLE_BODY_TUTORIAL When you have 3 of the same minion, they combine into a more powerful golden copy.\n\nPlay it for a reward! GAMEPLAY_BACON_TRIPLE_BUTTON_TUTORIAL Combine GAMEPLAY_BACON_COMBAT_TITLE_TUTORIAL Combat Damage GAMEPLAY_BACON_COMBAT_BODY_TUTORIAL Your minions that survive combat help you deal additional damage.\n\nThe higher the Tavern Tier, the higher the damage! GAMEPLAY_BACON_COMBAT_BUTTON_TUTORIAL Ok! GAMEPLAY_BACON_COIN_TUTORIAL_1 Buying minions <b>ALWAYS</b> costs 3 Gold. GAMEPLAY_BACON_COIN_TUTORIAL_2 You don't keep any unused Gold. GAMEPLAY_BACON_TEXT_EMOTE_OOPS Oops GAMEPLAY_BACON_TEXT_EMOTE_GREETINGS Greetings GAMEPLAY_BACON_TEXT_EMOTE_THREATEN !!! GAMEPLAY_BACON_TEXT_EMOTE_WELL_PLAYED Well Played GAMEPLAY_BACON_TEXT_EMOTE_WOW Wow GAMEPLAY_BACON_TEXT_EMOTE_THANKS Thanks GAMEPLAY_BACON_TEXT_EMOTE_SORRY Sorry GAMEPLAY_BACON_TEXT_EMOTE_INVALID ... GALAKROND_ONCE <b>Invoke</b> once to upgrade. GALAKROND_TWICE <b>Invoke</b> twice to upgrade.