Professional Documents
Culture Documents
Army LIst
Army LIst
3000BC - 1900AD
For use with 6mm, 10mm, 15mm, 20mm, HO/OO and 25mm scales
2
Compiled By
Franco Antonelli
CONVERSION
The following notes will help you convert to/from DBM/Phalanx. All
2HC may operate as HSC or LSC and 4HC can operate as HCC or
HSC. The way you want to use your chariots must be declared at the
start of play and most not be changed during the game.
I’ve chosen this method because, most chariot crews were nobles or
elite troops trained to use a variety of different weapons, such as the
bow, shield, spear, javelin, dart or thrusting spear. Research the army
you are trying to represent and then decide the appropriate tactical
use.
Phalanx Integrity CLASS II (see page 7 of the Phalanx rules) units
are the parallel to the DBM “Inferior (I)” class either in training and or
protection and or offensive capabilities.
Phalanx Integrity CLASS III units are the parallel to the DBM
“ordinary (O)” class both in training and morale.
DBM PHALANX
Ps VLI
Aux LIN
Aux (X) or Aux (S) LIS
Wb (S) LIW-IV or HIW-IV
Wb (F) or (O) LIW-III
Bd (F) HIN-II
Kn (F) HCC-III
Kn (X) CAT-III
Kn (S) CAT-IV or V
Art (O) ART-III
Bw (I) HIB-II
Bw (O) HIB-II or HIB-III
LH (F) LSC-III
Hd VLI-I-IA, LIS-I-IA, HIS-I-IA
Irregular IA
Regular RA
LCH 2HC
HCH 4HC
You do not have to buy new lists to use Phalanx. Your existing
army lists are easily converted to the Phalanx Format.
5) Elam (30-26B):
1 (HIB-IV-IA).
11 (VLI-III-IA) or 11(HIB-II-IA).
List No.
© ASP Games 2004 FULL VERSION 1-5
5
6) Nubian (30-7B):
1 (LIW-IV-IA).
1 (LIW-III-IA).
9 (VLI-III-IA or 9(HIB-II-IA).
1 (LIS-II-IA).
8) Libyan (30-1BC):
1 (LIW-IV-IA) or from 12BC 1(2HC-IV-IA).
9 (VLI-II-IA) or 9(LIN-II-IA).
2 (VLI-III-IA).
List No.
© ASP Games 2004 FULL VERSION 6 - 12
6
13) Syrian, Early States (25-22BC):
1 (4HC-II-RA).
2 (HIS-II-RA).
2 (VLI-III-IA).
3 (VLI-II-IA) or 3(HIB-II-IA).
4 (VLI-II-IA) or 4(LIS-III-IA).
List No.
© ASP Games 2004 FULL VERSION 13 - 18
7
19) Mesopotamian, Ur III (21-20B):
1 (2HC-II-RA) or (HIN-II-RA).
2 (HIS-II-RA) or 2(HIS-II-RA) or 2(LIS-II-IA).
4 (HIS-II-RA) or 2(LIS-III-IA).
1 (LIN-II-IA) or 2(VLI-III-IA) Highlanders.
1 (LIS-II-IA) or (HIB-II-IA) or (VLI-II-IA) Highlanders, Elamite.
3 (VLI-III-IA).
From 20B must use 4(LIS-III-IA) units.
List No.
© ASP Games 2004 FULL VERSION 19 - 23
8
24) Hittites, Old and Middle Kingdom (16-13B):
3 (2HC-III-IA).
1 (HIB-II-RA).
3 (LIS-III-RA).
3 (VLI-III-IA).
1 (VLI-III-IA) or 1(HIB-II-IA).
1 (LIS-I-IA) Levies.
List No.
© ASP Games 2004 FULL VERSION 24 - 28
9
29) North European, Bronze Age (16-12B):
1 (2HC-III-IA) or 2(LIW-III-IA).
2 (LIW-III-IA) or 1(HIN-II-IA) + 1(VLI-III-IA).
6 (LIW-III-IA).
2 (VLI-III-IA).
1 (LIS-I-IA) Camp Followers etc.
List No.
© ASP Games 2004 FULL VERSION 29 - 33
10
33a) India, Vedic Period (9-5BC):
1 (4HC-IV-IA)
1 (IND-IV-IA) or 1(HIB-II-IA)
1 (VLI-III-IA) Slingers
2 (2HC-III-IA).
1 (HSC-II-IA).
6 (HIB-II-IA).
List No.
© ASP Games 2004 FULL VERSION 33A - 37
11
38) Makkan (1300-313 BC):
8 (LIW-III-IA).
3 (HIB-II-IA).
1 (VLI-III-IA).
List No.
© ASP Games 2004 FULL VERSION 39 - 42
12
43) Philistine (1165-975 BC):
2 (2HC-IV-RA)
4 (HIS-II-RA)
4 (LIN-III-IA) or (VLI-II-IA).
1 (VLI-III-IA) or (HIB-III-IA)
1 (LSC-III-IA) Scouts or 1(LIN-IV-IA) Gibborim or 1VLI-III-IA Slingers.
List No.
© ASP Games 2004 FULL VERSION 43 - 47
13
48) Later Hebrew (1000-587 BC):
1 (2HC-IV-RA).
1 (2HC-IV-RA).
1 (HSC-II-RA) or (LSC-III-RA) or (Cm-III-IA) or (LIN-III-IA).
1 (LIN-III-RA) or (LIN-III-IA).
5 (LIN-III-IA).
2 (VLI-III-IA) or (HIB-II-IA).
1 (VLI-III-IA).
List No.
© ASP Games 2004 FULL VERSION 48 - 51
14
52) Egyptian, Libyan Dynasties (945-700 BC):
3 (2HC-IV-RA) or 2(4HC-III-RA) and 1(LSC-II-RA)
1 (LSC-III-RA).
1 (LIW-III-IA) Sea peoples.
2 (VLI-II-IA).
1 (HIS-III-RA) Guard
1 (VLI-III-IA).
1 (LIW-III-IA) Sea peoples
2 (VLI-II-IA) or (HIS-II-RA) Libyan.
List No.
© ASP Games 2004 FULL VERSION 52 - 55
15
56) Early Persian States (835-621 BC):
1 (HSC-III-IA).
2 (HSC-III-IA).
4 (HIS-II-IA).
5 (VLI-III-IA).
List No.
© ASP Games 2004 FULL VERSION 56 - 61
16
62) Mesopotamian, Later Neo-Assyrian Kingdom (745-681 BC):
2 (4HC-III-RA).
2 (HSC-II-IA).
1 (LIN-III-RA) or before 704 BC 1(HIN-II-RA).
1 (LIN-III-RA).
1 (LIN-III-RA) or 1(LIN-III-IA) or 1(VLI-III-RA).
3 (LIN-III-IA) or 1(VLI-III-IA).
2 (VLI-III-IA).
After 704 BC: Replace the Green colour coded vignettes with:
1(HIS-IV-RA) or 1(LIN-IV-RA).
List No.
© ASP Games 2004 FULL VERSION 62 - 65
17
66) Italian Greeks:
1 (HSC-II-IA)
1 (HSC-II-IA) or 1(LSC-III-IA)
8 (HIS-II-IA)
1 (VLI-III-IA) or 1(LIN-III-IA)
1 (VLI-II-IA).
List No.
© ASP Games 2004 FULL VERSION 66 - 70
18
71) Egyptian, Saitic Dynasty (660-525 BC):
1 (4HC-III-RA).
1 (HSC-II-RA) or 1(LSC-III-IA).
2 (HIS-III-RA) Hoplites.
4 (HIS-II-RA) Egyptian.
2 (HIB-II-RA).
2 (VLI-III-IA).
74) Italian, Early Latin (650-400 BC, incl. Rome up to 578 BC):
1 (HSC-III-IA).
3 (HIS-III-IA).
7 (HIS-II-IA).
1 (VLI-III-IA).
List No.
© ASP Games 2004 FULL VERSION 71 - 76
19
77) Mesopotamian, Babylon Kingdom (625-539 BC):
2 (4HC-IV-RA).
1 (HSC-III-RA).
1 (HSC-III-IA) or 1(LSC-III-IA) Skythian.
2 (HIS-III-RA) (Guards and/or Hoplites) or Cm III IA (Arab).
6 HIB II IA.
After 546 BC: Replace the Green colour coded vignettes with:
1 (HIS-III-IA) or 1(HIS-II-RA) or 1(HIS-II-RA) Egyptian or Greeks.
1 (HIS-III-IA) Lydianor Greece or (VLI-III-IA).
List No.
© ASP Games 2004 FULL VERSION 77 - 81
20
82) Early Period Carthaginian (550-275 BC):
2 (HCC-III-RA) or 2(HSC-III-RA) Heavy Chariots.
1 (LSC-III-IA).
4 (HIS-III-RA).
1 (LIN-IV-IA) Spanish.
2 (VLI-III-IA).
1 (HIS-III-RA) or 1(LIN-III-RA) or 1(LIW-III-IA) Campanian or Gallic.
1 (LIN-III-IA) Ligur or 1(VLI-III-IA) Lig/Sardinian or 1(LIW-III-IA) Gall.
List No.
© ASP Games 2004 FULL VERSION 82 - 87
21
88) Middle Achaemenid Persian (465-405 BC):
1 (2HC-III-RA) Light chariot or 1(HSC-IV-RA) Guard cavalry.
1 (HSC III IA) Persian cavalry.
2 (LSC-III-IA) Sogdian, Arachosian or Skythian.
2 (HIB-III-IA) Persian Infantry.
1 (HIB-II-IA) archers with shield.
3 (LIN-III-IA) Persian Peltasts.
1 (VLI-III-IA) Various auxiliaries.
2 (HIS-II-RA) Egyptian, Karian and/or Greek.
List No.
© ASP Games 2004 FULL VERSION 88 - 91
22
92) Aitolian and Phokian (until 275 BC):
2 (HIS-III-IA) Hoplites.
2 (HIS-III-IA) Hoplites or 2(VLI-III-IA) Slingers.
1 (LIN-III-RA) Peltasts or 1(VLI-III-RA) Cretan archers.
5 (VLI-IV-IA) Javelinmen.
1 (VLI-IV-RA) Slingers or Javelinmen.
1 (LSC-III-IA) Atolian or 1(Art-IV-RA) Phokian.
Note: The game is lost when any two of the 6(HIS-II-RA) is broken.
List No.
© ASP Games 2004 FULL VERSION 92 - 96
23
97) Bithynian (435-74 BC):
1 (HSC-III-IA).
1 (LSC-III-IA) Persian.
4 (LIN-III-IA) Peltasts.
2 (VLI-IV-IA) Javelinmen.
3 (LIN-IV-IA) Peltasts.
1 (VLI-III-IA) Archers & Slingers.
After 278 BC: Replace the Green colour coded vignettes with:
2 (HIW-IV-IA) Galatian or 2(LIN-IV-RA) Citizen foot.
2 HIP II RA (Phalangites) or 2(LIN-III-IA) Peltasts.
After 278 BC the general must be the 1(HSC-III-RA).
List No.
© ASP Games 2004 FULL VERSION 97 - 101
24
Replace the Green colour coded vignettes with:
1 (SCH-III-IA) Scythed Chariot
1 (LIN-III-IA) Takabara or only until 333 BC 2(HIS-III-RA) Kinsmen.
Note: The game is lost when any two of the 6(HIS-II-RA) Greek
Hoplite vignettes is broken.
List No.
© ASP Games 2004 FULL VERSION 103 - 104
25
105) Gallic (400-50 BC):
2 (2HC-III-IA) Nobles or 2(HSC-III-IA).
1 (HSC-III-IA).
8 (LIW-III-IA) Warriors.
1 (VLI-IV-IA) Javelinmen.
Note: The game is lost when any three of the 8(LIW-III-IA) Warrior
vignettes is broken. Optional rule: When any one of the (LIW-III-IA)
Warrior vignettes is broken, all its vignettes must immediately be
moved directly away the distance of 6 vignettes widths or to the tables
edge whichever is closer. The Gallic player may do as he wishes
continuing from his next turn. The Gauls kept this sort of thing up for
hours, complete with dismal and loud cries.
List No.
© ASP Games 2004 FULL VERSION 105 - 108
26
109) Alexanderian Imperial (328-320 BC):
2 (HCC-III-RA) Companions.
1 (LSC-III-IA) Skythian & Sogdian.
1 (HIP-IV-RA) Hypaspists.
3 (HIP-III-RA) Pezetairoi.
1 (LIN-III-RA) Thracian and Mercenary Peltasts.
1 (VLI-IV-RA) Agrianians.
1 (HCC-III-RA) Thessalians, Thracian
1 (LSC-III-IA) Thracian, Hippakontistai, Arachosian or
Paropamisadae.
1 (Art-III-RA) Bolt-shooters or 1(IND-III-IA) War elephant.
After 324 BC only: Replace the Green colour coded vignettes with:
1 (LSC-IV-IA) Bactrian or 1(VLI-III-IA) Persian Slingers or Archers.
1 (VLI-III-RA) Cretan archers.
1 (HIB-II-RA) mixed Phalanx.
List No.
© ASP Games 2004 FULL VERSION 109 - 111
27
112) Eumenes (until 316 BC):
2 (HCC-III-RA) Xystophoroi.
1 (LSC-III-IA) Thracian.
1 (HIP-IV-RA) Argyraspids.
3 (HIP-III-RA) Pantodapoi.
1 (LIN-III-RA) Mercenary Peltasts.
2 (VLI-III-IA) Persian.
1 (VLI-IV-IA) Javelinmen
1 (VLI-III-RA) Cretan archers or 1(HSC-II-RA) Greek Cavalry.
List No.
© ASP Games 2004 FULL VERSION 112 - 114
28
115) Seleucid until Seleucus IV. (320-175 BC):
1 (HCC-III-RA) Agema or Companions.
1 (HCC-III-RA) Line Horse or after 205BC 1(CAT-III-RA) Cataphract.
1 (PEL-III-IA) War elephant or 1(SCH-III-IA) Scythed Chariot.
1 (LSC-III-RA) Civic militia or Tarentine.
1 (HIP-IV-RA) Argyraspids.
3 (HIP-III-RA) Phalangites.
2 (LIS-III-RA) Thureophoroi or Thorakitai or 2(LIN-III-RA) Peltasts.
2 (VLI-III-IA) Asiatic archers & slingers.
List No.
© ASP Games 2004 FULL VERSION 115 - 118
29
119) Nomads:
2 (HSC-III-IA) Warriors.
1 (LSC-II-IA) Camel scouts.
3 (HSC-III-IA) Camel mounted warriors.
4 (HIN-II-IA) Archers.
1 (HIB-II-IA) Archers or 1(VLI-III-IA) Archers.
1 (VLI-III-IA) Slingers.
List No.
© ASP Games 2004 FULL VERSION 119 - 123
30
124) Early Armenian (300 BC - 428 AC):
2 (CAT-III-IA) Cataphracts.
4 (LSC-III-IA) Horse archers.
4 (LIN-III-IA) Javelinmen or 4(VLI-III-IA) Slingers.
2 (VLI-III-IA) Archers or 2(HIB-II-IA) Archers.
also see: Tigranic Armenian.
List No.
© ASP Games 2004 FULL VERSION 124 - 127
31
Hellenistic Greek (275-146 BC):
128) Achaian:
1 (HCC-III-RA) Lancers.
1 (LSC-III-RA) Taratine mercenaries.
4 (LIN-IV-RA) Citizen or mercenary Thureophoroi.
2 (LIN-IV-RA) Thureophoroi or 2(HIN-III-IA) Hoplites.
1 (VLI-IV-RA) Javelinmen.
1 (VLI-IV-IA) or 1(LIN-IV-IA) Illyrian.
2 (VLI-IV-IA).
129) Aitolian:
1 (HSC-III-RA) Nobles.
1 (LSC-III-IA) Aitolian horsemen.
2 (LIN-IV-RA) Thureophoroi.
2 (LIN-IV-RA) Thureophoroi or 2(VLI-IV-IA) Aitlian Javelinmen.
6 (VLI-IV-IA) Aitolian Javelinmen.
130a) Sparta:
1 (HSC-III-RA) Nobles.
1 (LSC-III-RA) Taratine mercenaries or 1(LSC-III-IA) Aitolian cavalry.
6 (HIP-III-RA) Phalanx.
2 (LIN-IV-RA) Thureophoroi.
1 (VLI-III-RA) Archers or Slingers.
1 (VLI-IV-IA) Aitolian Javelinmen.
List No.
© ASP Games 2004 FULL VERSION 128 - 130
32
131) Punic Wars Carthage (275-146 BC):
2 (HSC-III-RA) Poeni or Campanian cavalry.
1 (LSC-III-IA) Numidian.
2 (HIS-III-RA) African spearmen.
2 (HIS-III-RA) African spearmen.
1 (LIN-III-IA) various Latins.
2 (LIW-III-IA) Gallic or Celtiberians.
2 (VLI-III-IA) Numidian or Libyian Javelinmen.
Only after 190 BC Replace the Green colour coded vignettes with:
1 (CAT-III-RA) Ex-Seleucid cataphract,
2 (HIP-III-RA) Ex-Seleucid Phalangites or
1 (HIP-III-RA) and 1(PEL-III-IA) Ex-Seleucid War elephant.
List No.
© ASP Games 2004 FULL VERSION 131 - 133
33
133) Later Macedonian (260-148 BC):
2 (HSC-III-RA) Macedonian, Greek, Thessalian.
2 (HIP-IV-RA) Guard Phalangites.
4 (HIP-III-RA) Phalangites.
2 (LIN-IV-RA) Thureophoroi or Thorakitai.
2 (VLI-IV-IA) Agrianian or Thracian.
List No.
© ASP Games 2004 FULL VERSION 133 - 136
34
137) Numidian and Early Moorish (215 BC - 25 AC):
2 (LSC-III-IA) Numidian.
4 (LSC-III-IA) Numidian.
4 (VLI-IV-IA) Numidian.
2 (VLI-IV-IA) Numidian .
After 167 BC: Replace the Green colour coded vignettes with:
1 (HIN-III-RA) Roman Argyraspids.
1 (LIN-IV-RA) Thureophoroi or Thrakitai.
List No.
© ASP Games 2004 FULL VERSION 137 - 139
35
140) Maccabean Jewish (168-104 BC):
1 (LSC-III IA) Guerrillas horsemen or 1(LIN-III-IA) Guerrillas infantry.
1 (LIN-II-IA) Guerrillas.
1 (LIN-III-IA) Bodyguards.
1 (VLI-II-IA) Guerrillas.
1 (VLI-IV-IA) Guerrillas.
1 (VLI-III-IA) Guerrillas Slingers or Archers or 1(HIB-II-IA) Archers.
2 (LIN-III-IA) Guerrillas infantry.
1 (VLI-IV-IA) Guerrillas.
1 (VLI-III-IA) Archers or 1(HIB-II-IA) Archers.
2 (VLI-II-IA) Guerrillas
List No.
© ASP Games 2004 FULL VERSION 140 - 143
36
144) Hatra (126 BC - 225 AC):
1 (CAT-III-IA) Cataphracts.
1 (CAT-III-IA) Cataphract camels.
2 (LSC-III-IA) Horse archers.
1 (HIN-II-IA) Swordsmen.
2 (LIN-III-IA) or 2(VLI-III-IA) Javelinmen.
4 (HIB-II-IA) or 4(VLI-III-IA) Archers.
1 (VLI-III-IA) Slingers or 1(Art-III-IA).
Only after 84 BC: Replace the Green colour coded vignettes with:
4 (HIN-III-RA) Italian Deserters & Imitation Legionaries.
1 (LIS-III-IA) Chalybes or 1(LIN-IV-IA) Thracians.
List No.
© ASP Games 2004 FULL VERSION 144 - 147
37
148) Early Hasmonean Jewish (103-63 BC):
1 (HCC-III-RA) Lancers.
1 (LSC-IV-RA) Phalanx, Judaean cavalry.
4 (LIN-IV-RA) Phalanx or similar foot.
1 (LIN-IV-RA) Mercenary Thureophoroi.
2 (VLI-III-IA) Archers or 2(HIB-II-IA) Archers.
1 (VLI-II-IA) Javelinmen.
2 (VLI-III-IA) Slingers.
List No.
© ASP Games 2004 FULL VERSION 148 - 151
38
152) Revolt of Spartacus (74-72 BC):
1 (HSC-III-IA) or 1(LIW-IV-IA) Gallic or 1(HIB-IV-IA) German.
4 (HIN-III-IA) Ex-gladiators with Roman arms.
6 (HIN-II-IA) Other Roman equipped foot.
1 (VLI-II-IA) Herdsmen.
List No.
© ASP Games 2004 FULL VERSION 152 - 157
39
158) Later Ptolomaic (54-30 BC):
1 (HCC-III-RA) Cleurch cavalry.
1 (HSC-III-RA) Celtic Bodyguard or 1(LSC-III-RA) Ethnic cavalry.
2 (HIP-III-RA) Phalangites.
2 (HIN-III-RA) Remnant Legionaries.
2 (LIN-IV-RA) Cilician and Syrian Thureophoroi.
1 (VLI-IV-RA) Jewish or Bedouin.
1 (VLI-III-IA) Egyptian etc. archers.
2 (LIN-II-IA) Rioting mobs.
List No.
© ASP Games 2004 FULL VERSION 158 - 162
40
163) Alan (50-1500):
1 (HCC-III-IA) Nobles.
2 (HCC-III-IA) Nobles.
6 (LSC-IV-IA) Cavalry.
1 (HCC-III-IA) Nobles.
2 (LSC-IV-IA)
List No.
© ASP Games 2004 FULL VERSION 163 - 167
41
1 (HIN-II-IA) Swordsmen or axemen.
1 (HIB-II-IA) Archers or 1(VLI-III-IA) Archers.
1 (VLI-III-IA) Skimishers.
Only after 454: Replace the Green colour coded vignettes with:
2 (HCC-II-IA).
Only after 388: Replace the Purple colour coded vignettes with:
2 (LIS-I-IA) Dissatisfied Roman provincials.
List No.
© ASP Games 2004 FULL VERSION 168 - 170
42
171) Vandal (200-442 AC):
1 (HCC-III-IA) Nobles.
10 (LIW-III-IA) Warriors.
1 (VLI-IV-IA) Skirmishers.
List No.
© ASP Games 2004 FULL VERSION 171 - 175
43
176) Gepid (250-566 AC):
2 (HCC-III-IA) Cavalry.
2 (HCC-III-IA) Cavalry.
8 (HCC-III-IA) Cavalry.
178) Old Saxon (250-804 AC), Frisian (250-690 AC), Bavarian (250-
788 AC), Thuringian (250-531 AC) or Early Anglo-Saxon (about
428-640 AC):
3 (HIW-IV-IA) Noble warriors.
7 (HIW-II-IA) Peasant spearmen.
1 (VLI-III-IA) Archers or (LIN-I-IA) Levy spearmen.
1 (HIW-III-IA) Peasant spearmen or 1(VLI-III-IA) Archers.
List No.
© ASP Games 2004 FULL VERSION 176 - 179
44
180) Late Western Imperial Rome until Eugenius (307-394):
2 (HSC-III-RA) Equites.
1 (HSC-III-RA) Equites or 1(LSC-III-RA) Equites Illyricani.
4 (HIN-III-RA) Legionarii.
2 (HIN-III-RA) Legionarii or 2(LIS-IV-RA) Auxilia Palatina.
2 (VLI-III-RA) Supporting Legionarii archers.
1 (VLI-III-RA) Supporting archers or 1(Art-III-RA) Bolt-shooter.
List No.
© ASP Games 2004 FULL VERSION 180 - 182
45
183) Hun (374-559):
1 (HSC or HCC-IV-IA) Nobles or 1(LSC-IV-IA) Hunnic horsemen.
5 (LSC-IV-IA) Hunnic horsemen.
6 (LSC-IV-IA) Hunnic horsmen.
List No.
© ASP Games 2004 FULL VERSION 183 - 185
46
186) Post-Roman and Arthurian British (407-945 AC):
1 (HSC-III-RA) British horsemen or 475-539: 1(HCC-III-RA) Nobles.
1 (HSC-III-RA) British horsemen.
4 (LIS-II-RA) Pedyt or 4(HIS-II-IA).
1 VLI III IA (Archers).
4 (LIS-II-RA) Pedyt or 4(HIS-II-IA) Roman allies.
1 (HIW-IV-IA) Saxon or other mercenaries.
List No.
© ASP Games 2004 FULL VERSION 186 - 189
47
190) Early Lombards (489-584 AC):
2 (HCC-III-IA) Heavy cavalry.
2 (HCC-III-IA) Heavy cavalry.
2 (HCC-III-IA) Heavy cavalry.
2 (HCC-III-IA) or before 568 2(HIW-III-IA).
4 (VLI-III-IA) or 4(HIB-II-IA).
The armies and enemies of ancient China will be added next followed
by the ‘Dark ages’ 600AD to 1080. Eventually this list will be taken all
the way to 1900. Another 1300 years to go!
CONTACT
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List No.
© ASP Games 2004 FULL VERSION 190 - 191