Professional Documents
Culture Documents
Allante Williams December 8, 2010 Gen. Psychology Project TV/Video Game Violence
Allante Williams December 8, 2010 Gen. Psychology Project TV/Video Game Violence
December 8, 2010
Gen. Psychology Project
TV/Video Game Violence
Violence on the television is something that has been around for quite a while. As
harmless as your 52” plasma screen may seem, it is actually a key to what many have been
wondering for a few decades: Why are our kids so violent and who is to blame? What effect can
TV programs always have the show ratings during the broadcast, but that rarely interferes
with a careless parent. The most common network that is known for showing unedited shows on
primetime television is FX. Common shows that do not use censors to edit out cursing include:
Rescue Me, Justified, The Shield, and It’s Always Sunny in Philadelphia. There hasn’t been any
controversy or public uproar of complaints as of yet. The shows are meant to be for adult
audiences, but in many homes across the US, this is not the case which is why the innocent
nature of children is being ripped away as parents feel that they can only watch. Media
companies have been fined, but still the shocking statistics do not lie. Parentstv.org showed these
statistics:
44% of kids say they watch something different when they’re alone rather than when
66% of children (ages 10-16) surveyed say that their peers are influenced by TV shows
62% say that sex on TV shows and movies influence kids to have sex when they are too
disrespect parents
Witnessing repeated acts of violence can lead to desensitization and a lack of empathy for
human suffering
(www.parentstv.org/ptc/facts/mediafacts.asp)
With this information, one can safely say that today’s children are slowly but
surely being turned into sociopaths. The television violence kids witness almost implores
them to exhibit the same behavior. Movies that have been shown on the FX Network and
other stations (TNT, TBS & Spike) have all been careless to edit out some of the gore,
violence and nudity, almost making them as close to the theater releases as possible. TV
also encourages children to have sex at an early age. In Barry Glassner’s book, “The
Culture of Fear,” he tells the story of a young girl who was 8 ½ months pregnant. The
shock came when her birth certificate stated that she was only 10 years old. Cindy
Garcia, the girl, turned out to actually be 14 years of age and her birth name was Adella
Quintana. Her mother had come to America illegally and got phony papers in order to
enroll her American schools. This society has become hooked on violence, and the main
the other factor to this uprising is in the home. The video game console has been the
hoarder of violent tendency-conception in today’s teens. The infamous Grand Theft Auto
Allante Williams
December 8, 2010
Gen. Psychology Project
TV/Video Game Violence
series has been the subject of controversy and parades of mad, angry mothers wishing to
have them banned along with the creators, Rockstar Games, fined. One of the examples
of video games influencing violence came in early 2002. Two young men were arrested
for the brutal murder of an elderly man. When asked what made them forcibly rob and
baseball bat, the boys said, “Well, we were playing Grand Theft Auto III and just wanted
to see what it would be like.” Another example of how the series has led to controversy is
the most popular, San Andreas. The violence, being influenced by the street gang culture
in Los Angeles, California, also had many sexually aggressive and suggestive references.
There was a modification for the PC version called “Hot Coffee.” The main character in
the game would go inside his girlfriend’s house and the game would actually show sexual
intercourse and other lewd acts being carried out. Many people were appalled by this,
which led to a brief switch from the “M-For Mature” rating to an “AO-For Adults Only”
rating by the ESRB. Rockstar Games, the developers, remained unapologetic for the extra
material. I have witnessed this myself, with a young boy only seven years old playing the
With the increase in violent crime along with the number of kids getting pregnant,
also swapping STDs like baseball cards, there is much blame to be thrown about. Some
blame parents, the parents blame the media, and the media blame the children for having
a high demand for these products. Effects on the children can go from a willingness to
display such erratic behavior, harming others, depression, and disrespecting the
law/parents/school officials. School shooters, however, are grouped into another category
Allante Williams
December 8, 2010
Gen. Psychology Project
TV/Video Game Violence
for their reasons for their reasons of their sprees, although TV violence can also
influence.
There seems to be no way of quelling this internal (meaning its primary area of
trouble is in the US) epidemic. Can we find some solution in the future? If so, how might
we come across it? Our children need the parents to start being parents, and less of their
friends or buddies.