Professional Documents
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Wild City
Wild City
Ana Dzokic
Milica Topalovic
Marc Neelen
Ivan Kucina
GREY REALM
Without the necessary functions of
institutional systems in society and in the
city, personal initiative appeared as the
only possibility for fulfilling demands and
became the fuel for the move from the
previous, centralised economy to
disperse, a-legal, chaotic stage.
lightness _ 2
The non-stop, 24-hour rhythm brought to the
city came from the exceptional flexibility of
tradesman functioning on a small scale.
Channels for supply are numerous, the usual
tax and bureaucracy are avoided, which
enables new trade to react instantly and offer
desired goods.
occupation _ 3
‘Grey’ circulation of currencies became the
only controller of the spatial growth. Profitable
trading spots became ever more compressed
while new public centres are being formed. All
available public and void space of the city
turned into a testing ground for new commerce
and shapes gradually through dense
juxtaposition of formally unrelated units.
legislation _ 4
The resulting transformation into new spatial
and organisational typologies is largely due to
dynamic relations between individuals and
institutions. Officials sought participation in
processes by providing temporal support
elements, such as stands, kiosks, dedicated
trading locations with infrastructure.
solidification _ 5
Subverting institutional intentions, the
legislation gave further momentum to solid,
physical definition of condensed, vivid space
of street commerce through which its course
became irreversible.
new forms _ 6
The heterogeneous constellation of changing
territories, ownerships, diverse types of trade
and spontaneous architectures re-maps the
city by producing multiple points of uncertain
potentials.
FLOOD OF _characters
pixelated,
small entities
CHANGES
1 out of 10 citizens
of Belgrade’s central
zone has built ‘wild’
SECTION THROUGH THE CITY
in the past 10 years
tramline no.7, 15 km
no recognisable
geometry parasitical
created by anarchistic:
all social classes creates and
follows no
rules
posseses
emergent
behavior
concentrations,
and forces, not
shapes
mobile
light inward
solid
750 wild
wild center vs construction
wild periphery: sites opening
73 045 vs 22 374 per week Legalisation Demolition
in the city City will profit City will pay
5 billion DM 3 billion DM
urb a n s c a l e _ 0 1
Cultivation:
- assign area for development of individually
commissioned or do-it-yourself housing
- do not exceed diameter of walking distance
- lay down ‘minimal plan’
- regulate / impose absence of fences
- make available network of architectural advisors
- for purposes of enriching the catalogue, monitor if and
how the prototype will mutate
organizational structures_ 03
Linear repetition of the described masked The whole city’s ground zero became a commercial
typology, along the pavement of frequented asset.The spaces being converted range from
streets produces commercial strips. common rooms in housing blocks of the
internationalist New Belgrade, to flats and homes
in the old city.
1. 3.
2.
inertia shrinking attractor loosening
the department in mid 1993, as in the autumn boundary
store still at its a result of the of the same the state-
original state embargo, the year, the public owned store
in the department space around starts partially
beginning of store remains the store renting its
1993 out of goods begins to be space to small
occupied by private shops
street
salesman
5.
4.
subdivision partial double skin
once open in recovery attachments to
plan, the space benefiting form the building
becomes the new made by private
separated economic investors
influx, the appear, some-
department times using a
store regains a doubled façade
part of its as a camouflage
trading space
a: further shrinking
a: open boundary
a: loosen b: push boundary, make
for selected tactic
boundary various tactics
b: intensify by
b: push boundary, growing in
step in numbers
a: shrink a: shrink
b: surround attractor, b: -
be ‘soft’
a: expand by double skin a: -
b: camouflage into double b: grow network nodes
skin by merging
a: tolerate
b: extend structure by
adding units
GENETIC CODES
Through Urban genetics* mechanics of a pulsating organisations are achieved,
transformation processes are extracted. In through conflict and negotiation between
nearly all of the studied processes, institutions and individuals. They resemble
ranging from street trade to city transport, profound symbiotic natural forms and
a: define strict
territory a: -
b: concentrate b: concentrate in zones that
a: offer new
within defined are more attractive, be ‘soft’
structure in
territory, be ‘soft’ a: tolerate surrounding public space
development b: solidify in
b: concentrate and solidify zones that are
in the surrounding more attractive
a: - a: shrink
b: find void attached to lines b: disperse along
of flux, occupy by dispersion lines of flux
a: form solid double skin a: tolerate
b: fill in the double skin b: connect by filling
in-between space,
be ‘soft’
a: tolerate
b: form network
a: tolerate
b: step in, occupy a: -
in-between space, b: disperse along
be ‘soft’ lines of flux a: tolerate
a: share units
b: differentiate
b: plug into the units
nodes by
concentration
a: - a: shrink
b: surround attractor, b: -
be ‘soft’
systems, in which the small elements the minimum of stability. Tip: take a look at
(individuals-orange) are in charge of the public transport code and prototype
producing newness and flexibility, while 03_01.
the big core (institution-grey) maintains
ed
ar nt
sh me
w e
ne nag
ma
di
v
tra ers
de if y
te i ng
g iva
r i n - pr
blu bl i c
pu
4 5 6 7
Maksima Gorkog St.
in-
plug-in extend between merge
On the city scale, this condition has pointed The Wild City evolved and sustained itself
out to: multitude, variety, dispersion, physical through economic, social and political
growth through decentralisation, ruptures. It is an architectural creed: it offers
fragmentation, heterarchy, network no certainty and stabile solutions, it has no
organisations. tolerance for professional prejudice. Instead, it
allows us to enter the field of changes of a
This reality of Belgrade allows us to imagine social and urban environment with ways to
and speculate about public policy in which observe them and to navigate them.
WORLD
The strength of The Wild City is that its researchers
have 'grown' a catalogue of processes and change
mechanisms from the ground up, based on street-
level research over a number of years. The
interactions between non-regulated processes
John Thackara (street traders moving into spaces vacated by
defunct official businesses) and existing city fabrics
(the green market, or a department store) are
fascinating. And in my view, the main point of the
project has been to deliver tools for perceiving
Design has to change if it is to be effective, or even 'actors' and 'forces' that previously did not figure (so
meaningful, in today's context. It has to lighten up, to speak) in urban design notations.
big-time. A few years ago we were promised that the
Internet would usher in a weightless new economy of If I have a reservation (or a wish for a next step) it is
mind over matter. But life has become heavier than that all process representations could be made
ever, physically and psychologically. We live in a visceral, in order to develop not just an
world of human, natural, and industrial systems understanding but a feeling of how complex urban
whose complex interactions are difficult to flows and processes work.
comprehend. These systems are, by their natures,
invisible, and we lack the clear mental models that Sense-and-respond
we might otherwise use to make sense of the bigger The purpose of systems literacy is to enable action,
picture. rather than watching from outside, and to develop a
shared vision of what might be done together, and
We've wallowed too long in the idea that the world is how. Our dilemma is that evolution operates without
'out of control' - be it cities, the economy, or prior knowledge of what is to come, that is, without
technology. But we're people, not ants. We have a design. The point is to re-discover intentionality and
culture, and language, that enable us to understand learn--once we can read them--how to shape
and share knowledge about abstract phenomena. emergent processes.
Against this background, projects like The Wild City A first step here is learning how to think backwards
bring us good news. Although this project is about from a desired outcome. To identify the things that
the genetics of uncontrolled urban processes, its need fixing, and to foster creativity in the search for
trajectory aims towards techniques of intervention new questions, we can become expert at 'back-
and control. While The Wild City is taking this casting', developing future scenarios and tracking
approach in architecture, in the worlds of Large consequences retroactively, from then to now. On
Technical Systems and software design whole flocks that backwards road, we can develop the capacity to
of like-minded birds are already developing similar spot opportunities at the junctures between physical
concepts, however tricky it will be to operate among and virtual networks, and to imagine relationships
complex and dynamically changing systems. and connections where none existed before, in much
This transformation of the design process has two the same way as processes are visualized in The
axes. The first axis concerns the understanding and Wild City.
perception of the processes that shape today's
shifting urban conditions. The second axis is about How best might we use design scenarios of
intervention, in a 'sense-and-respond' manner--a desirable futures as the basis for real-world
design process in which we are 'blind' to the precise interventions to 'steer' complex urban
outcome of the processes we put in motion, but clear transformations? How shall we connect an
about the kind of future we want to see emerge. understanding of urban genetics with real-time
actions to nudge 'self' organizing systems in a
Design for legibility desired direction? Understanding emergent
In order to do things differently, we first might learn behavior, how shall we develop strategies to 'steer'
to see things differently, to re-connect with the it?
systems and processes on which we depend, and to
understand them in order to look after them. The Beyond the artificial
emerging model of design and architecture I will respond to these questions first with a
incorporates what we know about the behavior of negative. The answer does not lie in the development
biological organisms, the geometry and information of autonomous or so-called intelligent design tools,
processing systems of the brain, and the morphology such as genetic algorithms and cellular automata.
of information networks. The Artificial Intelligence (AI)) community has
Many affective representations of complex shown that it is feasible to design self-generating
phenomena have been developed in recent times: codes that have the capacity to plot the lines of
physicists have illustrated quarks; biologists have complex shapes, such as a boat hull. The proposition
mapped the genome; doctors have described was that 'intelligent', generative design tools might
immune systems in the body, and among help architects and designers design the processes
communities; network designers have mapped or codes, the 'rules of the game' or 'shape
communication flows in buildings; managers have grammars' by which forms are generated, rather
than the end product itself in detail. One researcher, in the world. Natural, human and industrial systems
John Fraser (then at the Architectural Association in are all around us – they are not below, outside, or
London) said that this means designing the overall above us. This new subject-object relationship in
system;"you design the rules, rather than the actual design entails a shift from a concern with objects
individual stylistic detail of the product". and appearances, towards a focus on enhanced
perceptions of complex processes - and their
With his synthetic world Tierra, the software continuous optimisation. Think of ‘world’ as a verb,
researcher Tom Ray looked at autonomous digital not a noun. Think of rowing the boat, not just drawing
evolution in a different way. In Tierra, Ray observed it.
the incredibly dynamic evolution of self-replicating
program strings, basically virus-like structures, that A second transition is from designing for people to
he had 'seeded' in this synthetic environment. The designing with us. The reason is that anyone using a
complexity produced by such viruses far exceeded system - responding to it, interacting with it, feeding
the think-then-do capacities of human designers. back into it - changes it. People are described as
The software designer of the future, Tom Ray users, or consumers – but we need to think of them
speculated, would be like a hunter in this jungle, as actors. Complex Technical Systems – be they
searching for program strings possessing desirable physical, or virtual, or both - are shaped,
characteristics for a particular application or context continuously, by all the people who use them.
back in the real world.
Our business models in design also have to change.
But neither shape-generating algorithms, nor self- The idea of a self-contained design project – of
replicating software viruses, are appropriate for the signing off, when a design is finished - make no
continuous intervention in continuously evolving sense in a world whose systems don’t stop changing.
urban systems. There are at least three reasons for Design’s project-based business model is like a
this. First, urban processes are not shapes. Second, water company that delivers a bucket of water to
self-replicating software does not allow for sense- your door and pronounces its
and-respond feedback. Third, intelligent design tools mission accomplished.
are just that: tools. They can and do exist Design is a service utility,
independently of the physical and social context not a manufacturing process.
without which a sense-and-respond design process I imagine a design economy
is impossible. In biology, the influence on a process based on service contracts
of geographic or regional environment is described such as those already used
as choronomic. Choronomy adds value; a lack of in management consultancy.
context destroys it.
As designers, our role
Extremely Agile therefore evolves from
The irony is that while real-world place-and-thing shaping, to steering -
designers have been flirting with AI and evolutionary from being the ‘authors’
design processes, the most advanced software of a finished work, into
designers, who call themselves Extreme facilitators who help
Programmers, are headed in the opposite direction, people act more
back towards human-steered design. Extreme intelligently, in a
Programmers prefer to do it, rather than watch it. more design-
They have come to value individuals, and minded way,
interactions among them, over abstract processes in the
and tools. They find it more important to engage systems
directly with working software than to labor at the they live
design of self-organizing systems. These principles in. It’s a
are the basis of a new movement in software called kind of
The Agile Alliance. deontic
street
The Agile movement, and Extreme Programmers, are theatre in
not anti-methodology. They want to restore a which the
balance. "We embrace modeling, but not in order to regisseur-
file some diagram in a dusty corporate repository. designer
We embrace documentation, but not hundreds of contributes
pages of never-maintained and rarely-used tomes. questions,
We plan, but recognize the limits of planning in a proposals
turbulent environment". and design
concepts,
Flowing to a conclusion but not
We've filled the world with complex systems and finished
technologies - on top of the natural ones that were scripts.
already here, and social/cultural systems ones that
evolved over thousands of years. For a while we were
told these systems were 'out of control' - too
complex to understand, let alone to shape, or re-
direct. But 'out of control' is an ideology, not a fact.
There is something we can do. It's called design, the
"first signal of human intention".