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Lord Soth
Lord Soth
Lord Soth
CONSTITUTION
NAME ATK BONUS DAMAGE/TYPE
Starting Paladin. As a 1st-level
Holy Avenger Greatsword
+18 2d6 + 22 Paladin, you begin play with
+2 +4 SAVING THROWS
+2 ARCANA 10+your Constitution modifier hit
+2 points.
14 +2
HISTORY
INVESTIGATION
INTELLIGENCE
+2 NATURE
+2 RELIGION You are proficient with the
following items, in addition to any
+1 +9
+1
SAVING THROWS
proficiencies provided by your
ANIMAL HANDLING
+1 race or background.
12 +1
INSIGHT
MEDICINE • Armor: light armor, medium
+1 PERCEPTION
WISDOM
+1 armor, heavy armor, shields
SURVIVAL
• Weapons: simple weapons,
+4 +12 SAVING THROWS martial weapons
+4 DECEPTION
+10 • Tools: none
18 +4
INTIMIDATION
PERFORMANCE • Skills: Choose two from
CHARISMA
+10 PERSUASION Athletics, Insight, Intimidation,
Medicine, Persuasion, and
11 PASSIVE WISDOM (PERCEPTION) Religion
ATTACKS FEATURES
Armor. light armor, medium armor, Adamantine Plate Armor, Holy Avenger Greatsword, Ioun Stone,
heavy armor, shields Protection, Ring of Protection, Ring of Evasion, Cloak of Protection, Helm
Weapons. simple weapons, of Teleportation
martial weapons
Tools. none
Languages. You can speak, read,
and write Common and one extra
language of your choice. Humans
typically
OTHERlearn the languages
PROFICIENCIES & LANGUAGES of EQUIPMENT
Lord Soth AGE HEIGHT WEIGHT
NAME
SYMBOL
PERSONALITY TRAITS
IDEALS
BONDS
CHARACTER BACKSTORY
FLAWS
TREASURE
Charisma 18 +10
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 3 6 0
Animate Dead*
Bestow Curse*
Dispel Magic
Revivify
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 4 7 0
EPAR
SPELL NAME
ED
PR
Bless
Hellish Rebuke* 4 3
Inflict Wounds*
Shield of Faith Blight*
Wrathful Smite Confusion*
SPELLS KNOWN
Death Ward
Find Greater Steed
Staggering Smite
8 0
2 3
Aid
Crown of Madness*
Darkness* 5 1
Lesser Restoration
Locate Object Circle of Power 9 0
Contagion*
Destructive Wave
Dominate Person*
Raise Dead