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Chierico D&D Scheda Personaggio
Chierico D&D Scheda Personaggio
+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+3 Constitution +2 18 11 --
+3 -1 Intelligence
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
16
• +3 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
Resistances - Acid
DEXTERITY FAILURES
-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
SKILLS ACTIONS
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Cleric 1 King_0f_Dead
CLASS & LEVEL PLAYER NAME
chierico
Water Genasi Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== CLERIC FEATURES === immediately after the roll or if you use this feature
again.
* Hit Points • PHB 57
| 1 Action
* Proficiencies • PHB 57
* Eyes of Night • UA
Your eyes are blessed, allowing you to see through the
deepest gloom. You have darkvision with no maximum
range; you can see in dim light as if it were bright light
and in darkness as if it were dim light.
You can magically give the benefit of darkvision with
no maximum range to any number of creatures you
can see within 10 feet of you. The shared benefit lasts
for 10 minutes.
You can extend this benefit 4 time(s), and you regain
all expended uses when you finish a long rest.
* Vigilant Blessing • UA
As an action, you give one creature you touch
(including possibly yourself) advantage on the next
initiative roll the creature makes. This benefit ends
CP 0 Shield 1 6 lb.
Warhammer 1 2 lb.
EP 0 Crossbow Bolts 20 1.5 lb.
Backpack 1 5 lb.
GP 0 Bedroll 1 7 lb.
480 lb.
EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
chierico Lawful Neutral Selune, dea della Luna
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS 14 +6
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Resistance <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 minute PHB 272 D: 1m, V/S/M
O Sacred Flame Cleric DEX 14 1A 60 ft. V,S Instantaneous PHB 272 V/S
O Spare the Dying Cleric -- 1A Touch V,S Instantaneous PHB 277 V/S
O Shape Water Water Genasi -- 1A 30 ft./5 ft. Cube S Instantaneous EE 164 5 ft. Cube, S
O Bane <C> Cleric CHA 14 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M
O Bless <C> Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M
O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
P Faerie Fire <C> Cleric (Always Prepared) DEX 14 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V
O Guiding Bolt Cleric +6 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S
O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Sanctuary Cleric WIS 14 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M
O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
P Sleep Cleric (Always Prepared) -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M
SPELLS
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