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Cleric 1 King_0f_Dead

CLASS & LEVEL PLAYER NAME


chierico
Water Genasi Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+3 Constitution +2 18 11 --
+3 -1 Intelligence
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
16
• +3 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
Resistances - Acid
DEXTERITY FAILURES

+2 DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +2 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+3 +4

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

16 +3 Athletics STR === TOOLS ===


ABILITY SAVE DC Brewer's Supplies
+1 Deception CHA
-1 History INT === LANGUAGES ===
INTELLIGENCE
P +6 Insight WIS Common, Infernal, Primordial
30 ft. (Walking), 30 ft. (Swimming)
-1 +1 Intimidation CHA
P +1 Investigation INT
8 +4 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +6 Perception WIS


+1 Performance CHA === ACTIONS ===
+4 P +3 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
-1 Religion INT
18 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+2 Stealth DEX Eyes of Night • 4 / Long Rest


CHARISMA You can magically give the benefit of darkvision
+4 Survival WIS
with no maximum range to any number of creatures

+1 you can see within 10 feet of you.


The shared benefit lasts for 10 minutes.
You can extend this benefit 4 times, and you regain all
expended uses when you finish a long rest.
13

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE WISDOM (PERCEPTION)


Crossbow, Light +4 1d8+2 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320)

Warhammer +5 1d8+3 Bludgeoning Martial, Versatile


16 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +5 4 Bludgeoning


11 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Cleric 1 King_0f_Dead
CLASS & LEVEL PLAYER NAME
chierico
Water Genasi Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== CLERIC FEATURES === immediately after the roll or if you use this feature
again.
* Hit Points • PHB 57
| 1 Action
* Proficiencies • PHB 57

* Spellcasting • PHB 58 === WATER GENASI RACIAL TRAITS ===


You can cast prepared cleric spells using WIS as your
spellcasting modifier (Spell DC 14, Spell Attack +6) * Acid Resistance • EE
and prepared cleric spells as rituals if they have the You have resistance to acid damage.
ritual tag. You can use a holy symbol as a spellcasting
focus. * Amphibious • EE
You can breathe air and water.
* Divine Domain • PHB 58
You choose a divine domain that grants you additional * Swim • EE
spells and other features related to your deity. You have a swimming speed of 30 feet.

| Twilight Domain (UA) * Call to the Wave • EE


You know the shape water cantrip. You can cast
* Bonus Proficiencies • UA create or destroy water (2nd) once per long rest. CON
You gain proficiency with martial weapons and heavy is your spellcasting ability.
armor.

* Eyes of Night • UA
Your eyes are blessed, allowing you to see through the
deepest gloom. You have darkvision with no maximum
range; you can see in dim light as if it were bright light
and in darkness as if it were dim light.
You can magically give the benefit of darkvision with
no maximum range to any number of creatures you
can see within 10 feet of you. The shared benefit lasts
for 10 minutes.
You can extend this benefit 4 time(s), and you regain
all expended uses when you finish a long rest.

| 4 / Long Rest • 1 Action

* Vigilant Blessing • UA
As an action, you give one creature you touch
(including possibly yourself) advantage on the next
initiative roll the creature makes. This benefit ends

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb.

Chain Mail 1 55 lb.

SP 0 Crossbow, Light 1 5 lb.

Warhammer 1 2 lb.
EP 0 Crossbow Bolts 20 1.5 lb.

Backpack 1 5 lb.
GP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Rations (1 day) 10 20 lb.

Rope, Hempen (50 feet) 1 10 lb.


WEIGHT CARRIED

129.5 lb. Tinderbox 1 1 lb.

ENCUMBERED Torch 10 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT Amulet 1 1 lb.

480 lb.

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
chierico Lawful Neutral Selune, dea della Luna
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I see omens in every event and


action. The gods try to speak to us,
we just need to listen.
I’ve enjoyed fine food, drink, and
PERSONALITY TRAITS

Faith. I trust that my deity will guide my


actions. I have faith that if I work hard,
things will go well. (Lawful)
IDEALS

Everything I do is for the common


people.

BONDS

I judge others harshly, and myself even


more severely.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 14 +6
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Resistance <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 minute PHB 272 D: 1m, V/S/M

O Sacred Flame Cleric DEX 14 1A 60 ft. V,S Instantaneous PHB 272 V/S

O Spare the Dying Cleric -- 1A Touch V,S Instantaneous PHB 277 V/S

O Shape Water Water Genasi -- 1A 30 ft./5 ft. Cube S Instantaneous EE 164 5 ft. Cube, S

=== 1st LEVEL === 2 Slots OO

O Bane <C> Cleric CHA 14 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Bless <C> Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Cleric WIS 14 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Cure Wounds Cleric -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

P Faerie Fire <C> Cleric (Always Prepared) DEX 14 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V

O Guiding Bolt Cleric +6 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

O Inflict Wounds Cleric +6 1A Touch V,S Instantaneous PHB 253 V/S

O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Sanctuary Cleric WIS 14 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

P Sleep Cleric (Always Prepared) -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M

SPELLS

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