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Intelligence (Testing)

1st A = Level 1: Your monster doesn’t fall for “look over there” trick
anymore
3rd A = Level 2: Your monster now has memory recall to avoid
dangerous situations
5th A = Level 3: Your monster can plan an attack ahead of time.
10th A = Level 4: Your monster can problem solve equal to a college
student.
15th A = Level 5: Your monster can design and build complex devices.

Strength (Assignments turned in on time consecutive weeks.)


1 week = Level 1: Your monster can carry a human with one arm.
3 weeks = Level 2: Your monster can climb the Eifel Tower.
5 weeks = Level 3: Your monster can pull a tree out of the ground.
7 weeks = Level 4: Your monster can throw a car the length of a football
field.
10 weeks = Level 5: Your monster can cause an earthquake by stomping.

Health (Attendance: no unexcused absences (consecutive))


1 week = Level 1: Your monster can heal twice as fast as humans
3 weeks = Level 2: Your monster can fall from up to 100 ft without
getting hurt.
5 weeks = Level 3: Your monster can re-grow limbs.
7 weeks = Level 4: Your monster cannot be frozen or burned.
10 weeks = Level 5: Your monster’s skin is bullet proof.

Special Powers (Goals: Per students IEP goal, This is the one that may be
different per child. There are only 4 levels because once they have met
their goal for 4 consecutive weeks, we need to have a meeting to make a
higher goal.)

1 week = Level 1: Super speed


2 weeks = Level 2: Fly
3 weeks = Level 3: Breathe fire
4 weeks = Level 4: Shape shifting

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