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Drone Handout Up To Session 3
Drone Handout Up To Session 3
Drone Handout Up To Session 3
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Racing-Drone Design Fundamentals with Fusion 360
Authors: ELI DElia - Eagle Eye| Taylor Stein – Autodesk| Fabiola Clayton -
Autodesk
LEVEL OF EXPERTISE:
All Levels
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Section 1: Modeling A Basic Airframe
• Notice that a dialogue box entitled CHANGE ACTIVE UNITS will open. You can
move this dialogue box by holding the left button of your mouse and dragging it
to a location of your choice.
3. From inside the CHANGE ACTIVE UNITS dialogue box, in Unit Type drop-down
menu, click Unit Type and make sure is set to Millimeters.
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4. Go to the SKETCH tab located at the top of your screen and hover on the circle
icon.
• Please notice that there are five ways to sketch a circle: Center Diameter
Circle, 2-Point Circle, 3-Point Circle, 2-Tangent Circle and 3-Tangent
Circle. Select Center Diameter.
• Once you have selected the Center Circle tool, the 3 origin planes will
show in yellow on the center of your screen.
• These are Fusion 360’s built-in planes for creating your sketches and 3D
models. There are two vertical planes and one horizontal plane.
5. As you move your mouse over each of the three planes, you will notice that they
highlight. Hover over and then click the horizontal plane. Think of this as the ground
plane. You will notice that your view will automatically re-orient to the Top view.
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6. Using the left button of you mouse, click one time on the center point that is in
the center of the drawing
Hover over the center point. A light blue square will appear when
you are exactly over the center point. When you see the blue
square, click one time to set the center point of the circle.
7. Move your mouse to sketch your circle. Notice that the circle will stretch based
on the position of your cursor. You will also notice that a smaller dialogue window
containing dimensions appear next to your circle.
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11. Draft a vertical line from center of
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convert the line to a construction line. The line will become dashed.
14. Draw a line at a 45-degree angle with the horizontal line. You will notice
that two dimension dialogue boxes appear: one for the length of the line and one for
the angle. You can toggle between the dialogue boxes by pressing Tab.
“X”.
Enter 45 degrees
keyboard to convert it to a
construction line.
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17. Create the motor mount,
to a slot.
vertical and aligned with the center circle (you can draw a vertical construction line
21. The length is variable so you can use any dimension. Type in 4mm in
width.
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22. Adjust the top and bottom arcs to allow
circle diameter.
25. Click on center point and select the motor mount circle center point.
27. Right drag select the complete motor mount. From the tool’s dialogue box
28. Click on the Center Point of the largest circle and change the default
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Section 2: Creating the Motor Component Plate -
Component Plate and Motor Booms:
1. Sketch / Center Rectangle tool. From drone center draft a rectangle, type in the
ok.
2. Sketch / 3 Point Arc tool. From upper left Motor Mount, in line center with the
bottom slot tool, draft a 3-point arc down to the bottom left motor mount, in line center
with its top slot tool, click and drag the arc to just touch the center component plate
rectangle.
3. Repeat the process for the right side (you can also use the Mirror command to
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4. For top and bottom
rectangle as illustrated.
5. Repeat the process for the bottom arc to complete the motor boom layout.
6. To add more control over your design it is good practice to now Tangent
7. Select an arc
on Tangent
Constraint and
Motor booms
select a motor
must be at least
12mm thick
mount. Repeat the
remaining arcs by
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re-selecting the arc/ tangent constraint, select the corresponding motor mount.
8. You may have to adjust your arc. Click the arc and drag it to the original position.
Tangent Constraint allows the center to move independently of the top and bottom arc
9. As a rule, the motor booms width should not be much smaller than the propellers,
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Step 3: Creating the Motor Component Plate -
and Stand Off Hardware holes:
Drafting the Power Distribution Board hardware holes:
1. Sketch / Center Rectangle Tool. From drone center draft out a square and type in
time).
3. Sketch / Center Diameter Circle Tool. From the corner of the construction
square, draft out a 3.5 mm circle. Click ok. right drag select the new circle.
4. Select the
Sketch / Rectangle
Pattern Tool.
5. Select the
horizontal arrow
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the quantity value to 2. Select the vertical arrow handle and input a value of 30.5mm x a
7. Sketch / Center Rectangle Tool. From drone center draft out a rectangle and type
8. Select the lines of the rectangle and hit X on your keyboard to make a
construction square.
9. Sketch / Center Diameter Circle Tool. From the corner of the construction
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11. Select Sketch / Rectangle Pattern Tool.
12. Select the horizontal arrow handle and type in a value of -38mm. Set the quantity
value to 2. Select the vertical arrow handle and input a value of 145mm x a quantity of
13. This completes the basic sketch for the Motor Component plate.
14. Next extrude the plate to create geometry. Adjust the view by click and dragging
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16. Select the Motor component plate. The selected elements will turn blue. Avoid
17. In the Press Pull Dialogue box enter a value of 3mm, click ok.
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This finalizes the Motor Component Plate.
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Step 4: Edit/ Insert other files into your Design:
1. First, let’s edit our geometry to round out the sharp edges. Select the Modify / Fillet
Tool.
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Crashing is unavoidable in drone sports so take steps in the design stage to
5. We will now insert the component plate. The component plate design file
(Component Plate.f3d) can be found in the folder
https://autodesk.box.com/v/DroneWebinarSeries
6. To upload a file, click the Upload button inside the Data Panel. To open the Data
Panel, click this symbol on the upper left corner of your screen.
7. Another dialogue will open with 2 options: Select Files or Drag and Drop.
8. Select the files from the folder you have downloaded the Fusion 360 files that have
been shared with you.
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9. Click Upload
Selected filed will show here data panel. Make sure all files
and not part of the motor plate we have just designed. For more about components,
http://help.autodesk.com/view/fusion360/ENU/?guid=GUID-E37B0456-A867-429F-
BF69-6A4626DD31E7
12. In the Browser, right click on the Motor Component Plate at the top and select
New Component.
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13. The new Component will show in dark
grey. You can click on it and change the
make
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17. In the dialogue window, click “Insert into Current Design”.
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Step 5: Modifying Model’s Geometry:
Browser.
Crate Sketch.
5. Your drawing will move to show you the top view of the Component Plate.
6. Select the 2 top slots by using the right drag window.
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7. Select Modify/ Press Pull. You can also activate this command by pressing the
hotkey “Q” on your keyboard.
Plate.
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Step 6: Insert the Power Train
1. Download the “210H Components” file here. and add it to your Fusion360 Drone
Racer Database. Use this file to study the drone’s power train, wiring and video
components.
2. Repeat Step 4: Edit/ Insert other files into your Design on page 19 and insert the
210H Component. This file is also available in our webinar series folder
https://autodesk.box.com/v/DroneWebinarSeries
3. Don’t forget to break the link so you can see the 210 Component Hierarchy tree.
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Note from the Drone Designer, Eli Delia
Aerodynamic Racing Drone Design
“After analyzing our drone design in the wind tunnel simulation (Autodesk’s Flow), you
can switch back over to Fusion 360 and open the X 210 drone file. The drone’s core
electronics can be configured in a number of combinations to improve power to weight
ratios in line with the build’s center of gravity.
You can reconfigure the airframe’s layout and
electronics considering Flow Design’s wind
force effects, reducing drag and turbulence
on the drone’s angle of attack.
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Step 7: Creating the Fuselage
Offset plane.
default 0.
visually larger by hovering your mouse to the edge of the plane until you see a green
position.
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5. Select Construct/ Midplane and create a plane passing through the center of the
6. Create a third plane using the back of the Top component plane as a reference.
x 50 mm.
Sketch Pallet.
10. Repeat the steps for the center construction plane then stop sketch again.
11. Last, select Center Diameter Circle from the Sketch menu and drag out to the
border of the last, most rear construction plane and select Stop Sketch.
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12. In the Browser, right click the front Center Diameter Square sketch and select
Edit Sketch.
13. Choose the Fillet tool from the Sketch menu and click each of the square’s
square sketch.
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18. Click each sketch profile in order from front to back
22. Select the faces of the left half of the lofted fuselage model and hit Delete on
your keyboard so only half of the model remains. TIP: hold the shift key while selecting.
You might need to orbit your model in order to select all faces.
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23. From the Create menu, select the Cylinder tool. Select the “ghosted” angled
motor plate.
center hole and click and drag until the edge of the
26. Select the two center faces of your cylinder and delete them
27. Now, we will use the Bridge command to
connect it to the body of our drone. However,
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29. Select Modify/ Insert Edges. TIP: we will need the same numbers of faces on
30. Select the 2 faces of the fuselage that match the drone’s boom and delete them.
31. Repeat the process to the other boom.
32. On the Modify tab, click the Bridge command. Select the edges of the hole in the
fuselage by double clicking until the it becomes yellow.
33. Select the hole on the cylinder as the second point. Click OK.
34. Repeat the same process for the front motor.
35. With the Modify /
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Mirror Duplicate the Results.
39. Following the dialogue window, select the top edges in order to merge them. If
needed, repeat the Merge command on the bottom of the drone body.
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Close the bottom
40. Close the bottom of the motor using the Modify/ Fill Hole Command. You will
need to select the Fill Hole Type in the
dialogue box.
42. You might need to adjust the size of the shape using Edit Form command
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43. The rear battery bay and the forward sports camera placement will both balance
the craft and dramatically define the model’s overall shape.
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Step 8: Fine tuning the T-Spline Drone
1. Now focus on the forward camera port. Using the Edit Form Manipulator tool,
double click the open camera port splines so they are hi-lighted as a blue ring.
2. Select the very center of the Manipulator tool for global scaling. Hold down the
option / alt key to CREATE new faces around the camera lens.
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3. Now, let’s add faces to the back to create an opening for the antenna by selecting
Modify/ Insert Edge.
Thickness shows
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3. Switch to Render workspace.
4. Select the Appearance Command.
5. From the dialogue window, you can simply drag the material to the area of the
model you want it to be
applied.
done.
7. To add a decal
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9. Select an image and use the options given to position, rotate, etc.
10. While in the Render environment, add a background to your image. Do so by
clicking on Scene Setting in the Setup Tab.
11. To
Simply drag an environment to the canvas
render a
photorealistic
image of your
drone, select
the Render
command.
12. Select
Local
Renderer.
360 gallery.
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YOUR WORK IS COMPLETE!
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Here is a complete racing drone parts and components list provided by Eli Delia.
Please notice that Autodesk does not endorse any particular vendor and this list is for
reference only.
Pilot:
• FatShark FPV Goggles
• Orange 6 Channel Radio Controller
• Lipo Battery Charger
• Metric tool kit
• Drone Back Pack
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