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Second International Conference on Computer Research and Development

Multimedia Design and Development in ‘Komputer


Saya’ Courseware for Slow Learners
Norfarhana Abdollah, Wan Fatimah Wan Ahmad, Emelia Akashah Patah Akhir
Department of Computer and Information Sciences
Universiti Teknologi PETRONAS
Perak, Malaysia
farhana.abdollah@gmail .com, {fatimhd,emeliaakashah}@petronas.com.my

Abstract— Multimedia offers lots of advantages in the field of Slow learners’ education in Malaysia can be divided into
education. With the ability to combine multiple media elements two categories:
in a package, learning environment can be customized • Normal students that do not perform well in
according to the learners to meet their individual learning academic; have difficulties and weaknesses with
requirements. Slow learners are individuals with limited proficiency in three basic skills; reading, writing and
cognitive abilities, whose thinking skills develop slower than arithmetic [4]. They also are categorized as ‘slow
the norm for their ages and have difficulties in learning. learners’ but do not fall into the category of special
Researches have proven that these special individuals can gain education [5]. These slow learners do not show
advantages by incorporating multimedia into their learning. evidence of having medical problem but just simply
This paper is one part of research project of developing a
do not perform well in school or certain subjects [7].
multimedia courseware to facilitate slow learner’s learning in
their special education class. In this paper, the design and
Special Remedial Class is designed as an attempt to
development part of the multimedia courseware for slow help the slow learners until they successfully master
learners is discussed. The courseware is developed based on those three basic skills [4].
ADDIE methodology and used Macromedia Flash as the main • Slow learners in the group of Special Education for
platform, as well as Adobe Illustrator and Adobe Photoshop Learning Disabilities program. These students have
for interfaces and graphics design. The developed courseware been confirmed by medical doctor as having
will be based on the ‘Sukatan Pelajaran Pendidikan Khas disabilities that hold down their learning processes.
Bermasalah Pembelajaran Sekolah Rendah & Menengah’, The disabilities include cognitive, language,
which focus on functional academic skills based on the speaking, reading, arithmetic, development, social
curriculum of Multimedia Component. Methodological and behaviour skills [8]. They are not able to learn in
development model and modules of the courseware are normal or remedial class and curriculum, too slow to
presented in this paper. achieve very simple objectives, short attention span
and poor concentration skills [6]. They are taught
Keywords-Multimedia, Courseware, Learning Disabilities, based on specialized curriculum and special trained
Slow Learners teachers.

I. INTRODUCTION A. Multimedia for Special Needs


Education is a continuous process towards enhancing Multimedia in general involves the computer
individual skills and potential in various aspects. Education presentation of multiple media such as text, graphics,
is important for every individual, including special needs animation, sound, video etc. With the ability to combine
person. However, those with special needs have their own multiple media into a package, individualized learning needs
attributes that makes them incapable to learn at the same can be achieved. For instance, to cater for individual with
pace with normal persons [1]. They require specialized and limitation on print reading, presenting print information
individually planned learning instructions in order to along with sound and picture forms will allow for better
maximize their potential and self-sufficiency. understanding [9]. With many advantages offered,
Slow learners are in the category of special needs. They multimedia should be incorporated in all levels of education
have cognitive problem but are not identical as ‘no learner’; including special education level.
they can and do learn but not as quickly as individual with According to the studies conducted by [9], the usage of
same age [2]. Researchers have shown that cognitive skills multimedia learning resources had resulted in increasing
are a determining factor on an individual’s learning ability effectiveness of teaching children with learning difficulties
which weak on fundamental cognitive skills account for the in the area of functional academics. While studies conducted
majority of learning difficulties [3]. by [10] show that computer aided learning has had a
beneficial impact and improvement on the children with
learning problems including the slow learners in terms of

978-0-7695-4043-6/10 $26.00 © 2010 IEEE 354


DOI 10.1109/ICCRD.2010.44
spelling, reading skills, social behaviour, attention, modules consist of learning materials designed according to
communication and motivation. A study on implementation the theme of ‘My Computer’. The targeted users are slow
of ICT for slow learners in primary school in Singapore by learners in the age range of 7 to 14 years old, whom are
[11] has noted that ICT increased student’s motivations and educated under Special Education for Learning Disabilities
help build competency skills among the learners. Besides, program.
the technology also enables learners to attempt tasks of
different cognitive level and have more control to their own IV. METHODOLOGY AND APPROACH IN DESIGN
learning. AND DEVELOPMENT
The courseware is developed based on ADDIE
II. PRELIMINARY ANALYSIS Methodology Model. The tools used are Macromedia Flash
Analysis of user’s need is essential in order to design and as the main platform, as well as Adobe Illustrator and Adobe
develop a tool that can assist them accordingly. A Photoshop for interfaces and graphics design. From
preliminary analysis was carried out at early stage of this preliminary analysis, proposed courseware contents based on
project, using survey, class observations and interviews as learning objectives, activities and application using
instruments for the evaluations. This analysis was carried out multimedia technologies has been obtained. Those results
to determine the learning characteristics of slow learners combining with development model is used as reference in
before designing a suitable courseware as learning tool that designing the courseware. Methodological development
can suite their abilities and learning styles. model [12] used for design and development phase of this
Survey, interview with teachers and class observations project are:
has been conducted at two schools that provide Special • Pedagogical Model based on Theory of Learning
Education Integration Program for Learning Difficulties • Instructional Design (ID) Model
students. This analysis has resulted on the learning
characteristics of slow learners, problems with current ICT A. Pedagogical Model based on Theory of Learning
applications in their classroom and suggestion on Learning theory offers basic strategy that should be
improvement by designing a suitable learning courseware. utilized to increase quality of learning by providing suitable
Information obtain from this analysis, combining with study learning practice according to learner’s need [13]. Fig. 1
on suitable instructional design for slow learners as well as summarizes Behaviourism, Cognitivism and Constructivism
analysis on learning theories have been very useful as principles and characteristics that can be applied in designing
reference for work in further research of this project on later educational multimedia courseware [3], [11], [13], [14], [15],
stages. and [16].
III. OBJECTIVES AND SCOPES
The general idea of this research is to develop a
courseware to serve and aid Slow Learners and to attract
their interests in using computer. During the development of
the courseware, formative evaluation has been conducted
informally by the developer and the teachers. Summative
evaluation for the completed prototype in terms of usability
will be conducted at the end of implementation phase.
A. Objectives
The objective of this paper is to discuss on the design and
development phase of the multimedia courseware for Slow
Learners. This includes discussion on learning theories used,
ID Model, courseware components and prototype’s
Figure 1. Pedagogical Model
interfaces.
B. Scopes These learning theories have been used in designing
Suitable curriculum syllabus provided by Ministry of conventional instruction for slow learners. Fundamentally,
Education is one of the strength to ensure the learning regardless of the delivery medium whether conventional or
disabilities students will get benefit from suitable learning modern technology utilization, suitable learning theories
practices designed for them [18]. Thus, the courseware must should be applied in designing the learning instructions.
also be designed according to the syllabus. Curriculum These three theories principles and characteristics have been
syllabus used is referred to the Special Education Curriculum combined as pedagogical model and used as a reference in
by the Malaysian Ministry of Education and suitable designing the Instructional Design, Courseware Modules and
reference books used by the teachers. The content of the interfaces.
courseware is focused on functional academic component
based on the curriculum of Multimedia Component, which
delivered in Malay to suite the learner’s education level. The

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Figure 2. Instructional Design (ID) Model

Four integrated components for the courseware prototype


B. Instructional Design (ID) Model under development include learning, exercise, activities and
Fig. 2 illustrates the Instructional Design Model which support component. Learning component combines both
consists of the elements included in the multimedia learning and exercise elements. Other related exercises on
courseware that is designed using integration of learning the topics that have been included in the learning module are
theory approach and suitable pedagogy technique. In put under exercise module to reinforce learner’s
addition, data collection from early analysis also being used understanding. The activity component involves designation
as reference in designing the approach and strategy of activities that can be performed by using computer such as
incorporated in the courseware to ensure that the courseware drawing, painting and games which are all designed in the
can achieve all expected educational objectives. form of exploration. Finally the support component is
designed for teachers in order to provide details of
C. Courseware Components
understanding regarding the courseware.
Good design will enable the courseware to facilitate
learning outcomes for the intended users [17]. Fig. 3 V. COURSEWARE DEVELOPMENT
illustrates the courseware components that have been Four modules have been designed accordingly and will
designed using thematic-based approach which focusing on be implemented with suitable multimedia technology. Each
multimedia theme. module has several expanded sub-modules as shown in Fig.
4. This section will explain on each module in details.
A. Support Module
This module is divided into two main components.
Objective component states the courseware objectives while
Teacher’s Guide component has other four sub-components
which are the synopsis of each module in the courseware,
navigation guide, teaching and learning approach and
suggestion on alternative computer based activities other
than the courseware. The activities are suggested with the
hope of creating more enjoyable environment for the
learners, as well as allowing them to relate the knowledge
gained from the courseware with real experience.
B. Learning Module
This module is also known as ‘Jom Belajar’ which
comprise of three sub-modules which will allow learner to
learn on types of computers, component of computers and
how to take care of computer. Mastery learning principle is
applied whereby a learner has to cover on each topic by
answering several questions correctly before proceeding to
the next topic of learning. This learning module promotes
Figure 3. Courseware Components

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active-learning approach by allowing the learner to click on
an image to display the component and its explanation.

Figure 4. Courseware Modules

C. Exercise Module The interfaces of the Learning Module on different topics


This module is also known as ‘Latihan’ which includes which are Type of computer, Component of computer and
exercises related to topics on ‘Jom Belajar’ module. How to take care of computer are depicted in Fig. 5, Fig. 6
Exercises are designed based on level to cater for the and Fig. 7. Formative evaluation has been conducted by
different cognitive levels among the learners. Different interviewing one special education teacher regarding
approaches are designed to cater for users of both levels. For interfaces and content on Learning Module. The feedback
level 1/easy user, approach is designed simpler such as received is initiative on displaying each letter by letter,
matching component by clicking on correct image or text, accompanied with spelling voice, instead of displaying
and drag-and-drop approach. While for level 2/intermediate syllable by syllable.
user, approach is designed in higher level which require user
to use the keyboard to type the answers.
D. Activity Module
This module is also known as ‘Aktiviti’. There are four
main activities included which are drawing, painting, typing
and games. Activities in this module are designed based on
constructivism approach such as try and error method (trace
dot-to-dot, colouring based on numbers, mazes and jigsaw
puzzle) to encourage learners to seek for possible solution
for the problem given. Games are designed related to ‘My
Computer’ theme with hope may help learners indirectly
revised their learning in an interesting, fun and interactive
way [1].
Figure 5. Interface of Learning Module on Topic 1

357
REFERENCES
[1] Norfarhana Abdollah, Wan Fatimah Wan Ahmad and Emy Elaynee
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[3] Deubel, P. “An Investigation of Behaviourist and Cognitive
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Figure 7. Interface of Learning Module on Topic 3
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