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Failing Happily 2019 V2
Failing Happily 2019 V2
DIFFERENCE ?
FAILING HAPPILY
3
KATA 1
SOLVE AN
UNKNOWN
PROBLEM
4
BLOCKERS
TO ACTION
MAKING A MVP
6
Skills / People /
Money / Time
POSSIBILITY
FILTER
Clarity of
implementation /
Decomposable 7
REAL LIFE SCENARIO – GENERATE POSSIBLITIES
A mobile browser based application like Magiqspark.com
which is production for 4 years.
Objective –
The application has 30 complex features / 30 medium
complexity features / 40 simple features Design MVP 1
There is a new customer who has expressed interest if it
was a native mobile application
IDENTIFY MVP
10
Theme – PUC Mapping
How my MVP is helping the Organization
Theme : ( Give your initiative title here )
PUC 1
Total Revenue : ( Give projected revenue) Describe the PUC.
Describe the potential savings in effort or cost of addressing
this PUC by the current MVP.
Total Cost : ( Give cost savings)
PUC 3
Describe the PUC.
Describe the potential savings in effort or cost of addressing
this PUC by the current MVP.
PUC 3
Describe the PUC.
Describe the potential savings in effort or cost of addressing
this PUC by the current MVP.
PUCn MVP Roadmap
14
15
HiPoHa – High HiPoHa
Performance
Iceberg Tip Framework
PROBLEM Ship Hits SOLUTION Happily
Overview
Achieved
Iceberg
Action Oriented Mindset
2.Customer Journey
Mapping
5.Generate Possibilities
[Future 6.MVP Loop
Making]
Intention Traffic Light Happy
CQA Tiny Grit Tiny Demon
Orientation Model Bullocks
16
BE
HAPPILY
DISSATISFIED