Trailer Cheat Sheet

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1.

Structure:
Intro (Atmosphere) 15-30 seconds
pads or drones and soft boom impacts, you can add some additional
instrument that plays a simple melody on top of the atmospherical
fundament
1 Bar Break
Buildup (Movement) 20-40 seconds
introduce more of the harmony and chords, pulsing bass synth,
Ostinato, arppegio
Increase the intensity towards the end of your buildup, Adding a longer riser
that slowly intensifies, save some energy for the third act that comes
1 Bar Break
Climax I (Explosion) 20-40 seconds
huge impact sound on the beginning of each or every second measure
adding a huge percussion section(witch risses in intensity toward end, like adding layers ), a brass
section or your choir section
high string ostinatos (which could for example double the lower string
ostinatos which you incorporated into your buildup and rise or double in octaves towards
end)
distorted pad to add some interesting sound to the climax. Probably
a pitch-bending synthesizer
track needs to steadily build tension until the very last second of
your first climax
you can use a riser SFX starting in the second half of your climax
1 Bar Break
Climax II (Menacing & Massive) 10-
20 seconds
big, massive and dramatic
you can go wild with incorporating sync points
add a riser SFX right at the start of your Climax II. It should sustain until
the very end of this act to create some real nice tension
not insert a whoosh before it in this particular case. This way your second
climax pretty much "comes out of nowhere" and is more surprising and
impactful.
1 Bar Break
Outro (Logo & In Cinemas Soon or In
Cinemas)
we need two syncing points to allow the editor to blend your audio with
those two important video frames
Logo of the movie: Impact (Soft or hard one) + braam/pad/drone
In cinemas XX/XX/XXXX: Boom (most cases) or another hard impact
sound
2. Edit Points:
Booms Big Main Hits Short Hits Riser Stutter
Whooshes Subfalls Brams
3. Always remember: Simplicity and
proper volume balance!

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