Professional Documents
Culture Documents
Guild Tip
Guild Tip
[ Guild Creation ]
1. Guild must have in possession a Emperium.
(One must obtain an Emperium from Quest/Monsters.)
2. Membership Information :
Guild members to look for individual information and
being able to withdraw from one's guild. Guild must remove
all members if the guild master wishes to disband the guild.
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3. Set Position :
Taxing members up to 50%
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4. Guild Skill :
When a Guild levels up, the guild master
can use points to advance guild skills by
investing in them once they are available.
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5. Outcast :
Guild's exile list
Also includes reason of banishment...
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