Professional Documents
Culture Documents
Conversion Notes
Conversion Notes
COMBAT SKILLS
Brawl Brawl * Brawn
Gunnery Gunnery * Agility
Melee (Light) Melee (Light) * Brawn
Melee (Heavy) Melee (Heavy) * Brawn
Ranged (Light) Ranged (Light) * Agility
Ranged (Heavy) Ranged (Heavy) * Agility
KNOWLEDGE SKILLS
Linguistics N/A Linguistics (*) Intellect
Logic N/A Logic Intellect
Lore (Xenos) Knowledge C/S/F Lore Intellect
Lore (Malleus) Knowledge C/S/F Lore Intellect
Lore (Hereticus) Knowledge C/S/F Lore Intellect
Lore (Adepta Astra Telepathica) Knowledge C/S/F Lore Intellect
Lore (Adepta Administratum) Knowledge C/S/F Lore Intellect
Lore (Calixis Sector) Knowledge C/S/F Lore Intellect
Lore (Adeptus Ministorum/Ecclesiarchy)Knowledge C/S/F Lore Intellect
Lore (Adepta Astartes) Knowledge C/S/F Lore Intellect
Lore (Adeptus Mechanicus) Knowledge C/S/F Lore Intellect
Lore (Imperial Military) Knowledge C/S/F Lore Intellect
Lore (Underworld) Knowledge C/S/F Lore Intellect
Lore (Officio Assassinorum) Knowledge C/S/F Lore Intellect
PSYCHIC SKILLS & DISCIPLINES
Psyniscience N/A Psyniscience Willpower
Biomancy N/A * Brawn
Divination N/A * Cunning
Pyromancy N/A * Agility
Telekinesis N/A * Intellect
Telepathy N/A * Presence
SOCIAL SKILLS
Charm Charm Charm Presence
Coercion Coercion Interrogation, Intimidate Willpower
Deception Deception Deceive Cunning
Leadership Leadership Command Presence
Negotiation Negotiation Commerce Presence
SOURCE NOTES
Genesys Core Rules Requires GM Approval, Replaces Warp Sorcery
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Dark Heresy v2
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Genesys Core Rules
Dark Heresy v2
Genesys Core Rules
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
Dark Heresy v2
DH Genesys Psyker Only, Replaces Psyker Talents
DH Genesys Psyker Only, Replaces Psyker Talents
DH Genesys Psyker Only, Replaces Psyker Talents
DH Genesys Psyker Only, Replaces Psyker Talents
DH Genesys Psyker Only, Replaces Psyker Talents
Prosanguine 2
Purifying Flame 1 DH Genesys Purifying Flame
Quick Draw 1 Genesys Quick Draw 1
Quick Strike 1 Genesys Quick Strike 1
Rapid Reaction 1 Genesys Rapid Reaction 1
Rapid Recovery 1 DH Genesys LH Rapid Recovery (LH)
Second Wind 1 Genesys Second Wind 1 Second Wind (LH)
Shield Slam 1 Terrinoth Shield Slam (T) 1
Specialist Knowledge 1 DH Genesys Specialist Knowledge
Swift 1 Genesys Swift 1
Tavern Brawler 1 Terrinoth Tavern Brawler (T) 1
Toughened 1 Genesys Toughened 1
Tumble 1 Terrinoth Tumble (T) 1
Unremarkable 1 Genesys Unremarkable 1
Warp Sense 1
You Saw Nothing 1 DH Genesys You Saw Nothing
TIER 2 TALENTS
Ambassador Imperialis 2 DH Genesys LH Ambassador Imperialis (LH)
Archivator 2 DH Genesys LH Archivator (LH)
Bad Cop 2 DH Genesys Bad Cop
Basic Military Training 2 Genesys Basic Military Training 2
Berserk 2 Genesys Berserk 2
Binary Chatter 2 DH Genesys LH Binary Chatter (LH)
Block 2 Terrinoth Block (T) 2
Blooded 2 DH Genesys LH Blooded (LH)
Bulging Biceps 2 DH Genesys LH Bulging Biceps (LH)
Coordinated Assault 2 Genesys Coordinated Assault 2
Blood Sacrifice 2 Terrinoth Blood Sacrifice (T) 2 Corpus Conversion (LH)
Bulwark 2 Terrinoth Bulwark (T) 2
Constant Vigilance 2
Counteroffer 2 Genesys Counteroffer 2
Daring Aviator 2 Genesys Daring Aviator 2
Deceptive Taunt 2 DH Genesys LH Deceptive Taunt (LH)
Defensive Stance 2 Genesys Defensive Stance 2
Delicate Interrogation 2 DH Genesys LH Delicate Interrogation (LH)
Dirty Tricks 2 Terrinoth Dirty Tricks (T) 2
Dual Wielder 2 Genesys Dual Wielder 2
Emperor's Blessing 2 DH Genesys LH Emperor's Blessing (LH)
Fan the Hammer 2 Genesys Fan the Hammer 2
Fearsome 2 DH Genesys Fearsome
Fettered Power 2 DH Genesys LH Fettered Power (LH)
Flagellant 2 DH Genesys LH Flagellant (LH)
Flash of Insight 2 Terrinoth Flash of Insight (T) 2
Good Cop 2 DH Genesys Good Cop
Grapple 2 Terrinoth Grapple (T) 2
Hardened Soul 2 DH Genesys LH Hardened Soul (LH)
Heightened Awareness 2 Genesys Heightened Awareness 2
Honed Senses 2 DH Genesys LH Honed Senses (LH)
Hunter 2 Terrinoth Hunter (T) 2
Impaling Strike 2 Terrinoth Impaling Strike (T) 2
Inspiring Rhetoric 2 Genesys Inspiring Rhetoric 2
Inventor 2 Genesys Inventor 2
Iron Jaw 2 DH Genesys Iron Jaw
Loom 2 DH Genesys Loom
Lucky Strike 2 Genesys Lucky Strike 2
Luminen Shock 2 DH Genesys Luminen Shock
Maglev Transcendence 2 DH Genesys Maglev Transcendence
Quickdraw (Improved) 2 DH Genesys LH Quickdraw (Improved) (LH)
Rapid Reload 2 DH Genesys Rapid Reload
Reckless Charge 2 Terrinoth Reckless Charge (T) 2 Berserk Charge (LH)
Resist Disarm 2 DH Genesys LH Resist Disarm (LH)
Runic Lore 2 Terrinoth Runic Lore (T) 2
Scathing Tirade 2 Genesys Scathing Tirade 2
Shortcut 2 DH Genesys LH Shortcut (LH)
Side Step 2 Genesys Side Step 2
Signature Spell 2 Terrinoth Signature Spell (T) 2
Supporting Evidence 2 DH Genesys LH Supporting Evidence (LH)
Threaten 2 Terrinoth Threaten (T) 2
Warp Conduit 2 DH Genesys Warp Conduit
Well Traveled 2 Terrinoth Well Traveled (T) 2
Witch Finder 2 DH Genesys LH Witch Finder (LH)
Wraithbane 2 Terrinoth Wraithbane (T) 2
TIER 3 TALENTS
Ambush 3 DH Genesys LH Ambush (LH)
Animal Companion 3 Genesys Animal Companion 3
Armor of Faith 3 DH Genesys LH Armor of Faith (LH)
Assassin Strike 3 DH Genesys Assassin Strike
Backstab 3 Terrinoth Backstab (T) 3
Barrell Roll 3 Genesys Barrell Roll 3
Bastion of Iron Will 3 DH Genesys Bastion of Iron Will
Battle Casting 3 Terrinoth Battle Casting (T) 3
Binary Chatter (Improved) 3 DH Genesys LH Binary Chatter (Improved) (LH)
Blind Fighting 3 DH Genesys Blind Fighting
Body Guard 3 Genesys Body Guard 3 Body Guard (LH)
Bulwark of Faith 3 DH Genesys LH Bulwark of Faith (LH)
Cleanse and Purify 3 DH Genesys LH Cleanse and Purify (LH)
Combat Master 3 DH Genesys LH Combat Master (LH)
Counterattack 3 Terrinoth Counterattack (T)
Daemonologist 3 DH Genesys LH Daemonologist (LH)
Dark Soul 3 DH Genesys LH Dark Soul (LH)
Dodge 3 Genesys Dodge 3
Dual Strike 3 Terrinoth Dual Strike (T) 3
Eagle Eyes 3 Genesys Eagle Eyes 3
Encoded Communique 3 DH Genesys LH Encoded Communique (LH)
Feint 3 DH Genesys LH Feint (LH)
Ferric Summons 3 DH Genesys Ferric Summons
Field Commander 3 Genesys Field Commander 3
Firebrand 3 DH Genesys LH Firebrand (LH)
Forgot to Count 3 Genesys Forgot to Count 3
Full Throttle 3 Genesys Full Throttle 3
Grenadier 3 Genesys Grenadier 3
Hardy 3 DH Genesys LH Hardy (LH)
Heroic Will 3 Genesys Heroic Will 3
Inescapable Attack 3
Inspiring Rhetoric (Improved) 3 Genesys Inspiring Rhetoric (Improved) 3
Into the Jaws of Hell 3 DH Genesys Into the Jaws of Hell
Justice of the Emperor 3 Terrinoth Justice of the Citadel (T) 3
Litany of Hate 3 DH Genesys Litany of Hate
Luminen Shock (Improved) 3 DH Genesys Luminen Shock (Improved)
Natural 3 Genesys Natural 3
Painkiller Specialization 3 Genesys Painkiller Specialization 3
Parry (Improved) 3 Genesys Parry (Improved) 3
Pressure Point 3 Terrinoth Pressure Point (T) 3
Purge the Unclean 3 DH Genesys Purge the Unclean
Purity of Hatred 3 DH Genesys LH Purity of Hatred (LH)
Reconstruct the Scene 3 DH Genesys LH Reconstruct the Scene (LH)
Rites of Banishment 3 DH Genesys LH Rites of Banishment (LH)
Scathing Tirade (Improved) 3 Genesys Scathing Tirade (Improved) 3
Second Sight 3 DH Genesys LH Second Sight (LH)
Shockwave 3 Terrinoth Shockwave (T) 3
Shortcut (Improved) 3 DH Genesys LH Shortcut (Improved) (LH)
Soul Ward 3 DH Genesys LH Soul Ward (LH)
Target Selection 3 Terrinoth Precise Archery (T) 3 Target Selection
Unrelenting Skeptic 3 DH Genesys Unrelenting Skeptic
Unshakeable Faith 3 DH Genesys LH Unshakeable Faith (LH)
Wrath of the Righteous 3 DH Genesys Wrath of the Righteous
Xeno-Anatomist 3 DH Genesys LH Xeno-Anatomist (LH)
TIER 4 TALENTS
Adamantium Faith 4 DH Genesys Adamantium Faith
Armor of Contempt 4 DH Genesys Armor of Contempt
Back-To-Back 4 Terrinoth Back-To-Back (T) 4 Double Team (LH)
Can't We Talk About This 4 Genesys Can't We Talk About This 4
Commanding Presence 4 DH Genesys LH Commanding Presence (LH)
Conduit 4 Terrinoth Conduit (T) 4 Psychic Mastery
Cover Up 4 DH Genesys LH Cover Up (LH)
Deadeye 4 Genesys Deadeye 4
Death Rage 4 Terrinoth Death Rage (T) 4
Defensive 4 Genesys Defensive 4
Defensive Driving 4 Genesys Defensive Driving 4
Disarming Duelist 4 DH Genesys Disarming Duelist
Discredit 4 DH Genesys LH Discredit (LH)
Enduring 4 Genesys Enduring 4
Favored by the Warp 4 DH Genesys Favored by the Warp
Field Commander (Improved ) 4 Genesys Field Commander (Improved ) 4
Flash of Insight 4
Force Weapon Attunement 4 DH Genesys Force Weapon Attunement
Heretek Inventor 4 Genesys Mad Inventor 4
How Convenient! 4 Genesys How Convenient! 4
Independent Targeting 4 DH Genesys LH Independent Targeting (LH)
Inspiring Rhetoric (Supreme) 4 Genesys Inspiring Rhetoric (Supreme) 4
Instrument of His Will 4 DH Genesys LH Instrument of His Will (LH)
Intense Focus 4 DH Genesys LH Intense Focus (LH)
Iron Jaw (Improved) 4 DH Genesys Iron Jaw (Improved)
Jaded 4 DH Genesys Jaded
Lightning Reflexes 4 DH Genesys LH Lightning Reflexes (LH)
Litany of Hate (Improved) 4 DH Genesys LH Litany of Hate (Improved) (LH)
Overcharge 4 Genesys Overcharge 4
Pinning Fire (Improved) 4 DH Genesys Pinning Fire (Improved)
Researcher 4 DH Genesys LH Researcher (LH)
Scathing Tirade (Supreme) 4 Genesys Scathing Tirade (Supreme) 4
Signature Spell (Improved) 4 Terrinoth Signature Spell (Improved) (T) 4
Strength Through Conviction 4 DH Genesys LH Strength Through Conviction (LH)
Thorough Assessment 4 DH Genesys LH Thorough Assessment (LH)
True Faith 4 DH Genesys LH True Faith (LH)
Unrelenting 4 Terrinoth Unrelenting (T) 4
Unrelenting Skeptic (Improved) 4 DH Genesys Unrelenting Skeptic (Improved)
Unremarkable 4 DH Genesys LH Unremarkable (LH)
Venom Soaked Blade 4 Terrinoth Venom Soaked Blade (T) 4
Wall of Steel 4 DH Genesys LH Wall of Steel (LH)
Wrath of the Righteous (Improved) 4 DH Genesys Wrath of the Righteous (Improved)
TIER 5 TALENTS
Aegis of Contempt 5 DH Genesys LH Aegis of Contempt (LH)
Baleful Gaze 5 DH Genesys LH Baleful Gaze (LH)
Binary Chatter (Supreme) 5 DH Genesys LH Binary Chatter (Supreme) (LH)
Bound to the Hightest Power 5 DH Genesys LH Bound to the Hightest Power (LH)
Combat Formation 5 DH Genesys Combat Formation
Coordination Dodge 5 DH Genesys LH Coordination Dodge (LH)
Crushing Blow 5 Terrinoth Crushing Blow (T)
Dedication 5 Genesys Dedication 5
Indomitable 5 Genesys Indomitable 5
Let's Talk This Over 5 Terrinoth Let's Talk This Over (T) 5
Master 5 Genesys Master 5
Overcharge (Improved) 5 Genesys Overcharge (Improved) 5
Retribution 5 Terrinoth Retribution (T) 5
Ruinous Repartee 5 Genesys Ruinous Repartee 5
Weapon Tech 5 DH Genesys Weapon Tech
Whirlwind 5 Terrinoth Whirlwind (T) 5 Whirlwind of Death
Zealous Fire 5 Terrinoth Zealous Fire (T) 5
Enemy (Varies) 1
Keen Intuition 2
Nowhere to Hide 2
Resistance (Varies) 1
Technical Knock 1
Armor Monger 3
All Out Assault (Improved) 3
Double Tap 4
Hard Target 3
Hip Shooting 2
Killing Strike 3
Strong Minded 4
Deathdealer (Melee) 5
Deathdealer (Ranged) 5
Eye of Vengence
Halo of Command 4
Infused Knowledge 4
1
1
Takedown 1
1 Catfall 1
Die Hard 1
Face in a Crowd 2 Can use Stealth with Presense instead of Agility
1 Hatred (Varies) 2
Leap Up 1
Contact Network 2
1
1
1
1
Sound Constitution 1
Warp Sense 1 Use Psyniscience as an Incidental
1
2
2
2 Coordinated Interrogation 2
Frenzy 1
2
2
2 Bulging Biceps 2
Constant Vigilance (Varies) 2 May always use Vigilance for Initiative checks
2 Delicate Interrogation 3
2
2
2
2 Coordinated Interrogation 2
2
Navigate (Surface), Ranged (Heavy), and Survival are now career skills
2 Iron Jaw 1
2
2 Luminen Shock 2
2 Maglev Transcendance 2
2
2 Rapid Reload 1
2
2
** Convert to some Lore Career Skill adder.
2
Step Aside 3
2 Warp Conduit 2
Lore (Calixis), Negotiation, and Vigilance are now career skills for your
character
2
** Can we conver this to Xenos, Daemons or Heretics?
3
3 Assassin Strike 3
3
3 Blind Fighting 1
2
3
3
3 Combat Master 2
Counter Attack 2
3
3
Marksman 2
3
3
3 Ferric Summons 1
3 Hardy 2
Never Die 3
Inescapable Attack (Varies) 2
3
3
Unarmed Specialist 2
3
3
3
3
3
3
3 Target Selection 3
3
3
3
3
4 Adamantium Faith 3
4
3 Double Team 1
4
5
3 Cover-Up 2
4 Disarm 1
4
Flash of Insight 3
4
4 Independent Targeting 2
4
4
4
4 Jaded 1
4
4
4
4
4
4
4
4
4
4
4
5
5
5
5
5
5
Crushing Blow 3
True Grit 3
Mastery (Varies) 3
5 Weapon-Tech 1
4 Whirlwind of Death 2
Your melee attacks now have a Vicious rating equal to your ranks in
Deathdealer (Varies) 3 Perception
Your ranged attacks now have a Vicious rating equal to your ranks in
Deathdealer (Varies) 3 Perception
Eye of Vengence 3
Halo of Command 3 Reduce difficulty of Leadership checks against groups by 1
Hammer Blow 3
Infused Knowledge 3 Get one free upgrade on all Lore checks
Mighty Shot 3
Sprint 3
Superior Chirurgeon 3
Thunder Charge 3
Warp Lock 3
Two-Weapon Wielder
Frenzy
Mechanicus Implants
XP COST NAME
0 Ready for Anything
0 Tough as Nails
0 Brilliant!
0 Forceful Personality
10 Nimble
0 Battle Rage
Once per session, your character may spend a Story Point as an incidental. If they do so during the next Genesys Intellectual
check they make during that turn you count their ranks in the skill being used as equal to their Intellect.
Once per session, your character may spend a Story Point as an incidental. If they do so, during the next skill Genesys Aristocrat
check they make during that turn, your character double the strain they inflict or the strain they heal (you
choose before making the check)
Your character has a melee and ranged defense of 1 Genesys Elf
When making a melee attack, a character can choose to add [Black] to the check to add +2 to the damage Genesys Orc
dealt by one hit of that attack.
Characters add [Black] to any checks they make to pick them out in a crowd. You also add [Black] to social Genesys Clone
skill checks they make when interacting with people who don't specifically know them.
Adds automatic [Adv] to the results of any Navigation (Stellar), Navigation (Warp) or Lore (Calixis) checks Genesys Vanguard
they make. Start with an additional 500 credits worth of gear (in addition to the normal starting allowance).
SUGGESTED HOMEWORLD
Imperial World, Shrine World
Schola Progenum
Highborn
Death World
Feral World
Hive World
Void Born
BACKGROUND BONUS NAME
ADEPTUS ADMINISTRATUM Master of Paperwork
ADEPTUS ARBITES Face of the Law
ADEPTUS ASTRA TELEPATHICA The Constant Threat
ADEPTUS MECHANICUS Replace The Weak Flesh
SPECIAL
Accurate Accurate (Passive)
Balanced Defensive (Passive)
GENESYS
Rarity Simple (0), Easy (1), Average (2), Hard (3), Daunting (4), Formidable (5)
Emcumberance Small 1 - 2 (pistols, knives)
Medium 3 - 4 (satchel of grenades, rifle, grappling hook and cord)
Large/Heavy 5 - 6 (crates, LMGs, Heavy Toolbox)
Skill
Base Damage
Range
Price
Crit Rating
Accurate (Passive)
Auto-Fire (Active)
Blast (Active)
Breach (Passive)
Burn (Active)
Concussive (Active)
Cumbersome(Passive)
Defensive (Passive)
Deflection (Passive)
Disorient (Active)
Ensnare (Active)
Guided (Active)
Inaccurate (Passive)
Inferior (Passive)
Knockdown (Active)
Limited Ammo (Passive)
Linked (Active)
Pierce (Passive)
Prepare (Passive)
Reinforced (Passive)
Slow-Firing (Passive)
Stun (Active)
Stun Damage (Passive)
Sunder (Active)
Superior (Passive)
Tractor (Passive)
Unwieldy (Passive)
Vicous (Passive)
NOTES
GS (Y) = DH (X) / 2 (rounded up); Add additional Pierce from Special properties if applicable;
No Effect
Felling Reduces Unnatural Toughness by (X); Add Piece (X/2)(round down min 1) to reflect
this ability;
GS (Y) is effect length; GS (Y) Default Rating is 1; Base GS (Y) rating on GS samples;
Flexible DH cannot be parried; Flexible GS will cancel one black from target weapons;
GS Force: Add WP to Damage Result if Psyker; Apply modifiers to Primitive Low Tech analog;
DH adds damage equal to armor rating
DH Haywire (X) is radius; GS Haywire (Y) is number of turns; GS(Y) add [black] to all
Tech/Cyber; Can Trigger Multiple Times
DH Overheats: Base Damage Pen 0 on Jam or 91+ attack; GS Overheats: Base Damage Pierce
0, Slow Firing 1 on [Despair] or [Thr][Thr][Thr][Thr], avoid damage by dropping weapon as
incidental
DH Primitive (X): Damage rolls higher than X are treated as X; Convert by reducing Base
Damage by ((10-X)/2) rounding down; ie Primitive (8) = ((10-8)/2) = (2/2) = Reduce by 1
DH Proven (X): Damage rolls lower than X are treated as X; Convert by incresing Base
Damage by X/2 rounding down;
DH Razor Sharp: double Pen with 3 degrees of success; GS Razor Sharp: Add 2 Pierce
DH Toxic: Toughness Text with difficulty equal to X; GS Toxic: If damaged, Resilience Test
with difficulty equal to (Y), add wounds equal to failures (do not apply soak) & strain equal to
threats;
Particle Grenade Ranged (Light) 6 4 Short 1 0 5 Blast 3, Concussive 1, Disorient 3, Limited Ammo 1, Stun
Damage
NAME LOCATIONS COVERED AP MAX AG WEIGHT AVAILABILITY TYPE DEFENSE
Basic Armour
Heavy Leathers Arms, Body 1 — 5 3 Leather 0
Imperial Robes Arms, Body, Legs 1 — 4 4 Heavy Robes 1
Armoured Bodyglove Arms, Body, Legs 2 — 5 6 Brigandine 1
Chainmail Suit Arms, Body, Legs 3 35 15 4 Chainmail 0
Feudal World Plate All 5 25 30 5 Plate 1
Xenos Hide Vest Body 6 50 20 7 Magic Plate 2
Padded 0
Scale 0
Optical Camo Suit 2
Flak Armour
Flak Helmet Head 2 — 2 4
Flak Gauntlets Arms 2 — 1 4
Light Flak Cloak Arms, Body, Legs 2 55 4 5
Flak Vest Body 3 60 5 4 Flak Vest 0
Flak Cloak Arms, Body, Legs 3 55 8 5
Flak Coat Arms, Body 3 60 5 4
Imperial Guard Flak Armour All 4 50 11 5 Infantry Combat Armor 0
Mesh Armour
Mesh Vest Body 4 — 2 Rare
Mesh Cloak Arms, Body, Legs 4 60 3 7 Chainmail 0
Carapace Armour
Carapace Helm Head 4 — 2 6
Carapace Gauntlets Arms 5 — 2 6
Carapace Greaves Legs 5 — 3 6
Enforcer Light Carapace All 5 45 15 6 Plasteel Carapace 1
Carapace Chestplate Body 6 55 7 6
Militarum Carapace All 6 45 15 7 Plasteel Carapace 1
Power Armour
Light Power Armour All 7 40 40 7 Elite Shock Armor 1
Force Fields
Refractor Field 30 2 7 Personal Force Field 1
Conversion Field 50 1 8 Personal Force Field 2
Displacer Field 55 2 9 Personal Force Field 2
Power Field (Personal) 80 50 9 Personal Force Field 3
Power Field (Vehicle/Emplacement) 80 500 7 Personal Force Field 3
SOAK ENCUMBERANCE HP PRICE RARITY SOURCE SPECIAL
1 2 1 50 3 Terrinoth
0 1 1 45 0 Terrinoth
1 2 1 400 5 Terrinoth
2 3 2 550 4 Terrinoth Add [Black] to Steath
2 4 2 1000 6 Terrinoth Add [Black][Black] to Stealth
2 4 2 1250 8 Genesys Fantasy
1 2 0 35 2 Terrinoth
2 4 1 410 4 Terrinoth Add [Black] to Steath
0 2 1 580 7 Genesys Sci-Fi
2 2 2 . . Terrinoth
Encumberance
Bionic Senses Good 7 +10 to Tests using sense; +20 to resist attacks on Sense; Can include Dark
Sight, Micro Bead, etc.
Calculus Logi Upgrade Standard 7 +10 bonus to Literacy, Logic, Scholastic Lore
Cerebral Implants Standard 7 Restore paralyzed and brain damaged to semi-normal with -1d10 WS,
BS, AG, Int, Fel
Interface Port Standard 6 Can be connected to machines via data cable; +10 to Common Lore,
Inquiry or Tech-Use while connected to relevant data spool
Internal Reservoir* Standard 6 No Longer gains Fatigue for Luminen Capacitors either ro recharge or
attack something; Each Use drains reservoir by half; recharges after one
day of resting;
Locator Matrix Standard 6 Know location to within few meters on planet; altitide, time of day,
velocity, and other information;
Luminen Capacitor* Standard 7 Toughness test to recharge machinery; Ordinary (+10) Simple Power cell,
glow globe; Challenging (+0) Lasgun charge pack, dataslate; Difficult (-
10) Shuttle Launch Systems, servo skull; Hard (-20) Lascannon Charge
pack, servitor; Very Hard (-30) Cogitator Core, xenos technology;
Maglev Coils* Standard 7 Half Action to hover 20-30cm above ground for 1d10 minutes plus
Toughness bonus; Reduce Falling damage to max 1d10+3I; Each use
drains for 24 hrs
Mechadendrite: Ballistic Standard 7 Built-in Laspistol with unlimited charges; Attack as Reaction;
Mechadendrite: ManipulatorStandard 7 +20 Strength; Half Action or Reaction Attack 1d10+2I;
Mechadendrite: Medicae Standard 7 +10 Medicae and Interrogation; Easy Limb Amputation; Half Action
staunch Blood Loss; Half Action or Reaction Attack 1d5 R; Balanced; Pen
0;
Mechadendrite: Optical Standard 7 +10 Vision Perception; Ignore Penalties due to Darkness; Stab-Light of
chosen color;
Mechadendrite: Utility Standard 7 +10 Tech-Use; +10 Smell Perception; Half Action or Reaction Attack;
Melee 1d5R Pen 2;
Mechanicus Implants Standard * See DHv2
Memorance Implant Standard 6 +10 bonus to Trade (Loremaster); Neurally linked datavault and pict
capture array
Mind Impulse Unit (MIU) Standard 6 +10 to Tech-Use or Operate with MIU Linking
Mind Impulse Unit (MIU) Poor 5 Challenging WP to use and -10 penalty to tests
Mind Impulse Unit (MIU) Good 8 +10 to Tech-use, Operate, Logic, Inquiry, BS with MIU systems
MIU Weapon Interface Standard 6 Allow user to fire linked weapon as free action; can still only take a
single attack action;
Resperatory Filter Implant Standard 6 +20 bonus to resist inhaled poisons, gases, or atmospheric toxins
Scribe-tines Standard 6 +10 bonus to Lore tests
Subskin Armor Standard 7 +2 SP to Arms, Body and Legs
Synthmuscle Standard 6 Unnatural Strength 1
Synthmuscle Best 9 Unnatural Strength 4; -10 Agility Tests
Vocal Implant Standard 5 Counts as using Laud Hailer
Volitor Implant Standard 6 Compelled not to reveal info, to remain in set area, or perform specific
task or can be unconscious or caused death
Genesys Name Genesys Effect Genesys Cost
N/A Internal Auspex Array Item None
N/A Internal Auspex; One Spectrum; Short Range None
N/A Internal Auspex; +1 Perception; -1 Strain Threshold
Cyberorgan+ +1 Resilience; -1 Strain Threshold;
N/A Eye contains Hotshot-Laspistol None
N/A No Effect None
Cybernetic Arm -1 Agility None
Cybernetic Arm +1 Agility -or- +1 Brawn -1 Strain Threshold
Cybernetic Arm +1 Agility; +1 Brawn; -2 Strain Threshold
N/A Once per Session, ignore Strain cost of using Luminen None
Capacitors;
N/A Make Attack with Linked Weapon as Incidental and -1 Strain Threshold
make Two Maneuvers during turn;
Cyberorgan +1 Resilience -1 Strain Threshold
N/A Built-In Auto-Quill None
Implant Armor +1 soak -1 Strain Threshold
N/A +1 Brawn -1 Strain Threshold
N/A +2 Brawn; -1 Agility -1 Strain Threshold
N/A Built-In Laud Hailer None
N/A Compelled to follow certain instructions at penalty of None
Unconsciousness or Death
Type Name Weight Availability
Clothing and Personal Gear Backpack 2 kg Abundant
Clothing and Personal Gear Chameleoline Cloak 0.5 kg Rare
Clothing and Personal Gear Chrono 0 kg Plentiful
Clothing and Personal Gear Clothing 2 kg Abundant
Clothing and Personal Gear Combat Vest 2 kg Scarce
Clothing and Personal Gear Concealed Holster 1 kg Average
Clothing and Personal Gear Deadspace Earpiece — Rare
Clothing and Personal Gear Explosive Collar 3 kg Scarce