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GRAV VEHICLES
Cover Art (Front and Back)
Background by Lord Zsezse Works
Additional Elements by Colin Dunn

Interior Art
Colin Dunn
Maciej Zagorski

Writing
Colin Dunn
Design and Layout
Colin Dunn file
Futurex Apocalypse Font
S. John Ross
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This product was created under license.


Traveller and its logo are trademarks of Far Future
Enterprises. This work contains material that
is copyright Mongoose Publishing and/or other
authors. Such material is used with permission
under the Community Content Agreement for The
Travellers’ Aid Society.
The two g-carriers sped over the low, rocky mountains as they raced back towards the landing zone and their
waiting ship. Only a few kilometres behind, a flight of low-tech jet fighters jockeyed for position, trying to line
up the two vehicles for their primitive radar-locking missiles. The technological gap between the two groups
made that targeting solution difficult to acquire, and the speed of the two scouting g-carriers was hard for the
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pursuing fighters to match unless they lit up their afterburners, and they were already near the edge of their
operational envelope.
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As they crested the last ridge, the two g-carriers made their way into the line of sight of their grounded ship.
Shortly afterwards, the first of the fighters screamed over the same ridge, and was promptly swatted out of the
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sky by the transport’s laser cannons. The rest of the flight turned away, unwilling to risk dying in order to catch
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the infidels who had defiled their holy lands.

Science fiction is full of anti-grav vehicles, from flying cars to sophisticated grav tanks, and speeders so fast
they scorch the air. Anti-gravity was very common in early science fiction, though advances in scientific under-
standing have deprecated the idea in more modern writing.

However, anti-gravity is still common in role playing games, and is a staple of Traveller.

The Broken Arm

The ten grav vehicles presented in this supplement are set in the Broken Arm universe, a high-tech setting with
different technological assumptions than the core Third Imperium setting (3I). However, while the descriptions
may vary from the Traveller standard, the statistics and designs are fully compatible with any Traveller game.
Grav vehicles in the Broken Arm are usually only found on the more advanced Wave One, Wave Two, and
Wave Three Worlds.

Anti-gravity vehicles in The Broken Arm use a new state of matter, called spin-3 matter, housed in containment
vessels called spindles. Spindles partially negate the effective mass of a vehicle, rendering it bouyant within a
standard atmosphere. The more powerful the system, the higher the flight ceiling. Additional lift and forward
thrust is provided by ducted turbofans that use lasers or electron beams to superheat the air within them, giving
thrust without fuel. Orbital operations are only possible with rockets.
GULL G-CAR
ARMOUR
Front: 5
SIDES: 5
REAR: 5

Dreams of cars that fly have been with humanity since cars were
TL 15
first invented. The Gull and its competitors are a common sight
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on early Wave worlds, and the toy of the rich on other worlds in SKILL FLYER (GRAV)
the human sphere where anti-grav technology has not yet been AGILITY +1
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developed. SPEED (CRUISE) VERY fAST (FAST)


The Gull itself is not big enough for a fusion pack, and is instead
RANGE (CRUISE) 3760 (5625)
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powered by four Tenzerat L30 storage loops, with 20 hours of CREW 1


power. A pair of small Arc-Fuller DynaTron-4 electrojets pro-
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PASSENGERS 4
vide forward thrust, using practically any atmospheric mix as an CARGO 0.25 TONS
operating fluid. A pair of Jaxton Engineering J5 lift spindles gives
the Gull an operating ceiling of 15,000 metres on a world with HULL 12
standard gravity and atmospheric pressure. SHIPPING 3 TONS
COST Cr217,775

MODIFICATIONS: Decreased Efficiency, Basic


Controls, Improved Autopilot (Grav/1), Basic
Navigation (+1), Basic Sensors (0), Improved
Communications (500km), Entertainment System
URBAN PATROL VEHICLE
ARMOUR
Front: 10
SIDES: 10
REAR: 10

The UPV is based on the chassis of the Haulteclere G-car. Mini-


TL 13
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facs all over human space produce this vehicle for local security
SKILL FLYER (GRAV) forces. The version described here is armed, but this is not the
AGILITY +3 case on many worlds.
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SPEED (CRUISE) VERY fAST (FAST)


RANGE (CRUISE) 3000 (4500) Armament for this vehicle is a single, fixed-forward, GenraDyne
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E-90 EMP cannon, intended to short out the systems of vehicles


CREW 2 being pursued. Critics have often pointed out that shorting-out
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PASSENGERS (Holding Tank) the systems of a grav vehicle in flight are tantamount to killing
CARGO 0.25 TONS the occupants. The UPV is lightly-armoured, able to withstand
most small arms.
HULL 16
SHIPPING 4 TONS Like the Gull, the UPV is too small to contain a fusion core, and
COST Cr405,820 instead operates off a pair of Gdansk TG L50 storage loops, with
24 hours of power. A pair of Jako Y50 electrojets provides for-
ward thrust, using any atmospheric mix, while a pair of Szlachta
K6 lift spindles provides lift, with a ceiling of 24,000 meters on a
MODIFICATIONS: Advanced Controls, Decreased standard world.
Range, Autopilot (Grav/1), Improved
Navigation (+2), Improved Sensors (+1),
Improved Comms (500 km) with encryption,
Decoy Dispenser, Entertainment System,
Holding Tank (2 Spaces), Fire Extinguisher

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