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Bonus Pack Read Me
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Relics
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Relics are added into an Unreal Tournament game like mutators are. You c
an add as many or as few as your heart desires. They each spawn over a random pa
thnode and move around the map if nobody picks them up after a short interval.
They can be used with any gametype that Unreal Tournament supports!
You can only carry one relic at a time.
If you bind a key like this at the console (press `, or "tilde" to access the co
nsole):
E=mutate TossRelic
You can then press that key to drop your current relic. Be sure to type that exa
ctly, as it is case sensitive.
(Or, you can open your USER.INI file and add it in yourself.)
Relic of Strength
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This relic is shaped like an axe. When you carry this any damage you do will be
multiplied by 2, and when you shoot you'll have a purple shell encase your mesh
for a split second to let others know that you're powered up with this relic.
Relic of Regeneration
--------------------
Shaped like a cross. When you carry this you'll gain 10 health every 2
seconds up to 150. In my opinion, this is the weakest of the Relics.
Relic of Defense
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This relic is shaped like a helmet. It reduces all damage by half, after armor.
You'll be tough to take down while carrying this relic. When you're hit while ca
rrying this relic you will be encased in a green shell briefly to let the attack
er know you've got upgraded defenses.
Relic of Speed
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Shaped like a hourglass. Increases GroundSpeed, WaterSpeed, AirSpeed, and
Acceleration by 30%. Sets AirControl to 0.65.
Relic of Redemption
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This relic is shaped like a spiked disc, ala "chaos." If you take fatal damage
while carrying this you
will be randomly moved somewhere in the level, your health will be restored
and you will still have your inventory. Its like a second chance.
Relic of Vengeance
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Shaped like a grinning skull. If you die while carrying this a large skull
will appear above your corpse. After 1.5 seconds it will explode
annihilating anyone in the area.
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